Hm... Looking through this thread make me think. I got a theory, and I want everybody to be 100% honest and not go all out defensive on me, 'kay?
How many of you who complains about us wanting nightmare harder, are actually casual/normal players who does nightmare?
You see, it makes me wonder when people go defensive. Nightmare should not be harder? Why not? If you are a casual/normal player, what does it affect you? Unless, of course, you are a casual normal player who can do nightmare for the first time. Which makes sense.
Now. What is my opinion? Nightmare needs to be at least twice as hard. Hard should be as nightmare. Leave Normal and casual alone.
Current state nightmare is not hard. It require a set of tactics, some well rounded builds and some basic understanding of gear. That's it. There are a few fights you might die to, but nothing can't be beaten by some strategy. Does this sound like a nightmare? Hardly. This sounds like, well, hard. Isn't that how it is supposed to be? Easy - normal - hard, then an added "impossibruuuu"-mode for the minmaxers and "elitist"(As is being said in this thread) to enjoy? So why is hard medium, and nightmare hard?
I don't get it. Nobody wants to change casual or hard. So why do I see so many players at this level yell out the OP? Why do you care about Nightmare? Why does anybody not playing nightmare care? Afaik; The achievement can be gained on Hard. This proves to me further than nightmare was suppose to be an nightmare for the few of us enjoying a challenge, not random Joe enjoying the story or random Bob enjoying a balanced gameplay.
Casual - Story mode. No tactics should be needed. Also called "easy".
Normal - where the game is balanced. Some tactics needed. Not "easy", but "normal". How the game is meant to be played,
Hard - requires tactics, builds and understanding of the game. You are going to die.
Nightmare - A nightmare. Requires minmaxing. The last boss should require me to have fully optimized builds with maxed out crafted gear and require use of pause.
As I see it, nightmare is a mode where they should add additional features. Add more adds to bosses. Put 2 high dragons together. Instead of an enemy pack of 3, it's a pack of 5. New mechanics. Enemies get more resistance and/or other stat as Armor penetration. It is suppose to be a bloody nightmare that is out to haunt your nights -- not a hard mode. We already got a hard mode which is suppose to be hard.