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The Undead Battle at Redcliffe Village


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#1
Marso40

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Had an interesting surprise on my latest playthrough:

On all past playthroughs, I've lost Murdoch and most if not all of the militia during the battle although the knights usually fare pretty well. I've done it different ways, sometimes recruiting Dwyn, sometimes not, most of the time forcing Berwick to fight, and sometimes Lloyd. Sometimes I use the oil, sometimes not.

This time, I went all out. Everyone I could have to hold the line was there, we used the burning oil, I had everyone prepped to the max, and my own PC is a hard-hitting tank-knight and all party weapons were runed up with cold iron. Morrigan in this playthrough is the 'ice princess' with Winterbreath and all manner of cold-enhancing buffs.

When the battle began, Alister, Leliana, and my PC all waded in with runed up, frosted up weapons and began laying serious waste.

End result:

We kicked the undead's -$$! I think the only 'name' guy I lost was Lloyd. EVERYONE else lived. Tomas, Murdoch, etc.

Here's the thing: I thought Murdhoch always died no matter what. Imagine my surprise the next morning when he was standing there ( a MUCH bigger crowd than I was used to!) and Teagan skipped the 'salute to Murdoch' blurb in his speech. I was able to talk to him later as well.

I love this game. Getting close to ten full playthroughs and I'm STILL discovering new things and fresh little tidbits or conversations here and there. Ultimate replayability, especially with some of the better mods out there. It is really cool to find out you can influence something you thought was totally scripted.

Modifié par Marso40, 26 janvier 2010 - 06:43 .


#2
Addai

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The cleanest Redcliffe battle I had was with a PC mage and Morrigan. PC had Grease + Fireball. I had her standing near the traps and just repeatedly casting Grease + Fireball on the hillside. Very few undead even got through. The village was trickier, because the battle was already going on. I did cast Grease + Fireball a couple times on the outer square when undead were running up. The rest of the time I had Morrigan and the PC standing in the fray alternating between healing (you can heal NPCs like Murdock, too), mind-blasting and a few freezy blasts on individual targets.

#3
RangerSG

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Addai67 wrote...

The cleanest Redcliffe battle I had was with a PC mage and Morrigan. PC had Grease + Fireball. I had her standing near the traps and just repeatedly casting Grease + Fireball on the hillside. Very few undead even got through. The village was trickier, because the battle was already going on. I did cast Grease + Fireball a couple times on the outer square when undead were running up. The rest of the time I had Morrigan and the PC standing in the fray alternating between healing (you can heal NPCs like Murdock, too), mind-blasting and a few freezy blasts on individual targets.


Grease fire does work very well this battle. I had PC mage, Morrigan, Alistair and Sten when it went best for me. Just keep a fighter near each caster and the mages picking targets outside the barricades.

#4
flagondotcom

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I've actually gotten the Helm of the Red, although I somehow got it even with one militia dead body laying around after the fight. Lloyd (no armor, aggressive tactics) can only be kept alive in my experience by heals from your party--he'll croak otherwise even on Casual. Keeping everyone alive on top of the hill with the oil is pretty frustrating too...I used two mages plus archer Lel plus Shale standing in front of the fire to try to catch all the undead before they even hit the oil.



Recruiting Berwick plus Dwyn (and his thugs) gives you four more fighters and that seems to really help them to not get anyone killed while I'm running down the hill...and of course, somehow I *always* have my party in hold position when the messenger arrives so they end up all over the place.

#5
thegull

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Unfortunately, you lose about 10-20g in loot if you let em live. :P

#6
Knal1991

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Tthegull@ i just did it, was only 4 gold, with a few characters who lived, nowhere near 20 though



Also what did murdock say, he always dies when i play..., he's annoying anyhow for some reason

#7
DKJaigen

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AT higher levels the militia all start using scatter shot and critical shot making the undead battle very easy you only need to go to redcliff after you have finished 2 other parts of the treaties quest

#8
DKJaigen

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AT higher levels the militia all start using scatter shot and critical shot making the undead battle very easy you only need to go to redcliff after you have finished 2 other parts of the treaties quest

#9
wizardryforever

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Does everyone have this much trouble?  Really?  I kept everyone alive on my very first playthrough (didn't have Lloyd out there though).  I have yet to have any real trouble in my 5 normal playthroughs and one hard playthtrough.  Occasionally I would lose Lloyd or an unnamed militia, but usually only one or two people at most.  The undead simply die too fast for them to kill anyone most of the time.  The most difficult one to keep alive is probably Lloyd, since he charges the undead with no armor and only a dagger.  Still, he does a good job of avoiding aggro.

In my experience it is difficult to keep the undead in the village from attacking the militia without using taunt or simply killing them before they can get to them.  They seem to prioritize archers, which most of the militia are.

That said, the Helm of the Red is okay if Redcliff is the fist place you went to, but there are better helms in pretty much every other area.  So it's no big deal if someone dies.  Although the named ones like Murdock and Lloyd will have dialog after the battle, and Lloyd will reward you with a ring for getting his cowardly ass involved.  The ring is more useful IMO than the Helm of the Red, since there seems to be a lack of rings in the game, especially ones with decent effects.

