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Dragon Age Inquisition review


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#1
Krelian

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Well, I finished the game. Took me approximately 150 hours do so. I scouted, gathered and opened whatever I could, but still was unable to finish my "Bottles Collection", "Mosaic Collection" and "Thrones upgrade Collection". Perhaps I've missed some other minor stuff, but I have run the game in every direction and believe that I have seen it all. Those have the right to post, more or less, detail and objective review.

Possible spoilers, read for your own risk.

Warning - massive wall of text bellow.


The story (3 out of 5):


This game positioned as RPG, those I will evaluate the story in regarding to that genre. The story of the game is average. It is not as bad as it could be, I guess, but it still feels lacking. First of all, the game is too short (game story), for the game developed by such company as EA/BioWare. Second, the story itself lacks the "feelings". The only story events that was rather interesting and dramatic was at the beginning of the game. There could be a couple events later, but it is strongly depend on your World settings, from the DA Keep. After that, it was just plain and boring. The final of the game and the ending was no different, felt cut and way too plain.

 

The gameplay (2 out of 5):

 

No secret that the game is full of minor bugs and have some of serious ones, despite been announced as a finished product. Mentioned that because that is strongly affects the gameplay. First and, likely, most important thing, that the game have a bit of tutorial. While I believe that finding your way around and see what is what is not so difficult in this game, tutorial is still a good thing to have (found the "Search" option thanks to it). The gameplay in itself is easy to understand and handy.
There is nothing "pressing" you to do something or dragging you forward. You are free to do whatever you want, go search the regions or advance the story.
Equipment and gear parts crafting/upgrading system is interesting, but lacks the variety, most of the designs looks alike. Not to tell that sometimes to craft most powerful armor you need to use some materials with "questionable" colors, like pink or poisonous orange. The color of armor could be made to be set differently, since some people would felt reluctant to run your male Inquisitor or Iron Bull in a pink armor. The potion crafting/upgrading is nice too, makes you consider your resources and be on look out for them.
The "court" feature, while not bad, it's lack the substance. Most of the sentences you deal out have next to no impact on the game World or your gameplay, just some comrades affections shifting.
The Skyhold modernization is... well, it is extremely lame. Only three possible upgrades with two options that dos not actually change anything, just a little shift in furnishing one or another spot of the Skyhold, while the castle looks remain deserted and half ruined in most places throughout whole game. The most ridiculous upgrade is upgrade of the "Garden", while choosing a "church" upgrade adds some statues to the garden, making it look more featured, choosing other option just adds 4 flour pots... And one question remain lingering in my mind, what was the rest of this "Logging Sites" and "Quarries" for, if you already built all 3 possible upgrades?
Advertisement promised us the Keeps customization and further region development that responds to that specialization, which in turn would give us one or another "strategic?" resources. Well, the game have non of it. You just capture the Keep and that is it, nothing changes. The best you can do is do some "missions" to unlock additional region of the map, which is completely irrelevant to whether you captured the Keep or not.
The World we was promised, supposed to be huge, From Tevinter Empire to Orley farthest reaches, from Karokari Waistlends to the cities of the Free Mark. And again the game have non of it, well, we have a huge map that lies on the strategic table, thats true. But I have to mention that the location we actually have access to is quite large. But even that location, developers managed to "ruin". Why every open World location in the game is turned in to climbing polygon is beyond me. Maybe developers wanted to make maps more diverse, but I guess they forgot that if everything is "diverse" in the same way, well, it is no longer diverse.

Character creation, while it is quite detailed and complex in most aspect, it is surprisingly lacking/few on hairstyles, voices and other fixed details. For a game from EA/Bioware it is vary strange.

One minor thing, why is Sera the only companion that we can kick out at ant time? No other companion has such conversation option. Do developers hate poor girl that much?

And last but not least, the characters and their relationship. The game developers honestly tried to make them good. And they half succeeded. The characters are quite interesting and unique, from main character, that looks actually alive, in contrast with some other games, to plot characters such as Empress Selene and King Alister (depends from your DA Keep settings), tho he appears only briefly and only if you peek mages as allies. As for your comrades, you can actually talk to them and learn about their past and even change the way they look on the world, trough their personal quests. It is quite interesting. But for such big game, I feel that developers could pay a bit more attention to our comrades and how they interact with the world and Inquisitor decision, beyond "Cassandra approves/disapproves".

