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The end of the Grey Wardens


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#26
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I'm cooler than the back of the freezer. A chill pill would be overkill. And my expectations are fine. The Calling getting cured in the Southern half of the continent due to the HoF's intervention would have little effect on the Anderfels, Tevinter, Antiva, and Rivain which is where the games are headed.



#27
Red of Rivia

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I'm cooler than the back of the freezer. A chill pill would be overkill. And my expectations are fine. The Calling getting cured in the Southern half of the continent due to the HoF's intervention would have little effect on the Anderfels, Tevinter, Antiva, and Rivain which is where the games are headed.

I doubt very much friend, bioware want this character dead , we 've proven that.



#28
hong

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It's interesting to watch the evolution of the Grey Wardens over the series. They were central to the plot of the first game; peripheral to the second; and by the end of the third, it looks like their days might be numbered.

It seems to be part of an overall de-WoDification of the DA universe. The setting as it existed in DAO always struck me as if it had been written by someone who'd played a bit too much Vampire: the Masquerade. You had factions that had (melo)dramatic flaws written into their backstory: the wardens drank the blood of darkspawn and were doomed to die as a result; the mages and templars were compelled to use lyrium, and risked possession/addiction as an inherent part of what they were. You had World of Darkness-style existential conflicts as well, be it warden vs darkspawn, or mage vs templar. And of course, all of them were hated/feared/shunned by normal people to varying degrees.

It was all a bit silly. Thedas doesn't need any of that gothic emo stuff to produce gripping, plausible conflict, and in fact it clashed with the more realistically grounded parts of the setting like the Chantry and the treatment of religion. I think Bioware has realised this. It can't be coincidental that DAI has systematically de-emphasised or found replacements for these elements, both within the game's story and as part of the epilogue. The seekers are like templars without the dramatic flaw of lyrium addiction; the circles are no longer prisons (regardless of who becomes Divine); the wardens look like self-destructing. It bodes well for the next Dragon Age.
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#29
Willowhugger

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I doubt very much friend, bioware want this character dead , we 've proven that.

 

The time skip is FIFTEEN YEARS.

That's a pretty big period to "want a character dead."



#30
TheKomandorShepard

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I hope they are done most wardens are idiots that make trouble as proven many times and i rly hope they won't involve my warden with wardens as some of my wardens said they can screw themselves. 



#31
Costin_Razvan

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A point to note that even if the Warden you played in Origins is dead there's still that Orlesian Warden Commander of Fereldan.



#32
Undead Han

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My guess:

 

This is all a setup to have the Hero of Ferelden emerge as First Warden (potentially) in Dragon Age 4. Just as Hawke played an important side role on this game, I have a feeling the Hero of Ferelden will play an important supporting role in the next.

 

If alive of course. If dead they'll probably replace the HOF with Loghain or Stroud if living, or some other random character if they are dead as well.



#33
TheKomandorShepard

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My guess:

 

This is all a setup to have the Hero of Ferelden emerge as First Warden (potentially) in Dragon Age 4. Just as Hawke played an important side role on this game, I have a feeling the Hero of Ferelden will play an important supporting role in the next.

 

If alive of course. If dead they'll probably replace the HOF with Loghain or Stroud if living, or some other random character if they are dead as well.

I rly hope not considering they couldn't even handle hawke as npc it should be good clue they shouldn't touch blank pc even that letter started destroy player characters from dao.

 

Besides i doubt that it seems they started cut off from previous characters and i hope they will and we will have something new.



#34
TheLastArchivist

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I have a feeling this will be the crisis that brings the focus toward northern Thedas.

That would my guess as well. o/

And considering Tevinter is where all this really started -the seven chosen Magisters who tore the Veil open following the orders of the Old Gods and thus unleashed the tanit in the world, creating darkspawn-, we can safely bet a large portion of the next game might be heavily centered in the Imperium.



#35
TheLastArchivist

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The loophole in the HoF being alive or dead can be easily solved: the Hero is dead or missing and our new protagonist must help the Wardens track him down.

 

In doing so, they learn about the crisis that has overcome the GW Order and end up uncovering everything related to the taint, the ancient Magisters and all that's related to it.

 

We never actually meet the Hero -or whatever Warden was created to replace him. Simple enough, don't you think?


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#36
errantknight

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Wow, hostile thread is hostile. 

 

Why do you guys even think they have the Keep and stand in characters for those who've died? They created the precedent for a stand in for the warden with Awakening. Not saying the warden will appear, but it would be entirely logical if they did. In my inquisition playthrough, Hawke appears to have talked to the warden reatively recently.

