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#1
DreamwareStudio

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I have been trying to decide whether I should give DA III a try. However, I am reluctant to believe any official review given EA/Bioware's history with manipulating reviews. I am also reluctant to believe a lot of user reviews due to the overzealous fans who think anything EA puts out under the Bioware label is sheer genius; then you have the EA haters who, well, you get the picture. So I turn to the forums of all places to see if I can glean some information to convince me to bypass or purchase DA III. 

 

Yeah, ironic, huh?

 

Maybe a bit about me can help you tell me whether I'm wasting my time. I am a HUGE fan of the Witcher series, LOVED Baldur's Gate, and dove into DA:O with no small amount passion; have since gone through several play-throughs. I despised DA II. Skyrim was okay. Being an author and an avid reader, I appreciate a really good story for a game and I found Skyrim lacking.

 

Seeing as how TW III is due out in February, I'm not exactly without game-playing options in the near future. Though I own an XBOX One, I play RPGs exclusively on the PC.

 

So...

 

Do I try DA III? What did you like about it? Dislike? Was this designed for PC and console (like the Witcher 2) or is DA III PC ported from console? Game-play always suffers when it's the latter. Are the quests gopher-like or do they offer some complexity and mystery? Is fighting more button-mashing or do tactics come into play? 



#2
Tvorceskiy

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DAI has its problems and a lot of people on the forum are just here to complain or defend it. Posting this question to a gaming forum or someplace like tumblr may get you better/variety of opinions.

That's not to say people here won't give honest opinions, but as a whole tbey may be biased.

As for my opinion of the game; I love it. The characters are well written, engaging and fun. The large maps are awesome and i love how they've hidden chests and a billion cheese wheels all over. The story itself is engaging and while bits are predictable in places, overall it's a good plot.

Graphic wise...I play on the 360 and while much is to be desired, it is still a good-looking game when the textures load for me. The animation is also a tad wonky at times, mostly during love scenes which tends to be a BW trademark.

Controls and game play are perfectly fine in my opinion. I miss healing magic and opening the radial menu to use more abilities but I've learned to work around not having them. You're forced to PLAN before heading into battle, which was BWs goal. I could care less about tactical camera. Did I mention that I love the ability to jump? The interactive banter??

Are there bugs? Yes. Some people have more of them than others, but what game isn't released with bugs nowadays?

(Please keep in mind, while I enjoyed Origins, I had to pull teeth to force myself into finishing due to the boring parts, and I found DAII enjoyable despite repetitive maps.)

#3
themikefest

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Look at some youtube videos to give you an idea of what the game is like.

 

If you know someone who is playing the game, ask to play it on his/her system to get the feel of it and see if it would be something you want to get.

 

I like the game. I started my 5th playthrough yesterday


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#4
Gileadan

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I feel pretty much the same way about the games you mentioned. With that out of the way:

 

DA:I was clearly created for consoles first and then ported to PC... with little enthusiasm, I might add. The tactics settings you may remember from Origins and DA:2 have been dumbed down to near uselessness, the tactical camera is awkward to use, and melee combat feels very clunky due to some hitbox related peculiarity going on. (basically, apparently all hitboxes seem to be the size of a human, so for large creatures, the model may actually get in your way when trying to hit its hitbox)

 

DA:I is about 20% main story content and 80% side content, and not all of the side content is that inspiring.

 

DA:I is, despite of what you might have read elsewhere, not truly open world. It's outdoor zones are more MMO-like areas with non-quest-specific enemies respawning after a while. Sometimes they respawn right on your toes.

 

Those were the things I didn't like. On the bright side:

 

I enjoyed the companions - all of them, which I can't give enough praise for. I realize that this is a matter of personal taste, but in my opinion, this is one of the best BioWare cast of characters in, like, ever.

 

It is a good looking game. It has large and varied outdoor zones, from dismal swamps to blasted deserts. I really enjoyed exploring them.

 

I liked the crafting too. You basically allocate different materials to the slots of a given item's schematic and so create something with different attributes based on the mats you used. Good stuff.

 

There is a main quest that actually requires very little combat and a lot of dialogue and explorations. A very welcome change.

 

You get epilogue slides like you did in Origins, giving you some idea of what longer term consequences your actions had. 

 

Hopefully that helped a bit with your decision.



