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cooldown reduction of active abilities vs. passive abilities


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#1
JRandall0308

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This may be a dumb question, but that's never stopped me before.

 

When an active ability has a cooldown reduction upgrade, does that cooldown reduction apply only to that particular active ability, or to all active abilities that are on cooldown?

 

When a passive ability gives cooldown reduction, does the reduction apply to all your active abilities that are on cooldown?

 

Sometimes the wording of the abilities is vague and leaves me wondering.

 

Examples

Spoiler



#2
TheThirdRace

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When an ability has an upgrade that reduce its cooldown (just for that ability), you'll see clearly "Cooldown reduction: X seconds" as a property (not the description). Barrier is no exception, you see the cooldown in the properties. The nice addition from Barrier is that if you cast it on more than 1 people then you'll be able to spam it whenever you need it as long as you have the mana.

 

When the cooldown is only mentionned in the description (not the properties) then it's usally all cooldowns.



#3
JRandall0308

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When the cooldown is only mentionned in the description (not the properties) then it's usally all cooldowns.

 

I don't think that can be correct. I don't think you can read anything into whether the cooldown reduction is listed as a property or not.

 

Elegant Defense (upgrade to Barrier) and Siege-Breaker (upgrade to Walking Fortress) both list the cooldown reduction in the property.

 

Elegant Defense almost certainly applies only to its parent (Barrier)

Siege-Breaker might apply to abilities other than its parent (Walking Fortress).

 

By contrast, Clean Burn (Keeper passive) also lists its cooldown reduction as a property, yet the descriptive text strongly implies this applies to all active abilities.



#4
veramis

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JRandall, the short answer to your two questions is that when it says "abilities" then it means all four of your abilities. We should understand that the descriptions will often say things like Cooldown reduction: 4s or +50% weapon damage, which do not mean much until you see other context information, such as specifying the affected abilities, number of hits, or what procs hits.

 

To illustrate, Static Cage's upgrade causes enemies to take 50% weapon damage whenever shocked by the static cage, but it will say 50% weapon damage, which in and of itself doesn't mean much, until you read the textual description to see how and when it is applied.



#5
JRandall0308

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the short answer to your two questions is that when it says "abilities" then it means all four of your abilities

 

What about when it doesn't mention abilities at all?

 

I refer back to Siege-Breaker: "Every attack that strikes you reduces your cooldown times". Well... great, but for ALL my abilities or ONLY for Walking Fortress (the parent of Siege-Breaker)?

 

---

 

After browsing around the ability trees, I think Siege-Breaker might be the only active ability with cooldown reduction that is so vaguely worded. All the rest seem clear.



#6
veramis

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JRandall, all cooldowns.



#7
TheThirdRace

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I don't think that can be correct.


Yeah, my bad... I jumped to conclusions too fast on this one :(

#8
tbxvividos

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What about when it doesn't mention abilities at all?

I refer back to Siege-Breaker: "Every attack that strikes you reduces your cooldown times". Well... great, but for ALL my abilities or ONLY for Walking Fortress (the parent of Siege-Breaker)?

---

After browsing around the ability trees, I think Siege-Breaker might be the only active ability with cooldown reduction that is so vaguely worded. All the rest seem clear.


Singular vs plural bro.

Learn2english.

The tooltips are not confusing, you're just bad at reading.

#9
TheThirdRace

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The tooltips are not confusing, you're just bad at reading.


If you've played a bit of ME3 MP, you'd know the tooltips lie more often than they tell the truth...

#10
tbxvividos

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If you've played a bit of ME3 MP, you'd know the tooltips lie more often than they tell the truth...


...okay...
that's...completely irrelevant?

In regards to the specific tooltips and effects this thread is questioning, they follow perfect logic.

When the tooltip refers to cooldowns in plural form, it affects all cooldowns.

When the tooltip refers to a singular cool down, it affects only that cool down.

If you played a but of DAMP you'd know that.

Mind boggling, I know.

#11
JRandall0308

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When they want to, Bioware can write a tooltip that is unambiguous. I give you Gathering Storm:

 

You use your staff's energy to fill the area with sympathetic magic. Each basic attack shortens your active cooldown times.

 

Cooldown Reduction: 0.5 seconds

Willpower on Unlock: +3

 

That is clearly written... whether or not the ability actually WORKS is another question, but the tooltip is clear on what it's supposed to do. In contrast to a bunch of other abilities with vague tooltips.

 

Probably the tooltips were written by several different people without anyone to coordinate and standardize the use of language. *sigh*