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#26
J. Peterman

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Number 1. Grrrrrrr.



#27
Chi_Mangetsu

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Re: Hunter builds.

My Steve Thornton OR "Stick Your Thumb Up Its Cloaca!" Build uses Fallback Plan, Spike Trap, Throwing Blades, and Toxic Cloud with Razor's Edge as a mandatory passive and he's gloriously fun to play and effective to boot.

Re: Keeper sans Barrier.

A Keeper without Barrier is like school in summertime.

Allow me to add one particular pet peeve that got hot fixed recently: people that revive players right in front of the Andraste-damned door after getting the key (at one point, only the second door auto-revived, but now the first one does).

#28
Blackstork

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This guy who appears in that mirror and who does not want to play this MP game because how unbalanced and unpolished it is. I hope one day he will find it worthy of his time.



#29
Guest_Mortiel_*

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That lego that thinks He's a Templar.

 

I am completely confused by this statement. Literally, I cannot tell what you are trying to state here. How can a Legionnaire attempt to run like a Templar, if I may ask? (I ask because I play both very frequently, and have built them both a few various ways).

 

Aside:

  • The Hunter/Archer that pulls aggro before the rest of the team can get close (COD rusher), then dies because everything is aggro'd on him.
  • The Arcane Warrior that does nothing but spamming Spirit Blade, and deliberately tries to pull aggro from the tank.
  • The Elementalist that uses Firestorm for a group of like two mobs.
  • The Keeper that casts Barrier when it makes no sense, like in the initial spawn room or in the Recovery room in between zones.
  • Any DPS classes that focus on enemy tanks, so our tank gets torn up by enemy archers (typically causing the party to wipe).
  • A new one today: A team that wipes on Routine demons when I keep the Commander aggro'd on me and away from them 100% of the time.

That's all I got.



#30
Stinja

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That katari. Nothing else needs to be said lol.

 

Not sure what you mean?

 

That Katari who just face plants all game.

That guy who kicks Katari, because they need to learn2play them well.

That Katari who beats an Arcane Warrior to top score.


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#31
DarthLinebacker

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The Arcane Warrior that does nothing but spamming Spirit Blade, and deliberately tries to pull aggro from the tank.


Uhh, the Arcane Warrior is a tank.
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#32
Battlebloodmage

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During fights, I will use barrier to shield myself first and foremost, and I'll try to aim to get people who happen to be close. I'm not gonna risk myself without a barrier. Not every game has Keeper, so if you can't survive without a Keeper then you're playing it wrong.


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#33
nothatasian

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I no longer use elemental mines on my hunter. Not required. Stealth and grunnmans bow kills better and doesnt drain all my stamina. I like to aggro rooms alone but only with my legionaire and with counterstrike so they dont run off, usually.

#34
NugHugs

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Rogues that ignore the archers/ranged and dive for the big melee guys first


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#35
Stinja

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That guy that dies in the open, doesn't crawl behind a pillar or cover or anything, and spams "get over here" again, and again, and again...


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#36
The Allslayer

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That lvl 20 AW that tries to kick me (lvl 8) from Threatening.



#37
Angel86

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I basically just hate people who rush the game like it was a speedrun, feeling like they have to show off their awesome killing skills. Sadly, that's most people.


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#38
knownastherat

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During fights, I will use barrier to shield myself first and foremost, and I'll try to aim to get people who happen to be close. I'm not gonna risk myself without a barrier. Not every game has Keeper, so if you can't survive without a Keeper then you're playing it wrong.

 

Out of curiosity, why to play Keeper if you do not provide Barrier? You could play Necro or Ele and be probably more useful.

 

---

 

That guy who does not understand cooperation.


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#39
tbxvividos

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How about the people who give keepers crap for not running barrier. I bet every person on this forum has beaten a match without barrier. It is an option, it's not mandatory. And if thats not the case why not hold the elementalist to the same standard of being the barrier ******.


...there is no excuse for a keeper not running barrier.

Elementalists don't have nearly as many barrier buffs as keepers do, and keepers don't provide nearly as much cc as elementalists do.

Barrier is what the keeper class is based on. If you don't want to cast barriers, don't play keeper.

#40
J. Peterman

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Out of curiosity, why to play Keeper if you do not provide Barrier? You could play Necro or Ele and be probably more useful.

 

---

 

That guy who does not understand cooperation.

 

Why not?



#41
tbxvividos

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Why not?


