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This is easily one of the worst Bioware games ever.


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#151
Razir-Samus

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As I have evidence that I personally have played (and still play) NWN1, the ME series, the prior DA series, KOTOR, and SWTOR, the aforementioned opinion has no merit in fact. Dress it up how one wishes, such subjective rants are not proof of anything.

nobody has claimed that but you



#152
akamahoney

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Worst game? Nah. Mass Effect was deserves that award in term of gameplay. 

How anyone could ever say that, is beyond me. Mass Effect is well established to be one of the greatest franchises of all time and I don't even want to hear about ME3 blah blah this and blah blah that, we read it and heard it all. You are stating something as fact when it's really just your way of trying to be part of the "cool kids". I imagine that you couldn't support that argument if you backed into a corner.


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#153
Elhanan

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nobody has claimed that but you


And I quote:
 

I have to agree with the OP on multiple accounts. I would say that it is hands down their worst game ever. And anyone that wants to defend this abomination of a game obviously hasn't played a bioware game before. Bioware, you need to stay out of the action genre and make RPGs like you used to, you suck at action games.


Exaggeration much?

#154
Razir-Samus

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And I quote:
 

Exaggeration much?

so he was being assertive (if using a bit of hyperbole)... an opinion i thoroughly agree with though, considering my time playing the mass effect series and previous dragon age titles, which as singular games were all far more fulfilling experiences for me than this sorry excuse of a role-playing game


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#155
Elhanan

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so he was being assertive (if using a bit of hyperbole)... an opinion i thoroughly agree with though, considering my time playing the mass effect series and previous dragon age titles, which as singular games were all far more fulfilling experiences for me than this sorry excuse of a role-playing game


And I personally found ME2 less immersive due to constantly dropping out of character to police thermal clips. Also disliked the added profanity. And while KOTOR was a masterful story, the mini-games kept me to a single session. Prefer DAI.

#156
Razir-Samus

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And I personally found ME2 less immersive due to constantly dropping out of character to police thermal clips. Also disliked the added profanity. And while KOTOR was a masterful story, the mini-games kept me to a single session. Prefer DAI.

you have a small point about the thermal clips... i once knew why they decided to make the change from the rail-gun like weaponry with the overheat meter to thermal clips that function no differently to magazines with a limited ammo supply, but i've long since forgotten... you do have a secondary (and later on a tertiary) weapon though, which in most cases works in tandem with your primary weapon so that you can deal full damage to different shielding types which you certainly encounter in many missions, and be in general a more diversely built character... though the problem isn't as stressed as you've put it, given that they are scattered throughout missions and seem to drop during battles, and then replenish a varying amount of ammo for all your currently equipped weapons anyway

 

i have no issue with profanity in ME2, i'm an adult that hasn't led a sheltered life

 

KOTOR is great, but old... it shows it's age with pride... sometimes it's hard to go back to an old game after seeing what modern games are capable of

 

but at the same time, modern games that fail to be designed in a way that old games had already nailed can be met with similar scrutiny... and thus is the root if the "hate" of dragon age: inquisition


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#157
akamahoney

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I think it's all in what you're looking for. If you want an RPG with an in-depth character build system and vast replayability because of that, it's going to disappoint you. If you're okay with a so-so action game with a better-than-average plot for such things and what may be the best set of Bioware characters in a while, you're probably alright with it.

 

It's neutered in a lot of ways and grandly oversimplified, but it's pretty decent for what it is. The problem is that the port is terrible (depending on the platform) and that it's nothing like DAO, and not even much like DA2. It's a whole different beast, because Bioware keeps moving the damned goalposts to chase whatever's hot.

What I'm looking for is a DRAGON AGE game. That is what I'm looking for, haven't been able get one since the very first although Bioware keeps telling me that they are making one and selling one.I've had some fun with the games they have marketed as Dragon AGe, but I still haven't gotten a Dragon Age game and at this point, I'm quite sure that I never will.



#158
Emu8207

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Can't be worse then Mass Effect 3, that's the worst Bioware game that I've ever played.



