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A Little Class Help


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#1
Vivienne de Fer

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Hi everyone! So I'll be starting Inquisition soon and I'm having a bit of trouble deciding on what class I want. I'll start by sharing my team preference: Cassandra, Vivienne, and probably Blackwall. (I'm open to other opinions on the last spot, as I want a pro-Chantry party but I also want something effective)

 

Anyway, with this team... would a dual wield or archery rogue fit better? And what trees should I invest in? Specializations? Which style is more fun to play?

 

Thanks so much. :)



#2
1G86

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Definitely, you will not be choosing another Warrior - in fact, since the two warriors you've mentioned are Tanks by default you may want to re-spec the other one to be an off-tank or something. Both Templar and Champion classes can be designed to wield Two Hand weapons, so you can take your pick who will be more "offensive" 

 

Some say Templar is great with combos. And Champion remains very sturdy even if it's spec'd for 2H Skills. 

 

So you have a choice of doing Rogue or Mage. A Rogue can be very effective as you can be the one to pick off Mages and Archers while most of your team will be handling all the melee stuff. Vivienne would most certainly move in and out of melee as she is a Knight Enchanter. Given that you have at least 3 people in Melee, you can maximize the effects of Barrier when she dishes it out.

 

I think any form of Rogue can be effective. This set-up seems to be high on survival. If decide on getting Daggers, you would be in proximity of your tanks or Vivienne for the benefit of their Taunts and Barrier. You will be free to flank enemies left and right. An archer can be used as well, as ranged attacks can be a great opening to encounters. Just be sure to be out of enemy's range once you loose your arrows.   

 

I'm not too familiar with the Spec Trees of the Rogue, but personally I would pick either a Tempest or an Assassin for any of the Weapon Styles. The concept of using traps doesn't sit with me too well but I don't know if the Artificer Tree has great passives.  

 

Of course as per the base trees, you will pretty much investing into your weapon of choice, and you will get key skills in Subterfuge and Sabotage. For better guidance, I would recommend Matth85's Pre-Skyhold Builds. He discusses in length each kind of class for you to be helped with your decision. 


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#3
1G86

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I've read through the Artificer's Skills and if I think the only Trap is Spike Trap, which can just be an investment to get the awesome passives in the tree.

 

Elemental Mines sounds really chaotic, and can most probably be a good way to create some combinations with your party. And the Lamp Skills seem a good tactical asset.

 

Using Artificer with a Dual Dagger Rogue (similar to how the MP Alchemist is built) seems a fun choice. You will be throwing some pop rocks while you hack and slash through the enemy lines.  :P


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#4
Vivienne de Fer

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Thanks so much for your help!



#5
Vivienne de Fer

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If anyone else would like to weigh in, I've changed up a bit... is this a decent party? (on Normal)

 

Archer/Tempest: main character

Warrior/Templar: Cassandra

Mage/Knight-Enchanter: Vivienne

 

I'm conflicted on the last one. I do want a pro-Chantry team for RPing purposes... and I was cautioned against using another Warrior. Would Cole be a good addition? Thanks again. :)



#6
SpaceV3gan

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I've read through the Artificer's Skills and if I think the only Trap is Spike Trap, which can just be an investment to get the awesome passives in the tree.

 

Elemental Mines sounds really chaotic, and can most probably be a good way to create some combinations with your party. And the Lamp Skills seem a good tactical asset.

 

Using Artificer with a Dual Dagger Rogue (similar to how the MP Alchemist is built) seems a fun choice. You will be throwing some pop rocks while you hack and slash through the enemy lines.  :P

Spike Trap is indeed the only trap, though I use it more like a knock-down mine when enemies get too close. It is a great power.
Elemental Mines are awesome. Throw that on an enemy cluster and you see several colorful damage numbers popping up, not to mention the effects. It has a short range and huge spread, so one has to adapt the play style to use them. But they are really worth it.
 

If anyone else would like to weigh in, I've changed up a bit... is this a decent party? (on Normal)

 

Archer/Tempest: main character

Warrior/Templar: Cassandra

Mage/Knight-Enchanter: Vivienne

 

I'm conflicted on the last one. I do want a pro-Chantry team for RPing purposes... and I was cautioned against using another Warrior. Would Cole be a good addition? Thanks again. :)

For Normal difficult, it is more than solid. I won't spoil much about Cole, but I should let you know that for a pro-Chantry/Templars roleplay he isn't very fitting.



#7
Vivienne de Fer

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Spike Trap is indeed the only trap, though I use it more like a knock-down mine when enemies get too close. It is a great power.
Elemental Mines are awesome. Throw that on an enemy cluster and you see several colorful damage numbers popping up, not to mention the effects. It has a short range and huge spread, so one has to adapt the play style to use them. But they are really worth it.
 

For Normal difficult, it is more than solid. I won't spoil much about Cole, but I should let you know that for a pro-Chantry/Templars roleplay he isn't very fitting.

Is there anyone else you would recommend? :)



#8
SpaceV3gan

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Well, as you play you will get to know the characters better. Cass and Vivi are the most blantantly pro-Chantry. Other characters will, for different reasons, approve pro-Chantry decisions, like Sera. I imagine you will have more trouble getting the approval of Solas.
But anyway, you really need to play to see who will be your 4th party member.


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#9
Vivienne de Fer

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Well, as you play you will get to know the characters better. Cass and Vivi are the most blantantly pro-Chantry. Other characters will, for different reasons, approve pro-Chantry decisions, like Sera. I imagine you will have more trouble getting the approval of Solas.
But anyway, you really need to play to see who will be your 4th party member.

Thanks so much! I'm not too crazy about Sera but I could make a sacrifice on the fourth one It would be interesting to see conflicting opinions, too. Maybe Iron Bull,  or Cole or Solas, or someone else to round it off. Not sure yet! You're right, I'll have to play.



#10
Fullmetall21

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Is there anyone else you would recommend? :)

I would place my bets with Varric as he is easy to gain approval with as long as you're not playing an evil dude, although Sera is a safe bet as well and she has some of the best banter out of all companions.


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#11
Vivienne de Fer

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I would place my bets with Varric as he is easy to gain approval with as long as you're not playing an evil dude, although Sera is a safe bet as well and she has some of the best banter out of all companions.

 

I was interested in making my Inquisitor an archer, but I think I may go with dual wielding instead if I pick up Varric. Should be interesting no matter who I choose.

 

Thanks again for all your help, everyone who replied!



#12
Fullmetall21

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I was interested in making my Inquisitor an archer, but I think I may go with dual wielding instead if I pick up Varric. Should be interesting no matter who I choose.

 

Thanks again for all your help, everyone who replied!

dual wield is a safer bet for normal difficulty as I feel you need to be a lot more careful especially with dual wield rogue on hard and above. On normal you can just go all out and dual wield is really awesome I like it more than archer rogue.



#13
1G86

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Hey Royal Archer, having 2 warriors is fine! I was assuming that you will bring both Cassandra and Black Wall OP.

Your second set-up (Archer Inq/ Cass/ Viv) is a pretty tough selection. I think you can pretty much bring anyone along. As for your RP considerations, I think the most viable are Black Wall and Sera. (As mentioned by some already.) I don't think difficulty will be a very big issue. You can bring 2 warriors early game if you have trouble then switch to others once you get your specializations.
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#14
robadob

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varric is andrastian just in case anyone cares