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How it should have ended


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65 réponses à ce sujet

#26
KaiserShep

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So you want him to assault Skyhold with hordes of demons which would make the entire point of Into the abyss utterly pointless you must be kidding. That's setting aside that Skyhold would have been the worse possible place for him to attack given its location and ancient protective magic as repeatedly pointed out in-game even if he had army which a major point of the later part of the game was destroying and denying him any such forces.

I agree. Skyhold just isn't a good place to have any kind of siege, for the reasons given. If anything, the only way to really make the demon army be part of the endgame is to make Adamant part of it, and perhaps working Hawke or the surviving Warden into the final battle following that. But I don't know how this thing would even be structured so that the whole Temple of Mythal thing stays intact. I wouldn't want to lose that.



#27
Guest_Puddi III_*

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I could live with all the other rushed aspects, but one thing BioWare usually gets right and didn't in DA:I is accounting for what your other companions are busy doing such that they can't personally help you kill the big bad.

 

That's kind of an issue with all the story missions I suppose-- aside from the party you bring everyone else just vanishes, even though after the fact they all talk like they were there.



#28
In Exile

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I could live with all the other rushed aspects, but one thing BioWare usually gets right and didn't in DA:I is accounting for what your other companions are busy doing such that they can't personally help you kill the big bad.

That's kind of an issue with all the story missions I suppose-- aside from the party you bring everyone else just vanishes, even though after the fact they all talk like they were there.


? Companion dialogue is pretty good at "I wasn't there but..." like the IB with the envy demon.

#29
Guest_Puddi III_*

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Sometimes that's the case, other times it's not, like Sera talking about what the Winter Palace was like even though I didn't bring her.



#30
dreamgazer

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Though I disagree entirely with a Skyhold siege. That doesn't work for this plot.

 

(thumbs up)



#31
Ashagar

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Sometimes that's the case, other times it's not, like Sera talking about what the Winter Palace was like even though I didn't bring her.

 

True but given that is Sera there is no guarantee she didn't simply sneak in because she could even if you didn't, likely stole the palace silverware or worse messed with the Orlaisians masks while she was at it too.



#32
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This sum up my final battle experience

 

678d209831fb4cd493b065dbcd29c155.jpg


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#33
Vilegrim

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With the inquistion army walking into a burning Val Royeaux and crowning the inquisitor Emperor, with the entire chantry hierachy crucified and screaming along the walls of the city, THAT would have been a fitting end for those hate filled monsters.



#34
KaiserShep

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Saving a burning Val Royeaux sounds fun, though a bit Denerim-y.



#35
frankf43

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The thing was I played for 20 hours finishing off dragons and rifts all over the map after the temple. i finally go to the war table to be told that the army isn't back yet. I'm like "What what are they doing having a slumber party with the ancient elves?" 

 

There should have been more to the final battle. The one at the end of Haven completely overshadowed the ending with it's epicness. 



#36
FragCzar

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Perhaps "Into the Abyss" was put in to explain the lack of final battle epicness at an upgraded and fortified Skyhold.  I would gladly trade the throwaway battle against the fear demon (which conveniently destroyed the demon army) in exchange for a final battle at Skyhold.  The point is that the game exploration mode (power, influence, Skyhold upgrades, companion upgrades) should have impacted the ending.  The OP was just an obvious way to do it.



#37
Shahadem

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So you want him to assault Skyhold with hordes of demons which would make the entire point of Into the abyss utterly pointless you must be kidding. That's setting aside that Skyhold would have been the worse possible place for him to attack given its location and ancient protective magic as repeatedly pointed out in-game even if he had army which a major point of the later part of the game was destroying and denying him any such forces.

 

You just pointed out the entire reason why the current ending doesn't work. He can't do **** to us by the end of the game. We should have been the ones assaulting him.



#38
AzureAardvark

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I'm like "What what are they doing having a slumber party with the ancient elves?" 

 

"Traditional pillow fights of the elvhen were a sight to behold.  The pageantry! The artistry! The feathers!  Never more shall we see their like in this world."


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#39
themikefest

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 My femquisitor kills Corypheus and uses the power for herself to enter the fade



#40
Medhia_Nox

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I wouldn't have minded the battle with Corypheus... had my entire army been engaged in the ending.

 

Leliana leading some clandestine attack to sabotage key supply lines, while Josephine oversaw our supply lines (which may get attacked) and Cullen marched the army itself to do battle with the Venatori/Red Templars.

 

Depending on how much you supported each group - their numbers could be decimated, or outright fail, and their leaders could die.

 

Then you have the other party members who didn't go with you.  Let's say I took Bull, Cole and Cassandra (my team).  Then Dorian, Solas, Vivienne, Varric, Sera and Blackwall should have been on their own missions. Two teams of three - maybe you even get to play those missions... and maybe they're super hard, and maybe those members can die during them (let's say - a final cut screen where if they are at a certain health level it shows them falling in battle.)

 

And your agents and notable NPCs - Minaeve, Adan, Harding, etc. etc. should all have had final moments.

