I would argue that only Fenris and Anders are flat characters, used more for vehicles of their respective platforms on control of mages. I do wish they had been more fleshed out and not just differing viewpoints on the mage issue. Varric wasn't terribly deep but a decent character with conflict shown through Bartrand. I wonder if Bianca was going to appear in the Exalted Marches DLC, which would then have also provided more depth (not that I'm justifying character development relying on a DLC). As I mentioned, I think Aveline is a great companion, and I enjoy Isabella and Merrill. Merrill's story does suffer from the idiot ball a few times, but if I take her out of that context I can enjoy her.
With all that said, yes I do need to justify my like of the characters, and it shouldn't require so many justifications. And I honestly don't know if they would have changed at all with more development time; I think that time would have been spent more on plot and environments than additional character content.
The time skip is an issue and I can't claim confidence that Bio could have done it well even with more time. I do applaud them for trying something different. I agree that we should have seen more of the behind the scenes actions like Anders' decline and Hawke's rise. I also don't know why they made such large time gaps of three years. Really, Isabella was gone for three years, then shows up and everything is back to normal? Really, a romanced Fenris breaks it off and then three years later will come back if we haven't romanced anyone else in that time?
I think instead they should have framed the time change as gradual over the course of each act. There are the five main rumor quests in Act 1 before we can go on the expedition. Have each of those take place several months apart, and maybe have one of them take place before Varric meets Hawke, to demonstrate Hawke's growing reputation. Then have less of a time break between acts and show how the city has changed in that time. As it is, the city never changes, which I know what cut due to development time, but I always had trouble remembering which map I'd cleared because I had already explored it in a previous act and it looked identical.
What is Merrill beyond adorable, bumbling, naivete'? Isabella being more than a pirate ****** is more done through her backstory than anything that happens in the game, though in fairness, she can return with the Qunari book if you have a good relationship with her. Varric lets on that he's more than just a story teller and I like him a lot, particularly his insights into Dwarf culture regarding the merchant's guild. I like the stuff with Bartrand too, as you mentioned. And Aveline is a law and order type. I did like the conversation when you give her Aveline's shield.
This is not to say they can't still be enjoyable. In fact, I love all the cross talk between these characters and marvel at how such individually boring characters can be so much fun together. I loved Varric letting on how much he was protecting Merril or Isabella giving her advice, or Anders complaining about her dealing with demons despite having one in him. While I hated hearing Anders and Fenris whine to me, I loved hearing them argue.
Also, correct me if I'm wrong because it's been a long time since I played, but I don't remember there being as much ability to influence these characters as there was in Origins. In the latter, you can turn Alistair from a bumbling fool into a strong and ready king. You can make Shale be at peace with having been a dwarf and even consider looking for a way to change back. You can make Morrigan question everything she's believed about people and emotions. I don't recall if and how you can affect some of the others, but I didn't really feel that in DA2 at all.
As for character development in a DLC, you're right but I'd say better late than never. While it should be in the main game, it's not too bad if we get a fully fleshed out DLC mission. Lair of the Shadow Broker was awesome and gave some more insight into the change in Liara, which was noticably lacking in the main ME2.





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