Aller au contenu

Photo

Sound is cutting off the last word of lines


  • Veuillez vous connecter pour répondre
48 réponses à ce sujet

#1
Fizzlin

Fizzlin
  • Members
  • 27 messages
It unbelievably annoying, it does the same thing in Mass Effect 1/2, its like the audio is just deciding its done about 90-95% of the way through, this was lead to massive desync issues in the cut scenes, any suggestions would be lovely.

Modifié par Fizzlin, 26 janvier 2010 - 09:49 .


#2
razgriz417

razgriz417
  • Members
  • 2 messages
I have the same issue, and during combat, the sound will stutter, lagging the game for a split second. Anyone else experiencing this? I'm also running Windows 7 x64, core 2 duo 3.0ghz, and 8800gts 512

#3
Cyber_Leader

Cyber_Leader
  • Members
  • 4 messages
yes i have this issue too then all saved games have nothing but the crowd noise from the bar and cant hear anything else.

#4
LyonVanguard

LyonVanguard
  • Members
  • 231 messages
I kinda have the same issue on ME1 but it doesn't happen all of the time. I think it has to do with the engine because DAO runs fine. I haven't tried ME2 yet but I hope it doesn't happen.

#5
Fizzlin

Fizzlin
  • Members
  • 27 messages
I've tried updating sound drivers to the most recent ones on Realtek's websites for Windows7 64 bit, and they didn't help at all, I mean the game is playable, but with this kind of annoyance it's not really worth $50.


Downloaded off of Steam for both ME1 and ME2.
Running Windows7 Professional 64bit on i7 OC'd to 3.1 gHz, 285 GTX, onboard audio card, P6K-SE Asus Board.

Modifié par Fizzlin, 26 janvier 2010 - 08:14 .


#6
Fizzlin

Fizzlin
  • Members
  • 27 messages
bump

#7
csclark13

csclark13
  • Members
  • 11 messages
I have the SAME problem. I have windows 7 professional as well....geforce 9500gt...8gbddr3....



i started another thread about this. is is crazy annoying. anyone know what's up?

#8
axl_sch

axl_sch
  • Members
  • 22 messages
i also have the same problem, seems not to be an isolate issue, come on bioware and help us!!!

#9
axl_sch

axl_sch
  • Members
  • 22 messages
i also have the same problem, seems not to be an isolate issue, come on bioware and help us!!!

#10
Phorashi

Phorashi
  • Members
  • 1 messages
voices are just too quiet for me, no cutting out. geforce 8800gt, 2.6 dual core athlon, 4gb memory

steam version.

#11
GaVak78

GaVak78
  • Members
  • 7 messages
Windows 7 x64 -- Intel Quad @ 3.2Ghz, nForce 790i chipset, 4GB RAM.



Onboard Realtek using analog speaker jacks, driver RTKVHD64.sys. Tested previous driver version, running current driver 6.00.0001.6029 Date 1/19/2010.



I have the same issue; dialog content is faint and can only be heard with my speakers amped very high and all other sound sources (including music/game sound) turned almost off.



They had this problem with running the Realtek chipset in Hardware mode in ME1. I don't see an option in ME2 to switch to Software mode.



Considering most onboard systems use Realtek chipsets these days, you would think it would be the most QA'ed audio chipset of the bunch... I suppose the real technical team was too busy with Dragon Age: Origins. I had no problems with that game.



~GaVak

#12
Fizzlin

Fizzlin
  • Members
  • 27 messages
Bump, also don't say you have a different problem with your sound other than the thing cutting off at the end, make your own post about noise volume, looking to get a response.

#13
csclark13

csclark13
  • Members
  • 11 messages
I am noticing a trend. It seems that everyone with this problem has windows 7 professional 64 bit...or at least a 64bit version of windows 7. What do you all have?

#14
Garrcya

Garrcya
  • Members
  • 2 messages
I run XP professional and have the same issue as GaVak78.



Sound blaster Audigy for sound.




#15
Valcus

Valcus
  • Members
  • 3 messages
This is also driving me crazy with the last words of the sentence being cut off.

#16
KroganRogue

KroganRogue
  • Members
  • 28 messages
Finally! someone else is having the same issue! Yes I am running Windows 7 but others have also reported that the same issue was also with ME1. Bioware! Fix this issue out of all others Now! it's ruining the game experience! I've tweaked my sound driver settings but it still keeps doing it. It sometimes completes the whole sentence then it just randomly cuts off. I don't know what to make of this bug. But it reaaaaly makes me mad. I refuse to play the game untill this stupid issue is resolved. I don't even know why they didn't catch this?

