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Single Most Frustrating Aspect of the Game - Air Your Grievance!


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#201
EvilChani

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Agreed. Wasting all of those huge, pretty environments on filler quests instead of using them as backdrops for interesting story content (with cinematic camera angles as in ALL previous BioWare games!) is my biggest grievance after the butchered tactics system.
 

If the game's beautiful open-world environments were used as a means of enhancing the story instead of avoiding it, and if combat was as tactically sound as in previous games, Inquisition would be worthy of its many accolades, IMO. Alas ... 

It's still very good. I wouldn't have played it for dozens of hours if it weren't. But it's not as good as it should be, and it's not as good as Dragon Age: Origins, despite having the potential to be.

 

Personally, I like the huge environments, but there are definitely problems with how the areas are used. The thing is, the problems could be fixed with just a few alterations:

 

1.  The requisition missions should be done at the war table, not in the area you're visiting.

 

2.  Enemies do not respawn. Once you wipe out the bad guys in an area, they shouldn't return unless, and only unless, there is an actual quest involved with their return and that quest is somehow tied into the main storyline or a crucial sidequest.

 

3.  Once you've cleaned out the bad guys, the area becomes more populated with decent human beings and, on each subsequent return to the area, you notice that it is cleaner/repaired/etc. In other words, you get rid of the problems, and other people come back to rebuild and either get rid of the disgusting ruins or clean them up and make them presentable. If they wanted to tie this in even more with what the Inquisition is doing, then give us war table missions to repair areas or assist people in moving into the now safe areas. We get to see the fruits of our labors and gain fame/acceptance/influence to boot.
 


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#202
Jorina Leto

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The CTDs´.

#203
HozzMidnight

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For me its that the game was sold as a 'PC Game made by PC Gamers'.  Its a great game, but its not a PC game made by PC gamers.


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#204
Kage

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Tactics



#205
zeypher

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Broker 2 handed warriors, honestly if you are going nerf us so much might as well remove 2 handed warriors all together.


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#206
DarkSun09

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So many trees and bushes, which is nice, until you're in battle and are constantly lost behind them. I can't see anything and can't tell what I'm doing. So annoying.

 

There was this RPG I played a few years ago (forgot which one) that had just as much dense vegetation, but the leaves and branches would fade out around you when you're in battle, so you can always see what's going on. I want that for this game.



#207
TOply

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Ugh. A minor quibble just came into my consciousness, when you summon the war council at Haven, you're wearing regular armour but sometime between when you open the door and enter the room, you magically changed clothes and are now wearing the 70s "I'm a yogi" polyester suit.

#208
Master Shiori

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Mine is randomly generated schematics.

 

As someone who loves crafting gear, I'm forced to spend hours at time farming chests in hope of getting the needed schematics. I'd much rather spend that time questing, exploring or talking to my companions.

 

Strange decision for a game where getting gear isn't even the focus.



#209
outlaw1109

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Mine is randomly generated schematics.

 

As someone who loves crafting gear, I'm forced to spend hours at time farming chests in hope of getting the needed schematics. I'd much rather spend that time questing, exploring or talking to my companions.

 

Strange decision for a game where getting gear isn't even the focus.

I agree.  This had to be something that looked good on paper, but in practice...fails.  I'm halfway through my 3rd play through and still working with the same armor I had in Haven (for the inquisitor).  The companions I have in different classes, get what they need, but the ones that share the same class as the PC are generally squishy.  (Fine when I'm a mage, not so much as a warrior).

It would totally make sense if I had to jump through hoops for *super special enchanted armor of circle of protection*...but I just want armor that fits my level, at this point.



#210
Guest_Dandelion_Wine_*

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Not being able to finish the shard quest because three of the shards in Exalted Plains won't spawn properly. All that collecting and I am denied my final prize because of three stinking shards.
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#211
BraveVesperia

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More armour and robe options. By that, I mean schematics. As far as I'm aware, few of the human-only armours are available as schematics, and the dwarven Carta armour isn't. Qunari also need a unique armour schematic. It just spices up new playthroughs when your characters don't all look the same.



#212
Owlowiscious

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The thing that annoys me the most, is the crappy lighting in the CC and the fact that there is no way to edit your character post-creation like in DA2.

