Not necessarily an end. Might be an answer to the criticisms of DA2. DAO introduced us to Thedas, and posed many questions. DA2 came along and, not only answered next to none of these questions, it only added more questions. At some point they had to start providing some answers to the fans, as the questions start to become meaningless if there's never to be an answer.
It feels like a goodbye, doesn't it?
#26
Posté 20 décembre 2014 - 04:16
- Flamingdropbear et SwobyJ aiment ceci
#27
Posté 20 décembre 2014 - 04:25
Feel like we are done with the south for now, weclome to the north.
Its all about closing old paths and opening up new ones, the inquestion stablized two big areas in the south, but there are messess up north.
Just the feeling I got.
#28
Posté 20 décembre 2014 - 04:28
#29
Posté 20 décembre 2014 - 04:39
Bioware probably originally planned something else for DA3, but because there are fans who can't seem to let go of HOF, they tried to eliminate all the lose ends from DA:O so the fans will shut the hell up and writers can move on with new stories and heroes. They tried to sum up everything with Hawke too, just in case. The Inquisitor lacks a lot of character and story because they're afraid people will attach themselves too much to the Inquisitor and freak out with the next game that the inquisitor isn't back.
- panamakira, Rainbow Wyvern et WikipediaBrown aiment ceci
#30
Posté 20 décembre 2014 - 05:13
It's not but, beyond Solas, most of these characters either have very permanent jobs that make sense as the conclusion to their arcs (Leliana), have had most questions about them answered (Morrigan) or are likely dead (Flemeth).
I think the best exemple is Kieran. The OGB has been one of BIG mysteries of DA and yet, also one of the most difficult to answer because he might not even exist at all.
So, in this game, they bring him in only to have the Old God's Soul given to a character that will always exist with Morrigan even remarking that Kieran's destiny passed to Flemeth.
I would be amazed if we ever saw him again in any meaningful role.
So it´s the same as Mass Effect, the biggest impact a choice should have the lesser it´ll be. Writiers, have a bit of spine and don´t be afraid to challenge the players, please.
#31
Posté 20 décembre 2014 - 05:18
Feels like a goodbye to Ferelden/Orlais more like it. Doesnt feel like a goobdye to Thedas at all...
I think that for each question that was answered, 2 more were raised.
I understand what you're saying, lot of answers and insights into old secrets in Inquisition, but oh boy do the secrets grow and twist...
I dont believe Flemeth is dead. Even if Fen'Harel did indeed kill her on that last scene, I dont believe for a second that was the last we've seen of her. Why?
Take a good look at Flemeth throughout the 3 games. She is probably the 1 person in all the games where your decisions/choices have no effect on her storyline. Her plot has been so safeguarded by the writers, that it feels to me like an anchor and everything that is coming will most likely have Flemeth/Mythal at its center. Kill her in Origins or dont, have the OGB or dont, help her in DA2 or don't... It doesnt matter, she will have her way, and nothing you do will have an impact on her character leading to Inquisiton (you might get an extra cameo depending on previous choices, but you dont change anything important related to her). There are no choices in Inquisition that lead to her end, or not. If Flemeth is going to die, for real at any point, I think thats one of those major things the writers would milk as much as possible and make it impactful and have the player actually end her. Make no mistake, one way or another she is coming back, and there are still so so many things about her that are a mistery to us at this point.
Also, we still have no answer about the Old Gods / Elven Pantheon, or the fate of the ancient elves, or if the Golden City was already black or not when the magisters got there the first time. What about the lyrium, what is it for real? How did it got infected and turn into red lyrium (is it alive? is it the remnants or extension of some extremely powerful being)? What about the origin of the blight? It is uncertain at this point that it was really the magisters that caused it (if the golden city was already black when corypheus went there, then the magisters have nothing to do with the blight, except that they were also infected). Dwarves dont dream, dwarves cant use magic, why? Is it their sturdy skin... hmmm... there's something else there aswell. And Sandal? Dwarf and can use magic?
I could go on, there are sooooo many still unanswered questions.