#5
Lennard Testarossa

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A short list:

 

Liked:

-companion interaction and quests

-there is quite a bit of non-combat main story

-visuals and design

-soundtrack

-some of the new principles of tactical combat

 

Disliked:

-Storytelling and the way major conflicts are handled in the main story are poor (and very disappointing given the potential/expectations one might have due to previous games/media)

-side content apart from the companion quests is pretty much universally bland and unrewarding

-most of the mechanics (I already disliked most of the mechanics of DA:O. Here they took all the bad parts of DA:O, all the bad parts of DA II, and then added a few all new bad parts to form on overall shitty whole)

-itemization/looting

-plot is a little weak

-the implementation of tactical combat, especially on pc

-the lack of actual role-playing options

 

If you like real-time combat with pause, you should probably give DA:I a try. It's not like there's much else of it around. Just don't go in expecting too much and don't get hung up on individual poor design decisions. If you can enjoy a game for what it is, rather than for what you wanted it to be, you'll like DA:I well enough.


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#6
Foolsfolly

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Haven't beaten the game yet but so far my opinions are:

It's highly addictive. I'm one of those guys who stuck around in thd Hinterlands for 8 hours doing everything I could. Then did the same for the Storm Coast.

I'm slowly getting used to not entering an area and doing everything in that area. Went to the Exhaulted Plains last night for Solas's quest and that's all I did. **** everyone else.

But that's the thing. There's a lot to do. Very little of it is important or fun. Get this druffalo home, put flowers on my wife's grave, pick these flowers, kill this many animals. A lot of busy work. In fact in the swamp there's a mission to collect ingrediants to some swamp illness cure. I collected the required amount, made the cure myself, turned it in.... only to be rewarded with the same quest again.

It's repeatable. And as someone who hates clutter in my quest logs I hate never ending fetch quests!

Character work is solid enough. Not much to really talk about yet since I've only just recently made it to Skyhold.

Crafting is nice and all at once too large. I've made some good items but it's still busy work. Head out and collect X amount of Y to make this weapon you'll replace in two hours. Hope you didn't use something rare in that armor! Because you're going to have to find more again. And hope you saved because that armor is for humans only or has no upgrade slots making it useless to you.

Menus, at least on the consoles, are clunky as hell. Why do I have to back out of one inventory screen to go into another? Seems terrible. And I know Skyrim did the same thing but it was easier to manage. Again, on consoles.

Over all I'm enjoying the game. When I do story content and not busy work (which I'm doing so much busy work) it's really great. Everything leading up to getting to Skyhold for the first time was great!

But there are issues. Some are tiny. And there are still bugs even after two patches you're still going to get that weird silent dialogue bug. And save files sometimes corrupt. They have twice with me so far.

I can't fully endorse it yet. But I'm enjoying it much more than I did DA2 at this point my first play through. I guess it could still go ****** up before it ends.
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#7
Shardik1

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Save your money.  I preordered as I am a big fan of the original franchise and was totally stoked.  Now I feel ripped off.  There are tons of design flaws as well as tons of glitches and bugs. 

 

The game was designed by a marketing department that wanted it to be all things to all people and the result is what you would expect:  The game sucks.  IMHO, the storyline was so disjointed that it couldn't even keep my interest enough to even finish a single playthrough. 

 

I feel the game is totally unsalvageable by patches and hotfixes.  It was designed to be the way it is.



#8
Boobasaurus

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I would wait a month or two if you decide to buy the PC version. Some players report pretty big performance issues. Also, there have been a lot of complaints about the keyboard and mouse controls. Bioware is looking into both of these issues as far as I know.

 

If you do plan on playing the PC version, I would definitely recommend waiting for a bit. ;)


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#9
Calders

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The first question I would ask is do you like Skyrim... because if you like Skyrim and Bioware games I think you will like DAI.  My main criticism is that you spend far too much time doing things that seem to have no connection to the main story... or even a decently delivered side story.  

 

Having said that it is still a good game and I would say its worth getting. It's just disappointing compared to other Bioware games if story telling is the main thing that attracts you to games.  However, it might be worth waiting for another patch or two to come out.



#10
Terminus Pi

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My feedback?

 

For the time being, AVOID IT LIKE THE PLAGUE!!!

 

There is a good chance that the game won't even run or that it will only run in a crippled way.

 

Go to EA Answer HQ and have a good read about the problems people are having just to make it work.

 

My advice is to wait until all the major game-breaking bugs are sorted and then give it a try.


