Refusal ending senerioes
#176
Posté 16 janvier 2015 - 05:09
#177
Posté 16 janvier 2015 - 05:18
Personally I refer to it as a "middle finger" because they made shooting the Catalyst trigger it. I doubt I'm the only one who always shot at the starbrat in frustration come time the ending arrives. To have everything taken over for a SO BE IT! then determine refusal is the only ending for me, make me watch it, then I have to reload the game and do it all over again but this time NOT shoot their precious plothole... Good troll, Bioware.
Ah, good point. I forgot about that.
I don't think we're really supposed to take that seriously, though. It just kind of seems like a "Hah, got you!" kind of deal.
#178
Posté 16 janvier 2015 - 05:37
Ah, good point. I forgot about that.
I don't think we're really supposed to take that seriously, though. It just kind of seems like a "Hah, got you!" kind of deal.
I always took it more of "You don't like our Endings? Well screw you. Game over."
- Iakus aime ceci
#179
Posté 16 janvier 2015 - 08:05
#180
Posté 16 janvier 2015 - 02:29
In another thread I indicate that I don't believe that the choices at the end were generally terrible on purpose .... but the Refusal ending is the closest thing I know of to trolling it's own fan base that we're likely to see BW do.
#181
Posté 17 janvier 2015 - 08:12
Here's a scenario I think they could've added while still keeping their vision.
One element I do like about the Extended Cut ending is how it's about the real reasons a war starts and ends. And that is refusal to compromise. Majority of real wars don't usually end because you exterminated the entire opposing opposition. They really end by one side giving up, and having compromise forced on them, or both sides compromising in order to obtain peace. In case of the Reapers, they will stop their harvest if you destroy all synthetics, take control over them, or force change on the entire galaxy. You refuse to compromise that can lead to peace (for some, this is "I will not become the thing I hate), and thus bring the wrath of the Reapers on everything you love and fought for.
Either way, something is sacrifice based on the beliefs of Shepard. Either himself, EDI/Geth, or everyone's right to not be forced into a change. When you pick refuse, the entire galaxy is sacrificed based on Shepard's unwillingness to compromise his beliefs, despite forcing compromise on the galaxy time to time. You forced the galaxy to live with the Rachni. You forced the Galaxy to live with Krogans without the genophage. You forced the Quarians to live with the Geth. Why? Because you assume that's the better future for everyone, and told anyone who though otherwise to deal with it. Everyone's forced to compromise based on whatever you decide for them. Ending included.
Refusal is all about not compromising, and the consequences for that. To allow a war to continue involves more killing. And that's the price Shepard pays.
So in order to keep that vision, I'd create 2 options:
1) Keep the original refusal ending the same, except add a bit where Shepard watches the fleet slowly get destroyed, until Shepard collapses from blood lost. The catalyst, pissed off the Shepard refused to solve it's problem, has Harb chase the Normandy, until it destroys it out of revenge. And we later learn that everyone was harvested through Liara's message. I'd prefer this so the ending would see more full.
2) This option is based on getting the Leviathan DLC. Because every ship gets the Leviathan orbs, they're able to disable Reapers much faster then just blasting them. Including the Normandy. If you have a high rating with the fleets, and have completed that DLC, the fleet are able to cover the Normandy as it's being chased. Joker then turns around, flies past Harb, allowing the orbs inside the ship to disable him. Harb then crashes into the Citedal, killing both Shepard and Catalyst at the same time. This allows the Reapers to be weaken enough to win.
However, it's still a battle. A battle with many deaths and destruction. The Normandy is still damaged, and is shot down. Killing everyone in the crash except Liara, EDI, and maybe whoever you romanced. Even Joker dies. Either way, because you refused to compromise and allowed the war to continue, majority of everyone you cared about died. The only way to keep them all alive is to pick a comprise that leads to peace. And if you don't, even if you win that war, you and the majority of everyone you cared about still dies. And that's the price of war.
At first, you think it's the same ending. You see Liara's message play underground, but then someone turns it off. The camera pans, and reveals Liara with EDi. We then cut to a slideshow that shows how committing genocide to the Reapers really effects the surviving races. And it effects them all in a bad way, considering all the destruction and death. Some might have been wiped out completely. But because they all now live in a future without the Reapers, there's still a light at the end of the tunnel. It's bleak, but that's the price of victory over comprise by peace.
We then see EDI and Liara put the final names of the crew on the memorial, including Shepard, and fly off, hoping for a better future for everyone. Because that's all everyone can hope for.
I know for a fact those that mod ME3's ending will not like this ending. They want everyone to live and have Shepard live without consequences, or consequences that don't matter to them. As Drew K once said, no ending would've made everyone happy for ME3. But if being able to defeat the Reapers with military might matters more, then I think this is what would've worked out best, while still keeping the other endings valid.
#182
Posté 17 janvier 2015 - 10:06
I would have liked to have seen the refusal ending with 9000 war assets (forget the EMS because it required multiplayer) have a different dialogue altogether.
"You want me to grab rods? Or jump into a beam? And how is shooting my gun at a tube going to destroy the reapers? Joker, I need a pickup on the Citadel. Then tell Hackett to order the fleet to concentrate fire on the Crucible and Citadel Tower. I've had enough of this bullsh*t."
With the Tower now destroyed, the Reapers without their master are without direction, without control, without organization, and without the ability to complete the harvest. The organic fleets begin to turn the tide.
#183
Posté 17 janvier 2015 - 11:04
I would have liked to have seen the refusal ending with 9000 war assets (forget the EMS because it required multiplayer) have a different dialogue altogether.
"You want me to grab rods? Or jump into a beam? And how is shooting my gun at a tube going to destroy the reapers? Joker, I need a pickup on the Citadel. Then tell Hackett to order the fleet to concentrate fire on the Crucible and Citadel Tower. I've had enough of this bullsh*t."
And then Starchild says "Hey, you know that force field that's allowing you to have both gravity and air right now, and preventing you from being sucked into space? (turns it off). Bye, bye, Shepard."
#184
Posté 17 janvier 2015 - 11:36
Wouldn't the thing of done that if Shepard refuses?
femshep: Joker send a shuttle to my location
Joker: on its way
Leviathan turd: What are you doing? You're suppose to pick one.
femshep: my weapon isn't powerful enough to damage that red thing.
Leviathan turd: Your weapon is powerful enough.
femshep: So you expect me to die when I can use something else to fire at the red thing? Didn't you just say that organics are more resourceful than you thought?
Leviathan turd: ..........
femshep: here's my ride. Steve? Fire on the red thing there and get us back to the Normandy
Steve: Yes ma'am.
femshep gives a grin to the Leviathan turd as the tube goes boom
#185
Posté 17 janvier 2015 - 11:44
Wouldn't the thing of done that if Shepard refuses?
There's no need, because Shepard doesn't contact either way. If it still wanted Shepard around to use the Crucible, it wouldn't power it down after he refuses, preventing him from having second thoughts. Also, the Crucible does get destroyed by the Reapers if you have second thoughts on one choice, turn around, and try to make it to another one.
So it's either Shepard stands around and dies, watching his friend be murdered by his choice. Or he tries to contact the fleet, and gets sucked out into space.
#186
Posté 17 janvier 2015 - 11:53
There's no need, because Shepard doesn't contact either way.
You don't know that. We have no idea what happens to Shepard after the crucible is shut off. Everything is guess work after the crucible is shut off except the cycle continues





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