so, it's almost embarrassing to admit how much I emotionally committed myself in Dragon Age. DA:O is one of my favorite games of all times and I also liked DA:2 (you know, besides the obvious less good things). Since I have changed the platform from Xbox 360 to PS4 I have to fill in all choises in Keep, however, I have recently changed jobs and have children at home so I never got time to complete my
tapestry. I suspect that it's not a good sign that I did not even have time to complete the thing necessary to start plaing the game?
One problem is that I do not remember what choices I made in'll keep.once fell asleep I actually and often feel that I have to start over. A color coding on the choices you completed would be good.
Another problem is that I simply do not remember all the choices I made in the actuall game, when I click my way in the story it clears but then i often have to go back and change ... thus start again. The choices are simply too poorly explained? Or is it just me who have a bad memory? As I mentioned earlier, I'm very committed to the DA but I'm a grown man with some sort of life so I'm a bit limited in time. DA:O is one of the few RPG's I've ever played through more than once.
People who I sleep with do not care afterwards:
BioWare can not be held responsible for IRL-sex but in DR I would have thought that the romantic relationships would be given more space. Why can just select one "companion"? Not that I'm not monogamous but my hero had more than a relationship. it should be a part of his story, although he ultimately chooses a person.
I have chosen a different character for Awekening, how come that the game guess I played as a warden?
a negative aspect of keep is that illusion of choise is destroyed to some degree. I understand that not all choices matter so much, but since I do not know which one the game creates the illusion that even the smallest choices in dialogue can affect the entire world, Of course I understand this on an intellectual plane but getting choices as concrete as in'll keep destroying the emotional illusion that the game creates?
Is the player is rewarded in some way when you go through the choises in keep? Remember that I have not played the game yet? Will I be rewarded in the sense that my experience of the DA:I gets better fine, but some sort of in game reward would probably attract more players to finish keep and be a way to compensate the player for the inconvenience, do not misunderstand me, I understand that the problem of imported savefiles could not have been solved in a different way but on some level it still feels a bit annoying?
Keep would have worked better as an app, perhaps interacted with youtube to get one to remember choices better.
Was it really not possible to make an app for xbox or ps3 that would read the saved file and translated it into a format that the new consoles could read?
Finally. It feels a little silly to start playing DA:I when keep is still in beta? Will more choice to come? Will my world state is transferred smoothly to my PS4 and if not, I will even notice it?