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#11
Sekou

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Unlike others I found that the side quests consistently tied into the issues of the world at large. Even the much maligned templar and the missing ring fetch quest. It dovetails with the overall narrative perfectly: templars and mages are so amok that they think any trinket is magic infused. IMO, the writers clearly iterated over and over until most everything felt unified with and supportive of the main story. Well, except for Druffy. That's just writers and quest designers inserting a silly homage to Americana.

There's interesting additions to dwarven and elven lore as well that I quite enjoyed. And so far, the characters do seem to react well to your character/class choices, especially my qunari.

If you do not play with a gamepad on PC I would suggest playing on a console, personally. I have both and have no idea how others are handling kbm with this game. The game handles great with a gamepad, though.
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#12
Dakota Strider

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The game is not horrible. It is worth playing...eventually.  Seeing that you like many of the same Bioware CRPG's that I have, I think you would be disappointed in DLI, if you were to purchase it right now.  Hopefully, most of the bugs will be fixed in the upcoming months.  And the price will drop.  I do not see it being worth the price they are charging, especially for a CRPG fan, that expects the type of story, roleplay and choices of their past work.   If I had to do it over again, I would wait six months.


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#13
DreamwareStudio

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Still undecided even after reading the above comments (thank you all) and doing some research of my own. I think what it boils down to is I just can't get excited over DA III, not even with the return of Leliana (who looks great) and Morrigan (could they have not done a better job with her model???). Could be DA II and the direction EA has taken with the DA series might have killed me on this franchise.

 

The usage of Frostbite doesn't help either. Whenever a big studio licenses an existing engine for an IP, it gives me the impression the big studio isn't truly passionate about the game. Granted, CD Projekt licensed the Aurora engine for TW I, but then, that was their first foray into RPG and they replaced Aurora with one of their own, probably the most superb game engine out there. The Witcher 2 is among the best games ever made for that reason (and many others). At any rate, a game developer making their own engine shows dedication. I simply don't see that type of commitment from EA in regards to their IP that CD Projekt and Bethesda have shown. Then again, thinking about it, there have been some wonky decisions in the DA world that show a lack of dedication or at least, a lack of consistent direction. Maybe this is why DA III seems rather generic to me.

 

I believe that I'll take the advice of a few people given what I've read and shelve the idea of purchasing DA III; maybe pick it up on a discount after the PC bugs have been fixed.

 

In the meantime I'll get Ryse: Son of Rome (on sale 50% on Steam) to tide me over until Feb 2015 when TW III hits stores.



#14
Nefla

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I enjoyed the story although it suffers from the pendulum swinging too far in the other direction after ME3 and DA2 where you were a constant failure. In DA:I you have constant success with little to no setbacks. I do think each main story quest is very enjoyable though with and the companion quests are also great. I was thrilled to see race choice return and it seems like it's brought up more than it was in Origins though you never get the option to be racist like you could in DA:O ("I don't need your thanks human lord!" kind of thing). So the story was good in my opinion, much better than DA2, ME2 or ME3. The game is definitely worth getting if story is a main reason you play like it is for me. I do find the main plot to be too short though.

 

Sidequests (other than companion quests) are awful IMO. The vast majority of them are MMO style fetch quests "good sir or ma'am, please find my husband's ring" where the ring is on a trash mob nearby, "I need 30 elfroots for this potion" and similar. There are a few longer quests but they end up being a string of "go to point A, kill mooks or collect things, go to point B" the only story any of them have is found entirely in short notes and codex entries (which if you don't read you will have no idea why the quest markers are dragging you from place to place). There are no cutscenes, no choices to be made, they're just time wasters but with the "power" system you have to do a certain amount of this crap before you can progress the story or unlock new areas.  

 

The world is beautiful and if it contained quests and NPCs like the ones in Fallout: New Vegas it would be amazing but it doesn't. NPCs are cardboard cutouts that rarely move and don't react to enemies. The music is also great during cutscenes and main story quests, unfortunately music only plays in occasional 10 second blurbs (which they said was intentional) the rest of the time. You're alone with your footsteps and the sound of running water or a distant chirping bird for "realism." Unlike DA:O or other games, there are not multiple towns/hubs where you can do quests, shop, talk to NPCs and other things. There's your base, and Val Royeaux (which is useless outside your initial visit and certain companion quests). There are a few tiny spaces in the bigger areas (such as a Dalish clan with like 4 members) that have a few NPCs that may or may not talk to you and will contain a shop but they feel dead and there's hardly any interaction or reason to be there. This emptiness is the worst part of the game IMO and I feel like BioWare really dropped the ball here. SWtOR handled these things much better and it's an actual MMO.

