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Why was the ME 2 squad screwed over by Bioware in Mass Effect 3?


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#301
Barquiel

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In an ideal world Miranda would have had very prominent role in the plot...
 
as the Cerberus rival instead of Kai Leng.


But would Cerberus even exist in an ideal world? I don't think so ^_^


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#302
God

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But would Cerberus even exist in an ideal world? I don't think so ^_^

 

Wouldn't need to exist. All aliens would be broken slaves to their god-tier human masters. 

 

As it should be.


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#303
wolfhowwl

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This thread needs....liara-and-commander-shepards-baby-mass-e

 

Ah it's the protagonist of the next Mass Effect game, Aleena T'Shepard, daughter of the war hero Shepard and famed archaeologist Liara T'Soni.

 

We look forward to her adventures putting the Asari back on top of the galaxy in ME4.


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#304
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No, it's clearly a smurf about to get stomped on by a human boot.

 

Get things right.


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#305
Valmar

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nothing compared to Liara also if you hate Miranda that much kill her off in the SM

I can't even do that with Liara

 

Killing her off in the SM isn't exactly the easiest thing. It's funny you'll complain about the difficulty of killing Liara yet not Miranda. This also doesn't actually hold any validity in the argument of her character in ME2. The scenes Vazgen was just complaining about happen before the SM. Killing her after-the-fact isn't really going to change anything.

 

 

Miranda has one game where she is a squadmate and where she is "forced" on you

Liara has three games and a DLC and in no way can you kill her (except failing the mission)

 

Exaggeration. Liara has two games in which she can be widely ignored. She isn't "forced on you" in three games. Lies. No matter how many times its brought to your attention you refuse to acknowledge how forgotten the character is in ME2. You exaggerate her role to insane degrees just to complain about her to support your woe-Miranda agenda.

 

 

its not about the content man its that she is forced on you and that she is unkillable

don't like Garrus? kill him off in the SM

 

 

Again, exaggeration. You can kill her. You just got done admitting it. Either except the lore or don't, you keep flip-flopping your argument everytime you post, at least try to remain consistent. Ugh, politicians.

 

Also why can't you kill Liara in the SM? Oh, right, because she practically doesn't exist in that game. I forgot about that. Whoops. Oh, but don't forget she's still the writer's pet. The fact she is is underutilized in ME3 and completely forgotten in ME2 means nothing. Because she isn't Miranda. Who is the one they're suppose to be favoring because shes the only one who matters, all praise perfection. Dat ass, tho.

 

don't like Liara? screw you she is a writer's pet

 

If this was true then you'd be happy. Because if she was the writer's pet she would be dead from neglect in ME2. Someone call PETA! Malnourished Asari found! She's been living off scraps and is suffering character loss with a severe case of retcon. Someone! Anyone? Well, another one for the pile then. Put her next to the drell.

 

 

 

Jeeze, I must have problems, I keep responding to this troll. Okay. I'm done. You continue living in your world of Liara pampering where you think shes the most amazing thing in the world (irony) and gets all the love but poor little Miranda gets nothing. I'm going to go back to chilling in reality, this melodrama bull is too much.

 

Fedora out.


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#306
niniendowarrior

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Personally, I would have liked the ME2 squad mates to be unlocked as characters in ME3 MP to explain their contribution in the war after being transformed into war asset numbers.  If these classes can only be used by the host of the lobby, this would remove potential issues of 4 Mirandas in an MP squad. lol.  This would add more playable classes in MP which is probably a good thing.



#307
Linkenski

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Thing is, most of the squadmates in ME2 were not even that important in that game's plot either. They were mainly there to have more companions and open up the world of Mass Effect, but most of them didn't serve any greater purpose in the overarching plot of the trilogy from their introduction onward. The only ones that did were Mordin, Tali and Legion, and only the latter two actually make a real difference in the plot of ME3, since their presence is mandatory to get the "optimal" resolution in a major arc.

The only ME2 companion that had a great deal of potential to be even more relevant was Miranda, but no one else. This is the only companion that I'd really consider to have a real reason to return to the ship and be a regular squad member, because of her direct ties to the antagonist.


I think you're right, but I also think ME2 mates would've been used more extensively in ME3 maybe even as extra squad characters (Miranda for example) had they not all been able to die in the Suicide mission. The amount of extra work Bioware created for themselves with that was crazy, but any who, I hope they don't regret because to me Suicide Mission was still the peak.

#308
themikefest

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nevermind



#309
von uber

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Miranda should have been the one who stole the data on thessia (I.e still working for tim all along).
That would have been great.
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#310
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In said ideal world, Liara would be unromancible and unrecruitable as well. And killable.

