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After a month, I've decided to quit...


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#151
Scerene

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I will make a brave prediciton:

not only will you play the game again; you will also buy the next Dragon Age.

 

People emotionally attached enough to come to the forums to complain will stay with the franchise.  The folks who really won't buy the next Dragon Age just uninstalled the game and went on with their lives.

this isnt necessarily true. Im emotionally attached to DA lore and  the company that is now officially heading in a direction ive no interest following. I still see glimpses of the the old bioware in dai, but they are obviously becoming smaller and smaller with each new installment, so i hold on to DAI in a really bizarre security-blanket sort of fashion. I also like the characters in the game and miss interacting with them and If i let it go, im letting go completely, so i still hold on for just a little longer. There is no way im going to spend another 600-700 for this kind of experience or overpriced dlc to get 1 hour of the story, however. The fact that i forced myself to find a way to enjoy this game is a testament to how much faith i had in BW, but also to how much i didnt want the huge amount of cash i spent to go down the drain. Using mental tricks and psychological rationalization to finish a BW game, is a sign that i need to move on, one that i dont intend to ignore, but i want to mourn first  :P


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#152
Guest_Juromaro_*

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this isnt necessarily true. Im emotionally attached to DA lore and  the company that is now officially heading in a direction ive no interest following it in. I still see glimpses of the the old bioware in dai, but they are obviously becoming smaller and smaller with each new installment, so i hold on to DAI in a really bizarre security-blanket sort of fashion. I also like the characters in the game and miss interacting with them and If i let it go, im letting go completely, so i still hold on for just a little longer. There is no way im going to spend another 600-700 for this kind of experience or overpriced dlc to get 1 hour of the story, however. The fact that i forced myself to find a way to enjoy this game is a testament to how much faith i had in BW, but also to how much i didnt want the huge amount of cash i spent to go down the drain. Using mental tricks and psychological rationalization to finish a BW game, is a sign that i need to move on, one that i dont intend to ignore, but i want to mourn first  :P

 

I'm giving BW till ME4 before I decide to fully write them out of my life. For the first time in 3 years I've let my subscription to ToR lapse without resubbing because of the low quality 20$ expansion that was SoR. Even Makeb which was only 10$ was better quality in my opinion. DAI has no replay value for me which is extremely depressing for me.

 

Maybe if the DLC they release for DAI will change the game to more like what I saw at E3 last year I'll replay it idk. All I know is because of this experience no longer will I do media blackouts for anything Bioware related..

 

 

As for those in the previous pages saying that video I posted was of an Alpha build. When I saw that Demo at E3 I went on a media blackout, thinking that was the game they were making. I was so excited for it. I pre-ordered the moment it was available. The demo I saw was not the game I played. The banter was different, the zones were different(western approach had no night), content that put the game on auto-buy for me was taken out. Walking in mud(if there was any mud at all in the release game) didn't slow me down. The only thing that slowed me was walking up hill. Even the armor and weapons look different than what I saw in the released game. I'm an a PC playing with all the settings at Ultra, and the armor and weapons and effects just do not look like it did in the game. Vivienne doesn't summon meteors like she did in the video, Cassandra doesn't batter down doors the the Keeps like she did in the video and the list goes on.

 

To me it felt like the game that I saw and the game that I played were 2 completely different games.

 

Some people have been bringing up cars as examples so I'll do it too. It's like Bioware showed us they were building a Ferrari, and it was the most awesome badass Ferrari in the world and even said "Oh we are going to delay for another year so we can perfect this Ferrari", and when all was said and done we got a Minivan instead of a Ferrari.

 

 

I know full well that it was "pre-alpha" and things are subject to change, but the amount of change from the Demo to the full Release felt like a complete 180.

 

*Edit*: I didn't take recordings when I went to E3 so I found someone else's recording(for clarification).


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#153
Maverick827

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I'm still playing the game despite not really enjoying it because:

 

1.  I have no other game to play at the moment.

 

2.  I don't actually hate a lot of the things I'm critical of; I just don't think they fit in a BioWare game.  I can get a lot of what DAI has to offer from MMOs I play, like Elder Scrolls Online, or from other single player games, like Assassin's Creed.  I enjoy these things there because I want them there.  I wanted, dare I say needed, DAI to offer what BioWare games typically do, because they're one of a kind.

 

3.  I still have hope that the game can be fixed via patches and DLC, and if I stop playing it before these things are released, I probably won't come back for them.


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#154
Scerene

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I'm still playing the game despite not really enjoying it because:

 

1.  I have no other game to play at the moment.

 

2.  I don't actually hate a lot of the things I'm critical of; I just don't think they fit in a BioWare game.  I can get a lot of what DAI has to offer from MMOs I play, like Elder Scrolls Online, or from other single player games, like Assassin's Creed.  I enjoy these things there because I want them there.  I wanted, dare I say needed, DAI to offer what BioWare games typically do, because they're one of a kind.

thats partially how i feel. Much of the things dai tries is far better incorporated in other games, while the one thing that bioware excels at, which is the reason i used to look forward to their games, has been given the backseat, and nobody offers the experience they used to, but that is disappearing now, since theyve started to move further and further away from their roots. With each game they lose their unique character. 