The romance, no modern RPG could call itself an RPG without one or several of those. They look poorly in DAI, in the DA Origins some conversation, heck the ending itself could be altered by your romantic choices, not to tell about endless humor and sarcasm that was poured at you if you romanced Morrigan. In DAI, you have one scene when you initiate romance and (extremely ugly looking graphic vise) scene of kissing, which you can initiate at any time you are at Skyhold, that's it.

 

The battle system (1 out of 5):

 

We was promised a glorified return of old school RPG battle system (based on DA Oigin) with "unprecedented before" level of tactical and strategic combat. The game have non of it.The combat itself is dangerously close to a mindless slasher (no offense meant to people that love that genre). In the chase to cover all platforms at the same time, developers made the game to lose it's appeal to PC. The only interesting feature that was added is potions/bombs, it is quite interesting idea, forcing you to use your head as to what to take with you and how to use it. Other then that, things dos not look so bright. The tactical pause is reduced to a poor parody of what we had in DA Origin, it is useless in most cases as the camera flows too low and love to "stuck?" at various places. The available hotbar, without a way to expand it, limits the abilities that we can use in combat, making us unable to fully use the potential of our characters. For some unknown reason the game was stripped from the healing magic (abilities tree), cutting us off from the potential playstile way. The companions AI is extremely poor, ranger fighters would go in melee or if pulled would stay there and will receive damage. While our melee fighters aether run around the field, chasing new target every time we switch it, or stay still and gape at foes if they set to "protect me". On top of that we can't create a chain of skills, those, we are forced to take control of our companions every time we want to put them out of harm way or make them cast a skill that we need. Why? Because DAI have no AI settings, other then "protect me" and "attack my target". Developers did not even bothered to just copy the system from DA Origins or DA II, at the very least. And to wrap it up, the developers tries to make up to us for all that with new feature, "magic shields" (for mages) and "armor levels" (for warriors), rogues have to do whatever, I guess, maybe developers dos not like them. This new feature are meant to serve as temporary additional protection instead auras and others alike abilities from DA Origins. And while it is serves the role, more or less, I can not help but wonder, why developers have to go out of their way and try to invent a wheel, when they already had a perfectly recommended itself and loved by many players system from DA Origins.

 

The game graphic and models (3 out of 5):

 

The graphic and overall picture looks beautiful, especially the look from the balcony of the Skyhold or other high places. However all the beauty of the game easily negotiated by a horrible models. The characters models looks bad, some parts of them constantly get misplaced. The movements during conversation and in movies looks somewhat robotic and stiff. The mimic is awful, especially when some parts start to act independently. When the characters try to smile and the edge of his/her lips remains still, that looks bizarre. Some objects looks artificial and too "shiny", especially most hairstyles. Some objects are misplaced so they go "merging" with other objects or "fly" around. And finally some characters looks so ugly, I know that what some find attractive other could find repulsive. But general views of beauty are not so different, would it kill you to make Serra more pretty? Like closer to how she looks at her card (in companions selecting screen). I can't believe EA/BioWare did this after nearly "perfect" (graphic vise) Mass Effect.

 

Music (4 out of 5):

 

The only thing that is actually good in this game, but unfortunately, there is only one notable background track. Naturally it is the game them. Although, the songs of Bard, at the Skyhold tavern is nice too, especially the one about Serra, quite funny song.

 

Summary (2,6 out of 5):

 

However one can look at it the outcome looks sad. EA/BioWare have means and support to make a great game. Especially since they promised that they would listen to their games fans and have learned the past mistakes. Yet, we see again the situation when yet again the game developing company stepped on the same rake. It is really depressing to see a game industry to degrade so much and so quickly. Once grate companies, that given the World one of the best games ever made, becoming some money hungry junk makers. DA Inquisition could be so much more. It could rival Mass Effect (will not talk about how it ended tho...). But what we got: it is somewhat bugged, cut to a bare minimum, unfinished beta version of the software, created for a sole reason - to extract money...

