This is a very minor thing, but ... am I the only one missing the flavour of having an actual currency system? Now we just have "money". I miss the copper and silver pieces, and the gold sovereigns. That was a very nice flavour that made the world feel a bit more alive. Instead of just having generic coins. This is a part of why looting feels less fun in this game ...
I hope this returns for DA4.
Gold, silver and copper
#1
Posté 22 décembre 2014 - 10:13
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#3
Posté 22 décembre 2014 - 12:39
(to Kantr) That makes sense, though now I just feel bad about looting from those peasent's houses considering that must have been their lifesavings.
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#4
Posté 22 décembre 2014 - 02:18
- Shechinah et Rabid_IBM aiment ceci
#5
Posté 22 décembre 2014 - 02:34
#6
Posté 22 décembre 2014 - 05:31
Yes, I liked that too. Hope they can bring it back in a future game. I like having a bit of complexity in the currencies
They explained this as that because you're the leader of an organisation. You don't deal in anything less than gold
Yep, that makes sense for Inquisition.
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#7
Posté 22 décembre 2014 - 10:14
The explanation that the inquisitor just dosen't handle anything less than gold is kinda terrible imo.
What? Every single bandit and outlaw and frikkin animal in Theadas now carries more than enough gold to buy legendary weapons, fund expeditions to the deep roads, and get frikking mansions?
Why the heck are they running around in the wilderness robbing people? They could be living fancy rich people lives in the capital with that much money.
Or do you not loot money anymore? (I haven't gotten the game yet, still saving up for a computer that dosen't freeze twice a day for no apparent reason.)
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#8
Posté 22 décembre 2014 - 11:16
Not to mention how everything is now much more expensive.
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#9
Posté 23 décembre 2014 - 08:00
In Dragon Age 2 you were a rich noble, yet you didn't have a massive fortune. Yet you had silver and copper as well ...
Personally I got the impression that the Inquisition wasn't rich at all, that you were struggling with money, since you've got to send agents out to get coin and sell your loot. And that most of the money you might get from nobles just goes to equipping and paying salaries to your soldiers and such. Leaving the Inquisitor with little resources for him or herself.
I *get* the explanation, but it still feels very boring. So I hope they return to a more lifelike currency system in DA4.
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#10
Posté 23 décembre 2014 - 08:14
This feels like an ongoing theme with AAA games, the dumbification of everything, I don't understand why everything needs to be simpler than before. The future of AAA games if the trend continue will be a movie where you press button a or b to continue removing the need for any kind of mental processing other than the push of a button.
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#11
Posté 26 février 2015 - 06:35
32 gold pieces for 1 crappy rugged axe... You know how many battle axes I can buy in Dragon Age Origins for that price? 228 battle axes
6078 gold for a formation shield schematic... I thought Hawke and my Warden was rich, but they'd be vagabonds compared to these prices. Not even if they were the meanest cold-hearted Ebenezer Scrooge could they exist in a world such as this.
What happened to the consistency of Dragon Age? Where are the silver and bits of Ferelden? Or the expected crowns and pennies of Orlais? Out goes the lore, in goes the dumbing down of the currency system ![]()
Don't get me wrong; Inquisition is freaking amazing, but too many features have been removed or simplified. I hope we get some of the original features back in DA4.
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#13
Posté 26 février 2015 - 06:52
The explanation that the inquisitor just dosen't handle anything less than gold is kinda terrible imo.
What? Every single bandit and outlaw and frikkin animal in Theadas now carries more than enough gold to buy legendary weapons, fund expeditions to the deep roads, and get frikking mansions?
Why the heck are they running around in the wilderness robbing people? They could be living fancy rich people lives in the capital with that much money.
Or do you not loot money anymore? (I haven't gotten the game yet, still saving up for a computer that dosen't freeze twice a day for no apparent reason.)
Animals don't drop cash, they drop entrails, and hides, you can then sell that stuff for money or make equipment out of it. bandits sometimes drop equipment which can then be sold, rarely during single player will you loot actual coin.
#14
Posté 26 février 2015 - 06:55
lets be honest, they dropped that currency idea all together to simplify the game for everyone even if we didn't need to have it simplified for us. When i was a kid i learned about money back in 2nd grade, pennies, nickles, dimes, quarters, dollars, that's more currency than what they used in DAO and yet I managed to figure it out, so im pretty sure people could have kept track of coppers, silvers and sovereigns. (remember they didn't call it gold.)