#159
Razir-Samus

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Can't be worse then Mass Effect 3, that's the worst Bioware game that I've ever played.

care to explain why you think so poorly of ME3? i love hearing people's exquisite reasoning



#160
Elhanan

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you have a small point about the thermal clips... i once knew why they decided to make the change from the rail-gun like weaponry with the overheat meter to thermal clips that function no differently to magazines with a limited ammo supply, but i've long since forgotten... you do have a secondary (and later on a tertiary) weapon though, which in most cases works in tandem with your primary weapon so that you can deal full damage to different shielding types which you certainly encounter in many missions, and be in general a more diversely built character... though the problem isn't as stressed as you've put it, given that they are scattered throughout missions and seem to drop during battles, and then replenish a varying amount of ammo for all your currently equipped weapons anyway
 
i have no issue with profanity in ME2, i'm an adult that hasn't led a sheltered life
 
KOTOR is great, but old... it shows it's age with pride... sometimes it's hard to go back to an old game after seeing what modern games are capable of


While I appreciate the condescending tone, had plenty this past year. Pls feel free to keep it. Thanks.

And I served seven years in the military, a few yrs working at a golf course, and many years in the hospitality industry. While profanity may be common, it is not sought, and personally do not want to pay for the privilege of hearing it. It is my belief that games would be improved without it, and would not be missed is absent. YMMV.

#161
northsidelunatic

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I have to agree with the OP on multiple accounts. I would say that it is hands down their worst game ever. And anyone that wants to defend this abomination of a game obviously hasn't played a bioware game before. Bioware, you need to stay out of the action genre and make RPGs like you used to, you suck at action games.

Lmao I find it funny you can say this and not get sited by a mod But If I say  someone makes a game    that's on the unreal 4 engine with sorcerer's in it    and that it would blow this out of the water, the mod   removed my post   and now I can't post freely, but op I have to agree and no matter what they say this game     making us lose our faith in them to to produce a top tier experince



#162
Razir-Samus

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While I appreciate the condescending tone, had plenty this past year. Pls feel free to keep it. Thanks.

And I served seven years in the military, a few yrs working at a golf course, and many years in the hospitality industry. While profanity may be common, it is not sought, and personally do not want to pay for the privilege of hearing it. It is my belief that games would be improved without it, and would not be missed is absent. YMMV.

hahaha, sorry... i didn't know how else to respond... given the state of society, i try keep my own swearing to a minumum, only using it in some pretty heated situations to provide emphasis... so the meager amount that is present in ME2 doesn't bother me the slightest, saying that, i can't think of a specific scene where profanity is used in the dialogue



#163
I_am_Spartacus

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Elhanan, I've got to know, how the heck(that's me censoring my profanity) did you even make it in the military? I bet your chain of command loved you. You'd be laughed out of my battalion. Profanity is a part of our everyday operations. I take it you weren't a grunt? Anyway back to the topic, so you play biowares other games and your still here defending tooth and nail that others opinions are wrong. I'm glad you like this game but that doesn't change the fact that bioware took a leap backwards compared to previous games they've made. Now add that to the leap backwards that was made with DA2 and where did that leave us? I'll tell you, with a bad taste in our mouth from anything bioware. Look at the ingredients needed to make a great franchise, you take what people like and add on to it, bioware does not know how to do this. They take the name of a series that has gained a fan base, make a completely new product then hope to gain more profits based on the fact that some might recognize the name and go hey I've heard of that. That thinking is the reason that a lot of the series fans and long term bioware fans are disappointed. What should have been done is to take what people already like refine it, fix bugs add to the story, etc. What they did is make a new game that is not a sequel to anything else but name it as if it was. It's miss leading to the consumer and a load of crap for the fans. And before anyone else says, you should read the reviews first before purchasing. I did, I also read into the devs bs about listening to the fans.
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#164
akamahoney

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Claiming that the BG and NWN series games had no tactics, simply shows that you have a totally different definition of what tactical computer combat is,  "Tactics:  noun- an action or strategy carefully planned to achieve a specific end."  That is exactly what early Bioware games delivered, basically fantasy board games and rules brought to the computer.  With the graphics and programming platforms available at the time they were produced, they displayed the tactical combat in as realistic a way as possible. The combat system allowed a wide range of combat tactics, character classes, and spells.  There were countless ways to play the game, and trying to narrow it down to just a couple of ideal classes or spells, is either just lazy, or the sign of someone that really does not understand RPG's.