Because there's no point

#42
-PenguinFetish-

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If you play keeper and dont use barrier then you are just gimping yourself and the team. Its like an assassin or alchemist not using stealth or a reaver without rampage.
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#43
Chi_Mangetsu

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Once again, running a Keeper without Barrier much like running an Assassin without Stealth is like school in summertime:

No class.

Reaver without Rampage


Isn't that power still having issues?

#44
knownastherat

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Why not?

 

Why not what, cooperation or Barrier? 

 

Well, cooperation because that is what this game is about. If I wanted personal excellence I go to multiplayer PvP and get my ass handed to me. And Barrier just because that is what is Keeper for. If I want to DPS and keep myself alive I do not play Keeper.



#45
Guest_Mortiel_*

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Uhh, the Arcane Warrior is a tank.

 

Uh... no. Just no. This misconception is one of the reasons I do not like the Knight-Enchanter class.

 

It does not matter how you build him The Arcane Warrior will never be anything more than a DPS/Control class that has strong defense (only whilst attacking).

 

If you think having strong defense is what makes a tank, you are sadly mistaken.


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#46
Catastrophy

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If you play keeper and dont use barrier then you are just gimping yourself and the team. Its like an assassin or alchemist not using stealth or a reaver without rampage.

I've played loads of matches even without any class that can cast barrier. It's not mandatory. It just gives you possibilities.


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#47
Angel86

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Uh... no. Just no. This misconception is one of the reasons I do not like the Knight-Enchanter class.

 

It does not matter how you build him The Arcane Warrior will never be anything more than a DPS/Control class that has strong defense (only whilst attacking).

 

If you think having strong defense is what makes a tank, you are sadly mistaken.

 

Even though it is technically not a tank, more often than not it will fill that role perfectly. It is hard to pull aggro from a Spirit Blade-spamming AW, and Pull of the Abyss will keep the majority of the mobs at the AW's reach to get that aggro.

 

A tank is supposed to soak damage and be the main target of the party, and the AW can do that.



#48
TeamLexana

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When I play a Keeper, I will gladly toss barrier towards the tanks as long as it's safe for me to do so. That's not always the case, I can't always keep track of who needs barrier in the middle of a fight, and if the barrier only hits the tank then my cooldown is gonna suck - so don't cry to me that I didn't barrier you or you won't get any barrier any more, lol.

 

When I play an Elementalist, I take advantage of the passive that gives me a damage boost, so so sad too bad for you, that barrier is mine, lol. If I can hit mulitiple peeps with it, cool, but I'm not gonna repeatedly go out of my way to do so. :P


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#49
Guest_Mortiel_*

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Even though it is technically not a tank, more often than not it will fill that role perfectly. It is hard to pull aggro from a Spirit Blade-spamming AW, and Pull of the Abyss will keep the majority of the mobs at the AW's reach to get that aggro.

 

A tank is supposed to soak damage and be the main target of the party, and the AW can do that.

 

A tank's primary roles are threat control and enemy positioning. You need to be able to generate a lot of threat on yourself to get enemies to ignore your DPS/Control/Support characters, and do so reliably. Yes, since you are drawing a lot of attention on yourself, you need to have strong defenses.

 

Pull of the Abyss is a Control skill (a.k.a. Crowd-Control), not a taunt, and Spirit Blade is a DPS skill. Fade Shield just gives him good defense. The fact that the AW's defense relies on him doing damage (a la DPS) should make things pretty clear.

 

Regardless, I can see the need for the AW to be the de-facto tank if a real tank is unavailable, but directly interfering with a tank's job is my annoyance. I play a tank a lot, and I do it well. If I am in the party as a tank (or anyone else is a tank, for that matter), the AW should not be trying to tank, but rather being the DPS/Control that he is supposed to be. Pick your choice of his real skills: Inhibit, debilitate, debuff, destroy... the AW just needs to leave the tanking to the actual tanks.

 

Yeah, I'm one of the few that would have no issues with Fade Shield being nerfed, say, to only generate barrier upon successfully deflecting with Spirit Blade. Something that still gives it purpose, but stops confusing class roles for players. The Arcane Warrior in Origins could tank, but that was because threat could be generated reliably by wearing massive armour and Fade Walker was an amazing sustained ability for defense. The Arcane Warrior here is by no means what it was in Origins, and I notice many almost seem to want to force it to be.



#50
J. Peterman

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Why not what, cooperation or Barrier? 

 

Well, cooperation because that is what this game is about. If I wanted personal excellence I go to multiplayer PvP and get my ass handed to me. And Barrier just because that is what is Keeper for. If I want to DPS and keep myself alive I do not play Keeper.

 

What I was trying to clarify was the issue you had with him prioritising barrier for himself first and foremost.