And Miranda would be your professional rival within Cerberus. I like it. You know, ME2 kind of does that to an extent, at least, close to the beginning.


agree 100%
although its ok that a Liara romance exists for fans now if they just stopped shoving her in my face every second and reduce her screentime in ME 3 like a lot and make her killable that would be awesome

#311
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Killing her off in the SM isn't exactly the easiest thing. It's funny you'll complain about the difficulty of killing Liara yet not Miranda. This also doesn't actually hold any validity in the argument of her character in ME2. The scenes Vazgen was just complaining about happen before the SM. Killing her after-the-fact isn't really going to change anything.



Exaggeration. Liara has two games in which she can be widely ignored. She isn't "forced on you" in three games. Lies. No matter how many times its brought to your attention you refuse to acknowledge how forgotten the character is in ME2. You exaggerate her role to insane degrees just to complain about her to support your woe-Miranda agenda.



Again, exaggeration. You can kill her. You just got done admitting it. Either except the lore or don't, you keep flip-flopping your argument everytime you post, at least try to remain consistent. Ugh, politicians.

Also why can't you kill Liara in the SM? Oh, right, because she practically doesn't exist in that game. I forgot about that. Whoops. Oh, but don't forget she's still the writer's pet. The fact she is is underutilized in ME3 and completely forgotten in ME2 means nothing. Because she isn't Miranda. Who is the one they're suppose to be favoring because shes the only one who matters, all praise perfection. Dat ass, tho.


If this was true then you'd be happy. Because if she was the writer's pet she would be dead from neglect in ME2. Someone call PETA! Malnourished Asari found! She's been living off scraps and is suffering character loss with a severe case of retcon. Someone! Anyone? Well, another one for the pile then. Put her next to the drell.



Jeeze, I must have problems, I keep responding to this troll. Okay. I'm done. You continue living in your world of Liara pampering where you think shes the most amazing thing in the world (irony) and gets all the love but poor little Miranda gets nothing. I'm going to go back to chilling in reality, this melodrama bull is too much.

Fedora out.


nope I'm not the troll here you are the one who can't see the facts and you are the obsessed one with trying to win this argument but you can't thats why it seems you are getting a bit agressive here lol for someone who says he knows a lot about ME you sure aren't convincing so calm down

Also Miranda was my LI thats why I mention her the most but in general I agree with OP that the complete ME 2 squad was screwed over they are some of my favourite characters
and deserved a lot more

I would swap in your face stalker Liara, sexbot and 08/15 soldier james with Miranda, Jack and Grunt in a hearbeat
Now if somehow Samara coud come too that would be great

#312
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Miranda should have been the one who stole the data on thessia (I.e still working for tim all along).
That would have been great.


nope with how crazy and evil they turned Cerberus in ME 3 that would habe been **** (with people like the ever ridiculous Kai Leng representing them lol)

but ME 2 Cerberus? sure why not but only if I can join them too

#313
themikefest

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Killing her off in the SM isn't exactly the easiest thing.

It's not too hard. She can only die holding the line or fighting the terminator. I did a playthrough where she was the only one that died out of all twelve. I even had a playthrough with her dead and she was loyal.
 

It's funny you'll complain about the difficulty of killing Liara yet not Miranda.

Its not hard to kill Liara. Just have your ems below 1900 and take her on the beam run. Of course Shepard will die no matter what whereas Miranda can be dead and Shepard lives


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#314
Valmar

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It's not too hard. She can only die holding the line or fighting the terminator. I did a playthrough where she was the only one that died out of all twelve. I even had a playthrough with her dead and she was loyal.

 

I've always heard you have to essentially set out to have her die since she is immune to most of the choices. I don't actually speak from experience here since I don't lose anyone on the SM. I'm only parroting the information given to me throughout various forum topics. I've heard it said, several times actually, that killing her is tricky because she has a high survival priority (or whatever you want to call it) so you have to essentially plot out her death to ensure it happens. I'll concede to being wrong in this, however, due to my lack of personal experience in the matter. Coincidentally isn't the holding the line bit only possible to get her killed if shes like the only one there?



#315
Iakus

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I've always heard you have to essentially set out to have her die since she is immune to most of the choices. I don't actually speak from experience here since I don't lose anyone on the SM. I'm only parroting the information given to me throughout various forum topics. I've heard it said, several times actually, that killing her is tricky because she has a high survival priority (or whatever you want to call it) so you have to essentially plot out her death to ensure it happens. I'll concede to being wrong in this, however, due to my lack of personal experience in the matter. Coincidentally isn't the holding the line bit only possible to get her killed if shes like the only one there?

Miranda is not an option to run the tubes for door hacking.  Nor will sheever be carried away by the seeker swarms.  And I think she always survives as the leader of the distraction team.  I don't know if she can be selected to escort the crew back to the Normandy.



