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Bring back the Warden (in DLC) as a protagonist - Should be the easiest decision in Bioware history!


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#76
Shari'El

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Having a DLC with a silent protagonist will be weird, and difficult.

DAO protagonist didn't have voice acting, but they weren't a silent protagonist (unlike Gordom Freeman for example).

DA series is an RPG series, it'll be really weird if the protagonist won't be able to say anything at all (it'll become more like an action game). Now, if you are speaking about having dialog options like in DAO then you should consider this will require a lot of extra programming, they already have a dialog wheel, and adding dialog like that (that won't be spoken) is problematic (they can't use the dialog wheel because then everything the warden will say won't be over 5 words [the dialog's wheel paraphrasing is problematic and sometimes barely resembles what the protagonist says afterwards, it'll only work if the warden will say exactly what's written in the wheel option]). 

Anyhow, since everybody else have VAs, as well as the Inquisitor, it'll break the immersion if we'll have a DLC with protagonist that won't speak :/

 

Honestly, I'm against bringing the warden back, I want my extra content with the Inquisitor, the Inquisitor has a lot more influence and (I think) is more powerful (skillwise). I'm not against the warden showing up or even joining the party but as a protagonist?... 

 

It'll also be weird to play a warden if you banned wardens from Thedas entirely, or if your warden dies and you get that default Orlesian warden. And say your warden's dead, even if the warden searches for a cure for the calling nothing guarantees that the random Orlesian warden does the same. If the warden's dead in your world state nobody speaks of a cure for the calling.

If this creates a world's state that is not fitting it'll be a DLC people won't feel the need for (I played Awakening as my warden, part of the reason I kept her alive was so I won't play with some new protagonist I don't feel anything for) or even won't be able to play it all (if the random warden doesn't even search for a cure for the calling it'll force people to create a playthrough with a living warden! That will be so annoying).

 

I know people feel nostalgia for DAO but I think you should let it go

 

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(I don't even like that movie)


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#77
zeypher

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It would be better if people accepted that wardens are done. Just move on.



#78
Shari'El

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I love the warden but have absolutely no wish for a dlc or any future content with them as a central character.  I'd be okay with a cameo, but as far as I am concerned their story is over.  I want DLC that relates to what we have learned in inquisition, especially a wolf hunt one.

 

Wolf Hunt!


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#79
AWTEW

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For me, the Warden is my favorite character because he was the first with which I played and what brought me into this world , for me the Inquisitor 's just another Hawke . However it would be so cool to see the Warden in a DLC , but I doubt it.

Don't insult Hawke :P


In all seriousness, DAI is almost whacking you in the face with a baseball bat; and practicly telling you, that there will be a calling/weishupt DLC. I hope they do something, if only to stop these types of topics coming up, all the time.

It's like those who prefer the U.S don't exist, yeeeesh.

#80
(Disgusted noise.)

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No. I want more DAI, not more DAO. DAO already had a ton of DLC.


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#81
Colonelkillabee

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It would be better if people accepted that wardens are done. Just move on.

At this point, I'm starting to hope they get sucked into the deep roads by another darkspawn magister and eaten just so people can hush about the warden. He's not even significant anymore and meanwhile the Inquisitor's forging a new world order.


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#82
Leo

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Sure do a Warden DLC, but have Hawke be an irreplaceable mandatory companion who'll speak for Warden (mainly by interrupting whatever the Warden is going to say). Oh  and make sure Hawke is the one who accomplishes everything in the DLC, especially for anyone who

Spoiler


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#83
RawToast

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I'd love a DLC where you got to play as the (silent) HoF or orleasian warden. The wardens story is not done, despite what bioware claims, not after the whole disappearing shtick. And the whole curing the taint thing, I feel, is too big to happen off screen.

 

But DA:I is not the wardens story and DLC catering to origins fans is probably not the best move, as it would alienate new fans. And yeah, the whole variables with choices would be expensive to implement, unless they got a new set of companions and dodged anything that would be problematic. But that would defeat the purpose.

 

So, it wont happen. I wish it would, but it wont. 

 

I don't know about an expansion with the HoF/OWC as the sole protagonist. But as a co-protagonist with the Inquisitor as they solve the remnants of the "Warden Problem" in Southern Thedas sounds good. And Kal-Sharok/Deep Roads should be the setting.

 

This, I think is a really good idea. But a voiced inquisitor wouldn't work well with the warden, with or without a voice (since whatever voice they pick for the warden will be unsatisfying for a lot of people and a silent warden would just be weird)

 

 

But Bioware's really dug themselves in deep. At this point, it'd be disappointing if my HoF was completely irrelevant to the crap that's going on.

Spoiler



#84
Guest_TheDarkKnightReturns_*

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(I don't even like that movie)

 

No?


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#85
NoForgiveness

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I'm actually kind of in favor of this... and I'm normally on the "who gives a **** about the warden?" Boat.

But ya the necessities are basically the full CC plus a voice.

#86
Ahalvern

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Now that I think about it, a DLC featuring our Warden trying to find a cure and all that entails (provided it wasn't a full-on long story that can't be made into one) would be a great DLC to play. Would be like saying hi to our ye olde vanilla hero. :)



#87
BraveVesperia

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It could be interesting. Even if we don't have a DLC where we play as them, this whole 'investigating the Calling' thing definitely warrants more attention than just a letter.

 

I'd be curious who the Warden's party would be though? Personally I really like the idea of the Nathaniel/Sigrun/Velanna/Oghren joining them since I doubt they'd sit tight while their Commander is off trying to fix the sudden Calling problem. Plus Zevran, if romanced. The letter said he joined the Warden on my playthrough. Maybe Dog's descendant as an option?


