You're lack of coherent English make your points confusing.
You're = Your
sorry bud...i had to do it.
You're lack of coherent English make your points confusing.
You're = Your
sorry bud...i had to do it.
Fair play.You're = Your
sorry bud...i had to do it.
You spent real money? Please god say no. If you did you are an idiot. I mean buying like $ 20 dollars worth of platinum is a bit much but $400 dollars. You are what is wrong with the economy. I can't even speak anymore.
Why are people idiots who spend RL money? You all assume they have no lives and can play all day long. Many want instant gear because they do not have countless hours to spend grinding.
If you are a Lawyer billing $500/hr would you rather be working or grinding? Only real idiots fail to grasp this simple point.
Not a used car that actually runs...
Does everyone on this forum go straight to exaggerration when trying to prove a point these days?
I mean, I could rent a hooker for a penny, but not one I'd ever want...
Sure. Not the greatest car, but thats not the point. All I'm saying is that their system for spending really money on the game is not at all worth it compared to every other microtransaction-system I've seen, and I think most people who've actually looked into it would agree with me.
Anyway, I think that if thats all you have anything to say on after reading my post, why even bother saying anything really?
ITT: People who think $400 is a lot of money to people who make half decent money. Lots of people can make $400 in less than 2 working days.
Why are people idiots who spend RL money? You all assume they have no lives and can play all day long. Many want instant gear because they do not have countless hours to spend grinding.
If you are a Lawyer billing $500/hr would you rather be working or grinding? Only real idiots fail to grasp this simple point.
There are many other valid reasons why people would want to do microtransactions, such as people who want to support the game, get microtransaction-only items (cosmetic or otherwise), etc. And imo, properly done microtransaction systems that avoid issues like P2W are perfectly acceptable, and would be supported by many people regardless of income.
To give an example of a microtransaction system that virtually no one is dumb enough to say is P2W, look at team fortress 2. With a quarter you could buy every single best non-cosmetic gear in the game through vendor bots, and every single microtransaction item is cosmetic or a cosmetic variation of standard gear with not a single difference in stat point to standard gear. People get absolutely no advantage through the microtransactions, but its so successful that the game is still going strong and earned $139 million in revenue in 2013. The game has a lot of players, plenty of people opening boxes and buying tickets for missions just for fancy cosmetic hats and weapons, and people trading cosmetic items to each other for sometimes hundreds of dollars each.
And what does DA3MP have to compare? A large chest of disappointment where after a player spends some platinum on it and gets trolololed he will swear to himself never to buy it again?
I wanted to write a lecture on Microtransactions so I took Corgun's post and pretended that it was along the same lines as the point I wanted to make then replied to my make-believe quote of Corgun's.
I am referring to what Economists call Opportunity Cost. A person who has little free time wants to spend money in lieu of play countless hours then it has not hurt the playerbase in any way. So when someone calls a person who spends $400 an idiot they themselves are the fool for assuming that persons life circumstances are the same.
I used to play SWToR with a Quantum Physicist who spent $1000 (Canadian) on Cartel Packs because he had to be the first person on the server with the Floating Command Throne.
I mean sure, Quantum Physicist, and sure, $1000 Canadian, but still
Told you before, its multi-billion dollar business. Of course its real. 32 million people watch finals of League of Legends. Video Games are recognized as art and even sports. And as someone else somewhere noted, from 750 hours this game is out some people clocked 300. Real .. everything is real. Have you seen anything unreal?
I am referring to what Economists call Opportunity Cost. A person who has little free time wants to spend money in lieu of play countless hours then it has not hurt the playerbase in any way. So when someone calls a person who spends $400 an idiot they themselves are the fool for assuming that persons life circumstances are the same.
I posted what I did because you only bring up one possible reason why people would spend large amounts of money on microtransactions. And to boot you also pigeon hole why JaceNowater thinks that it is bad to spend $400 on platinum. I think that it is a very bad idea to drop $400 on platinum in this game not because I think $400 should not be dropped on microtransaction games IN GENERAL, but because I know how little you get in return for spending $400 in microtransactions in this game.
My point is that there are many valid reasons for people to spend money on microtransactions, and your argument of Opportunity Cost is only one of many possible reasons for spending much money on microtransactions. The reasons I listed are easier for people to accept as well, because a person is still likely to consider someone foolish if he spends a crapload of money on a game for opportunity cost reasons than if he spends a crapload of money on a game because he wants to support the game or because the items from the microtransactions are indeed valuable (or at least resellable at high value or even profitable).
So I did reply directly to your quote. And even though you were utterly wrong, you deserve a cookie for attempting to use sarcasm to back up your point.
Guest_Juromaro_*
Nothing wrong with spending money to get the most out of your hobbies.
