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HELP ME DECIDE! V. Iron Bull


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#26
Dracon525

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I chose to save the Dreadnaught as I was playing a pro-Qunari character, and was surprised at the "Iron Bull Greatly Approves" after my decision. (Though it probably was the hardest choice i've had to make in the game so far)



#27
Shark17676

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The loss of the Chargers was tragic, but they were soliders -- they knew what they signed up for, and according to Cole they had no regrets.  I am at peace with my decision, and I have full confidence that my Inquisitor has them forever memorialized as the heroes that they were.

 

Really, the only real downside to upholding the deal with the Qunari that I found is that Bull will eventually leave the Inquisition (whereas if you save the Chargers he'll stay forever).



#28
Shark17676

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Qunari don't believe in alliance, so the question is whether you want loyal troops or a bunch of spies inside your castle that can turn on you anytime.

 

Funny...the only time hostile Qunari spies come into effect is if Iron Bull becomes Tal-Vashoth.

 

If you can steel yourself through the Chargers' deaths, the Qunari alliance brings you nothing but rewards.  I loved the war table mission where you work with the Ben-Hassrath to take down the Venatori spy network.

 

Though, please do tell me how that in and of itself wasn't worth an alliance with the Qunari.



#29
draken-heart

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Peoples who want do 100 % quest , to gain iron bull approval and more for in-universe reason to see what is going on and stop venatori and possible bring at least some damage among qunari what we can do.

You would if you want to get into Iron Bull's clown pants-uh I mean...wait what?


Here is how I see it. Either you can distrust the Qunari and not do the quest, or you can let bull convince you, only to betray theplan and have went for nothing, or you can be totally convinced by the Iron Bull and Gatt or whatever his name/title is and stick to forming the alliance.

#30
AtreiyaN7

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I always save the Chargers - I always considered them Bull's friends, and by extension, my friends. As useful as an alliance with the qunari might be, I wasn't going to sacrifice them just for that.



#31
TheKomandorShepard

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Here is how I see it. Either you can distrust the Qunari and not do the quest, or you can let bull convince you, only to betray theplan and have went for nothing, or you can be totally convinced by the Iron Bull and Gatt or whatever his name/title is and stick to forming the alliance.

You didn't went for nothing you damaged venatori and qunari at the same time without suffering losses. :P



#32
draken-heart

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You didn't went for nothing you damaged venatori and qunari at the same time without suffering losses. :P


You go there because the Qunari are offering an alliance, not just to damage Venatori. You could do that just by walking about after siding with the Templars. There is no reason to betray the Qunari because of damaging them. they are offering an "alliance" and you could damage the Qunari by not going, and damage the Venatori by doing other things.

#33
TheKomandorShepard

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You go there because the Qunari are offering an alliance, not just to damage Venatori. You could do that just by walking about after siding with the Templars. There is no reason to betray the Qunari because of damaging them. they are offering an "alliance" and you could damage the Qunari by not going, and damage the Venatori by doing other things.

And how do you know why i went there?You can outright say you despise qunari and then screw them over during quest.There as i said you as i said you have opportunity to screw over both sides not only 1 so i don't see why don't grab it. 



#34
draken-heart

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And how do you know why i went there?You can outright say you despise qunari and then screw them over during quest.There as i said you as i said you have opportunity to screw over both sides not only 1 so i don't see why don't grab it.


Bull talks about the alliance. You can say you did not like the Qunari, but you do not say anything when you AGREE to help out the Qunari and CEMENT an alliance.

And destroying ONE smuggling ship and losing the Dreadnought is actually not hurting the Venatori that much (they would likely have more than just the one operation).

#35
TheKomandorShepard

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Bull talks about the alliance. You can say you did not like the Qunari, but you do not say anything when you AGREE to help out the Qunari and CEMENT an alliance.

And destroying ONE smuggling ship and losing the Dreadnought is actually not hurting the Venatori that much (they would likely have more than just the one operation).

An alliance that you can refuse in the from what i remember.

 

loss is a loss pretty much 

venatori lose ship , peoples and red lyrium

qunari lose Dreadnought along with crew and 1 of their peoples they value (and well 2 assassins)

And I 1 gain loyalty of person that have not small knowledge how qunari work and is great warrior.

 

Well i can't say that quest turned bad for me.



#36
draken-heart

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An alliance that you can refuse in the from what i remember.
 
loss is a loss pretty much 
venatori lose ship , peoples and red lyrium
qunari lose Dreadnought along with crew and 1 of their peoples they value (and well 2 assassins)
And I 1 gain loyalty of person that have not small knowledge how qunari work and is great warrior.
 
Well i can't say that quest turned bad for me.


An alliance that you can refuse to even deal with.

a problem. You do not even know how big or important that particular lyrium smuggling operation is, how many people are there or the number of ships. Just one without knowing how many they have is not a win over the Venatori. Taking the Grey Wardens, mages/Templars, and stopping the assassination of Celene are major victories over the Venatori and will likely harm their power much more than some lyrium smuggling op that they may have more of.