 

Character creation and customization is a mixed bag. The CC is much more in depth than any BioWare game before but the hair (which has always been bad) has somehow gotten even worse. Fewer options, lower quality textures and modeling than everything else in the game, and poor choice in styles make the hair cringe worthy. You end up with a character than has a detailed and realistic face and play dough hair. There are also very few unique armors in the game and you'll probably end up wearing upgraded versions of the same ugly stuff most of the time like my Qunari rogue did (and unlike the other races Qunari don't get any unique armor).

 

Combat...I hate it. Combat isn't something I prioritize in a game but the combat in DA:I is a chore to me. (though many love it) The companion ai is horrible and will often ignore your commands yet you can't set any detailed tactics like you could before. You also can't allocate your own stat/attribute points. There are seemingly fewer abilities than before and no healing magic or health regen after combat. Micromanagement is often essential and you'll find yourself babysitting your companions constantly so the mages don't try to melee a dragon and no one stands in a fire until they die (because they WILL do that).

 

I'm not sorry I bought this game but I keep thinking "where's the rest?" Because of the fetch quests instead of deeper sidequests and the short main story.


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#15
Boobasaurus

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Still undecided even after reading the above comments (thank you all) and doing some research of my own. I think what it boils down to is I just can't get excited over DA III, not even with the return of Leliana (who looks great) and Morrigan (could they have not done a better job with her model???). Could be DA II and the direction EA has taken with the DA series might have killed me on this franchise.

 

The usage of Frostbite doesn't help either. Whenever a big studio licenses an existing engine for an IP, it gives me the impression the big studio isn't truly passionate about the game. Granted, CD Projekt licensed the Aurora engine for TW I, but then, that was their first foray into RPG and they replaced Aurora with one of their own, probably the most superb game engine out there. The Witcher 2 is among the best games ever made for that reason (and many others). At any rate, a game developer making their own engine shows dedication. I simply don't see that type of commitment from EA in regards to their IP that CD Projekt and Bethesda have shown. Then again, thinking about it, there have been some wonky decisions in the DA world that show a lack of dedication or at least, a lack of consistent direction. Maybe this is why DA III seems rather generic to me.

 

I believe that I'll take the advice of a few people given what I've read and shelve the idea of purchasing DA III; maybe pick it up on a discount after the PC bugs have been fixed.

 

In the meantime I'll get Ryse: Son of Rome (on sale 50% on Steam) to tide me over until Feb 2015 when TW III hits stores.

 

I hate to be the bearer of bad news, but The Witcher 3 has been delayed to May 19th...



#16
QueenPurpleScrap

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I am on my first playthrough and, as far as the main story goes, I am not very far along. I've enjoyed it enough that I am already planning my next game: character/class, romance, world-state, one main decision.

I started my own forum giving my opinion on several things about the game so rather than copy and paste a lot of text I'll give you the link. 

http://forum.bioware.com/topic/525358-what-i-think-about-dai%E2%80%8F-so-far/

 

For the record, I play on pc and so far haven't experienced any major issues, especially now the mesh/shader issue is resolved. There are little stutters but I would rather have higher graphics so I'm willing to live with it until I get a new graphics card (hint to hubby).

I update my posting as I discover new things to say and I try not to be spoilerific. Hope it helps. 

Oh, I loved Origins. I liked DA2 well enough but it had to grow on me.



#17
DreamwareStudio

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I hate to be the bearer of bad news, but The Witcher 3 has been delayed to May 19th...

 

Disappointing, but I'll live knowing the wait for that game will be worth it.  B)

 

We'll see what improvements EA makes with DA III and what kind of free time I have after I finish Ryse.



#18
Sidney

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I think the idea that this is Skyrim is overblown. I HATED Skyrim and felt it was 90% pointless stupid grinding.

DAI isn't that. There are grind tastic things you can do. Most of them fall under the collection quests category. You 100% do not need to do them. The game allows you to massively over level yourself. Your best bet is NOT doing all the stupid grind stuff.

I hear a lot of gripes about sidequests being shallow. This is true of some quests that are get my ring type junk. They have as much depth as deliver death notices or find poisons from DAO. Every map has a lot least one, often 2, major side quests that have a lot of color or flavor around them plus a dragon fight. Again, if you focus on doing those things and skipping the filler quests you will be a lot happier with the game -- or at least I was.

One thing I will say is that I disliked DAO for basically after the origins ignoring my race/class choice. DAI doesn't do that. As an eleven mage I was constantly getting comments about one aspect or another, and more than the crappy "hey knife ears" that DAO tossed in twice in the game. Plus, as a necromancer I draw a lot of comments about my selected specialization.