Maybe there are platform differences where this fight is much harder on the PC, because I on the 360 had no real trouble.  There may also be differences depending on if you complete all of the preparatory quests (armory, Dwyn, Perth's amulets, etc), so maybe that's it.

#10
wizardryforever

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double post.  argh

Modifié par wizardryforever, 26 janvier 2010 - 10:04 .


#11
Addai

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I generally play on Easy (I care more about the story than the endless battles and have nothing to prove LOL) and I have yet to keep everyone alive, despite best efforts. I do usually go to Redcliffe early- either right out of Lothering or after Broken Circle- but I'm no dummy even in big battles and at this point I've just accepted that I'm going to get some nice militia loot. Sometimes they even have better equipment than my crew at that point. I do play on PC.

#12
ejoslin

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The very easiest way to keep people alive, even on nightmare, is to do the battle later in the game. Archers get wicked later in the game, and generally keep the undead stunned a lot of the time.

#13
Addai

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Knal1991 wrote...

Tthegull@ i just did it, was only 4 gold, with a few characters who lived, nowhere near 20 though

Also what did murdock say, he always dies when i play..., he's annoying anyhow for some reason

I like Murdock and usually set my healers to work on keeping him alive.  After the battle he tells you that he didn't expect to live, that he'll be ready if the arl calls for him to fight the darkspawn, that if he survives he'll have some stories to tell his grandchildren and he hopes you will, too.  You have an option to try to recruit him to join you, which he declines because he says he's lived under Arl Eamon all his life and will follow if he calls but otherwise not.

#14
nmal015

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Honestly i found it pretty easy on hard. Just had a healer pretty much dedicated to keeping them alive.

#15
dangadget

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I've done it multiple times with no healer, no deaths, with no one above level 9.

Traps, traps, and more traps.

#16
Ashoken

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The last play through I was able to keep everyone alive, including Lloyd and found the conversation with Lloyd afterward surprising. Every time I play, I find something new. :)

#17
Addai

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My experiment in traps was foiled because the ones I set before the battle did not trigger. So that was that. I find it hard to believe some of these accounts of cakewalks, however. I think you must have a patched game or something. In my game, there is usually a dead militia or two by the time I even get down the hill to the village. Eh well.

#18
Lord Phoebus

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As mentioned, the difficulty of this one is highly dependent on what level you are when you get there. The militia really out level the corpses. On my solo nightmare run I did Redcliffe at level 19 and no one died. When I went there at level 9 with a full party, including Wynne, Lloyd was always dead by the time I reached the bottom of the hill. I think there's a bit of luck involved with the spawns too, sometimes you'll get three corpses beating on one militia soldier and you can't even get into forcefield range before they take him down. You should always be able to get through it losing only 1 or 2 militia, but if you get a bad spawn and/or are at a low level you may not be able to save them all.

#19
Hyper Cutter

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Mages really get screwed over in this battle, because you'll carve right through the militia (friendly fire restrictions don't apply to non-party allies, for some reason)...



Also, I recommend skipping the oil. Your allies tend to run up and kill themselves in it...

#20
Ashoken

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Keeping as many NPCs alive on hard mode with Alistair as tank, myself as the spirit healer/damage, Morrigan and Sten as damage dealers, and all of us at about level 12, it took a fair amount of micro-managing. My goal was to keep Murdock alive no matter what. So I did a lot of NPC healing. I think Lloyd, in that play through, got really really lucky.

#21
RangerSG

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Hyper Cutter wrote...

Mages really get screwed over in this battle, because you'll carve right through the militia (friendly fire restrictions don't apply to non-party allies, for some reason)...

Also, I recommend skipping the oil. Your allies tend to run up and kill themselves in it...


I disagree, if you position your party in front of the allies, then you can just "pull" the undead back into your troops when you need a breather. Then you go back to a position right behind the drums when you're ready again. Works quite well.

#22
TyroneTasty

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I know exactly how you feel. The first two times I did this I more or less slacked on it and on my third try I got the idea to actually put some effort into the cities defense. Seeing everyone alive after the battle fills you with a certain pride you don't often find in these types of games. I actually enjoyed it a lot more with the goal of making sure everyone lives. I mean beating the battle is one thing, but proving yourself as a complete bad ass, a truly irreplacable Grey Warden, is what that part is all about.



Also you get a nice helmet if they all live. Heh.

#23
Knal1991

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I also never heard of the helmet of red or the ring loyd gives....however this was my second time doing redcliffe, first time didn't recruit loyd, second time he dies alongside murdoc, tomas seems to live for some reason....

#24
ReubenLiew

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On my first playthrough I did Redcliffe last, and they bugged out by staying where they were instead of coming in huge waves. At the bottom for some reason or another the militia were really tough, and I healed them when I could.

Won it easily without losing anyone.

#25
Akimb0

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Kind of a shame you can't just tell them all to sit inside the Chantry so you can make sure none of them die. It's a pain having to baby sit NPCs who can't be auto-healed using tactics.