You do not have the key to open this door
#26
Posté 26 décembre 2014 - 04:22
#27
Posté 26 décembre 2014 - 04:30
I will tell you after holidays as else I'd be negative.
#28
Posté 26 décembre 2014 - 06:38
This bug is ruining game for me.
We should be able to keep XP same way as gold.That would make this bug much more bearable (or any server disconnection).
#29
Posté 27 décembre 2014 - 11:41
Speaking of spell-related causes, Firestorm. Every. Damn. Time.
Until this gets fixed, I only firestorm on room 5.
#30
Posté 27 décembre 2014 - 11:50
Has anyone been having a key glitch free holiday ? Been playing for quite a few hours with no major errors encountered.
Few kills short of finishing the weekend 100 bow kills, needless to say 4th door key never drops -> quit game -> lose all progress towards the bow kills + xp gained in that game.
Happy holidays!
#31
Posté 27 décembre 2014 - 11:55
what system is everyone playing on? the last 5 days of mp have given me no issues and i have played for a good 15 hours or so. a decent chunk of that was with an elementalist using firestorm liberally without bugs.
I am on xbox360
#32
Posté 28 décembre 2014 - 12:51
Has anyone been having a key glitch free holiday ? Been playing for quite a few hours with no major errors encountered.
I have yet to encounter it on PS4 since the Destruction DLC release.
My fear is that it may be a bug that does not have a very specific pattern of appearing. If you cannot reliably reproduce the bug in testing, it's a hell of a thing to try and fix. We saw this on PS3 when Collectors were introduced into ME3MP... the random hard freezes could be narrowed down a little, but not reliably reproduced enough to get a fix, and so to this day playing Collectors is a real Russian Roulette on whether you'll hard-freeze your system or make it through.
#33
Posté 28 décembre 2014 - 08:39
Few kills short of finishing the weekend 100 bow kills, needless to say 4th door key never drops -> quit game -> lose all progress towards the bow kills + xp gained in that game.
Happy holidays!
Have the Leader exit then immediately join game in progress from the recent player list. 90% of the time, works every time. 10% of the time you lose connection to the new host. Seriously, I'm not sure why people haven't figured out that you can join the exited during the loading screen.
#34
Posté 28 décembre 2014 - 08:43
Have the Leader exit then immediately join game in progress from the recent player list. 90% of the time, works every time. 10% of the time you lose connection to the new host. Seriously, I'm not sure why people haven't figured out that you can join the exited during the loading screen.
Do it fast enough in both ME3MP and DAIMP and you even get to keep score/xp/progress/etc





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