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#1
Lord_Tatters

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Honestly, I don't know WTF is wrong with Bioware to make these decisions.  

 

 

Cinematic frame rate:

Getting 24 FPS in cinematics?  It's very, VERY choppy.  Why did I buy a $600 video card if Bioware is going to just cap me at an unacceptable 24FPS anyway?  Evil Within made the exact same mistake, only Evil Within retracted it days after launch.  Why?  Because it's idiotic!  The story is mostly compelling, I think, but since I skipped 90% of them due to terrible frame rates, I will never know.

 

Control remapping:

Bioware, the PC layout is unacceptable.  Also, don't you think that there is ever a time when players want to jump over an object INSTEAD of interacting with it?  Too bad, since they're mapped to the same button and can't be changed.

 

Sera:

The quest to unlock her is broken.  I ended up checking youtube.  When I looked, it's a two part quest.  For some people, like me, the second part breaks and can't be completed.  Where is the fix?

 

Horses:

Useless.  Mounting takes too long.  The speed is too slow.

 

Tactical Camera:

Also useless.  Field of vision needs panned out another 300% or more.

 

RNGesus:

OP in this game. 

 

Unlimited Power:

What to do with it?  Nothing, I guess.

 

Area Loot:

Must be added.  Clicking 4+ individual corpses after a fight does not feel rewarding.

 

Crafting:

Takes too many low end materials.  I am not gathering thousands of elf roots.  No.

 

 

 

Overall, the game has a lot going for it.  Roaming is fun, as long as you don't bother using a horse.  I liked the focus mechanic.  The graphics look good in spite of the frame rate caps.  Like I said, the story is probably compelling.  I'm not sure, since I skipped cinematics when they started chopping, which means I only saw 5 seconds of each one!

 

Without the bugs I mentoned:  10/10.  With them:  4/10... uncompelling, buggy, and released early.

 


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#2
In Exile

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I'm very confused. You mentioned a GFX card so I'm thinking you're on PC. But then you say that the jump and interact button are the same. Are you not using KBM?
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#3
In Exile

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Convince me that your question has a reason behind it, and I will answer...

Simple. The issue doesn't exist for KBM. With a controller, the source of the problem isn't Bioware so much as it is that controllers have too few buttons.

I'm legitimately not sure how else Bioware could have mapped buttons to create a dedicated jump and interact button without creating more aggravating consequences for combat.

With a controller 3/4 main buttons are ability triggers. A dedicated jump button would reduce you to 2/4 buttons and cut you down from 8 abilities to 6. They could avoid this if they used a radial menu, but then you'd be limited to only 3 active abilities + radial menu which seems to also suck.

#4
Elhanan

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Was able to re-map my Key controls without a problem. Interact still is Enter, while Jumping is now at Backspace.

Sera quest failed to load a NPC for me; was there on replay.

Horses and Mounts are fine; not needed for flying headlong into battle as party preparation is desired for my game.

Tac-Cam controls also re-mapped, and practiced during Tutorial. No problems here.

Also wish Power could be utilized in other ways; perhaps it is, and I have not noticed. But I certainly did not have to Grind for it, as some complain.

Crafting is optional, though highly recommended. And while I dislike picking flowers, watching other Alchemists in Skyrim made this tolerable. Also would like Auto-harvest or like features.

On my second campaign, and killing Dragons with the first Inquisitor after completing the MQ; was worth it for me.
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#5
Lord_Tatters

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Simple. The issue doesn't exist for KBM. With a controller, the source of the problem isn't Bioware so much as it is that controllers have too few buttons.

I'm legitimately not sure how else Bioware could have mapped buttons to create a dedicated jump and interact button without creating more aggravating consequences for combat.

With a controller 3/4 main buttons are ability triggers. A dedicated jump button would reduce you to 2/4 buttons and cut you down from 8 abilities to 6.

It doesn't matter if I prefer to use a controller or not, unless you're one of those weirdo grognards who are like "I can't understand why you want to build a system that gets 200 FPS and not enjoy the inferior keyboard controls.  It's almost as if you prefer PC for superior performance."

 

But having bitten into your thread hijack, allow me to digress back to the topic.  Why is Bioware forcing me to use their mapping?  I'm pretty sure that if I can build my whole system, I can figure out how to map a couple handfuls of buttons.