 

DAO, using a new set of rules (Bioware no longer able to use the D&D rules for combat, magic and background), still maintained a solid, tactical combat system, with a very respectable number of class and specialization possibilities, and a smaller, yet well thought out number of spells.  This was a smaller amount of choices for the player, but still large enough to keep the classic CRPG feel, and the trade off was the graphic/animations that far surpassed any of Bioware's earlier fantasy games.  These graphics enhanced the combat system, finally bringing life-like animation / graphics into play.  It was still turn based combat, and you were able to either fully puppet your companions, or at least give them very exact instructions on how to perform in combat, so that the player was in control of his/her team against the computer AI. 

 

So, what seemed to be the perfect match of computer animation and tactical combat, was not good enough for Bioware.  They decided to "upgrade" it in DA2 with a smaller choice of character class and ability choices, and change what had been a realistic style form of combat animations, to unrealistic leaping, jump, spinning and other physically impossible feats combined with using swords, bows, staves and spells.  Tactics suffered a lot, because these animations necessarily meant that it would be impossible for the player to maintain any type of formations, or hold choke points, all part of a tactical battle.  Control of companions was still possible to a degree, though.   Overall, for this was a big step away from tactical combat, and a major reason why DA2 received so much criticism.  It was a move away from a PC style RPG, and towards console action games.

 

So, Bioware promises us that they were going to go back to Origins style play, a PC game made by PC gamers.  Well, Bioware proved that they either had forgotten entirely what a PC game was, and had no PC gamers on the staff any longer, or that they outright lied to us.  No more tactics, character choices for class, abilities and spells are at a minimum.  Combat graphics while very pretty, are just as unrealistic as DA2, if not more so. Turn based combat has totally been scrapped for a full out action style reflex game.  People that complained that earlier Bioware games had too many choices, and only a few options mattered, apparently are very pleased that all choices have been taken away from them in DLI.  Most combats, my character ended up just using the same 5 hotkeys, almost in the same order, time after time. 

 

I guess that is progress.

Agreed.



#165
dlux

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Can't be worse then Mass Effect 3, that's the worst Bioware game that I've ever played.

DA:I is worse than ME3, much worse.


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#166
Chaos17

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It really sucks to think about how all of the best games came out in the 90's and early 2000's and we'll probably never see anything like them again. Blizzard and Bioware use to rule the world of rpg's -- Blizz had the arpg market on lock down with the Diablos, and Bioware had the rpg market on lock down with the Baldur's Gate franchise, NWN was pretty good too (better than DAI for sure). The first Dragon Age showed amazing potential, but a couple of areas where they could afford to make improvements. Now? Well the first Dragon Age was easily the best of the three, and Bioware hasn't had a game like Baldur's Gate 2 since Baldur's Gate 2. Blizzard completely ruined Diablo, so I guess I should be thankful Bioware hasn't gone that far down hill.

I agree on most parts BUT do not mix up things specially for Diablo/Blizzard.

If you didn't know Diablo 3 Reaper of the soul was praised because Blizzard patched it a lot and still patching it.

They even withdraw the auction house that brough them a lot of money because it was harming the players.

While we're here on the BSN waiting for more patches.



#167
In Exile

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It does matter, because without considering the environment, experience of the developer and culture of (PC) gaming at the time, your argument and opinions are not sound, cherry-picking whatever supports your bias.

There is no evidence to support that BG 1 is a tactical joke, why? Because unlike DA:I when you came up (most) enemies you actually had to think about what they were/if they could resist a spell/ability, if you should use that ability, etc. whereas in DA:I coming up to a camp of Venatori or Red Templars, you can simply use any and all your abilities and the outcome would be the same. See the difference? There is forethought from a design perspective in one and not the other.


