Title says everything, it would be so cool, but not only for looks, we will be able to move while we cast spells like archers please bioware consider this at least =)
Spellbinder animations for mage
Débuté par
Elfyoth
, déc. 22 2014 12:15
#1
Posté 22 décembre 2014 - 12:15
- Tex aime ceci
#2
Posté 24 décembre 2014 - 02:56
It requires a modeling change, but I would also like a bit more motion for a mage, like a cast on the run when backing away. Also some way of combining spells for a sequence of spells. I think energy shot 12-projectiles has an error in its placement, but if that could be applied to back up or straif as you cast all the better.





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