#6
In Exile

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It doesn't matter if I prefer to use a controller or not, unless you're one of those weirdo grognards who are like "I can't understand why you want to build a system that gets 200 FPS and not enjoy the inferior keyboard controls.  It's almost as if you prefer PC for superior performance."
 
But having bitten into your thread hijack, allow me to digress back to the topic.  Why is Bioware forcing me to use their mapping?  I'm pretty sure that if I can build my whole system, I can figure out how to map a couple handfuls of buttons.


It matters a lot if you prefer to use a controller because you have to deal with the limited number of buttons. I'm not saying Bioware did a good job. But at some point their hands are tied by a sub par peripheral.
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#7
Elhanan

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I'm glad you found the garbage and bugginess acceptable.  The rest of us have standards.  Thanks.


A few glitches, no game-stopping bugs, and still enjoying the game. A simple re-mapping of the control Keys and practice during the tutorial enabled me to avoid a lot of frustration.

Not garbage, but some vented criticism does appear to be of that description. Your welcome!

#8
Shechinah

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(to Lord_Tatters) You know what they say: "One man's trash is another man's treasure"!

Sometimes the treasure just need a bit more polish to get the shine through.

 

The same can be said of opinions - sometimes a bit of polite can do wonders in turning a rude comment into something that does not get dismissed as just an insult!



#9
Kantr

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Control remapping:

Bioware, the PC layout is unacceptable.  Also, don't you think that there is ever a time when players want to jump over an object INSTEAD of interacting with it?  Too bad, since they're mapped to the same button and can't be changed.

 

Jump is space. Interact is F. So unless you are using a controller that's a stupid thing to say.



#10
DaemionMoadrin

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I changed the key bindings so Q is Search, E is interact, Space is Jump, Ctrl is Pause, F is toggle auto run, Shift is sprint, Tab is target... and that's basically all you need.



#11
In Exile

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I changed the key bindings so Q is Search, E is interact, Space is Jump, Ctrl is Pause, F is toggle auto run, Shift is sprint, Tab is target... and that's basically all you need.


You want pause to be not-space? Heresy! :P

#12
Zatche

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Also wish Power could be utilized in other ways; perhaps it is, and I have not noticed. But I certainly did not have to Grind for it, as some complain.


I have a lot of extra Power in my second playthrough, as I am taking more time to do the side quests as I no longer have a drive to know what happens in the main story. Because, well, I already know. I don't mind if the Power doesn't go anywhere, because if I needed that much power to progress the story on my first run, I would've been a bit annoyed.

#13
Zatche

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It doesn't matter if I prefer to use a controller or not, unless you're one of those weirdo grognards who are like "I can't understand why you want to build a system that gets 200 FPS and not enjoy the inferior keyboard controls. It's almost as if you prefer PC for superior performance."

But having bitten into your thread hijack, allow me to digress back to the topic. Why is Bioware forcing me to use their mapping? I'm pretty sure that if I can build my whole system, I can figure out how to map a couple handfuls of buttons.


Is there a strong precedence set for PC games allowing you to remap console controller buttons? All I can think of in recent memory is choosing inverted or not and choosing between two or three different set control schemes.

#14
DaemionMoadrin

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You want pause to be not-space? Heresy! :P

 

Well, I actually don't pause the game often. And in ME3, Space is the one key to rule them all (evade, interact, sprint), so I am used to that.



#15
Lord_Tatters

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unless you are using a controller

^^^^

 

And for those stating to the contrary, 24FPS on cut scenes is not an acceptable frame rate.  Every game that has tried it in the past has either fixed it or fallen to the wayside.  It's a terrible idea, always.



#16
MelissaGT

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^^^^

 

And for those stating to the contrary, 24FPS on cut scenes is not an acceptable frame rate.  Every game that has tried it in the past has either fixed it or fallen to the wayside.  It's a terrible idea, always.

 

I'm pretty sure it's capped at 30fps on cutscenes, unless you card can't handle it. There is also a workaround to allow 60fps cutscenes. Either way, at 30fps they seem to play just fine for me. 



#17
Sylvius the Mad

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Isn't the cutscene framerate 30 fps?

