No sarcasm please. Try to list at least 5 things which you personally like most about DA3MP, and don't worry about repeating what others have listed. If listing in order of how much you like, write "in order". If in no particular order, just list. Please don't argue with each other about what is likable or not. If you also like what someone likes, like their post to show.
What do you like most about DA3MP?
#1
Posté 26 décembre 2014 - 01:41
#2
Posté 26 décembre 2014 - 01:58
1. Katari voice acting
2. Keeper gameplay.
3. Venatori Stalker AI (yes, I know, they usually do bad damage and can be cheesed).
4. Environment design is quite good. Big maps. Appreciate that there's 3-4 variations of each map theme.
5. Sound production of everything I've heard in DA3 is very well done. Give ur audio engineers big raises pls, and add more of the ambient music in MP.
6. Boon of the Spoon 2-handed unique design, stagger stat, description.
7. Color variations on armors. Decent amount of different armors.
8. Promote giving 1 attribute.
9. Many of the shield designs are creative and sometimes funny (square picket fence shield).
10. Hunter tier 2 armor hat.
#3
Posté 26 décembre 2014 - 03:15
1) meeting people
2) challenges
3) item grinding
4) push to talk
5) wolves
#4
Posté 26 décembre 2014 - 04:18
#5
Posté 26 décembre 2014 - 04:30
When i don't bugs. Seriously. I like everything about this game except for the bugs which stop me from playing it.
Pretty much. They've got a pretty solid base to expand upon, so I'm more excited for future content and where the devs could take DAIMP than the present.
#6
Posté 26 décembre 2014 - 04:37
In no particular order
Arcane Warrior
Being able to dodge
Exploding people w/ Necromancer
Doing massive damage w/ Full Draw
Putting a barrier on some1 before the Demon Commander hits them from below.. every time.
#7
Posté 26 décembre 2014 - 04:48
- banter
- art and music
- being able to use controller on PC
#8
Posté 26 décembre 2014 - 05:27
There are so many frustrations with bugs that it is easy to forget how much there is to appreciate in the mode as well. Some of the standouts for me are:
- Class depth. I like that there are more choices to be made when leveling a character than there were in ME3, including more actives than we can even slot. Once balance passes begin and weaker abilities are made more viable, I think there will be a lot of depth to explore.
- Audio design. As a couple of others have already commented, the music & sound are top notch. And more specifically...
- Banter. I know some people find it repetitive and annoying, but I love it. There just needs to be a lot more! Flesh out these characters a lot more, give them more in-depth conversations with one another.
- Guard. It definitely needs to be refined to be more useful (especially Perilous), but the basic concept behind it is a very nice addition. It is also very clearly presented via the GUI; well done.
- Change load-out when joining match in progress. Thank you, thank you, thank you. It is so nice being able to see what is already in the match and having the chance to change your class before readying when you random an in-progress match. I so wish ME3 had had this feature.
#9
Posté 26 décembre 2014 - 06:59
I've been criticizing the game flaws for the past few days. I haven't really brought up what the game gets right, so this topic is a very good idea. There we go:
- Mook Spam: The developers really got this right. Everyone prefers mook spam over boss spam. Killing mooks is just more rewarding, cheaper, and makes the AOE abilities shine. Thumbs up;
- You can play Silver to earn Gold: on ME3MP if you didn't play Gold you were doomed to failure, something that didn't bother Hardcore players, but could turn the casual ones off. On DAMP you can make serious Gold by just playing the Middle option in the Difficult level. Even the lowest Difficult level gives decent Gold to keep newcomers encouraged. That isn't to say you can actually unlock stuff in this game, but the Gold is there;
- Matches are neither long nor tiring: An average Threatening match is like what, 15 minutes with decent players? Maybe 18-20 minutes with pugs. They are short enough that you always want to squeeze one more;
- So far no Missile glitchers: Pretty much an accomplishment at least thus far;
- Music: Absolutely epic and awesome, reminds me a lot of Mass Effect 2 for some reason (same composer?). The music deserves two thumbs up.
#10
Posté 26 décembre 2014 - 07:04
#11
Posté 26 décembre 2014 - 07:11
#12
Posté 26 décembre 2014 - 09:46
It develops your gaming skills.
#13
Posté 27 décembre 2014 - 01:34
#14
Posté 27 décembre 2014 - 01:38
Banter - enjoyable; would like conversations to be a bit more though
Alchemist/Katari - love their lines and voice actors (keeper is kinda funny too)
Music - enjoyable
#15
Posté 27 décembre 2014 - 02:23
When pugs use the font on threatening and especially perilous when everyone has high or full health, even when you told them not to use it well in advance.
When pugs refuse to let the tank pull agro first and you watch their health drop.
When pugs do all of the above and eventually get downed and you watch them die on purpose.
When pugs try to face tank a boss outside of the recovery font room and they die even after you told them to get inside, causing enemies to get stronger.
When pugs have the most retarded skill build ever in perilous and have no idea what they're doing.