Combat takes time to adjust to and you will toss your controller early on. I suggest anyone reads on how to gain guard. It is the single most important thing to figure out early on...plus understand the lack of level scaling in each region.

It is a good game. Fun good story It isn't DAO2 and most of the hatred and antipathy comes from people who need it to be not just in that vein but that EXACT game.
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#19
Vox Draco

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Still undecided even after reading the above comments (thank you all) and doing some research of my own. I think what it boils down to is I just can't get excited over DA III, not even with the return of Leliana (who looks great) and Morrigan (could they have not done a better job with her model???). Could be DA II and the direction EA has taken with the DA series might have killed me on this franchise.

 

The usage of Frostbite doesn't help either. Whenever a big studio licenses an existing engine for an IP, it gives me the impression the big studio isn't truly passionate about the game. Granted, CD Projekt licensed the Aurora engine for TW I, but then, that was their first foray into RPG and they replaced Aurora with one of their own, probably the most superb game engine out there. The Witcher 2 is among the best games ever made for that reason (and many others). At any rate, a game developer making their own engine shows dedication. I simply don't see that type of commitment from EA in regards to their IP that CD Projekt and Bethesda have shown. Then again, thinking about it, there have been some wonky decisions in the DA world that show a lack of dedication or at least, a lack of consistent direction. Maybe this is why DA III seems rather generic to me.

 

I believe that I'll take the advice of a few people given what I've read and shelve the idea of purchasing DA III; maybe pick it up on a discount after the PC bugs have been fixed.

 

In the meantime I'll get Ryse: Son of Rome (on sale 50% on Steam) to tide me over until Feb 2015 when TW III hits stores.

 

Ryse? *laughs* Okay, haven't played it but from what I saw and read about THAT game you are in for quite a boring ride.

 

DAI? Not a lot of bugs as far as I am concerned, and as a fan of CD Red this should not be a big deal anyway ^^ Now I like Witcher 2, but I fail to see how it is one of the best RPGS of all time actually. Guess its a matter of taste, and indeed if W2 is the measure for a good RPG DAI might not be your thing (although crafting, for example, is taken right from the Witcher^^). DAI is less strict in its storytelling, less railroaded, and more about roaming in the world and finding your own way to tell the story for yourself. 

 

I personally consider it the best game from Bioware since, well...ME2 wasn't as good, TOR an MMO, ME3 disastrously bad, DA2 okay..well, yeah, its a great RPG, much more in the tradition of the original Baldurs Gate than many complainers might want to admit...

 

If that sounds all a bit like I am attacking Witcher, well, I eagerly await W3 as many (and curretnly I read the book-series), but it rubs me the wrong way for a long time that CD Red is declared the messiah of RPG-ing after a good first Witcher and a better yet also much smaller Witcher 2 that is nowhere near the scale of other RPGs, and all had their fair share of shortcomings often overlooked by fans that are all too eager to blame Bioware for everything bad.


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#20
juliet_capulet

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It depends on your rig. I have a good one, and only experienced occasional crashing (nvidia/directx bug).

 

I enjoyed the game a great deal and played through several times.

 

Like any game, it has pros and cons. For me the cons were not game breaking.


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#21
ColGali

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OK, here is my review after my walkthrough.

 

Platform: PS4

Hours played: 90

 

The Good:

·         Huge areas (although I wasn’t always felt motivated to discover everything)

·         Diverse locations, no recycled caves and boring dungeons

·         Complex crafting system, upgradeable weapons and armour

·         Lot of interaction with party members

·         War table and mission system

·         Great music

·         NPCs from the previous games evolved and their story is really exciting (Morrigan, Leliana etc.)

·         Wicked eyes and wicked hearts is one of the best rpg quests ever. True role playing. Thank you.

 

The Bad:

·         Sloppy cutscenes and dialogues: this is extremely painful. I can’t imagine that no one spotted this and said ’Let’s fix this guys before we release the game’. I can’t really understand how could this happen.

·         Not enough twists and turns in the story. No real drama, no pressure on the player. It’s not that bad, but the plot is considerably weaker than in the previous two games. Freedom was more important this time, sadly they sacrificed too much of the story.

