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Team Mages or Team Templars?


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#26
KaiserShep

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Pro mage-freedom and independence. If this:

Is the norm in Thedas I hope the darkspawn win.

What the heck is that from?



#27
Sports72Xtrm

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What the heck is that from?

http://dragonage.wik...:_Superstitions

 

I assume it is a book looked for ideas on how to destroy the deviant trait of magic in their mage child by the nobles of Chateau d'Onterre. http://dragonage.wik...terre's_Journal

 

And I assume this is their kid: http://dragonage.wik...y:_A_Torn_Diary



#28
Korva

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"Teams" just create conflicts and wars to begin with. Every side in the conflict has good and bad people, arguments for and against, goodwill and atrocity. In both Origins and in Inquisition (DA2 held no appeal so I didn't play it), I supported whatever side seemed more reasonable in a given situation. Circles have their place and templars have their place, but both need heavy reforms. While the old setup can work, it relies far too much on goodwill and level heads, which are in desperately short supply compared to cruelty, callousness and lust for power over others.

 

That said, in this game I prefer to side with the templars for both IC and OOC reasons. Their mission has a really boring setup compared to the mage mission, but it takes off big time. Ser Barris is a fine fellow, the whole Envy sequence is creepy and personal, and Cole gets an earlier and better introduction as well as a reason to be trusted -- it's much easier to accept the presence and aid of a mind-reading spirit-demon-thing after he's already helped pull your arse out of the fire when no one else could.

 

The mage mission gets the much better, more personal and urgent setup, but Fiona's actions just made me facepalm so hard I bruised myself, and disinclined to trust or ally with her and hers. IC-wise, it made more sense to me to get the templars first, then plan to use them to nuke the crap out of Alexius and free what non-Venatori mages I could, rather than going into the stronghold of a time-manipulating magister with very little magical or anti-magical backup.


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#29
Zwingtanz

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Mage who would like to see reformed circles. No tranquility or death sentences for every minor ****, no Templars having free reign over mages. But unconditional independence seems too much for me.



#30
Jeremy Ray

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and Cole gets an earlier and better introduction as well as a reason to be trusted -- it's much easier to accept the presence and aid of a mind-reading spirit-demon-thing after he's already helped pull your arse out of the fire when no one else could.


For me it was the opposite with Cole. I didn't feel he helped that much, I think my character would of pushed on without him. But as a spirit/demons are dangerous type character recruiting the Templars, I did not appreciate a 2nd spirit inside my head.

Then he disappeared and did his Jedi mind tricks when I tried to kill him at the war table. For me, character standpoint. Going from I'm a spirit/demon and inside your head to *pop* here I am at the war table was too quick for a pro Templar run.

Siding with mages you get this guy at the gate who just killed an enemy. While unknown you give him a chance and later have Cole and Vivienne to discuss him with and a short chat before adding him to the team. And he didn't mess with my head.
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#31
Ashagar

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Templars even when I sided with not having the Ferelden circle not annulled my sympathies leaned towards the Templars though I saw there was good and bad on each sides. To me for every Meredith and worse you had more like Sir Otto, Sir Barris, the Templars in Lothering as well as others who belive in protecting both the people and the mages and not just in hunting mages or their own power. That being said both the circles and the Templars were in need of reform which is why I supported Cassandra as divine.



#32
Conduit0

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How anyone can play the Templar quest and still support the Templars is beyond my ability to comprehend. The quest proves beyond all reasonable doubt that the Templar order is corrupt to the very core, and the only reason some of the Templars side with the Inquisition is because they don't want to be turned into red lyrium abominations. Had it not been for the whole red lyrium thing, the entire Templar order would have happily continued its path of total mage genocide.
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#33
Ashagar

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Doubtful, as many of the Templar order were questioning the direction of the order even without the red lyrium mess and others even refused to go to the redoubt. Make no mistake many at the top were corrupt and those who weren't were murdered but a sizable number of the rank and file weren't.

 

The mages aren't without their flaws either with their willing to murder other mages for refusing to side with them, then there are the ones who think allying with tevintor isn't a bad thing and see no issue with blood magic. 

 

Then there is their treatment of the tranquil mages which tends towards the horrid and the general feeling I have that  some of the mages if not more had to known what the Tevintor were doing to the tranquil and had no issue with it especially given the hut in Redcliff. I wish we had a quest to investigate more into that.



#34
NoForgiveness

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I'm in favor of "a world where justice rules, not fear." Yes I did quote Anders and yes I am pretty hardcore promage.