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#88
b09boy

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Yeah, been saying this for years.  Dropping the Warden flat is not a good decision.  The character is easily their biggest potential money cow.  People hear they get to play the Warden again, and it's not a completely screwed up mess, it'll be an insta-buy for a lot of people.

 

"But the Warden is dead."  This issue was solved before DA2 was even released.  The Warden-Commander lives on.

 

"But I wouldn't want the character to be voiced."  Neither would I.  Neither would most people.  Let's take an old-school approach.

 

"But the Warden's story is done."  Obviously not.  They're off on what sounds like a rather exciting adventure as of the time of Inquisition.  One which potentially holds quite a bit of significance.  To see nothing of that adventure, or to push the Warden into an insignificant role within it, would be more of a disservice.

 

"But it would be difficult to pull off."  So what?  Is the last thing you want to see from Bioware them not putting effort into something?

 

"But Inquisition is the Inquisitor's game."  And Origins is the Warden's game.  That doesn't mean other protagonists for DLC or expansions are off the table.  Nobody is saying every piece of DLC should be about the Warden or that the majority shouldn't focus on fleshing out the base game.

 

"But it isn't fair to the new players, who'd probably be lost in what's going on and what the hype is about."  Boo ****ing hoo.  So you're telling me a sequel to the most popular title in the series should always hold the hand of every single newbie around?  No.  That thinking gimps developers and it's a major reason ME3 had issues, especially in the beginning.  Quit bowing to the newbs.  Throw a bone to the people who've been around since the start, the people who are more than likely by and far the majority.

 

Strangely, I think the greatest issue hasn't even been touched on, that it would be extremely difficult to recreate the Warden classes as is.  They'd basically have to rework the class system to either have a lot more abilities and specializations (and basically max out the character level to a ridiculous degree), add in entirely new classes, or break the current ones.

 

I think this would be handled best as an eventual expansion.  Pump out a few quality DLC for Inquisition, some big epic quests to pad out the game, but also keep ideas of what's going on out west as little teasers/hints to get people excited while the above can be worked out.  Then pull out the big guns.  Recreate this trailer:  and the hype would be real.


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#89
TheKomandorShepard

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The warden story is done devs pretty much said that.

 

That they are alive and their life continues doesn't mean they will make more produtcs with them it is common for blank rpg protagonists to end that way....


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#90
errantknight

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Why do people persist in overly complicating things? If there's a good place for the warden to come back in terms of story, they will. If the voice seems different, people will just have to adjust. If there was room for hawke to return, there's no reason the warden couldn't. If you didn't kill the warden, they aren't dead and there's no impediment. Their story is no more 'done' than hawkes, so there's no problem there. The only controlling factor is whether the writer's think having the warden appear would be positive in terms of story telling. Arguing why something must be or can never be with heach other is just pointless hair-pulling. This isn't a fan decision, it's a writing one. Just a note--telling people to move on or get over it doesn't make them do that, it just makes them thein you're an arse.



#91
Colonelkillabee

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I'm pretty sure Hawke's done too, actually. They're finished. Cooked. That's it, man. Game over, man. Game over.

 

Literally.



#92
errantknight

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I'm pretty sure Hawke's done too, actually. They're finished. Cooked. That's it, man. Game over, man. Game over.

 

Literally.

Not necessarily. Not only is there a choice involved, but the results of that choice are unclear. We don't know anything about the future, where things are going, or what characters may or may not be involved. We all have our personal preferences, but when we act like we know...we just don't. And that's a good thing. And with the keep, we are likelly to see persistant variation from game to game that we didn't have before.



#93
TheKomandorShepard

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Pretty much devs said wardens story is done (many times on forum) and in 1 article they said hawke story wasn't done but most important events in hawkes life were in da 2 it was before dai.They said that they warden would be much harder to bring than hawke in same article.

 

After all hawke pretty much was 3 personality sets and they didn't even pulled that right.  



#94
Colonelkillabee

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How much variation do you seriously think Bioware's going to be able to keep up with? We already have three different protags. Then it'll be four, and people want to see their inquisitor, then they'll have to put in if you killed of hawke and the warden, or none, or one but not the other, and blah blah.

 

It'd be much simpler to just tell the fans to move on already. It's rather obvious they won't do anything with the warden simply because of the silent protag thing. I doubt they'd consider it worth the trouble. Hawke? Maybe. The warden though...

 

I'll bet my left nut right here, right now. It's not gonna happen. Any takers? Left nut, right here:

 

0



#95
Colonelkillabee

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Not to mention they barely used the choices in the keep as is.



#96
b09boy

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Pretty much devs said wardens story is done (many times on forum)

 

They can say it as many times as they want.  It isn't.  They just made a story for the character in this game.  Big shock that people wish to see it.



#97
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They can say it as many times as they want.  It isn't.  They just made a story for the character in this game.  Big shock that people wish to see it.

 

Yeah, I don't think BioWare will ever be able to escape the Warden; at least not until they decide to retire them properly. I think their quest for the Calling is the first step towards that. 


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#98
TheKomandorShepard

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They can say it as many times as they want.  It isn't.  They just made a story for the character in this game.  Big shock that people wish to see it.

Not rly they just explained why warden vanished pretty much something many people demanded.

 

It will end just like with dai trailer where people started to make assumptions that the warden will be in dai then they started blame bioware for them not being in dai.

 

Folks will never learn.



#99
Addai

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Let the Warden retire in peace already.


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#100
Ascendra

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I swear the world would feel incomplete if BSN stops spanning 'bring back the warden' threads every week.
Cant you people move on?
Im already developing an allergy to the word 'warden'.