 

The end should have been told through the characters... not just another tiresome boss battle.  I hope some day cRPGs stop using combat (as in, the obstacle courses the PC is forced to run throughout 60% - 80% of all cRPGs) as their premier way to tell a story... it is beyond tired.


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#41
ashlover mark 2

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Yeah, I agree, really anticlimactic. I was expecting Skyhold to be attacked in a epic siege. 



#42
Grayvisions

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I liked the ending overall, but I agree there should have been way more involved. None of the skyhold upgrades mattered, none of the power gathering/war table missions mattered, none of your companions really mattered and several leave in the post-game anyway, none of your decisions mattered, nothing mattered...it was a very heavily scripted ending for a game that seems to pride itself on choice and thorough, investigative questing.

 

The ending, as far as storyline goes, was acceptable. The problem is it could have been ~great~. It wasn't. 



#43
ashlover mark 2

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I liked the ending overall, but I agree there should have been way more involved. None of the skyhold upgrades mattered, none of the power gathering/war table missions mattered, none of your companions really mattered and several leave in the post-game anyway, none of your decisions mattered, nothing mattered...it was a very heavily scripted ending for a game that seems to pride itself on choice and thorough, investigative questing.

 

The ending, as far as storyline goes, was acceptable. The problem is it could have been ~great~. It wasn't. 

Honestly I wasn't expecting anything like that after ME3. If they wouldn't \ couldn't do it for that game then it wasn't going to happen in DA:I.



#44
Parallax Demon

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Even though I found the ending a bit lackluster, it did make a lot of sense Imo.

 

In the whole game, all mainquests are about gathering info about him or his troops and hurting his army as hard as possible. Which resulted in Cory having no army at all. So all what was left for him to do was to challenge the Inqui in a dual. 

 

When Cory still have had an impressive army at his hands at the ending, the forums would be flooded by posts of people who wondered why defeating them beforehand didn't have an impact on the end.



#45
senior caliente

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The ending made me cry, after 120 hours....... this whas it. Back in skyhold Varric didnt even talk to me.............



#46
Eliassis

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I really love Dragon age and have been waiting with baited breath for this game to come out, so maybe my expectations were unreasonable. I loved the entire game, but the final battle seriously left me aching for more.

The Keeps! No one really mentions those, but the entire game I was anticipating the moment they came into play. I mean, imagine if we hadn't beaten coryphifish at every turn. If instead he sometimes got the better of us, we were losing men and resources at every battle, so the forces you manage to collect are precious. The final battle rolls around and Cory sends forces to go in for a final all out assault on your keeps, a distraction while Cory and his demons march on Skyhold. You have to choose (war table mission?) between defending your men/ the civilians you swore to protect, or calling in all your soldiers to protect Skyhold/ the inquisition. It's mayhem. As other people mentioned, depending on your choices it would determine if companions die, and maybe even if the inquisition as an organization survives after the final battle. Maybe it's dismantled because not enough people survived, or because it failed to save the civilians that believed in it.
As it was, it just didn't quite feel like a 'final' battle.

Having the dread wolf reveal in the final battle would have been so amazing! He could have turned the tide, or been extra heartbreaking. I don't even need to know extra info, but having it as a mini cut scene at the end instead of integrated into the game felt kind of like a commercial to buy future dragon age products. I love the story, but it felt like they left us hanging. After a 100 hour play through, a cliff hanger that big just hurts.
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#47
Exalus

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Pretty sure everyone was expecting a siege on skyhold at some point but maybe they felt it was redundant considering haven - which was imo one of the best segments of the game. 



#48
Eliassis

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Pretty sure everyone was expecting a siege on skyhold at some point but maybe they felt it was redundant considering haven - which was imo one of the best segments of the game.


I think that's just it- all the battles leading up to the end are really wonderful and feel pretty powerful. So by the end you're expecting combination of what you saw throughout the game- epic cut scenes, heartstrings wrenched, an intimating and difficult opponent- but instead the main baddie is already half beaten. So it feels like it ends prematurely.

#49
Quill74Pen

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Perhaps in a parallel reality, another version of Bioware spent more time on the ending, and thus came up with something truly epic to cap off the the really good game that led up to the ending.

 

If so, however, that reality is always a quantum vibration away, and thus unreachable ...



#50
Rahavan

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So you want him to assault Skyhold with hordes of demons which would make the entire point of Into the abyss utterly pointless you must be kidding. That's setting aside that Skyhold would have been the worse possible place for him to attack given its location and ancient protective magic as repeatedly pointed out in-game even if he had army which a major point of the later part of the game was destroying and denying him any such forces.

 

Actually besides the assassination of Celene, the inquisitor still lets Corypheus gain allies, not as much as he could if you fail. Also We are talking about a guy whose weakness was caused by his own pride. So yeah, I would expect him to attack skyhold. Also whats the frickin point of being in a fort if it's not gona be use in a big fight scene? that's so incredibly wasteful. Its sad when HAVEN is better than the ending fight simply because of the build up.


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