#16
Posté 27 décembre 2014 - 03:52
I made a list of 11, because there are so many things I like about the game. For example:
1. When I don't lose connection to my own session as host
2. When I don't randomly crash to desktop
3. When I don't lose connection to a friend's game and get the loading screen disconnect loop upon attempting to rejoin
4. When I don't get the blackscreen of doom upon starting a game from the lobby
5. When I don't get the blackscreen of doom upon joining a game in progress
6. When I don't start a game with an empty hotbar
7. When I don't start a game unable to move my character
8. When I don't crash immediately after completing stage 5
9. When I actually get experience after completing a game
10. When I don't get the key glitch
11. When I don't disconnect while fixing the key glitch through host migration
- SoulRebel_1979 aime ceci
#17
Posté 27 décembre 2014 - 06:05
Just a reminder, please keep sarcastic comments out of this thread. You have many other threads or can make your own threads for discussing the issues of the game. Lets keep this particular thread to just lists of what people like best about the game.
#18
Posté 27 décembre 2014 - 06:27
Just a reminder, please keep sarcastic comments out of this thread. You have many other threads or can make your own threads for discussing the issues of the game. Lets keep this particular thread to just lists of what people like best about the game.

- Cette aime ceci
#19
Posté 27 décembre 2014 - 06:34
I kinda like that your role in the group is a little more distinguished in DA3MP than it is in ME3MP. The only downside is that in Threatening or Perilous, if 2+ people aren't too good in their role, you probably won't survive the boss fight.
#20
Posté 27 décembre 2014 - 02:11
When pugs use the font on threatening and especially perilous when everyone has high or full health, even when you told them not to use it well in advance.
Oh hang on, am I the only person to miss this?
Why is using the font a bad thing under any circumstance?
Does not using it improve your situation in the next room?
#21
Posté 27 décembre 2014 - 02:14
1. Fun classes
2. Crafting
3. Fun abilities and cross-class ability combos
4. Enemies, especially after adding the animals in the DLC (I like the big, charging ones)
5. THESE WERE MY MEN!!!!!!!
6. That ham
#22
Posté 27 décembre 2014 - 02:15
It's fun.
There is no end goal to this multiplayer and by no means should I still be playing it, but I really find it fun and can't put it down. I mean look at COD and BF. There is no end goal to those either, but they are still fun and get people to play them over and over.
#23
Posté 27 décembre 2014 - 02:16
Oh hang on, am I the only person to miss this?
Why is using the font a bad thing under any circumstance?
Does not using it improve your situation in the next room?
Aarghh !!!
Darn it, you can go back and use it !!
Particularly in the 5th room,.
What a dummy I am, that penny had not dropped until now !!
#24
Posté 27 décembre 2014 - 02:28
It reminds me of how much I liked the ME3MP.
- Cette aime ceci
#25
Posté 27 décembre 2014 - 02:33
Being carried by PuGs, for a change.





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