And you don't get the bad changed by just sitting back and taking it. You get it changed by being vocal about the things you don't like. At least that is how it should work. I am sure EA and Bioware are ignoring most of what goes on in the forums.
Also, I hate coming in at the end of a conversation and seeing nothing but a wall of my own posts, lol.
The forums are there to have your opinion voiced. It needs to be a constructive expression of opinion to be useful. I am not aiming at you here, but if you read back, there is a lot of general statement of dislike without being explicit. Which is also totally normal, since knowing what would achieve the effect we seek is not an easy question and hard to answer for people generally. However you also must understand that most people who are content don't come to forums. They have no reason to. They enjoy playing the game etc. So if you only take the forum into consideration, you change the things the forum is vocal about, and you might change something that was actually liked by the silent people. It is just like the news, the news are rarely or ever contain descriptions about people happily enjoying themselves in peace and quiet. That is not worth a news slot. So something like 'I am happily playing at home because I love the game' is not really something most people post. And if you do, instantly you get bashed by the 'Oh, a fanboy' argument.
Inquisition has things I love, it has flaws, it has things I utterly dislike. I accept however that more then likely some things I utterly hate will be sought after by others (I am not happy with open worlds, I much prefer DA:2 style story telling, but that is not something I'll ever see
I came to terms with it.) But I don't find it fair that the side quests are bashed this way, because many of them are quite excellent. I also don't like the statement that DA:I is swallow, because in my eyes that is evidently false and over exeggaration. It discredits the statement in my eyes. If you say however that the ratio of quests that have strong motivation factors toward ones that can be done without any emotional engagement should be improved, that is something I can start to think about and we can come to some sort of positive agreement on which direction we'd like to go.
I for one don't need cut scenes. I grew up on table top, my imagination will always have better graphics then any video game
But I understand that many people are not as engaged in rpgs, and might prefer to see someone else's interpretation of facial expressions instead.
If someone says, they want more diversity, you must understand that each game has limitations, for it is a game, and not a limited amount of players with a DM that can adapt to the player's style. There must be a skeleton of code you can string up the story to. There will be points matching, no matter what. And if you prefer to have a more branched out story, you must also give up something --- for one the general storyline arching over games. It just won't work if you have 200 outcomes and you need to tie it back to a single game. Too much to ask for. So while we want to have our old characters, we also want to have more outcomes and more companions with more content and more cutscenes and more plot stories and more... everything basically.
All in all, I don't think they are ignoring what is going on here. But I think they have more sources of information then this forum alone. There is no point in giving resources to a forum only to ignore it. None has the obligatoin to maintain a forum at all. It is offered and we use it. However just like I am not the only source of information (thank God), none of us is, not the forum itself. It is a very diverse publicum here with different ideas.
And one last thing: it is so easy to pinpoint problems. Finding a solution is way more difficult. While I dislike some changes DA:I took and I so much preferred a DA:2 next episod, I do love that they try to evolve. Even if at times it means less fun for me.
(There, a text of wall from me this time)