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PLEASE Bioware, make Face Codes.


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39 réponses à ce sujet

#26
ORTesc

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/signed



#27
Verrenus

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Hear, hear! This would save everyone so much time that they could use actually playing the damn thing!  :P



#28
ZipZap2000

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/signed



#29
Hsien

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+1



#30
Sylvius the Mad

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We asked for this way before release. I'm shocked it's not there.

#31
FKA_Servo

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It's an absurd oversight. Things would be doable if they at least gave us some damn coords on the grids. People could still share sliders that way, as opposed to approximations.

 

I like the potential results of this CC a lot - but I'm tempted to say that it might be the worst one yet in terms of overall usability, from the borked lighting, to the no face codes, to the no redos.

 

Oh well.



#32
Rannik

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The code would be huge this time though.



#33
FKA_Servo

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Thinking on it, I actually do think it's likely that this sort of thing might be integrated into the Keep somehow. Saint's Row, for example, has an excellent community for people to share their custom characters. Wouldn't be a stretch to think that you might be able to import faces that people shared into your game from there.

 

Hopefully, you'd still be able to tweak them, though. I still think another magic mirror is an absolute necessity.



#34
NRieh

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I had to remove my saves but tjhe earliest post-intro one in order to replay my Inq. Please make it! Or give us an option to reuse a model from previous saves. We can't even paste save files between the PTs( because those are encrypted). ME1 had poor NG+, but that was so much better than none..

#35
sailmaker

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/signed



#36
TheExtreamH

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Please Yes.



#37
Asteriski

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Anything would be better than what people are attempting right now. I tried to copy an amazing dwarf, all sliders screenshotted just for that purpose, and still got a weird blob who looks ready to creep on anything that moves.



#38
jellobell

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/signed



#39
Ryzaki

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Signed with the fury of a thousand gods.



#40
Asakti

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YES.  This + a chance to re-do character faces would make the world of difference.

 

...weird that it isn't in-game given it was in ME3?