Because with the lousy lighting in the CC, an editor after you start the game is kind of required.

 

Yes, this is what annoys me, but then again, I have none of the issues others seem to have.


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#213
Mrsparkles23

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1. Unreliable server connections, a month since I could actually log in to the servers, (partially game problem.)

2. Stupid ****** companions blocking stupid tiny itty-bitty ****** doorways. WTF????

3. I jump off the highest ****** point in Skyhold and .......... no ****** damage at all no game over, I fall 3 stories to the ground and i just stand right back up. It's kind of cool in way when I don't feel like walking down all those ****** stairs but still kind of lose immersion when that happens.

4. Can't ride mounts under archways even though i could totally fit a average sized man on a mount though the ****** thing.

5. **** ****** lip synching it's like Cullen is trying to say the words three words behind the sound.

6. Viviene is a ******...

7. NOT ENOUGH HALLA STATUES. If you give me quests to complete you should let me be able to ****** DO THEM.

8. Not enough convos between companions.

9. Not enough armours for mages and all the staves suck.

Ok that's pretty much all of it besides all that, I ****** love this game.

 


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#214
gay_wardens

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Not being able to finish the shard quest because three of the shards in Exalted Plains won't spawn properly. All that collecting and I am denied my final prize because of three stinking shards.

 

Are you serious? That's awful. Is this a common bug or are you one of the few who experience it? What system are you playing on?

 

There's no bloody way I'm doing the shard quest on PS4 if it's bugged.



#215
Xerxes52

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Other than the occasional crash, and the save corruption bug, I don't particularly like the map. Not enough info for me.

 

I would prefer it if:

 

1. The "Forward Scouts" perk (I believe that was its name) revealed the full map terrain. Get the scouts to do the legwork. The perk should also work for the rest of the collectibles, like mosaic pieces, bottles, Solas' artifact things, Skyhold items, etc. I've already found some decent online guides, but having a "Mosaic Piece Here!" icon on the in-game map would be great.

 

2. Roads, trails, walking paths, etc. were highlighted on the map.


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#216
Salvo1

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I dislike how this game was so Skyrim / Wow-ized.  The repetitive grindy gameplay and giant, aimless open spaces to "explore" for lame crafting resources and crappy gear feel like filler, and something to tolerate so you can unlock power points to get to the -real- story.  I know people said they didn't like DA2, but 2 had good pacing for me compared to this game.  

 

The "open-world" aspect of this game for me is just nothing but reptitive and boring filler, and I miss the more small, tightly-focused maps in DA 1 and 2 that let you get to the next point in the story without having to go every which way to grab resources and chests and stupid collectibles that just waste your time.

 

I play this series for the storyline and the characters, not to collect 12 elfroots and then search a purple area for 20 minutes to find the 1 hidden place where some quest objective is.  I swear, the gameplay has only been going downhill since Origins.  The storyline and characters remain stellar, and I like how things have been less dark lately (it felt overdone to the point of cliche in Origins in my opinion) but its like they keep dumbing down the gameplay and introducing more and more unnecessary grind which is not really "content" to me because it's so boring.


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#217
DragonKill83

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Some of the areas are far far too big, or have no business existing at all.

 

Hinterlands, Hissing Wastes, Emerald Graves, and Exalted Planes should have been moderately to significantly trimmed down, and made more relevant to the story.

 

Wounded Coast and Forbidden Oasis shouldn't even exist at all. Seriously, what exactly is their purpose short of one dungeon each?

 

Also the removal of Tactics. Awesome! Now I get to constantly babysit my entire party! Thanks Bioware!

 

I agree.  These areas are so large and there's not a whole lot of "places" within these areas to "dig into" further.  Two hours of exploration or so of one large area like this is about all it takes for me before I mentally say "I love these trees and rocks, and the sky, and the mountains" and then you want to start finding other things to keep you interested.  The ocularum and the astarium features are okay, (specifically the latter I enjoy more,) and landmarks add a little "peppering" of offerings to these areas, but there's still such a feeling of emptiness that it definitely looks as though not everything that was intended to be put into the game, is actually there.  I would love to see a massive update to several areas which adds new locations, dungeons, new monsters, rare item drops, armor, collectible items, in-depth and engaging extended sidequests, and more.  Bioware should at least ask us what would be welcomed in these areas; there's lots of players who have lots of good ideas.