If anything, Inquisition gave us breadcrumbs about all this, raising even more questions.
And according to the 6game plan, we are just halfway through the storyline. If we break that in 3 acts (beggining, middle and end), we just started the middle of the story. That point where we get to learn about the enemy of the hero, who he is, what he wants and how to get ready to defeat it in act 3. And I'd say we are at the very beggining of the middle at this point, cause we still dont know anything of what we should know to get ready for act 3. It is obvious the future will have us go through the REAL elven lore and how all the gods mix into this, but what we know about it doesnt even scratch the surface, and thats why people are coming up with so many great theories, because there are so many possibilities on what all those answers could be. Hoping DLC will take this forward, getting ready for a 4th game where almost all (except the crucial ones for the last games) plots will be answered, so we can move on to act 3 without getting lost and head spinning about the whole lore of the saga.
If the story of Dragon Age saga was really planned from the beggining (i mean there's gotta be a reason why Origins took 6/7 years to create right? its not just the technical stuff, it was building the world, the characters, the context, etc, so i do believe that in those years they planned at least the skeleton of the story they wanted to tell throughout the saga, even if for some reason they werent going to be able to tell it all), then dont worry, this is not goodbye, this is just barely the middle of the it all. And I do believe in this. The writers of Dragon Age have already mentioned the "internal wiki" they have, because it is impossible for any one of them to know EVERYTHING there is to know about the lore. And with that wiki they can add new members to the team at any point, where they can catch up on everything as it really is, and not as it seems to be (to gamers at this point).
So, no goodbye, and anxiously waiting for more breadcrumbs ![]()
- MisterJB, SwobyJ, SomberXIII et 2 autres aiment ceci
#32
Posté 20 décembre 2014 - 06:33
So it´s the same as Mass Effect, the biggest impact a choice should have the lesser it´ll be. Writiers, have a bit of spine and don´t be afraid to challenge the players, please.
It's not that they're afraid of challenging us (whatever that means) but rather that making sweeping changes based on our choices is simply not doable.
For instance, take these two choices from just one game. The Warden kills Flemeth and agrees to the Dark Ritual.
Since the OGB exists, there already is one living god. The Venatori understand this and worship him rather than Corypheus. This leads to there not being an invasion.
Since there isn't one, Solas can't give his orb to Corypheus meaning there is no DAI. Afterwards, since there is no Flemeth, there is no way for Fen'harel to regain his power and thus there is no DA4.
And that's just two choices.
It would be lovely if killing Flemeth lead to not being a drawback to drinking from the Well of Sorrows but, ultimately, it's just not possible Bioware to write entirely diferente games for entirely diferente playthroughs.
Bioware can't, Telltales can't, CD Projekt RED can't, no company that I know of can do it.
- Dabrikishaw aime ceci
#33
Posté 20 décembre 2014 - 06:36
They still haven't answered: " Who Sandal really is ? ".
Until that one is answered they can release a hundred DA games and I'll play them all until I get that one answer.
- Blue Gloves aime ceci
#34
Posté 20 décembre 2014 - 06:40
If so, the good byes aren't that good. They need say goodbye with a bang! Can't say goodbye to the Warden without an appearance, so not soo fast. DLC!
#35
Posté 20 décembre 2014 - 06:42
A goodbye to Southern Thedas, I agree.
#36
Posté 20 décembre 2014 - 06:42
If so, the good byes aren't that good. They need say goodbye with a bang!
!! I can take care of that for you. Get me Anders and a Chantry!
#37
Posté 20 décembre 2014 - 06:46
The devs have stated they are going north, and I am far more interested in that. Tevinter, Rivain, Antivia, Sehrone, the Anderfels, Par Vollen, and what lies beyond are coming. Those places are more intriguing to me. I want a brand new cast, maybe a few cameos to tell us about what happend down south, but I like having these plots tied up so we can focus on new and exciting stories
- Ieldra et Texhnolyze101 aiment ceci
#38
Posté 20 décembre 2014 - 06:46
@OP:
What I'm seeing is the closing of a volume and the opening of another. I agree it's quite likely we'll only hear from southern Thedas through the Codex or overheard conversations in the next games, but that's good. We need some new cultures to explore and some plots less connected to the old and familiar ones after five years. Many questions have been answered, but some of those answers have given rise to new questions.