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#155
SeanMurphy2

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I am still enjoying the game.

 

I think the open world is a big step forward. But they are not going to get it perfect first time.

 

I don't mind there being zones not as heavily cinematic or voice acted. There is a limited budget for that. So I am happy for them to create content that does not rely too heavily on it. Rather than that content not exist at all.

 

I use the tactical view in combat the whole time. So despite its flaws, I am glad it is there.


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#156
Frenrihr

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I am still enjoying the game.

 

I think the open world is a big step forward. But they are not going to get it perfect first time.

 

I don't mind there being zones not as heavily cinematic or voice acted. There is a limited budget for that. So I am happy for them to create content that does not rely too heavily on it. Rather than that content not exist at all.

 

I use the tactical view in combat the whole time. So despite its flaws, I am glad it is there.

 

 

You should check your definition of open world because its wrong.



#157
lazysuperstar

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You should check your definition of open world because its wrong.

 

It is close enough. Some need to check their tone though



#158
Frenrihr

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It is close enough. Some need to check their tone though

 

If a guy wears a dress is close enough to you to be a woman?

 

Some need to mid their own bussines.



#159
UniformGreyColor

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If a guy wears a dress is close enough to you to be a woman?

 

Some need to mid their own bussines.

 

Why so defensive? This is a game we are talking about, not solving the worlds problems. As far as I'm concerned DA:I is open world enough for me and I actually like the way they did the different zones.


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#160
ZipZap2000

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I won't consider stopping till game number 5 currently still on 3 because christmas n stuffs. But mage nerfs for DA:I were seriously disappointing, especially now i'm playing as a rogue, after hidden blades and walking bomb masterworks + 1 master corrupting rune and 1 master cleansing rune on my blades teaming up with Cole means making mincemeat of almost everything that isn't a dragon. 



#161
kaidanluv

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I agree. I have found Inquisition an utterly joyless experience. I love the DA setting and the lore, but I find the gameplay in DAI so utterly tedious that it has stripped all the fun out of it and made playing the game feel like homework.

This didn't really happen so much on my first playthrough, but I'm on my second now and finding I have to push myself to go on sometimes. I hate having to go through so many random "exploration" quests in order to level up enough to do the interesting main missions, where I get cutscenes, more companion conversations, move on with the romance (which I haven't decided on yet), etc. 

 

I guess in a nutshell I wish there wasn't so much grind. Honestly not sure if I'm going to finish my second go-round right away, might just go play previous installments again instead (or ME) for now. 

 

Have to say though that I was enthralled and really loved my first playthrough - I guess I had enough of a drive to happily go through everything back then just so I could get blown away by the new stuff. Now that I've sort of seen it all I'm just like...do I really have to do all these out-of-the-way tasks before I can get to the meat?  :huh:


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#162
Uccio

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Not at all. Blood magic is the fear. That's mind control. Every time see magic run amok it's not about harm.


It is specifically about harm. 'A mage can light a village on fire with a single though'. I'm sure they were not talking about matchsticks.



#163
In Exile

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If a guy wears a dress is close enough to you to be a woman?

Some need to mid their own bussines.


Ah, casual bigotry. That's what this thread was missing.
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#164
In Exile

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It is specifically about harm. 'A mage can light a village on fire with a single though'. I'm sure they were not talking about matchsticks.


Where do you get the line from?

When you look at every circle restriction, it's all focused on BM. The chantry apparently actively encouraged teaching makes spells designed exactly to set people on fire. So that's clearly not the fear.

#165
Uccio

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Where do you get the line from?

When you look at every circle restriction, it's all focused on BM. The chantry apparently actively encouraged teaching makes spells designed exactly to set people on fire. So that's clearly not the fear.

 

Don´t have exact place, one of the discussions from Origins. It might not be word to word correct but the idea was the same.



#166
UniformGreyColor

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DD all the way.



#167
DemGeth

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Don´t have exact place, one of the discussions from Origins. It might not be word to word correct but the idea was the same.

Yeah they do say that sure.  But yes what they are worried about is blood magic, controlling peoples minds.  And abominations.  

 

That's the whole point of the conflict that's been going on since origins, it's you know sure there powerful but that's not what bothers us its that they turn into demons and control peoples minds.



#168
Bhaal

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....

Those promotional "game plays" are always lies, hiding behind pre-alpha is a bit bs because those videos are not alpha-builds look like. Thing they showed a lot of actual game play and a lot of twitch sessions that actualy showed what the game realy is so...

 

That Crestwood gameplay video is what many companies does nowadays. Just watch BF4 gameplay footage or Skyrim. Truth is they're as dependable as a CGI trailer.


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#169
Uccio

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Yeah they do say that sure.  But yes what they are worried about is blood magic, controlling peoples minds.  And abominations.  

 

That's the whole point of the conflict that's been going on since origins, it's you know sure there powerful but that's not what bothers us its that they turn into demons and control peoples minds.

 

 

If mages cannot be more destructive than your average warrior who performs almost identical powers through mundane training then I guess all of those fears fly out of the window with that right? 



