/signed
PLEASE Bioware, make Face Codes.
#26
Posté 19 décembre 2014 - 10:37
#27
Posté 19 décembre 2014 - 10:39
Hear, hear! This would save everyone so much time that they could use actually playing the damn thing! ![]()
#28
Posté 19 décembre 2014 - 12:48
/signed
#29
Posté 19 décembre 2014 - 01:32
+1
#30
Posté 19 décembre 2014 - 02:30
#31
Posté 19 décembre 2014 - 03:23
It's an absurd oversight. Things would be doable if they at least gave us some damn coords on the grids. People could still share sliders that way, as opposed to approximations.
I like the potential results of this CC a lot - but I'm tempted to say that it might be the worst one yet in terms of overall usability, from the borked lighting, to the no face codes, to the no redos.
Oh well.
#32
Posté 19 décembre 2014 - 03:44
The code would be huge this time though.
#33
Posté 19 décembre 2014 - 03:49
Thinking on it, I actually do think it's likely that this sort of thing might be integrated into the Keep somehow. Saint's Row, for example, has an excellent community for people to share their custom characters. Wouldn't be a stretch to think that you might be able to import faces that people shared into your game from there.
Hopefully, you'd still be able to tweak them, though. I still think another magic mirror is an absolute necessity.
#34
Posté 19 décembre 2014 - 06:55
#35
Posté 19 décembre 2014 - 09:51
/signed
#36
Posté 19 décembre 2014 - 11:36
Please Yes.
#37
Posté 19 décembre 2014 - 11:47
Anything would be better than what people are attempting right now. I tried to copy an amazing dwarf, all sliders screenshotted just for that purpose, and still got a weird blob who looks ready to creep on anything that moves.
#38
Posté 20 décembre 2014 - 12:14
/signed
#39
Posté 20 décembre 2014 - 12:19
Signed with the fury of a thousand gods.
#40
Posté 20 décembre 2014 - 01:03
YES. This + a chance to re-do character faces would make the world of difference.
...weird that it isn't in-game given it was in ME3?





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