#316
themikefest

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I've always heard you have to essentially set out to have her die since she is immune to most of the choices. I don't actually speak from experience here since I don't lose anyone on the SM. I'm only parroting the information given to me throughout various forum topics. I've heard it said, several times actually, that killing her is tricky because she has a high survival priority (or whatever you want to call it) so you have to essentially plot out her death to ensure it happens. I'll concede to being wrong in this, however, due to my lack of personal experience in the matter. Coincidentally isn't the holding the line bit only possible to get her killed if shes like the only one there?

I've had her die holding the line by herself. I've also had her, Jack and Kasumi, all 3 loyal, and all 3 died holding the line. I was very surprised. 

 

I found it harder to keep Mordin alive when holding the line then having Miranda die. Because of that, I always send him back with the crew

 

Of course anyone who is not loyal will die when facing the terminator

 

Miranda is not an option to run the tubes for door hacking.  Nor will sheever be carried away by the seeker swarms.  And I think she always survives as the leader of the distraction team.  I don't know if she can be selected to escort the crew back to the Normandy.

She will always live as 2nd fireteam leader even though she can be non-loyal. 

 

She will not be an option to escort the crew

 

I should add. If there is only one squadmate to be the 2nd fireteam leader, he/she will always live regardless if he/she is non-loyal. That's becuase there has to be at least one to hold the line and two to fight the terminator



#317
Pasquale1234

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Good grief.

ME2 squaddies got a crapton of content in ME2. 80-90% of the content of that game was all about squaddies. Except for Jacob & Miranda - who were there from the start and frequently in your face during mission debriefings - every single one of them had recruitment missions. All of them had personal loyalty missions. Tali even had an extra mission, where you bump into her prior to her official recruitment mission. Every single survivor appeared in an ME3 mission in some capacity (and they had to create alternates for those characters who had died in a previous title). Were it not for the LotSB DLC, Liara's content over the entire trilogy would not even come close to say, Miranda's.

The other thing the devs need to deal with is squad balance.

It was easy in ME1 - clean slate, one squaddie each that were pure combat, tech, biotic, and one each that were combinations of those 3 skill sets. ME2 offered a wide variety of different skill set / combos with that huge cast of squadmates. ME3 introduced James for pure combat, EDIbot for pure tech, and needed a 3rd guaranteed squadmate to cover pure biotics. Creating yet another new squadmate would have been silly, when they already had one (who had been benched in ME2) that fit the bill.

Having a lot of extra squadmates available can get pretty unwieldy. Squadmates often have extra 'flavor' comments during some of the missions - writing, recording, programming, testing all of those comments to be in-character for all of the possible squadmate combinations is a non-trivial undertaking - but it adds so much to the atmosphere and tone of the setting. I certainly can't fault the devs for restricting that effort to squadmates who are 1) Guaranteed to be alive, or 2) Have been there since ME1.
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#318
themikefest

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Good grief.

Charlie Brown says the same thing
 

Tali even had an extra mission, where you bump into her prior to her official recruitment mission.

I would guess if she was guaranteed to be a squadmate instead of being an option to be recruited, that mission would never of occurred or at the very least she would not be in it. The same thing happens with Garrus in ME1. The player sees him just before talking with the council and if Shepard chooses not to look for him and elects to have Wrex, Garrus will be at the elevator.

 

Were it not for the LotSB DLC, Liara's content over the entire trilogy would not even come close to say, Miranda's.

At least she got a dlc. Ashley/Kaidan got nothing

 

EDIbot for pure tech,

It was there to promote the green crap and have a whatever relationship with Joker


 



#319
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Miranda should have been the one who stole the data on thessia (I.e still working for tim all along).
That would have been great.

 

TIM was right all along afterall. So Miranda was right all along too.

 

And the Asari still burn too. Atta' girl!


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#320
Pasquale1234

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At least she got a dlc. Ashley/Kaidan got nothing


Gosh, I thought the topic was the ME2 squad.

Yeah, Bioware made things difficult for themselves right out of the gate by requiring that one of ME1's potential LIs would bite it. For the remainder of the trilogy, they tried to provide equivalent parallel content for the VS, only half of which could be accessed per playthrough.

#321
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Good grief.

ME2 squaddies got a crapton of content in ME2. 80-90% of the content of that game was all about squaddies. Except for Jacob & Miranda - who were there from the start and frequently in your face during mission debriefings - every single one of them had recruitment missions. All of them had personal loyalty missions. Tali even had an extra mission, where you bump into her prior to her official recruitment mission. Every single survivor appeared in an ME3 mission in some capacity (and they had to create alternates for those characters who had died in a previous title). Were it not for the LotSB DLC, Liara's content over the entire trilogy would not even come close to say, Miranda's.

