Hey,
i have a Riftmage build that is focused on weakening enemies.
It is essential that the enemies are weakened so i can continue to spam my dmg spells and regain mana back.
What i observed is that weakening enemies sometimes doesn't work (they don't get the debuff despite beeing hit by an weaking spell). Anyone have observed the same issue?
- it usualy happens in prolonged combats, can it be that there is a cap how many debuffs the monsters can have?
- do some enemies have a hidden weakening resistance that is not shown?
- or is it simply a bug?





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