You don't have to think about any of that in BG1. Again, I question whether you've played the game.

The vast, vast majority of enemies that you face do not have any resistance. Kobolds, gnolls, ogres, wolves, regular human bandits (both archers and otherwise) die to everything. It's not until you get to Baldur's Gate proper and/or pursue the dungeon crawl that is Durlag's Tower that you get to any real significant resistance.

And by that point, spell resistance is about as significant consideration as elemental resistance is in DAI or DA2.

Rest was similarly pointless. Once you reached level 4-5 the trash mobs that spawned - gnolls or kobold or ogres - could be exterminated with prejudice by your melee without even needing your clerics or mages to cast.

DAI doesn't have much tactical difficulty, but neither does BG1. We can debate whether BG2's rock paper scissors magic battles were tactical.

#168
AlanC9

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Anyway back to the topic, so you play biowares other games and your still here defending tooth and nail that others opinions are wrong. I'm glad you like this game but that doesn't change the fact that bioware took a leap backwards compared to previous games they've made.


Make up your mind; is Elhanan arging that peoples' opinions are wrong, or is he arguing about facts?

#169
Elhanan

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Elhanan, I've got to know, how the heck(that's me censoring my profanity) did you even make it in the military? I bet your chain of command loved you. You'd be laughed out of my battalion. Profanity is a part of our everyday operations. I take it you weren't a grunt? Anyway back to the topic, so you play biowares other games and your still here defending tooth and nail that others opinions are wrong. I'm glad you like this game but that doesn't change the fact that bioware took a leap backwards compared to previous games they've made. Now add that to the leap backwards that was made with DA2 and where did that leave us? I'll tell you, with a bad taste in our mouth from anything bioware. Look at the ingredients needed to make a great franchise, you take what people like and add on to it, bioware does not know how to do this. They take the name of a series that has gained a fan base, make a completely new product then hope to gain more profits based on the fact that some might recognize the name and go hey I've heard of that. That thinking is the reason that a lot of the series fans and long term bioware fans are disappointed. What should have been done is to take what people already like refine it, fix bugs add to the story, etc. What they did is make a new game that is not a sequel to anything else but name it as if it was. It's miss leading to the consumer and a load of crap for the fans. And before anyone else says, you should read the reviews first before purchasing. I did, I also read into the devs bs about listening to the fans.


As this is likely the last time we shall speak, when I was in the service there was plenty of the CoC around, and if someone were to say curse to a superior, that might be the last time they would speak. And in my unit, we knew enough not to assume. How things must have changed....

Fans like myself seem pleased with the game, as well as the ability to change and adapt to new concepts. Pre-ordered this time, and hopefully will get to do so again. Other fans seem to prefer complaining that they were fooled yet again. Seems fitting given the description.

Elhanan out.

#170
Gambit458

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I thought Origins had the most boring combat system out of the 3. Sure it was more tactical but that was about it. If I wanted to sit there and watch my guy auto-attack something then I would've stayed on WoW. Sure I get that's how traditional PC RPGs were, but that doesn't make it anymore interesting.  I'm actually replaying Origins right now, trying to find the choices I didn't know about that were in Dragon Age Keep, and the combat isn't that interesting. I liked being more in control of my attacks and abilities and you had that in DA 2 and Inquisition. It's not perfect, but it's better than DA 2's. All they have to do is fix the tactical part because the real time part feels a lot better. If they were to ever go back to DA O's combat completely then I'd probably have to pass on anymore of their games. 

 

I saw the OP complain about power a lot and I found that you don't really need to do all the sidequests. I got to where I had 200 powers and rarely used it after that. Once you've unlocked all the areas and did the operations for the areas, power doesn't really have anymore use


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#171
Salaya

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I'm not exactly the greatest fan of this game, but it is obvious a lot of effort was put into it. It is, by far, a much better than Dragon Age 2, for example.

 

That said, I don't like most of the design choices Bioware took for this one. Inquisition is not really my cup of tea.