The only thing I could think off, for developers, to improve the grim situation, is to release a massive DLC, like the one Origins had: Dragon Age Origins Awakening, was the name. And to finally include all cut off features it it. Naturally, it should be free for those who bought the game, as a compensation for the lies that we was feed with to buy DAI.
Or, they could make a sequel DAI 2, since the scene was set for a continuation in the DAI. But I wonder, how many people will believe you again? I am sure, that I will not pay a penny until the game is out and I research all independent game footage and reviews out there.

 

Feel free discuss the review or the game, you can go so far as to add your own review if you wish, maybe developers would heed us.

 

P.S.: And now, once great customer support starts to decline as well. Contacted the service to discuss refund, and while they was not plain insulting, the conversation left me with quite poor impression...
Here is the link to the txt file with the log, feel free to amuse yourself and read trough. Would be glad if it will see some people with authority within EA/BioWare, maybe that would help in some way - https://mega.co.nz/#...AiTUIDEmtNXrPB0

 

And here is a couple links for my therads in Origin forums for a reference: DAI - issues and DAI as it was intended?


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#2
Xralius

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This is exactly how I feel. I would also add that a lot of the combat lacks 'impact'. Basically it feels like an MMO in that you just hit stuff and it loses HP. The spell/knockdown/attack effects felt much more real and satisfying in Origins. Also, character abilities and stat customization are severely lacking.
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#3
Vidas Secas

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yeah, the soundtrack is definitely the best part in the game



#4
otis0310

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The last two links are dead, no surprise since they are on EA servers.



#5
Darkly Tranquil

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Couldn't agree more, very fair review. Inquisition looks good (character animations aside) and sounds great, but it has too much filler, and is dull to play; it's all style and little substance.

#6
Sartoz

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 Big Snip

------------

P.S.: And now, once great customer support starts to decline as well. Contacted the service to discuss refund, and while they was not plain insulting, the conversation left me with quite poor impression...
Here is the link to the txt file with the log, feel free to amuse yourself and read trough. Would be glad if it will see some people with authority within EA/BioWare, maybe that would help in some way - https://mega.co.nz/#...AiTUIDEmtNXrPB0

 

And here is a couple links for my therads in Origin forums for a reference: DAI - issues and DAI as it was intended?

 

the log text looks like you were communicating with a sophisticated AI.



#7
Darkly Tranquil

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the log text looks like you were communicating with a sophisticated AI.


It figures that if anyone were to build Skynet on the sly, it would be EA.

#8
Astylith

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You are repeating the same thing which I have already explained you,die to repetitive nature I am disconnecting this chat session. Thank you for contacting EA! Have a great day ahead! Bye



#9
Dakota Strider

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And I thought I my opinion of the game was harsh!  Hard to argue with your reasons, though.  I would have graded it overall a little higher, 6.5/10.   However, if I had to do it over again, I would not have purchased it, until sometime next summer when we can buy it for half price, and it will hopefully the bugs will be patched.  But too many of the problems are game design problems, not just mechanical.  The golden goose is on life support, since Bioware has chosen to abandon the formula of their past CRPGs to cater to the action gamers on console.


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#10
Krelian

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The last two links are dead, no surprise since they are on EA servers.

 

Strange, they work for me. Here is the addresses.

 

DAI as it was intended? - http://answers.ea.co...ed/td-p/4085164 - I recommend to see this one.

DAI - issues - http://answers.ea.co...highlight/false



#11
DetcelferVisionary

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And here is a couple links for my therads in Origin forums for a reference: DAI - issues and DAI as it was intended?

 

 

If you had been playing the game for the amount of hours it sounds and waited a month before asking for a refund,  I'm not entirely sure why you should be surprised by the result.  I forget the exact rules stated in their policy, but I want to say you have to have had played less than 24 hours worth of the game or something like that.  This policy was put in place due to the poor launch of Sim City.  That is if you bought this through Origin which I'm assuming you did.  At least they even offer return options...  they didn't used to.



#12
MiyoKit

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You've spent 150 hours playing a game that you apparently don't like, completed it, and are now complaining you can't get a refund? WTH? The entitlement these days...

 

If you didn't like it, you should have returned it sooner instead of actually using the product you bought.


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#13
Xralius

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It's not unusual to play a game in it's entirety if you thoroughly enjoyed its predecessor. I'm on the final quest of the game, having fully completed it, but i wouldnt have made it 20 minutes in if the words 'Dragon Age' were not in the title. The game is just awful.