The other thing the devs need to deal with is squad balance.

It was easy in ME1 - clean slate, one squaddie each that were pure combat, tech, biotic, and one each that were combinations of those 3 skill sets. ME2 offered a wide variety of different skill set / combos with that huge cast of squadmates. ME3 introduced James for pure combat, EDIbot for pure tech, and needed a 3rd guaranteed squadmate to cover pure biotics. Creating yet another new squadmate would have been silly, when they already had one (who had been benched in ME2) that fit the bill.

Having a lot of extra squadmates available can get pretty unwieldy. Squadmates often have extra 'flavor' comments during some of the missions - writing, recording, programming, testing all of those comments to be in-character for all of the possible squadmate combinations is a non-trivial undertaking - but it adds so much to the atmosphere and tone of the setting. I certainly can't fault the devs for restricting that effort to squadmates who are 1) Guaranteed to be alive, or 2) Have been there since ME1.


it still sucks if you liked the ME2 squad more
even though they got a lot of content in ME2, ME3 was the last game in the trilogy (the last we will see of these characters) so for them to be shafted like that still pisses me off

at least they tried to do good with the citadel dlc where the ME2 squadmates got good content

#322
KotorEffect3

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It would have been too much.  They needed to bring Liara and the VS back for the final game and of course they had to bring team dextro back.  With that said I think at least a couple more of the me 2 squad could have joined the ME 3 squad.  I think we could have had Grunt back after the Rachni mission, depending on how you play it out Aralakh company gets all but annihlated on that mission.  And damn it I miss having a Krogan.



#323
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I'd rather have had ME2 characters that had a greater potential of impacting the plot, and who were more tied to the story at large.

 

Miranda is who comes to mind on that. Grunt was too much of a... tertiary character, and there really wasn't a lot about him IMO. 

 

I never saw the appeal of having a Krogan though. Never much cared for their race.



#324
ZipZap2000

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Because there was way too many of them, some of them were OPTIONAL squadmates you could avoid and nearly all of them could be dead. I'm guessing thats why. Not that I'm happy with it, though.

 

I will say this though some of them did have reasonable excuses to not be there, imo.

 

Grunt was leading his own krogan squad though has no excuse if you sacrifice his squad.

Kasumi is just a thief.

Legion is important to the plot with the quarian vs geth arc and later dead.

Jack has her students, her family.

Thane is sick and dying, later dead.

Mordin is important to the plot with the genophage arc. Later dead, essentially.

Miranda is important to the Horizon plot.

Wrex is important to the krogan and has responsibilities to Tuchunka.

 

 

Now who lacks a good excuse?

 

Zaeed doesn't have a good excuse in the story but at the same time he never actually gave an excuse so... Its not good or bad. I figured he'd be leading the blue suns but I guess I was wrong.

 

Samara's excuse is weak and one could argue its even a bit contradictory to the oath she swore to Shepard in the second game.

 

Jacob has the worse excuse I've ever heard, ever.

 

 

Really, in a way, they're not even all screwed over. Miranda, Mordin, Wrex, Thane and Legion all had pretty important roles in the main story, as opposed to just small side-missions.

 

 

If you just want them as temporary squadmates you could get the Citadel DLC. Not much but its an option.

 

Also, I wouldn't go as far as to say Tali is favorite character. While, personally, I love Tali and she's my favorite the statistics they release suggest shes not really THAT popular. She was on the bottom of the favorite squad statistics* and only surpassed the virmire survivor. Liara on the other hand, while I don't really like her myself, is top of that chart. Though the fact that she isn't unlocked until like halfway through the game probably didn't help her chances. Also Tali almost didn't even make it in ME3 as a squadmate**, so that has to tell you something about the character's popularity.

 

*

Spoiler

**

Spoiler

 

 

 

Sidenote: Speak for yourself in regards to the multiplayer. I love it and still play it routinely to this day. So do many people. Lol.

Not sure that Tali being on the lower end of the popularity scale means people didn't like her, they just liked other characters slightly more. 



#325
Iakus

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Gosh, I thought the topic was the ME2 squad.

Yeah, Bioware made things difficult for themselves right out of the gate by requiring that one of ME1's potential LIs would bite it. For the remainder of the trilogy, they tried to provide equivalent parallel content for the VS, only half of which could be accessed per playthrough.

I think the parallel is that the ME2 squad got a similar treatment to much of the ME1 squad (Ashley, Kaidan, Wrex, and Liara pre LOTSB)

 

I was fairly certain going in that the ME2 squad would get a similar treatment.