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Did DAI overwrite DAO endings?


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#26
ShadowLordXII

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The slides were written when Bioware wasn't sure DA was going to be a series, and wanted closure. But they (wisely) didn't allow their setting killing epilogues to actually take effect when sequels were greenlight.

 

Setting killing epilogues?

 

As far as I can tell, the epilogues don't have any majory "story breaker/setting killer" repercussions outside of Ferelden and Orzammar.



#27
DarkKnightHolmes

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Bruh, Bioware has been retconning ending all the time when it comes to sequels. This ain't anything new at this point.

 

For example, ME1 ended with Udina and the Council backing you up to fight the Reapers, ME2 starts with them throwing away you because they suddenly don't believe anymore



#28
ShadowLordXII

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Bruh, Bioware has been retconning ending all the time when it comes to sequels. This ain't anything new at this point.

 

For example, ME1 ended with Udina and the Council backing you up to fight the Reapers, ME2 starts with them throwing away you because they suddenly don't believe anymore

 

In all fairness, you died in the beginning of ME2 and when they next see you, you're flying a ship funded and built by an ultra human-centrist terrorist organization. So they had some valid grounds for not trusting you as much.

 

Still, this constant retconning isn't doing favors for seamless or coherent continuity. Lyrium and Templars; The Darkspawn; Leliana; The Dalish; The Dark Ritual; Epilogues and Loghain not being as guilty as it seems? BW needs to stop digging so many potholes or they'll grow into plotholes. As in the kind that sink a story like Star-Child did.



#29
In Exile

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Setting killing epilogues?

 

As far as I can tell, the epilogues don't have any majory "story breaker/setting killer" repercussions outside of Ferelden and Orzammar.

 

Alistair/Anora can free the Circles of Magi. We just spent two games on why that's a huge deal.



#30
Arisugawa

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Bruh, Bioware has been retconning ending all the time when it comes to sequels. This ain't anything new at this point.

 

For example, ME1 ended with Udina and the Council backing you up to fight the Reapers, ME2 starts with them throwing away you because they suddenly don't believe anymore

 

To be fair, Mass Effect doesn't end that way.

 

It ends with Shepard making a speech about the Reapers still on their way, and either Udina or Anderson making a follow up speech about defeating them.

 

The Council never says anything about believing the invasion is still coming, or promising support for it.



#31
ElementalFury106

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Bruh, Bioware has been retconning ending all the time when it comes to sequels. This ain't anything new at this point.

 

For example, ME1 ended with Udina and the Council backing you up to fight the Reapers, ME2 starts with them throwing away you because they suddenly don't believe anymore

 

Eh no offense but that's a pretty weak example, I think a more appropriate one is Udina ends up in the Human Councilman position anyway even if you awarded it to Anderson. Perfect example of retcon.


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#32
ShadowLordXII

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Alistair/Anora can free the Circles of Magi. We just spent two games on why that's a huge deal.

 

That decision was only made as a boon for the Ferelden mages to honor their help in ending the blight and saving Ferelden along with the world. However, as much as it makes sense for that boon to get shot down, I don't see it as a setting killer.

 

Upsetting the status quo? Of course. Right along with the bann of the alienage boon; the Grey Wardens getting their own arling with Amaranthine; the Hero of Ferelden becoming king/queen/teryn/arl; and Teagan marrying Bella and/or (funny slide glitch) Kaitlyn despite their lack of nobility. But not to where the entire setting is completely broken.


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#33
aries1001

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If you don't make a deal with the Kolgrim in DA:O. you get a different ending slide. I didn't make a deal with Kolgrim, so I got another ending slide at the end of DA:O. Also, Bioware - and David Gaider - have said on many occasions that they do have what they call a canon i.e. an official storyline for the games.



#34
9TailsFox

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Well most people write it. David Gaider told end slides was retconed because they just can't implement all of them.



#35
Sifr

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Eh no offense but that's a pretty weak example, I think a more appropriate one is Udina ends up in the Human Councilman position anyway even if you awarded it to Anderson. Perfect example of retcon.

 

I dunno, considering that ME2 showed that Anderson really hated the job and his Shadow Broker dossier implied he'd begun to develop a slight drinking problem due to the stress... it's not that surprising that he decided to quit and go back to the Alliance.

 

Furthermore being an Admiral in the Alliance means that Anderson can actively help Shepard, something he couldn't do as the Human Councillor, as the other Councillors would have likely forced him to step back to avoid a conflict of interest.

 

We're given hints that Hackett and Anderson pulling strings and calling in favours are main reason that Shepard has spent the intervening seven months under house-arrest and relieved of duty while pending trial, rather than having been thrown under the bus in a kangeroo court to appease the Batarians for the destruction of the Bahak System.

 

It's still a retcon, I agree, but it does thematically make sense why Anderson stepped down when he did.



#36
Almostfaceman

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Connor never mentions any position in Tevinter studying of the fade. He was just living in the circle and a complete mess of a human being. Honestly who knew it would turn out best if you just killed the kid?

 

 

I read an interview by Gaider where yeah... he basically admitted that they regretted those endings for Origins, though they had to tailor them with the possibility in mind that they would make no more Dragon Age games.  

 

That it would turn out "best" if you just killed the kid is totally debatable. We enter the stage at one point in Connor's life. Just because he's miserable at that point doesn't mean he will always be miserable, or that the present misery won't inspire him to do something great later on. Life is full of possibilities while death is... well... not. 


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