 

And there's a command line workaround to force 60 fps.  If, as you say, you're smart enough to build your own system, you should be smart enough to use the software you've installed on it.


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#18
Errol Dnamyx

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All my cutscenes ran at 30fps.

 

Anyway, this thread has made it pretty clear what the root cause of your problems is.

 

(hint: it's you)


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#19
Paul E Dangerously

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Welcome to "It didn't happen to me" and "It's not real, you're just an idiot" central, OP. Also known as what passes for complaints and tech support. Because that's three quarters of the replies that these threads usually get.

 

And yes, the RNG in general in this game is a dreadful thing that makes me want to kick puppies. It's that bad.


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#20
Lord_Tatters

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All my cutscenes ran at 30fps.
 
Anyway, this thread has made it pretty clear what the root cause of your problems is.
 
(hint: it's you)

30 FPS is *** NOT*** acceptable. Please F.O.C.U.S.

#21
Kantr

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30 FPS is *** NOT*** acceptable. Please F.O.C.U.S.

It's acceptable to me. The only time I get 60fps is in the menu. The rest of the time it's around 29ish on my 750ti



#22
MelissaGT

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30 FPS is *** NOT*** acceptable. Please F.O.C.U.S.

 

Why is this not acceptable? I don't understand. The cutscenes play just fine. I don't see choppy-anything.

 

Regardless, if it's ***NOT*** acceptable, just use the workaround to get 60fps. 

 

Welcome to "It didn't happen to me" and "It's not real, you're just an idiot" central, OP. Also known as what passes for complaints and tech support. Because that's three quarters of the replies that these threads usually get.

 

And yes, the RNG in general in this game is a dreadful thing that makes me want to kick puppies. It's that bad.

 

I have no problems trying to help someone that genuinely has a problem with running the game. However, the OP walked into this one inciting argument. Big difference. 



#23
Sylvius the Mad

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Regarding the Tac Cam, you know it can roam freely, right? So you absolutely can see the whole battlefield - just not from above (unless you find some high vantage point on which to park it, something that BioWare does seem to have made an effort to place near rifts and other major battle sites)

Regarding the RNG, are you objecting to there being one, or do you think this one doesn't work properly?

#24
strangerism

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nobody is happy in this world



#25
Cultist

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Honestly, I don't know WTF is wrong with Bioware to make these decisions.  

 

 

Cinematic frame rate:

Getting 24 FPS in cinematics?  It's very, VERY choppy.  Why did I buy a $600 video card if Bioware is going to just cap me at an unacceptable 24FPS anyway?  Evil Within made the exact same mistake, only Evil Within retracted it days after launch.  Why?  Because it's idiotic!  The story is mostly compelling, I think, but since I skipped 90% of them due to terrible frame rates, I will never know.

 

Control remapping:

Bioware, the PC layout is unacceptable.  Also, don't you think that there is ever a time when players want to jump over an object INSTEAD of interacting with it?  Too bad, since they're mapped to the same button and can't be changed.

 

Sera:

The quest to unlock her is broken.  I ended up checking youtube.  When I looked, it's a two part quest.  For some people, like me, the second part breaks and can't be completed.  Where is the fix?

 

Horses:

Useless.  Mounting takes too long.  The speed is too slow.

 

Tactical Camera:

Also useless.  Field of vision needs panned out another 300% or more.

 

RNGesus:

OP in this game. 

 

Unlimited Power:

What to do with it?  Nothing, I guess.

 

Area Loot:

Must be added.  Clicking 4+ individual corpses after a fight does not feel rewarding.

 

Crafting:

Takes too many low end materials.  I am not gathering thousands of elf roots.  No.

 

 

 

Overall, the game has a lot going for it.  Roaming is fun, as long as you don't bother using a horse.  I liked the focus mechanic.  The graphics look good in spite of the frame rate caps.  Like I said, the story is probably compelling.  I'm not sure, since I skipped cinematics when they started chopping, which means I only saw 5 seconds of each one!

 

Without the bugs I mentoned:  10/10.  With them:  4/10... uncompelling, buggy, and released early.

Wait for Pillars of Eternity and Torment Tides of Numenera. Games made by professionals instead of AMAZING BUTTAN clowns