All saving the Chargers is, is an option for those who "accidentally" accepted the quest in the first place. If you want to save the chargers, just do not do the quest in the first place.

#37
TheKomandorShepard

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An alliance that you can refuse to even deal with.

a problem. You do not even know how big or important that particular lyrium smuggling operation is, how many people are there or the number of ships. Just one without knowing how many they have is not a win over the Venatori. Taking the Grey Wardens, mages/Templars, and stopping the assassination of Celene are major victories over the Venatori and will likely harm their power much more than some lyrium smuggling op that they may have more of.

And as i said and lose to chance strike both.

 

As i said damage is damage i described how you can strike both sides without losing anything for sure it was hit for venatori even if small one same for qunari.It is pure benefit for you so i don't see reason to not take it. 



#38
draken-heart

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And as i said and lose to chance strike both.
 
As i said damage is damage i described how you can strike both sides without losing anything for sure it was hit for venatori even if small one same for qunari.It is pure benefit for you so i don't see reason to not take it.


Benefit is the Ben Hasrath reports, not just hitting one camp. You actually lose more than you think, as without the Ben Hasrath intelligence network, you have not a whole lot of information to go on.

I do not even think that the Venatori care that much about one group of smugglers.

Plus, if you think about it, The Iron Bull was simply a name, not a real person. Bull says so himself if you choose the Qunari over the mercs (of which there are plenty).

#39
TheKomandorShepard

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Benefit is the Ben Hasrath reports, not just hitting one camp. You actually lose more than you think, as without the Ben Hasrath intelligence network, you have not a whole lot of information to go on.

As far i remember it gave me little and didn't allow me to strike both my enemies without loss on my side pretty much it only rly benefits you if you go with alliance then you can strike more venatori operations but pretty much you are waiting to qunari screw you over.



#40
Wolfen09

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ok, quick question... has anyone figured out if there's kind of a time limit on this quest?  I mean I always get it after here lies the abyss, but if i go and do wicked eyes wicked hearts and what pride has wrought after popping this quest, would the quest still be available???  Because I really want to do all the chargers table missions as well as the qunari alliance ones... so i if i can put it off till all the chargers quests are done, i can be happy and sacrifice them because i got all content related to them.  (speaking of war table missions, im finding some are time sensitive... i mean i had one that popped for investigating some chalk markings and after i sent my advisers on other missions, it pulled off the map... same for one about saving some wounded soldiers or abandoning them to keep a trail of red templars... and i think the war between nevara and tevinter one is like this too...)



#41
Rooikat

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Current play through I saved the Chargers. Reason being a qunari mage and romancing The Bull if he remained in the qun we could never be together. Plus if DA2 is anything to go by they would probably have him killed as talking with a mage carries risk of possession according to them. First time I chose the alliance, because lets face it. A nation of basically spartan like warriors are a bigger asset than a handfull of mercs.

#42
draken-heart

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As far i remember it gave me little and didn't allow me to strike both my enemies without loss on my side pretty much it only rly benefits you if you go with alliance then you can strike more venatori operations but pretty much you are waiting to qunari screw you over.


And you can screw over the Qunari, and hit the Venatori in more significant ways (Adamant, Winter Palace, Samson and the red Templars/Calpernia). so how important is this one group? The only "benefit" you have pointed out is harming the Qunari, which in my opinion, hurts the Inquisition more, as the Ben Hasrath would probably have a better view of enemy movement and may be able to actually help fight them, whereas the Chargers are just one merc band out of many that have no real benefit outside of being cool characters.

#43
TheKomandorShepard

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And you can screw over the Qunari, and hit the Venatori in more significant ways (Adamant, Winter Palace, Samson and the red Templars/Calpernia). so how important is this one group? The only "benefit" you have pointed out is harming the Qunari, which in my opinion, hurts the Inquisition more, as the Ben Hasrath would probably have a better view of enemy movement and may be able to actually help fight them, whereas the Chargers are just one merc band out of many that have no real benefit outside of being cool characters.

Apparently enough important see them as dangerous so i would it is like saying screw side quests main quests are much more important....

I described what they have lost what isn't nothing (as you claim it to be like if they lost 1 person) same for qunari pretty much smiliar strikes you can do doing side quests.As i said reports didn't give you much plus you rly didn't had iron bull loyalty so you can only guess who he would pick in the end.

 

About chargers i disagree they are pretty much useful for mercs (and they are loyal) they help you stop orlesian nobles and recruit mercenaries , deal with grey warden fortress legions of demons there ,and handle problems with mages/templars if you picked opposite side and more if they are alive.



#44
draken-heart

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Apparently enough important see them as dangerous so i would it is like saying screw side quests main quests are much more important....
I described what they have lost what isn't nothing (as you claim it to be like if they lost 1 person) same for qunari pretty much smiliar strikes you can do doing side quests.As i said reports didn't give you much plus you rly didn't had iron bull loyalty so you can only guess who he would pick in the end.
 