#172
MadDemiurg

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The enormous amount of effort put into the game is obvious and it does get some things right. However it fails at 2 core elements for me:

  • It has horrible brainless combat, that's neither tactically complex nor does it need timing and reaction of action combat
  • It has horrible main plot (with some separate plot lines being actually good, but it doesn't make up for the main story)

I can't see how  an RPG can be considered good given these two factors. If it had amazing combat it could make up for the bad plot and vice versa. But it's not the case.


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#173
scrutinizer

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You don't have to think about any of that in BG1. Again, I question whether you've played the game.

The vast, vast majority of enemies that you face do not have any resistance. Kobolds, gnolls, ogres, wolves, regular human bandits (both archers and otherwise) die to everything. It's not until you get to Baldur's Gate proper and/or pursue the dungeon crawl that is Durlag's Tower that you get to any real significant resistance.

And by that point, spell resistance is about as significant consideration as elemental resistance is in DAI or DA2.

Rest was similarly pointless. Once you reached level 4-5 the trash mobs that spawned - gnolls or kobold or ogres - could be exterminated with prejudice by your melee without even needing your clerics or mages to cast.

DAI doesn't have much tactical difficulty, but neither does BG1. We can debate whether BG2's rock paper scissors magic battles were tactical.

Funny, I'm going through BG1 right now.

Every creature in this game has resistance values - minus or plus resistances, but that's not the point. The point is that the combat is resolved by rolls (like die rolls) and there is always a possibility that a lowly wolf will resist your charm spell or this measly kobold will land a huge critical with his axe (x3 damage), dealing a one-blow kill to your squishy mage (who at level 3 has 18 HP max). Obviously they die to everyhing (swords, magic, backstab etc), same as your character. What you're stating corresponds to the easiest difficulty level; then yes, you can streamroll through the game.

If it's such a walk in the part then maybe try the insane difficulty level. 

Then come back here and we will be able to have a proper conversation.

Sorry mate, I've spent a good few years replaying both BG1 and BG2 and know these games by heart (still remember some saving throws of particular creatures...) and it seems you just manipulate facts hoping no one will come and catch you red-handed.

 

Elhanan 

Seen your responses in most threads here, and cannot help but notice how you smuggle the history of your life into your responses. First, quit this practice, as it brings nothing to the discussion other than your desire to show how knowledgeable you are because of your history. Let your posts speak for themselves, mate. Second, for a person with such a colorful background, it's a bit odd that you spend the majority of your time (almost 12 thousand posts) arguing with kids. One can assume that you are relatively old (~40), therefore, more than anyone, you should know that wasting time on a video game forum arguing with those pesky kids, and inserting bits of your personal history in your posts is pointless. Third, the personal details (and the diversity of them) create an impression that it's all far-fetched to say the least. Anytime you are losing an argument, you conveniently pull out a personal information card that dismisses whatever the other person said and focuses the attention on you (like you mentioned cancer in one of the threads. Seriously man? You expect me to believe that a grown, experienced by life person would do that?). Sorry mate, but it all looks like a stereotypical guy hiding behind a monitor and the anonymity of the internet, spewing lies about his/her life to show how remarkable his/her life is in an attempt to just get some attention. 

 

On topic; yes, DA:I is one of the worst Bioware games ever made, but it's only understandable - the direction they're heading embraces a new generation of gamers, while leaving the been-here-since-the-beginning fans behind. Sad truth, but they just pursue the money. Hard to blame them for that. To all disappointed people - move on. The gaming industry offers enough to satisfy your needs. I did.

 

Peace. 


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#174
Lux

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It's far from being their worst game. But it's definitely the most uncomfortable one I played while still being a good game.



#175
Ashevajak

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NWN was pretty good too (better than DAI for sure)


I think it was at this point the OP reached self-parody.  Neverwinter Nights. seriously?  Boring, uninspiring combat on a boring, uninspiring setting with a boring, uninspiring plot populated by boring and uninispring characters.   Yes, Hordes of the Underdark was a decent, high level expansion, but even then it's severly limited simply by virtue of being an NWN expansion.
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