Surely that will just validate the way they play? Now they can get gold from killing stuff, and can completely ignore anything else...
I'd say better would be to remove all pots, and distribute them into the treasure rooms. You want gold? Open them up.
eg: say there's 20 pots per zone, and 2-3 treasure rooms per zone. Now when you open the treasure room there's the chest, whatever pots are normally there, and 7-10 more pots.
Make it a total loot-fest. *kssh* Lets get paid!
An entirely different question is what should be in the chests, item level and rarity. But encouraging/making people want to go in the treasure rooms is the first thing.
Noooot really. Corpse looting is a pretty traditional method in RPGs. If the MP game were say story-driven and took 45-1hr to complete per game then I could understand emphasizing the exploration and looting aspect. You have to understand that I'm speaking from the perspective of a SR about how the current game state is broken and geared toward my playstyle already.
Looting isn't necessary to get the best possible gears. Playing on Perilous isn't necessary to get the best possible gears either. I've played one game of Perilous... that's it. Why would I want to play a higher difficulty when I can play Routine/Threatening and blow thru games without focusing on looting and still be ahead of the curve? [rhetorical question] So what I'm suggesting is to discourage SRs/XPs from playing lower difficulties and participate more in treasure raids. One other reason I avoid Perilous for now is because I know there are alot of noobies there trying to get gold. I'd rather get the mission complete or at least make it far into the game than die out early because everyone is under-equipped. Forcing players to kill for their gold would also help to curb noobies from trying to leech Perilous runs. In the words of the Necromonger Empire... you keep what you kill. I'm trying to take into account the longevity and progression of the MP game.
To paraphrase Kasumi, you wouldn't believe the amount of credits people just leave lying around.





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