As for character contuinity, I do not doubt we'll see one or the other NPC again. Mostly there will be new ones, though, and that, too, is good.
I'm looking forward to the future of Dragon Age with pleasant anticipation.
- Mr.House et herkles aiment ceci
#39
Posté 20 décembre 2014 - 06:47
Personally, I think it would be good to leave Ferelden behind for a while. However, it would be very sad if this was forever for Ferelden and Orlais.
#40
Posté 20 décembre 2014 - 06:48
the game certainly answered questions. I don't see how it tied anything off though... everything you mentioned seems like it could be taken or investigated further in the future. plus, that ending...
#41
Posté 20 décembre 2014 - 07:14
Bioware can't, Telltales can't, CD Projekt RED can't, no company that I know of can do it.
Sure they could, it just doesn't worth it and would take a lot of time. So I don't even expect it.
#42
Posté 20 décembre 2014 - 07:16
Bioware probably originally planned something else for DA3, but because there are fans who can't seem to let go of HOF, they tried to eliminate all the lose ends from DA:O so the fans will shut the hell up and writers can move on with new stories and heroes. They tried to sum up everything with Hawke too, just in case. The Inquisitor lacks a lot of character and story because they're afraid people will attach themselves too much to the Inquisitor and freak out with the next game that the inquisitor isn't back.
I'm gonna agree with this. I really think you're onto something here. I have a feeling in DA4 we might get a codex entry like: "Oh the HoF found a cure/didn't find a cure and lives/dies happily ever after." Same with Hawke. They're ready to move on from this, even though the Grey Wardens are probably one of the best organizations/characters in Thedas, mostly because we still don't know what the heck is happening with their leadership; the mystery. The whole deal with the Anderfels feels like we might get more out of the Wardens but who knows? Also don't be fooled people get attached to their characters anyway. You can already tell the Inquisitor is more appreciated than Hawke, even though I will agree there was less personality developed for him/her.
#43
Posté 20 décembre 2014 - 09:45
I think they'll wrap most of it up - Solas etc - in DLC, before starting afresh in a new continent.
Which would explain why this isn't known as Dragon Age 3. See also Grand Theft Auto/Assassin's Creed.
#44
Posté 20 décembre 2014 - 09:46
Where the eff is Sandal?!
In the North, preparing DA4 for us.
#45
Posté 20 décembre 2014 - 09:52
#46
Posté 20 décembre 2014 - 11:55
Where the eff is Sandal?!
Bodahn: "So, the strangest thing happened. I was about to leave Kirkwall for Empress Celine's imperial court in Orlais with my son Sandal, but somehow ended up in Archon Radonis' imperial court in Tevinter!"
- Nefla aime ceci
#47
Posté 20 décembre 2014 - 11:57
Bodahn: "So, the strangest thing happened. I was about to leave Kirkwall for Empress Celine's imperial court in Orlais with my son Sandal, but somehow ended up in the Archon's imperial court in Tevinter!'"
So is Sandal going to be the Princess-in-the-other-castle for the next few games?
- justanotherusername aime ceci
#48
Posté 21 décembre 2014 - 12:03
So is Sandal going to be the Princess-in-the-other-castle for the next few games?
This actually isn't a terrible premise, someone finds out who/what sandal really is and kidnaps him for whatever power he hold hidden. It would also guarentee we find out what's really going on with him, and that makes me happy.
#49
Posté 21 décembre 2014 - 12:03
#50
Posté 21 décembre 2014 - 12:08
I'm kind of excited to have BioWare show more of the world beyond Ferelden and Orlais and to wrap up some of the major conflicts there, at least for now. I'd kind of miss Ferelden a little bit, but no doubt I'll quickly get over it with the new PC and new stories/settings/companions.





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