I've been sifting through forums and forums and while I've found the hak order, I can't seem to find a solution about updating an old ancient module to the new 2.6. Every time I've tried, it pretty much nixed all of my scripts (and since it's a server, a lot of them are required). It'd pretty much say that compiled scripts are missing and then all my .nss scripts would refuse to compile after that. I can still compile them in the module with 2.1. So I know it's not the scripts. It's something I'm doing (which was using the load order in the Installation guide on the download page).
I thought about trying possible tests on downloading previous versions of the CEP, trying to update the module through that and gradually 'bring' it up to date, but I'm thinking that might not be a good course of action due to something with 2.4.
Things that I'd be wanting to add would be the updated creatures, placeables, items, and skies. But if anyone has a link to a tutorial or if they've done this and could give me a rundown on how this works, I'd greatly appreciate it. ![]()





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