Please, if there must be multiple heartbreaking romances in a given BioWare game, spread the heartbreak around. Do not give these options only to female characters.
I appreciate tragedy and heartbreak... sometimes. However, this has become a routine feature for BioWare games: if you happen to be playing a straight woman character, you have a very high chance of your character's love interest (if you pursue one) cheating, breaking up with you, leaving, or being deeply in love with someone else (usually a dead wife).
Most of us don't like heartbreak THAT much. I don't care if the player is a man or a woman or a moose. Heartbreak has its place, but if it were fun we wouldn't call it heartbreak.
Yes, it happens in the real world all the time. Yes, it's okay (and even good) on occasion, even every other game, or every three games, and can make for an awesome story. But please, spread that heartbreak around, and stop piling it all on the romance options for lady characters, and having it happen (often on more than one character) in every. single. game.
No, I'm not saying give the heartbreak to the LGBT community. Goodness knows, they get enough of the heartbreak in pretty much every other medium. But how about breaking the straight guys' hearts instead now and then, if you really want tragedy? Men and women are equally capable of handling tragedy, so you would think that tragedy would be equally distributed. It isn't.
Devoted fans (most of them women) have brought this up and brought this up, repeatedly, in the fan threads of our favorite characters who dumped us, cheated on us, died, etc. It appears no one is listening, or that no one is taking us seriously. So I feel that a thread should garner some attention to the problem, and hopefully reduce the number of heartbroken lady protagonists (and their players) out there.
Not all of us want Cullen or Kaidan types, and Cullen/Kaidan types are not the only kind of love interest that can both be interesting and end well.
Sometimes heartbreak and drama are awesome. But, sometimes, plain old fluff is nice where the romances are concerned. And sometimes, interesting plots and seeming inevitable failure is good, if it turns right around and ends well anyway. Thedas in particular is a dark world, and I get that. But can we not have a ray of hope at least in the form of a happy romance, so that our characters at least need not wander the ruined world alone after the story ends?
For those of you who don't understand what I am talking about, some instances of this in various BioWare games:
- Jacob, ME2 - Cheats in ME3 (inevitable)
- Thane, ME2 - Dies in ME3 (inevitable)
- Alistair, DA:O - Can Die, WILL Dump Non-Human or Mage if Made King, Can Cheat (Leliana, Morrigan). Being his mistress is presented as a positive solution, though many people would find that unacceptable for a variety of reasons. Of all of them, his involves the most choice, which makes it seem the least horrible--until you realize, the best option for Ferelden to rule is with him as king (if you are female) and either the Warden (if human noble) or Anora at his side. Also if you don't do the Dark Ritual and take him with you to the final battle, his death is inevitable and cannot be interrupted by a female Warden who romanced him--also highly problematic.
- Morrigan, DA:O - Male only. She leaves at the end. This is fixed, though, via a DLC where the Warden can go rejoin her.
- Anders, DA2 - Both Genders. Betrays Hawke - this is inevitable since it's part of the main plot. (Note, he's loyal if you let him live... and despite doing something ABSOLUTELY horrible, he gets a happy-ish ending?)
- Blackwall, DA:I - He lies about who he is, sleeps with the Inquisitor before the reveal (which is Not Okay), and if romanced, disappears from Skyhold post-game. He is still available in-party, but he abandons his lover.
- Solas, DA:I - Breaks up with the Inquisitor immediately after giving the romance achievement and potentially stripping her of a vital part of her identity. Seems to promise an explanation in some dialogue, but then vanishes without a trace. Yes, it's for Major Plot Reasons, but there is basically no real closure. Heartbreak, all around.
And I get that in DA2, any romance could potentially turn against you, based on your choices. I list Anders only because it's inevitable. Alistair hurting the PC is not inevitable, but it's ridiculously likely to happen given how many options there are to have everything go poorly for the Warden in that relationship--and I include him because of that and because without the Dark Ritual, you can't take him with you without him sacrificing himself without your say-so. And then you get an achievement saying you told him to, even when you didn't. Salt in the wound.
You'll notice there are only two characters men can romance that I've thought of on that list. I'm sure I'm missing others for ladies, and maybe there's another tragic romance or two for guys that I'm missing. Of the ones I can think of, though, only one is romanceable to straight men. It's a trend geared toward female characters, and I repeat, not everyone likes that or wants it.
I'm not yelling "SEXISM" about it. I am not sure why things skew this way. Maybe the people who enjoy playing female characters at the BioWare offices all adore a good tragedy. But I'm pretty sure, from the way conversations have gone on this point, that the majority of the fans, in fact, do not enjoy tragedy, or at least not the amount of tragedy that we are actually given for the female protagonists.
So please, please cut back on the number of heartbreak characters we get. I'm not asking for them to all be taken away. Sometimes, I WANT a good tragedy story; tragedy can be beautiful. But I don't want half of my characters' options (or more) to lead to inevitable heartbreak. There doesn't need to be one in every game--or if there is, sometimes, the male characters should get the heartbreak option.
If you agree or are in support of this request, please post. I want BioWare to pay some attention to this and spread the heartbreak around! (I'd say they should reduce it overall, if they can get over their fan tears addiction, but spreading it around works nicely--they get their fan tears, and female protagonists everywhere can have a reprieve.)






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