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#15
Posté 26 février 2015 - 08:25
They explained this as that because you're the leader of an organisation. You don't deal in anything less than gold
Yeah it's a pretty crappy explanation. I just paid a gold for an elfroot.
A gold sovereign.
In DAO an elfroot is a copper. 100 copper are a silver. 100 silver are a Gold.
The inquisitor has no concept of value.
lets be honest, they dropped that currency idea all together, to simplify the game for everyone even if we didn't need to have it simplified for us. When i was a kid i learned about money back in 2nd grade, pennies, nickles, dimes, quarters, dollars, that's more currency than what they used in DAO and yet I managed to figure it out, so im pretty sure people could have kept track of coppers, silvers and sovereigns. (remember they didn't call it gold.)
And there's the problem with dragon age. They think we're all drooling idiots.
Oh no! Silver pieces go into gold.
Clearly this is too much for me to process.
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#16
Posté 26 février 2015 - 08:49
This feels like an ongoing theme with AAA games, the dumbification of everything, I don't understand why everything needs to be simpler than before. The future of AAA games if the trend continue will be a movie where you press button a or b to continue removing the need for any kind of mental processing other than the push of a button.
Heavy Rain, Uncharted, God of War... oh, wait, where was I?
#17
Posté 26 février 2015 - 09:25
I miss the tiered money system - it always felt like I was actually accomplishing something when the sovereigns started adding up (and finally being able to afford The Rose's Thorn to me felt so much more of an accomplishment than spending 10k on the mount pack ... don't know why, I guess it's because the money felt like it was worth more).
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#18
Posté 26 février 2015 - 09:27
(to Kantr) That makes sense, though now I just feel bad about looting from those peasent's houses considering that much have been their lifesavings.
It really doesn't. A gold sovereign is enough to equip 10 men with iron gear. The inquisitor pays it for an elfroot, The inquisition should take his money pouch away until he learns the value of a dollar.
EA thinks their games are too hard to learn. So we get treated like we're 8 years old.
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#19
Posté 26 février 2015 - 09:28
I miss the tiered money system - it always felt like I was actually accomplishing something when the sovereigns started adding up (and finally being able to afford The Rose's Thorn to me felt so much more of an accomplishment than spending 10k on the mount pack ... don't know why, I guess it's because the money felt like it was worth more).
Agreed, now I have 56000 gold. In DAO money I could buy ferelden.
#20
Posté 26 février 2015 - 09:29
This is a very minor thing, but ... am I the only one missing the flavour of having an actual currency system? Now we just have "money". I miss the copper and silver pieces, and the gold sovereigns. That was a very nice flavour that made the world feel a bit more alive. Instead of just having generic coins. This is a part of why looting feels less fun in this game ...
I hope this returns for DA4.
So instead of currency, you want currency. Gotcha.
Never mind that gold coins are still referred to as Sovereigns, and that copper pieces are still called "copper pieces".
#21
Posté 26 février 2015 - 09:43
So instead of currency, you want currency. Gotcha.
Never mind that gold coins are still referred to as Sovereigns, and that copper pieces are still called "copper pieces".
There are no copper pieces though, they cut them from the game.
It's like cutting cents out entirely and buying everything in dollars.
#22
Posté 26 février 2015 - 09:45
There are no copper pieces though, they cut them from the game.
It's like cutting cents out entirely and buying everything in dollars.
So when Josephine gambles with copper pieces during the scene where she, Cullen, and your party members all play cards, she isn't actually gambling with copper pieces?
They're not cut from the game when they're in a scene in the game.
#23
Posté 26 février 2015 - 09:49
There are no copper pieces though, they cut them from the game.
It's like cutting cents out entirely and buying everything in dollars.
Well that would be called inflation then ![]()
#24
Posté 26 février 2015 - 09:49
So when Josephine gambles with copper pieces during the scene where she, Cullen, and your party members all play cards, she isn't actually gambling with copper pieces?
They're not cut from the game when they're in a scene in the game.
Hello fangirl, how're you doin'? Having a nice day I hope?
#25
Posté 26 février 2015 - 09:50
So when Josephine gambles with copper pieces during the scene where she, Cullen, and your party members all play cards, she isn't actually gambling with copper pieces?
They're not cut from the game when they're in a scene in the game.
Except they are only in that scene - and since (at least my) Inky goes round looting bodies houses etc of the poorest of the poor in the Hinterlands etc, you'd expect to find currency other than the sovereigns.... which you don't.
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