I bought DAI 2 days ago because I wanted to have some really good RPG. I actually really enjoyed DA2, ME2 - these are my favorites games from Bioware. I was looking forward for ME3 but it was a huge disappointment for me - I spent like 2 hours ingame and then never played it again one of the reason for that was terrible skyboxes and quite bad gameplay mechanics in comparison to ME2.
DAI - new gameplay is not as fluent as it was in DA2 but I think I can use to it. Stuttering is quite an issue for me but I believe that Bioware is working on some fix (I have it not only in cutscenes).
But the main issue which I have with DAI is terrible skyboxes again (same as in ME3).. even on highest details it looks really, really ugly (you can see pixels there). I do not understand why? The game is full of nice details you can see it on every corner and then you look at the skies and you see static lowres texture. I really do not get it.
As far as I remember DAO and DA 2 had no ugly textures but plain colors which pulsed (at least DAO had it because I still have it on my PC) - these skies look absolutelly perfect there is no disturbing effect at all - it is just great.
Skyboxes reminds me Call of Duty, especially Modern Warfare 2, Battlefield games. I hope devs will make an option to switch back to original DAO skies - I hope it is not a frostbite characteristic issue to have such ugly skyboxes.
Or Modders could focus on that;-) If it is possible to effectively modify frostbite.
I am following skyboxes topic for quite a long time and I have to say that older games had much better skies (see DAO, Burnout, MSFSX, Fallout New Vegas has perfect dynamic skies) then the current games - the overall quality is getting lower and lower at least at my eyes.





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