Well, watching her son tell Fiona she wasn't welcome in Ferelden anymore was the most satisfying part of that quest. I hate that ****** and wish there was an option to just gut her, or at least slap her for being stupid.
I agree...
DA:I REALLY made me look at the mages and go WTF? This is what you do with your freedom? You spent years claiming you are not a danger to people and what happens when you are leave the circles?
1) You get apostates that ritually murder people in their basement (storm coasts)
2) You get people who really don't have the ability to stop demons from possessing them (grand mother's cabin hinterlands) seems that isn't propaganda but a real danger not something invented to keep mages down.
3) A bunch of you strike out to become as gods according to a note in the hinterlands (the apostates in the hinterlands)
4) Ocularum skulls, when you find them in redcliffe there is a note about how they are killing tranquil to make them. Who is doing it? It can't be venetori putting them up in the hinterlands as their number are not high enough to put them all over ferelden yet And if trevinter mages are doing this it would be noticed, a bunch of trevinter soldiers or mages putting put these post all over ferelden would cause a reaction. yet free mages that have been given leave to stay in your country COULD move around relatively unnoticed putting up the Ocularum. Even if the mages don't know it is tranquil being killed (which I highly doubt as that many tranquil that go missing from your number is going to be noticed) you are putting Human/elf skulls on posts that means SOMEONE had to die. But no need to take a moral stand?
5) So many mages refused to stand up when they KNOW siding with trevinter is the wrong course of action. Its all 'well my leaders said we should do something i know is wrong so I am just going to do it.'
6) You encounter a mage summoning demons in a cave in the hinterlands
7) I don't know about anyone else but if you claim that there is no need to lock you up and you are granted leave to come to a fortified location for your protection as guests you don't show everyone you are not a danger by kicking you host out and siding with an enemy nation who are heretics in a very religious society. All those actions just proved you can't be trusted that you will turn on non magic users as people are taught because your first acts of freedom are to attack the very people who gave you sanctuary.
These are things just in the game I don't see the templar crimes equal to the mages. (Which is not to say I don't think the Templars need reform or that many of their number don't need to be tried for their crimes.)
All the things people were told about mages and why they can't be left to their own devices but must be monitored is proven true in DA:I. I could view the multiple blood mages in DA:O and DA2 as aberrations and I could gloss over the fact that in both the kirkwall circle and the Ferelden circles the very top member of the leadership were corrupted as.. well... a coincidence but after DA:I I just want to arrest and try the mage leadership for their actions.
When I compare things with the Templars i see a vast gulf, their leadership was either killed, corrupted by red lyrium or replaced by a demon and even then they HAD to cull so many Templars because too many of them had a moral compass that would NOT go along with things. (Even siding with the mages you see this with a chargers war table mission). There is no great mage culling because they wont make a stand when things go too far. They just ****** about their leaders while obeying what they tell them to do.
I once was firmly in the pro mage camp but always view them a potentially dangerous now i see that their freedom is not the answer. i never would have thought I would be pro Templar after DA:I as all my games i always went pro mage in DA:O and DA2 except once for each game just to see the content.