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Adding a Move and Hold into one command


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#1
Spooky81

Spooky81
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Anyone else having issues with ranged dps acting like melee dps?  Archer and Mage companions will keep getting face to face with the mobs and not stay out of melee and aoe range.

 

Since hold position goes to the entire party, it becomes a micromanagement chore moving only rdps back to a safe distance then getting them to hold position.   From the tactical camera, it'd be easier if we could get them to go where we want and have them stay there in one command, rather than micro the task.



#2
I saved Star Wars :D

I saved Star Wars :D
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Set their escape moves, like fade step or evade or w/e, to preferred. They use them to keep distance.

 

make sure you don't have any melee style skills enabled, just in case.

 

Set them to follow themselves if you want them to just pew-pew and look for combos, but potentially pull aggro, or maybe defend a tank/follow another dps if you want them to focus down targets already engaged.

 

It's not a perfect tactics system, but it is a LOT better than most people on this forum seem to think :3