#17
Wyvern76

Wyvern76
  • Members
  • 30 messages
Intel® Core™2 Quad CPU    Q9650  @ 4.05GHz
4GB RAM     
ATI Radeon HD 5870, 1GB VRAM,  Cat 9.12                                
Creative SB X-Fi, ctaud2k.sys [6.0.1.1347]
Microsoft® Windows Vista™ Ultimate x64, Service Pack 2 (6.0.6002)
DirectX 10.0  (Mar2009) or later ---- DirectX 11.0 actually



 I had the same problem in ME1, and now in ME2.

#18
Fizzlin

Fizzlin
  • Members
  • 27 messages
bump

#19
hobotroid

hobotroid
  • Members
  • 11 messages
I have this exact problem as well. It's pretty absurd.

edit: i too have win7 64 bit w/ realtek onboard audio

Modifié par hobotroid, 27 janvier 2010 - 06:02 .


#20
Valcus

Valcus
  • Members
  • 3 messages
I'm not seeing any commonality. Among these posts both Vista and 7 are listed, slow and fast computers, creative and realtek, etc... I know it runs great on my desktop and looks just as good on my laptop but the laptop has the speech cuttoff issue.



This may turn out to have nothing to do with hardware and more to do with codecs or something. I found settings in the ini file where you slow the mouse down (can't recall the name atm) listed under BioConversation but changing any of these settings prevents the game from launching.



This is killing me as I'm headed out of town for the weekend and REALLY need this to work properly on my laptop. I could play it with subtitles and try to ignore the speech but that means I'm missing half the game.

#21
viener

viener
  • Members
  • 3 messages
ok... i had a 32bit version of windows XP Pro with creative sound drivers... ME1 ran fine.

when i upgraded to Win7 Ultimate 64bit the problem started with ME1. People's dialogue would get cut off... usually just the last part of a word but sometimes even whole words. I just assumed that it was because the game wasnt compatible with Win7. annoying  but lived with it.

But now I just installed ME2 yesterday and it happened again. It really is frustrating. Having peoples words like that really kills the immersion of a game. 

Also... during the games cut scenes the voices do not match up to their lips. Sound effects (crashing, explosions, ect.) sound great and are right on with the action but the voices are off by quite a bit. I assume that they have to do with a similar thing.

Modifié par viener, 27 janvier 2010 - 06:54 .


#22
hobotroid

hobotroid
  • Members
  • 11 messages

viener wrote...

Also... during the games cut scenes the voices do not match up to their lips. Sound effects (crashing, explosions, ect.) sound great and are right on with the action but the voices are off by quite a bit. I assume that they have to do with a similar thing.


Yeah, same here. 

#23
Kochas25

Kochas25
  • Members
  • 3 messages

csclark13 wrote...



I am noticing a trend. It seems that everyone with this problem has windows 7 professional 64 bit...or at least a 64bit version of windows 7. What do you all have?


viener wrote...



ok... i had a 32bit version of windows XP Pro with creative sound drivers... ME1 ran fine.



when i upgraded to Win7 Ultimate 64bit the problem started with ME1. People's dialogue would get cut off... usually just the last part of a word but sometimes even whole words. I just assumed that it was because the game wasnt compatible with Win7. annoying but lived with it.




I have the same issue in ME1 and also in ME2 but I run Windows XP Home Edition SP3 32bit.

My computer:

Intel Core i7 CPU 920 @ 2.67GHz

3GB RAM DDR3

EVGA GeForce GTX 275 896MB 448bit ForTheWin version

Sound Blaster X-Fi Xtreme Gamer



I upgraded all drivers to the newest versions plus directx and nothing change, still waiting like everybody else here for some help.

#24
Valcus

Valcus
  • Members
  • 3 messages
That's amazing...and scary...that you saw the exact same thing in mass effect 1. You'd think that someone would have found a solution by now but if it's remained unsolved this long, we are probably screwed.....

#25
viener

viener
  • Members
  • 3 messages

Kochas25 wrote...


I have the same issue in ME1 and also in ME2 but I run Windows XP Home Edition SP3 32bit.
My computer:
Intel Core i7 CPU 920 @ 2.67GHz
3GB RAM DDR3
EVGA GeForce GTX 275 896MB 448bit ForTheWin version
Sound Blaster X-Fi Xtreme Gamer

I upgraded all drivers to the newest versions plus directx and nothing change, still waiting like everybody else here for some help.


That is really weird considering this...

Since i recently upgraded my system to Win7... I still have WinXP Pro 32bit installed on one of my hard drives. I booted that up and installed ME2. Guess what happened... The sound was PERFECT. Voices and sound effects were dead on during cut scenes... and none of the dialog was getting cut off in the dialog sequences.

I'm really not sure what this means... especially since other 32bit WinXP machines are acting up... 

Modifié par viener, 27 janvier 2010 - 08:50 .