#14
Krelian

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DetcelferVisionary and MiyoKit, IF the game would be a finished version and had all the function/features that it was supposed to have. I would be completely agree with you. But what I got, is a game that clearly in it's beta phase (all the bugs and issues) and at least half of it's content was cut off (feel free to refer to "DAI as it was intended"). I say it is reason enough to demand a refund (not talking about "Grate Game Warranty" system), since the game positioned as a "finished" product and it's official advertisement promised us much more content then the game originally have. As for why I've been playing it's for a mouth? It is simple. I wanted to see the whole game for myself, other way it would be wrong of me to "assume" that it is actually dos not have the function/features/content it is supposed to had.
It is the same when you buy new TV which is full of latest features, but when you open the box, you see inside a wooden plank. With the difference that you can't say if software (game) posses some function or not unless you try it out.


#15
Greetsme

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My own review speaks wonders, this is the only Bioware title that I can't be bothered finishing.  I know, unbelievable, we thought it could never happen.



#16
MiyoKit

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I wonder if you've ever played a game before? I mean, big games. Pretty much every single large game release in the last ten years has been riddled with bugs. Skyrim was only fixed by fan modders, for example. GTA V still has issues & Rockstar had to throw in game money at people as an apology. There are countless more examples. Seriously, if you expect a massively complex game like DA:I to be free of bugs on release, you're either incredably naive in game releases or a just a troll...

 

As for 'how DA:I was intended to be' - do you know what 'pre-alpha footage, not representative of the final version' actually means? It means anything you took from pre-alpha footage as being 100% confirmed is entirely on you. It is totally your own fault to blindly assume that nothing will be cut (which every game in the history of games do).

 

Perhaps next time, instead of using the product you bought for an extended period of time before QQing for a refund, you wait until you've read reviews / seen let's plays?



#17
rainy518

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Very good review.  As someone who's played through both DA titles, both Witcher games and all Elder Scrolls titles, I can attest that DA:I is very disappointing in comparison.

 

Tactics, interface, plot line, combat, RPG depth all are half-assed.  Aside from being more flash than substance, part of the problem derives from the expectations (a) compared to other games of the genre, especially DA:O, and (b ) caused by the overhype from Bioware/EA itself, promising BS like "advanced tactics".

 

We were lied to.  It's a casual game with strong action elements and basic RPG tenets.  My friends that still play WoW or ESO like it.  The ones that played Skyrim and other DA titles simply hate it.  I can see why - it looks like and plays like a basic MMORPG.  Sad.

 

But look at all those glorious reviews!?  That EA's money, influence and intimidation at work.  Few reviewers want to sabotage their career by angering EA.  Why don't I see a review since release from PC Gamer?  Because some of their podcast pre-reviews were less than flattering, and if they were to be honest now, they'd lose a lot of EA advertising and perks.  So they'll wait until its all patched up to review in order to save face with their audience and not anger the EA gods.

 

I hate how games are being dimmed down to the lowest common denominator to drive sales.


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#18
Krelian

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MiyoKit, thanks for been called a troll and naive fool. I guess such people as you would be happy even when cr*p are thrown at them. That is a valid point of view, I guess. But I do not like the tendency which games are going into, when I should be happy if the game are full of bugs and cut short. As for pre-alpha, that was an official advertisement, and as far as I am aware, developers never told: "Sorry guys, we cut out most off the fun features from the game".
As for "QQing", well if criticism and my review is how it seams to you. Well, I can only envy to a happy go lucky person as you.

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#19
RPC_RPC

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Agree with OP. *sigh*. I had high hopes for this one. But the MMO style single player game was not what I was expecting.



#20
MiyoKit

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MiyoKit, thanks for been called a troll and naive fool. I guess such people as you would be happy even when cr*p are thrown at them. That is a valid point of view, I guess. But I do not like the tendency which games are going into, when I should be happy if the game are full of bugs and cut short. As for pre-alpha, that was an official advertisement, and as far as I am aware, developers never told: "Sorry guys, we cut out most off the fun features from the game".
As for "QQing", well if criticism and my review is how it seams to you. Well, I can only envy to a happy go lucky person as you.