Putting all that aside I gotta say I'm pretty antitemplar as well. Even if I was on the templar side I would still oppose the order. Simply because the order failed their duty long ago and now they've abandoned it to be no better then bandits.

#35
Navasha

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Neither side is made out to be a clear cut good/evil issue.    That said, I will side with the mages in 90% of my play throughs.   When all is said and done, the mages have the least choice in their circumstances being born into that life.    The Templars more often than not CHOOSE to become what they are.  

 

The abuse of power and authority starts with the Templars, even if the mages don't necessarily react to it in the most responsible way.   I am not sure I would either in their circumstances.


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#36
Lewie

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3.gif


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#37
Rake451

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Can I be on Team "Holy ****. Let's stop trying to stab or blow up everyone else so we can talk about this like reasonable adults"?


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#38
Dean_the_Young

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Im kinda interested to hear if people rather consider themselves (in da world/lore in general) on the mages side or on the templar side and if your view/siding has changed over the course of the games?

 

I considered myself on the mages side for dao, da2 but have now finally reconsidered and came to the conclusion that mages are just dangerous and the templars were right all along... how about you?

 

Teams, huh?

 

Ser Barris the Badass, or Fiona the Incompetent Dupe?

 

Hard choice.


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#39
NoForgiveness

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Can I be on Team "Holy ****. Let's stop trying to stab or blow up everyone else so we can talk about this like reasonable adults"?


I would say no... as that's the team that gets annihilated on the main menu.
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#40
Rake451

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I would say no... as that's the team that gets annihilated on the main menu.

Yeah... I miss that team.  That team was cool.  Now all we have left is an organization filled with both decent people and zealots lead by individuals who see no benefit in compromise, and another organization filled with both decent people and zealots lead by individuals who see no benefit in compromise.



#41
Augustei

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Team Inquisition. All will bow before the Herald of Andraste.
So conscription in other words.

If Vivienne becomes divine most of the mages will remain to make the bulk of the Inquisition forces.
The Templars can remain as the bulk of the Inquisition forces no matter who becomes divine, Plus they're trained and well disciplined soldiers that are effective against magic, useful for me and Gaspard's venture into Tevinter.
So team Templarsition it is.



#42
EmissaryofLies

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Mages; Tevinter Magisterium.



#43
Mecha Elf

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Team Jacob

 

 

 

 

Joking aside, i always go with the Mages. Theyve had the worst out of the two. I always go for the mages to still have the circle but more freedom 



#44
Rake451

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Team Jacob

 

 

So, Team "Creeping on your friend's newborn kid".

 

The sad thing is, that still might be a better choice than Team "Wasting immortality and superpowers picking up high school chicks".


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#45
StrangeStrategy

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 I am on no side, but in the middle. Contrary to what some people have been made to believe, it is possible to be supportive of both parties. I am in favor of giving mages greater freedoms and greater involvement in society than what they have under the existing system, however, there needs to be a place like the Circle to provide regulation and a group with the Templars' abilities to stand guard against the very real dangers of magic. I am in favor of any mage or Templar that has their head on straight, and oppose any mage or Templar doing anything stupid.

 

Vivienne Greatly Approves

StrangeStrategy Greatly Approves

Anders Greatly Disapproves


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#46
Guest_Stormheart83_*

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The Circle should be maintained. However, it needs serious reform furthermore I believe that once a mage completes their harrowing they should be able too live a life of freedom and leave the Circle and go out into the world. But, the Chantry should maintain custody of their plythacrie( did I spell it correctly? ) that way if the Mage engages in any criminal activity they can be tracked and apprehended by the Templars.

#47
Master Race

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If i lived in Thedas i would be pro-templar. Mages are too dangerous.

 

Just playing the game i am pro reforms for everything. Reformed circles that act more like Hogwarts. Reformed Templars. Reformed Chantry.


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#48
Warden Commander Aeducan

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Team Assassins

 

 

 

 

Oh wait.


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#49
ZipZap2000

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fig,red,womens,ffffff.jpg



#50
sylvanaerie

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I'm on the side of the mages, but only by a slim margin.  As far as I'm concerned, I'd gut Fiona for the monumental stupid she exhibits and for not protecting the children and Tranquil in her charge from Alexius and other Venatori.  I wish the game allowed you to save the good on both sides.  I only save the mages because there are children in their numbers.  And if Leliana is the Divine after-game the mages open up their own colleges to train and police each other.  That's good enough for me.