#218
Zoey Saints

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single most frustating? no walk/run toggle (PC)

 

frustating?

limited variation of armors, including arms/legs (excluding one pieces)

only one casual clothing (and kinda miss the bra/underwear)

main quest felt so quick?



#219
Get Magna Carter

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Number 1 for me is the font.

It may be okay for a PC gamer but as a console gamer it is very hard to read anything across the room from my sofa

And it;s not the first game Bioware have been criticised for this.

 

And it makes other problems worse.

The war table is a poor interface - we really need a list of currently available missions we can select from.

If we don't do a mission when we first look at it the exclamation mark disappears and it get's hidden amongst the completed missions - and you have to look at them to see how important they sound.

 

and then there are the specialization missions - first you have to actively seek the missions on the war table, read the impossibly small font to find out what too do and even then it's not really enjoyable to do.

 

Also the game needs a manual - Mass Effect did not have a physical manual but had some in game manual accessed from the menu screen.  Inquisition doesn't even have that


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#220
wright1978

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The lack of quality story side quests and their replacement with awful constant go fetch.



#221
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I wasn't able to romance Mother Giselle.


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#222
Archerwarden

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Lets see, sadly there are so many items:

- no walk

- horrible pc port

- horrible companion AI, behaviors, no tactics (no tactics needed at all, in fact I play this game the exact way I played in Skyrim except DAI's companions aren't even useful pack mules). Tactics or lack of are terrible.

- horrible Inventory hud for pc

- mmo style reviving downed companions.

- limited inventory pack

- Deluxe weapons made obsolete early in the game

- limited potions - no mixing of potions

- Limited skills slots

- sonar map, sonar looting

- companions vanishing into thin air when mounting horse

-  Boring Skyrim ripoffs such as collection fetch quests that are just time wasters that have nothing to do with the story.

- underwhelming main story, lack of focus, lack of immersion and general who cares attitude about people, story

- Haven and Redcliffe -  ugh where to even begin there. Have they even played their own franchise?( I guess they are following the Martin rule, make up anything as you go along, no one will remember anyways)

- having to get the story through pages left around instead of playing the story.

- Dragon glitches - health bar empties yet dragons don't die and don't drop weapons. Instead they flap their wings, roar, shoot up in the air and down again. If I turn away the dragons appear in the sky then blink in and out. Every single time. Yea - I know I can reload by maker, I just don't have the heart to replay another tedious boring, nontactical - action heartbreaking battle.

- eliminations of the slow motion graphics when administering the final blow on a dragon ( as in DAO)

- eliminations of finishing movements that were in DAO that made battles fun

- and if Blackwall's story is shaping up as I fear - add that disappointment to the list - stolen valor indeed.

 

eh, there is more, but I don't have the heart, its too sad. A beloved franchise, beloved world and poof - its gone forever.

 

(there are some good points - voice acting, character writing  are excellent as always and the graphics are beautiful as always. The villas in Emerald Graves ( I think) are just stunning. The Storm Coast, deep roads, Emerald Graves are amazing.) In fact these are the only reasons I am still playing this and want to finish.

Just a shame.



#223
JaegerBane

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8. Damn. Slots. Easily the worst aspect of the game. If you absolutely must have 8 slots, design the spell system around it, like you did with Mass Effect. Don't simply nail it on top of DA2's spell system and just hope it works.

Overuse of RNG. RNG can be useful for replay value, but creating a system where you have to farm chests was just plain daft.

#224
Sarielle

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Bear hitpoints, and no ability to toggle walking (on PC, anyway). OK that's two, but sue me. :P



#225
outlaw1109

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Are you serious? That's awful. Is this a common bug or are you one of the few who experience it? What system are you playing on?

 

There's no bloody way I'm doing the shard quest on PS4 if it's bugged.

Sadly, I'm not sure it can be classified as a "bug" as it's more of a design flaw.  I have the same problem on both PC and PS4.  You just can't reach them.