 

 

If I didn't like something, I would take it back. I wouldn't get full use out of it then demand a refund. What you're trying to do is as bad as pirating the game... And yes, if you're moaning about massive, open world games not getting released bug free, you are either naive (never played one on release before) or trolling.

 

I honestly don't care about your criticism, its the QQ about a refund I objected to for the reason above.



#21
rainy518

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If I didn't like something, I would take it back. I wouldn't get full use out of it then demand a refund. What you're trying to do is as bad as pirating the game... And yes, if you're moaning about massive, open world games not getting released bug free, you are either naive (never played one on release before) or trolling.

 

I honestly don't care about your criticism, its the QQ about a refund I objected to for the reason above.

 

MiyoKit you are adding absolutely nothing of value to this thread.  If you don't like it, stop posting on it and get a life.



#22
UnequalPenguin

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#23
Nejeli

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Most of your complaints are pretty subjective. For most of what you think is wrong or didn't like, someone else is fine with. (Like, I think the main story length is fine. DAO is also pretty short if you take out the side quests and tromping-around filler. Also, I think Sera's design is adorable, and I give props to whoever did it.)

 

But, there are a couple things that, well.

 

In DAI, you have one scene when you initiate romance and (extremely ugly looking graphic vise) scene of kissing, which you can initiate at any time you are at Skyhold, that's it.

 

I've just romanced Dorian, so maybe it's different for other characters and you were just unlucky, but so far I've had (not including prior cutscenes):

 

-His personal quest

-Romance quest

-Romance scene

-The kiss scene (which is something people specifically asked for after DA2)

-Romantic scenes after two main storyline quests, and I'm sure there's still at least a pre- or post- final battle scene that I haven't seen yet

-Banter about the relationship from multiple party member combinations

-Different romantic comments from Dorian

 

All but the last two had cutscenes.This is way more content than we got in DA2, and more than I remember getting in DAO - my game was really glitched and I never got any party banter about my relationships, if there even was any; and the only major cutscenes I remember are the badly-animated awkward sex scene, and the scene before the final battle. Yeah, some of the animation in DAI is also awkward or just plain silly, just check out a qunari/Dorian romance, but I'm not seeing a lack of romance content when compared to the other games.

 

And - you put 150 hours into the game and beat it, and then you ask for a refund? The person you contacted was perfectly polite. The game was obviously not broken enough that you couldn't play and beat it, and if that missing content - that wasn't, actually, guaranteed to be in the game - was really so important, then you should have waited to make sure it was included or asked for a refund as soon as you realized it wasn't. EA's not the one being unreasonable here.


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#24
MiyoKit

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In DAI, you have one scene when you initiate romance and (extremely ugly looking graphic vise) scene of kissing, which you can initiate at any time you are at Skyhold, that's it.

 

I've just romanced Dorian, so maybe it's different for other characters and you were just unlucky, but so far I've had (not including prior cutscenes):

 

-His personal quest

-Romance quest

-Romance scene

-The kiss scene (which is something people specifically asked for after DA2)

-Romantic scenes after two main storyline quests, and I'm sure there's still at least a pre- or post- final battle scene that I haven't seen yet

-Banter about the relationship from multiple party member combinations

-Different romantic comments from Dorian

 

I can confirm this is very similar for Cullen, Iron Bull & Sera, too. I've heard Josephine's LI is pretty lackluster (not seen it myself) so perhaps the OP romanced her.



#25
Krelian

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Most of your complaints are pretty subjective.

 

Any review IS subjective. But "my complains", huh. Now my review reduced to "complains"...
Hm, maybe there is something wrong with me. When I want the product I paid for, to be the the quality one (bugs free, promised content not cut off, etc). But thats just me, I guess there is still people that have no idea that at some point the games that was developed where not that bugged at release and developers did not lie about the content.
As for refund, if one read trough my posts and still could not understood the reason, well...
I guess the way of thickening deteriorates along with the game quality this days, which is quite sad to witness, when even few of the players take for granted that the game is fine when it is in such poor state as DA: I...
 
P.S.: But I am repeating myself (see post #18). And trying to explain things, again and again, for every person that dos not read above posts would really spam this thread. Thanks for your opinion tho.