HELP ME DECIDE! V. Iron Bull
#1
Posté 27 décembre 2014 - 02:46
Somebody (on dem internetz) said if you went with the alliance you get the best staff in the game. Stats?
When do you get this staff because the wiki page for the war table Qun missions, you get a magister fire staff and a Templar commander armor?
Playing a Templar. On my other playthrough, I'm playing a Mage so the "best staff in the game" I would want for her.
Roleplayingly, this is war, it's 6 people I'd have drinks with vs a shipload of "robotic"-minded chaps and an alliance (which to the Qun is toilet paper), a navy and better access to their spy network. Iron bull doesn't like the renegade qun (which he will become) and doesn't like chaos (the dragon talk).
Is iron bull his chipper self with the banter if I go alliance?
I don't care about approval (we fixin' to fight some dragons, that will cheer him up heehee).
#2
Posté 27 décembre 2014 - 02:49
#3
Posté 27 décembre 2014 - 03:03
#4
Posté 27 décembre 2014 - 03:04
Kill Qun.
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#5
Posté 27 décembre 2014 - 03:26
Kill Qun.
Simple, yet authoritative.
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#6
Posté 27 décembre 2014 - 04:06
I always sacrifice the Chargers. They knew what they signed up for, and from the strategical POV it is the only rational choice.
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#7
Posté 27 décembre 2014 - 05:23
Well Freddy Prince Jnr said "F the Qun!".
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#8
Posté 27 décembre 2014 - 05:51
#9
Posté 27 décembre 2014 - 06:24
Bull's card suggests that saving the Chargers made him just as unhappy.
#10
Posté 27 décembre 2014 - 09:47
If you like qunari then alliance if you don't save chargers simple as that.
#11
Posté 27 décembre 2014 - 03:49
Saving the Qun is better for Inquizitor since you are getting Qunari on your side, but Bull becomes their standard mindless drone. And your inner circle disapproves/dislikes.
I couldnt turn Bull into a drone so I picked chargers, and honestly I think he is happier. The Qun card feels way too much like Fascist/Communist crap with brainwashed mentality.
I dont know about rewards but you do get Chargers to do things for you. The War Table rewards are all very minor for all quests - most of the time they were redundant for my character level - so I wouldnt even worry about them.
So yeah, you pick what you feel is best for you or your companion.
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#12
Posté 27 décembre 2014 - 04:58
2) the alliance is good for both sides. I'm not just talking about Cory here.
These were my reasons for sacrificing the chargers.
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#13
Posté 28 décembre 2014 - 04:19
1. I don't remember a staff, and I was playing a mage. Even if you get it from later Big Table missions, I think there's better gear from, say, killing the dragons.
2. Iron Bull does cheer up and says one of the funniest lines in game history afterwards, mainly from killing dragons. He does get over it IMHO.
Other points for your consideration:
- Iron Bull's greatest fear isn't losing his men, it's something else. The Qun code actually helps him overcome this fear, I won't say more than that for fear of spoilers.
- IMHO the Qun alliance does provide dividends, Iron Bull uses it to create new ties with the Inquisition. I get the impression he's more loyal to the Inquisition as a result.
- Krem is actually voiced by FemShep. Darn it if it's not counter-instinctive to sacrifice her/him. It seriously hurts my head.
---
Though painful, I recommend sacrificing the Chargers. The mission comes first.
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#14
Posté 28 décembre 2014 - 05:35
Sacrifice the Chargers or go with the alliances?
There are pros and cons with both sides. I know a lot of people (in multiple threads) have advocated sparing the Chargers because the people are interesting (like Krem, who I think is a great character) as well as family to him, and it leads to Iron Bull becoming free of Qunari society, but I thought Former Friend made an interest post (in another thread) about keeping the Qunari alliance intact:
At the bare minimum, my agents known their agents. My agents know their methods, their techniques, their mentality. I have an idea of the scope of their network throughout Thedas, the very thing Tallis worked so hard to keep secret in MotA.
That's not nothing.
And that's assuming none of my agents took the opportunity to learn even more than that.
More than that, though, my agents working along side theirs goes towards fostering mutual respect and understanding on both sides. My people see the qunari for what they are; people. Not mindless hive drones. Not an unthinking force of nature. But people. And the qunari agents see that my people aren't so different from them. Maybe some friendships get started. Maybe you have people on both sides who aren't so eager to murder each other.
That's my inner idealist talking, there, though.
I suppose it depends on who your Inquisitor is, and which choice makes more sense for your main character to make. Save Iron Bull's surrogate family, or keep intact an unprecedented alliance with the Qunari?
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#15
Posté 28 décembre 2014 - 05:42
Save the Charges and get a free fireworks show. Win-Win.
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#16
Posté 28 décembre 2014 - 06:33
1) contrary to popular belief(maybe just vocal belief?) around here, qunari are people and that ship is loaded with them.
Yeah not even the mission mentions this which is weird. That's a whole lot of qunari that just got blown to smithereens.
#17
Posté 28 décembre 2014 - 07:08
If you like qunari then alliance if you don't save chargers simple as that.
What I would like to know is why save the chargers if you dislike the Qunari? Why not just not do the quest?
#18
Posté 28 décembre 2014 - 10:51
What I would like to know is why save the chargers if you dislike the Qunari? Why not just not do the quest?
Well that is an option but we are talking about scenario if you decide do quest and have problem with choice.
#19
Posté 28 décembre 2014 - 10:56
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#21
Posté 29 décembre 2014 - 12:16
Though painful, I recommend sacrificing the Chargers. The mission comes first.
No!
The Inquisition comes first. Save your people and let the Qun die. ![]()
============
Jaeger, there is no right or wrong choice here. It depends on how YOUR character feels about it. Remember, this is Bioware writting the game here. The choices will be difficult; the consequences will be identical.
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#22
Posté 29 décembre 2014 - 12:25
Well that is an option but we are talking about scenario if you decide do quest and have problem with choice.
It still makes no sense. If you do not like the Qun, you would not do the quest in the first place.
#23
Posté 29 décembre 2014 - 01:11
It still makes no sense. If you do not like the Qun, you would not do the quest in the first place.
You would if you want to get into Iron Bull's clown pants-uh I mean...wait what?
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#24
Posté 29 décembre 2014 - 01:56
It still makes no sense. If you do not like the Qun, you would not do the quest in the first place.
Peoples who want do 100 % quest , to gain iron bull approval and more for in-universe reason to see what is going on and stop venatori and possible bring at least some damage among qunari what we can do.
#25
Posté 29 décembre 2014 - 02:46
Bull's greatest fear is Madness. Losing himself. Away from the Qun, he began to lose himself with all the freedom he had while leading the chargers. It was fun, but it didn't feel right. What he needs is the certainty of the Qun. Having order in his life, a clear purpose and goal is something everyone appreciates. Bull needs it though.
The cards you get after making a decision suggest that (Qun) he is back in the Qun, another qunari among many. The other card shows him sitting down, blood on his hands with a mental smile on his face, his hand on his head like he has a headache< surrounded by dead Qunari.
I don't know about you, but one of those is clearly a bad card. Not to mention, the Chargers last thoughts were "Horns pointing up" they didn't die angry. The Qunari on the ship were likely greater in number, and the people who will die as a result of the Venatori victory will be far greater. They go on to attack Denerim without the Ben-Hassrath aiding the Inquisition.
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