#170
Natureguy85

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If you guys are done playing, I'd love a PC version please. Thanks.

 

 

If mages cannot be more destructive than your average warrior who performs almost identical powers through mundane training then I guess all of those fears fly out of the window with that right? 

 

Not if you consider the increased power of Abominations. However, your point is better served to say that it diminishes the need for Templars for their magic resistance.



#171
kingjezza

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I'm struggling as well, I've put like 80 hours in already and I haven't even done The Hissing Wastes, Emerald Graves or that Lion place yet, I went to the former two places last night and spent about 2 minutes in each and just stopped, couldn't bring myself to run around for hours in large boring maps with nothing much to do apart from fight, after fight, after fight.

 

I've been trying to do as much as possible as no chance I'm playing again but the last 10-15 hours have become espcially hard to sit through. I suppose I could just finish up the story at this point or take a break and go back to it.


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#172
Cmpunker13

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My main was a mage and I quit after the final boss, on my first run (nightmare), all dragons done (70 hrs for me).

Imo the real problems with mages are:

1) we can't open the inventory while in combat to switch staff if enemy is resistant. That's absurd. Surely they made it to avoid the exploit of the lifeward medallion, but they're gimping the game with that choice, especially if we use Elemental Barrage; 

2) playing with FF on is the most boring thing ever. We are forced to get Static Cage and can't use the most powerful and fun spells. Well, we can use them to a point relying on luck and  tac cam, which on pc is too slow. Otherwise we just spam all the non-ff spells, drastically reducing our spell choice;

3) we're almost forced to min/max. Fade step, fire mine, elemental barrage and static cage win the game easily. If we try to change spec we still need some optimal passives (the fire crit one and winter stillness). In DA2 you can make few playthroughs with mages with a different setup each time (Elemental, or Primal, or Walking Bomb, or double Haste). I can't see myself doing the same thing in DAI (while I'm not saying it's impossibile, like a barrier/support mage).



#173
katokires

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this isnt necessarily true. Im emotionally attached to DA lore and  the company that is now officially heading in a direction ive no interest following. I still see glimpses of the the old bioware in dai, but they are obviously becoming smaller and smaller with each new installment, so i hold on to DAI in a really bizarre security-blanket sort of fashion. I also like the characters in the game and miss interacting with them and If i let it go, im letting go completely, so i still hold on for just a little longer. There is no way im going to spend another 600-700 for this kind of experience or overpriced dlc to get 1 hour of the story, however. The fact that i forced myself to find a way to enjoy this game is a testament to how much faith i had in BW, but also to how much i didnt want the huge amount of cash i spent to go down the drain. Using mental tricks and psychological rationalization to finish a BW game, is a sign that i need to move on, one that i dont intend to ignore, but i want to mourn first  :P

As much as I love Bioware games I hate action more. There is no thing in the multiverse worse than action, so this is the last one. Either they go back to NO action, and I mean combat system AND exploration, GET RID OF JUMPS, or the next game is no buy. Or perhaps I will buy depending on how far they go with cheats, but unless there is a floating/flying cheat so that I don't need to jump, never again. There are lots of games I absolutely love but I don't play because there is action in them like the new tomb raider or beyond two souls and others, I just watch them in youtube. The only reason I would play the next DA game if it is again a game with action in it is to develop the story but not without cheats, not spending time killing enemies with button smashing again, ever. I can't do less than the whole thing and getting shards, mosaic pieces and stuff like that makes me hate the game even more than I hated on my non-completionist playthroughs. Still waiting for the bugged mosaic piece to be fixed... And exalted plains regions (AFAIK)... And I'm trying to figure out how to go through this whole frustrating experience again in my next playthoughs... first time ever I need to push myself to play a BW RPG, in Origins I had so many characters I had to force myself to delete them so that I could focus on the ones I loved the most and in the end I played through the whole thing Origins to Witch Hunt with all of them, now I'm still trying to figure out how to bear a second completionist experience in Inquisition.

 

A Bioware RPG that needs people to push themselves to play, to take breaks to bear the disgusting experience, to wait for patches, to almost beg for mercy from the developers is COMPLETE ****.


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#174
dreamgazer

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Having a great time with the setting and the gameplay, and I'm looking forward to another run after finishing a few of the one-and-done games I've got in my stockpile of unplayed stuff. I'll end up revisiting this one at least as many times as Origins, and easily more times than DA2.
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#175
GRscorpion

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i on the other hand experienced two game breaking issues ... first when i first created the game i was so hyped and terrified at first about the ending that i did what i could possibly do before i move on with the story . how wrong was i ... custom world didnt imported correct and by the time i 1st met hawke she was a man and that was pre-patch, 2nd and 3rd character were post-patch ... i again couldnt even get past the 1st hawke screen , although my da keep was imported correctly the 2nd time . i am on the brick of uninstalling it, but for the sake of my 60e i am holding my last breath that sometime in january will be fixed so i will be able to play it .... so no, 1 month later still havent even seen what comes next after setting foot in skyhold . Its really difficult to avoid spoilers but so far nothing major is spoiled to me ..