About chargers i disagree they are pretty much useful for mercs (and they are loyal) they help you stop orlesian nobles and recruit mercenaries , deal with grey warden fortress legions of demons there ,and handle problems with mages/templars if you picked opposite side and more if they are alive.


And you can get the chargers just by hiring them. Nothing to do with the quest. That is a big fail. Saving them does nothing important. You get the chargers to retreat, the MAGES destroy the ship. I would say that the mages are more important than one ship full of lyrium that kills people by simply being near the person.

The way I see it, saving the Chargers during the quest does not really do anything to the Venatori. They still have the mages, they likely still have the numbers to actually get more lyrium. They only things they lose are a ship and a few people. The Qunari lose an entire dreadnought and the crew. Saving the chargers during the quest harms no one but the Qunari and possibly the inquisition.

If I want to keep the Chargers, I just refuse the quest, they are already part of the Inquisition when you hire them.

#45
TheKomandorShepard

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And you can get the chargers just by hiring them. Nothing to do with the quest. That is a big fail. Saving them does nothing important. You get the chargers to retreat, the MAGES destroy the ship. I would say that the mages are more important than one ship full of lyrium that kills people by simply being near the person.

Not when they are dead.As i said if that wasn't important qunari wouldn't in first place be intrested in doing that... so yes preventing that operation and doing some damage to both your enemies is important unless you counted that qunari and venatori will start commit mass suicides.

 

They lost ship ,plenty peoples and red lyrium on it and well their plan was prevented at least for now what pretty much can be said in every scenario outside that you decide to not do quest.



#46
draken-heart

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Not when they are dead.As i said if that wasn't important qunari wouldn't in first place be intrested in doing that... so yes preventing that operation and doing some damage to both your enemies is important unless you counted that qunari and venatori will start commit mass suicides.


The Qunari are trying to stop Lyrium from getting into the hands of the Vints, and that has nothing with stopping the Venatori, as there are much more important ways to do that. And as I said, they likely still have the numbers as the MAGES destroyed the dreadnought.

The quest is not going to do anything in the long run to the Venatori, who likely have lyrium smuggling groups all over Thedas/Ferelden.

#47
TheKomandorShepard

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The Qunari are trying to stop Lyrium from getting into the hands of the Vints, and that has nothing with stopping the Venatori, as there are much more important ways to do that. And as I said, they likely still have the numbers as the MAGES destroyed the dreadnought.

This is in case of every scenario (unless you decide to not help) as i said above you prevent that unless you want let venatori go with red lyrium (what is bad for you as well) as i said you killed their peoples , destroyed their ship and red lyrium they had sure they still have some peoples left doubt enough to do something for a while in that region plus everything you gain and qunari lose.



#48
draken-heart

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This is in case of every scenario (unless you decide to not help) as i said above you prevent that unless you want let venatori go with red lyrium (what is bad for you as well) as i said you killed their peoples , destroyed their ship and red lyrium they had sure they still have some peoples left doubt enough to do something for a while in that region plus everything you gain and Venatori gain.


Fixed that. The Venatori gain a lot as now they have no real problems out at the sea. Wiping out the Qunari harms no one but the Qunari. Harming ONE group of people does nothing to the ENTIRE organization, which is a pointless mission.

 

the only inner circle mission that seems to have some kind of serious impact on the world at large is Cassandra's. You never hear from that particular group of Venatori at all after the quest either way, so saving the Chargers or not has nothing to do with Damage to anything.

 

There is nothing to gain from saving the Chargers, unless you decide to do so because you want to keep them, which means you did the quest for nothing. Damage to something as insignificant as this probably is not that significant to the Venatori.



#49
TheKomandorShepard

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Fixed that. The Venatori gain a lot as now they have no real problems out at the sea. Wiping out the Qunari harms no one but the Qunari. Harming ONE group of people does nothing to the ENTIRE organization, which is a pointless mission.

Oh god...

Yes you killed their peoples ,destroyed their ship and delivery of red lyrium it is pure profit for venatori... The qunari would want destroy it regardless of inqiuisition and prob would lose ship and venatori would go with their operation.Yes it does it harms organization and that was just more than one group of peoples that was operation...

 

It is funny how it went from venatori didn't lost so much to venatori won...



#50
draken-heart

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Oh god...
Yes you killed their peoples ,destroyed their ship and delivery of red lyrium it is pure profit for venatori... The qunari would want destroy it regardless of inqiuisition and prob would lose ship and venatori would go with their operation.Yes it does it harms organization and that was just more than one group of peoples that was operation...
 
It is funny how it went from venatori didn't lost so much to venatori won...

Qunari lose a ship, meaning that any time they want, they can move about in the waters fairly normal. They get access to the water routes to get lyrium places, meaning that the qunari destruction was meaningless.

 

One operation=/=the only one. get facts straight.