I am pro-Mage freedom, especially after DA:I. The game showed me that templars are completely unnecessary. At the end of my game, mages had unprecedented acceptance without the "protection" of templars or circles.
I actually really hated this outcome. I feel they could've added just a small bit of ominous foreshadowing like 'Though the mages got their freedom and were generally accepted, sightings of abominations became more common throughout the south' or something to show the negativity of having mages run rampant. Instead, we got an ending that pretty much trivializes everything we've been taught about mages and magic and the necessity of Templars.





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