I bought and spent somewhere around 100k+ cartel coins for ToR over the last 3 years with nothing to show for it. I've spent thousands of dollars to build a computer only to have better parts come out a few months later.
Some people have the means to indulge their wants, and there will always be people who think it's stupid, and while yes that money could be spent better in some situations I.E having to decide between food for the week or a new tv(honestly if that is the situation you are in where you have to choose you should go with the food instead).
People investing in their own entertainment is perfectly fine. It's no different than those of us who drop thousands in stocks(aside from getting actual returns on those investments).
People investing in their own entertainment is perfectly fine. It's no different than those of us who drop thousands in stocksinvestments).
Dropping $400 on video game loot is no different than investing in stocks? Do people really believe this?
Dropping $400 on video game loot is no different than investing in stocks? Do people really believe this?
Wow, I'd have thought large chests would have to be in a strip club to command that kind of money! ![]()
Thanks for the warning, I was totally thinking about dropping $400 real dollars gambling for some video game items...
People, it's gambling, and should be covered by gambling laws. That it's not is what's wrong.
I've spent a good amount of cash in Warframe for Prime Access, simply because I wanted the stuff now instead of farming for it. I got what I paid for, and I'm happy.
Paying for chests that may or may not contain something you can use... I just have to shake my head at anyone who thinks this way of doing business is moral.
It amazes me how the mention of RL money brings out so many negative emotions. Bitterness, jealousy, greed .. you name it
Hey OP, thanks for contributing to future MP expansions
Your lack of coherent English make your points confusing.
There is probably a sweet spot:
Too generous a store can kill the game too.
It's easier to add more tantalising chests to a miserly RNG
than to reduce the drops on a system that drops too quickly.
I have no doubt that the EA have all the stats on what drop rates maximise game life, even if it generates some RNG grumbling.
I would not have put 800 hours into MEMP if my manifest had maxed (or if I could have purchased it reasonably) within 100 hours.
Agreed on my command of English.
Now, I was replying to post by SofaJockey to which you said: This guy gets it. I failed to understand system of the forum. Quote only quotes last reply not the whole tree of conversation. Not sure what kind of advantage this system has but anyway.
He gets it, but he is mistaken about "too generous a store can kill game too". As I explained here:
That is why those who say: I could not care less about "store" - how it works - do not know what they are saying. What is in store, offered for real money, is in game offered as reward for playing. In other words, rewards for playing are tied to what someone considers good/realistic deal in terms of real money.
Kill the game too ..
1 mission takes X minutes and gives Y gold
1 upgrade of weapon in store costs Z goldThe only thing that can happen, granted that longevity of playing for average user is known, is that the store will sell in-game currency too cheap/expensive depending on the said sweet spot from the point of view of the store. Nothing changes for those who do not pay and just play, as their progression is determined by the time needed to progress in-game.
Lets say to progress to final level takes 800 hours in-game. How much do you value those 800 hours in terms of real money is separate question from question of game longevity itself.
So he gets it but not entirely.
What almost everyone fails to get is that RNG is bad. However, since everyone seem to get used to it and cant probably even imagine it could be different and better, and I have done enough to explain why its bad, its time for me to give up.
Are you serious? 400 dollars. LOL. I would feel bad for you, but honestly i don't. Seems like a huge waste of money when you know the whole loot system is pure RNG. You don't get better stuff just because you bought chests with cash.
I posted what I did because you only bring up one possible reason why people would spend large amounts of money on microtransactions. And to boot you also pigeon hole why JaceNowater thinks that it is bad to spend $400 on platinum. I think that it is a very bad idea to drop $400 on platinum in this game not because I think $400 should not be dropped on microtransaction games IN GENERAL, but because I know how little you get in return for spending $400 in microtransactions in this game.
My point is that there are many valid reasons for people to spend money on microtransactions, and your argument of Opportunity Cost is only one of many possible reasons for spending much money on microtransactions. The reasons I listed are easier for people to accept as well, because a person is still likely to consider someone foolish if he spends a crapload of money on a game for opportunity cost reasons than if he spends a crapload of money on a game because he wants to support the game or because the items from the microtransactions are indeed valuable (or at least resellable at high value or even profitable).
So I did reply directly to your quote. And even though you were utterly wrong, you deserve a cookie for attempting to use sarcasm to back up your point.
Keep lieing man, keep lieing.
I like how I'm the only one who +1'd this thread. Lmao.
ITT: People who think $400 is a lot of money to people who make half decent money. Lots of people can make $400 in less than 2 working days.
Regardless of how much money you earn, if you spend it all you don't have ****. Millionaires don't become millionaires by spending their paychecks.
Where are the large chest pictures?