·         Romance options for straight male characters are nearly not as exciting as in Origins or DA2. (I don’t even want to mention BG2 here…). Just think about the role of Morrigan, Merrill or Isabela in the previous episodes. Once again: the problem is not that there is only 2, or they are (with all due respect) not attractive. The reason I am disappointed is that they are boring and romancing them is completely irrelevant with regard to the story. ’Nough said.

·         No cities (I won’t call the marketplace called Val Royeaux a city). Is there anyone here who still remembers Athkathla? Anyone?

·         Character development is not complex enough, we can’t even distribute the attribute points anymore.

·         Too much MMO-type quests which don’t capture what a Bioware game should be about.

·         I never really felt like all the work I put into the game’s side quests and building up my inquisition really paid off in any way

·         The ending felt rushed and unpolished.

 

Overall:

 

7.5/10

 

Decent game. More exciting NPC’s, a better plot, complex and more interesting side-quests and a more loveable main character with a detailed background could have made it great. The developers corrected the mistakes of the previous episodes but abandoned most of their upsides.


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#22
Nayawk

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DA:I can be many things to many people and it is up to you the player to decide how to play, there is not right or wrong way. 

 

The biggest complaints I've seen are to do with the mechanics rather than story/characters, so if you are mostly story focused rather than gameplay focused then I'd say it is certainly worth a play.

 

I honestly think it is about finding the way *you* want to play and not feel you have to do everything because it is there. First play through was my do everything, help everybody and collect every single thing run. And yes I did find it a bit grindy and more importantly a little disconnected from the urgency of the main storyline. So the next play through I adapted.

 

Playthrough number 2 is just do the main quest, the companion quests and the main area quests/capture keeps when available.  I also close rifts if I happen to walk past them, this gives me enough power points and levels to advance the main story and keep that sense of urgency.



#23
Chaos17

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Seeing as how TW III is due out in February, I'm not exactly without game-playing options in the near future. Though I own an XBOX One, I play RPGs exclusively on the PC.


 

I won't dive into the details about the content because we've all different tastes so I will reply to you only about the quote.

 

At the moment I don't advice you to buy DA:I on PC because the controls aren't good, what you tasted in previous c-rpg will not be 100% there.

The control are half faced implemented, you can read over there the PC users laments over them : http://forum.bioware...unity-concerns/

 

You can still take your chance and be able to bare with the PC controls if you like.

But don't expect the mouse+keyboard control be flawless like in DAO for example.



#24
Epyon5757

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OP, I enjoy the game quite a bit and have no major issues or complaints with it.  Looks great in Frostbite 3.

 

Regarding Frostbite 3, that engine was developed by DICE, and the team that developed the engine and maintains/supports it got transferred to EA at some point.  EA does not license the engine to any non-EA studio.  Using Frostbite 3 does not indicate a lack of passion.  Developing engines and maintaining/supporting them is ridiculously expensive, and Bioware has never been known for using their own engine (do they even have an in house engine?).

 

The "choice" to use Frostbite 3 was likely either a directive from EA or because they could get it for cheaper and with better support than other comparable engines.  This, in my opinion, has nothing to do with the passion developers have for their game.



#25
VilniusNastavnik

VilniusNastavnik
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I think everyone above me has already covered just about everything I was going to say so I'll add a couple of my biggest gripes. 

Bioware made several promises, there would be 1000s of armor combinations and if you could see it, you could wear it. Both were not followed through on.

There are 1000s of armor combinations, if you consider 9 arms and 9 legs with a dozen materials for each of the slots, armor combinations.. basically a dozen stand alone armors and 3 appearances of the main tree gear with 1000s of attribute customisations.. Many of the armors you see NPCs wearing cannot be worn by the inquisitor, fereldan warrior armor for instance (think DA:2 warrior pack). 

The RNG makes getting half decent schematics a grind fest either entering and re entering certain areas of quickload quicksaveing next to certain chests.. You get bugger all in terms of gold.. as an inquisitor with a giant castle and an army at your command, you should be able to make 20000 easily to buy that axe or superior schematic.. yet even by selling all the trash loot, you barely scrape by.

In your first playthrough the searching around the maps, diving into every nook and crevasse searching for mosaic pieces (which are bugged), hunting for rare materials or bottles or what have you is fun, it gives you something to do.. come your second play through it is boring.. it is something you do because it is there to be done and not because you want to do it. Come your third playthrough.. it is a grind which you say f**k this and go play something else.

Source: 256 hours played. On my second playthrough at the moment. Honestly, I am finding Multiplayer, for all it's bugs and repetition, more enjoyable than the grind.. though I only play MP when there are mates on because the lag is game breaking.