 

Also, I'm pretty sure it's more like 10 years since the blight--and the warden didn't leave at the blight's end, but after doing something else for a number of years--ruling, travelling, whatever.



#37
Jaison1986

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I doubt very much friend, bioware want this character dead , we 've proven that.

 

How they want the warden dead considering that if he/she lives in Origins, they are very much alive by the ending of Inquisition? 



#38
TheLastArchivist

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For maximum plot twist purposes, Weisshaupt just might be yet another prison for things similar to Cory/Architect.

There are so many secrets there that we could uncover...the whole Joining ritual was created by the First Wardens and we never know just how they came up with it. Is it blood magic -since we get to drink blood from a chalice?

 

(By the way, doesn't the Joining seem like a subverted christian ritual, since we have the chalice -a christian element- and drink not water, but blood? And the blood of our enemy?)

 

Anderfels is where it all began. Seems appropriate to be the place where it all ends. Or where we find clues to find the means to put an end to all Blights. 



#39
errantknight

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They haven't been telling us that something is amiss in the Anderfels since Origins for nothing. Foreshadoiwing...it's a thing writers do.... ;)


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#40
Red of Rivia

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The time skip is FIFTEEN YEARS.

That's a pretty big period to "want a character dead."

Still, if it's not canon , is fanservice , simple like this. They will not put the Warden because the Warden is dead in the canon , they can put up , but in the form of fan service , he sending a message or anything of that sort , as the Warden died in canon they do not need to worry to show it.



#41
errantknight

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The warden is not dead in canon. There is no canon. The warden is dead in one possible outcome that was by no means universal. It's not fanservice if the warden appears, it's branching plotlines where there are consequences to our choices. Just like we've seen happen before. This would be neither new or remarkable.
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#42
teh DRUMPf!!

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What are my thoughts?
 
Na-na-na-na,
Na-na-na-na,
Hey-hey-hey,
Good-bye!
 
The Wardens were more trouble than they were worth. Once their secrets are out, they will not be needed as a separate and unaccountable entity at all. Their demise was one of the highlights of the epilogue for me.


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#43
errantknight

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What are my thoughts?
 
Na-na-na-na,
Na-na-na-na,
Hey-hey-hey,
Good-bye!
 
The Wardens were more trouble than they were worth. Once their secrets are out, they will not be needed as a separate and unaccountable entity at all. Their demise was one of the highlights of the epilogue for me.


Lol, enjoy it while it lasts. ;)

Joking aside, this doesn't actually make sense. Not all the wardens died, just the Orlesian ones (maybe), there's interesting doings in the Anderfels that aren't likely to be ignored, their secret isn't out and even if people knew what made them wardens, they wouldn't know how to do it, so they're still utterly necessary to end blights.

#44
KaiserShep

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I really wish that the Inquisitor was able to forcibly get at least some key details out of the Wardens. But then I wish that all of Thedas were to be made aware of them.



#45
teh DRUMPf!!

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 Heh, I just realized that the 3 of my PCs in this series basically altogether bukkake on the 'Wardens.

 

-- Inquisitor exiles them.

-- Hawke yells at them.

-- HoF abandons them, looking to cure his 'Taint rather than let the Calling claim him.

 

And I was not even in control for the last two!

 

Yeah, rough deal for the Grey.


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#46
KaiserShep

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I like that the HoF is doing that, considering how mine always objected to the order at every opportunity.


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#47
errantknight

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Whether any of those things are bad is a matter of perception. Exiling saves the Orlesian wardens in most cases and takes them out of danger from being controlled by Corypheus. The Legacy wardens *should* be yelled at. My hero of Ferelden would have yelled at them. The HoF isn't abandoning them (above poster excepted ;) ). The may have managed to find a way to die that feels noble, that doesn't mean they *want* to die. Other than the ruling Wardens of the Anderfels, who may use the blight to keep wardens in their ranks, who knows, virtually all wardens would be thrilled if a cure was found.

#48
TheLastArchivist

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I keep thinking some of the darkspawn we kill are actually Wardens that never died during their Calling and instead, became those horrid creatures.

 

Maker...



#49
SgtSteel91

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I kind of liked how allying with the Wardens is the catalyst for the Souther Wardens to stop being grimdark, 'kill darkspawn at all costs' jerks and they start becoming the Heroes people like Alistair and Blackwall idolize.



#50
Red of Rivia

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The warden is not dead in canon. There is no canon. The warden is dead in one possible outcome that was by no means universal. It's not fanservice if the warden appears, it's branching plotlines where there are consequences to our choices. Just like we've seen happen before. This would be neither new or remarkable.

Say this to Kieran.