No. Just absolutely no. After browsing through this forum for quite awhile and reading people defending these MMO fetch quests using such terrible arguments, I just couldnt take it anymore and had to make an account and post my thoughts on it.
Im going to go over all the arguments defending this and attempt to refute them. However before I do so, let me just add that I only have 80 hours of gameplay in DA:I so far. Im on Act 2 and have done The Hinterlands, The Exalted Plains, The Western Approach, The Oasis (Havent opened the door yet though, so dont know if I should actually count this), (However I havent done the operation to open up more of the Exalted Plains and Western Approach map, just to throw that in there) and am just now on the Grey Warden area (Dont remember the name). So I already know you guys are going to try to auto disqualify what I say by saying I havent seen all of it yet, but frankly I dont think I need to play the game more to figure out what the jist of this has been. Especially when I hear other posters saying the other areas arent much different.
1. The side quests are optional. - This has got to be the most used argument I have seen. And it completely misses the point. No **** they are optional. We arent complaining about that. What we have a problem with is that these optional side quests are of such low quality. The side quests in DA:O were optional as well, but we wanted to do them all. Why? Because they were of such high quality. Some of these even rivaled the quality of the main quest. This has been completely absent in DA:I for my playthrough so far.
And besides, why in the hell would you tell a gamer to not do the content thats within the game? Thats stupid. If I see a fork in the road and the main quest points me left, then I will go right. Why? Because I want to explore everything that has to offer. We should be WANTING to do all the content that is possible within the game. To say "Dont worry! Just ignore it and go do something else!" is basically admitting you know its **** and cant defend it on the meaningfulness of the content itself.
Also you are ignoring opportunity cost. If you put resources into A, that means those resources cannot be put into B-Z. If they took half of these bloated zones and reduced them or cut them in order to make meaningful content, this would be less of an issue.
2. Both DA:O and DA:I have MMO fetch quests, therefore you cannot complain about DA:I side quests without also complaining about DA:O side quests
- This has to be the most dishonest attempt at defending this games side quests I have seen. First off, yes, origins does have *some* fetch quests. However those quests took place in areas where you were already doing the main quest or were doing a far more interesting side quest. So since you were there, you might as well complete the *fetch* quest. You didnt have anything like a gigantic map area that was specifically dedicated to completing a whole bunch of worthless MMO style fetch quests like Inquisition has.
Second. And this is by far the most obvious example of dishonesty when making this argument, is that you are COMPLETELY IGNORING all of the Origins side quests which involved multiple dialogue options and multiple ways to end a quest. In Inquisition however, 99% of all of these side quests involve "Accept or dont accept" and "Turn in or dont turn in" dialogue options. And there arent really multiple ways to end these quests. (There was that one in Exalted Plains about returning that amulet or w/e it was to the Dalish elf sister and having a choice and what to tell her, but that was it, and it still wasnt really good at all)
I mean seriously, how can you so blatantly lie and say that because Origins side quests involved you going from point A to point B to either retrieve something or kill something, while ignoring all of the multiple dialogue choices and ways to end the quest, is somehow comparable to Inquisition where there are neither of these things?
This is like saying a T bone steak is the same thing as a T bone because when you boil both of them down, they are just T bones. Its like yeah no ****, but you had to first strip all of the meat away from the first one to say they are the same thing.
And third. Even if I was to give this claim validity, which I dont. Surely you can see the obvious difference in QUANTITY of these filler quests? In Inquisition the ratio to a worthless MMO filler quest to a somewhat meaningful side quest(which I havent even ****** seen yet) would be like a 100 to 1 ratio, while in Origins its much less, (In fact I think the meaningful content might have been more than the filler, but Im not going to wiki this)
3. Having large maps means we have to expect diluted content in order to fill up the map with stuff to do. -
Now I agree with this in a sense. I believe there is a correlation between Open World games and meaningless fluff content. Take Kingdom of Amalur for example, it was littered with a bunch of MMO side quests, probably to a worse extent than Inquisition had. It was terrible then and its still terrible now.
I have yet to play an RPG that has big maps and wasnt diluting its side content. (If you know of one please tell me, I would love to play it, I mean seriously no joke, please)
However this is missing the point. We are saying if the only way you have can have these big map areas is to dilute all the side content, THEN DONT BOTHER MAKING BIG MAP AREAS TO BEGIN WITH!
Look believe me, as soon as I finished DA:O I was so sad that the game wasnt longer. You know why? Because I loved the quality content of the game. However if the only way to do that was to dilute the side content (Hell maybe even the main content) then no I would never do that. Quality > Quantity any day of the week. I love exploring every nook and cranny as much as the next guy, however if you arent going to populate these areas with meaningful content, then just dont bother.
If they could somehow have taken the big maps of Inquisition and filled all of it up with meaningful content like Origins did, we would have had the greatest rpg ever.
Sadly these are the only 3 of I can think of at the moment, and Im pretty sure there are more. So to anybody who disagrees with this assessment, please explain why.
Dont get me wrong, I like Inquisition, and its a good game on its own, but by it being a sequel to Dragon Age, and especially since its from Bioware, I expect better
I know this is my first post, and it comes off a little aggressive. So sorry about that, I know it make me seem like a douche but I just had to say this.




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