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Please Make Fewer Heartbreak Romances for Women - Possible Spoilers


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#451
Abyss108

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So, romancing Solas should be a major plotline?  What about the majority of those that did not play a female elf? 

 

It already is a major plotline. It gives a lot of insight into the character you don't get without it, and reveals new information you can't get any other way. I'm not asking for them to do anything differently than what they have already done.

 

I'd say the Morrigan romance is also a major plotline in DA:O. I missed out on that as I was playing a female character. I didn't get a God baby, or to jump through an Eluvian.

 

I'm fine with all of this, and other romances like it in the future where I gain/miss out on content based off what I choose to play as. Who you choose to be should have an effect on the game. It's only a problem if one group consistently misses out.


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#452
Sylvianus

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Honestly,  I've read all of asoiaf and hear everyone going on about how he kills off main characters etc but haven't really found any massive gut punches in there,  the 'gut punches' are all pretty well signposted, the product of being not very good at the 'game'.  I absolutely love the books and can't wait for the next one.  I don't get anywhere near as emotionally attached to characters in literature or on film,  I think it is because I am engaged in the stories and characters of a BW game so much more.  

 

Hahaha, you are stronger than me then, XD

 

The books punched me hard many many times. :lol:  I do admit that before Game of thrones, I was used to stories where the good guy always wins, while some bad things could happen, but everything ends well.  I was absolutely shocked when Eddard stark, the good guy for me was defeated. For me, it was sure he would give a good lesson to the Lannister after some bad things. But No. And then,  I thought, " it 's not over, Robb will save his father with his army, the main protagonist and the good guy from the first book can't just die like that. BOOM, not what happened, the man dead. I was absolutely shocked. Incomprehension for a few minutes. " How an author could kill the hero ? :huh: " was my first ridiculous reaction ( of course, he wasn't the hero lol )That was totally new for me. The worst is that I couldn't believe Joffrey would kill him until the very end. It had to happen something to prevent this event. Nope. XD Of course, after, I've changed my mind and thought " wow, this is actually awesome "  Never felt feelings so strong. ( That was just the beginning... )

 

Personally, precisely because nobody is safe in his world, makes me very emotionally attached to the characters, makes me emotionally attached to their story, to what they feel, makes me emotionally attached to love relationships in the book, when it happens. And even when they are dead, I'm still fond of them. The fact that they lost or died showed me that they are human , could do mistakes, and it made me appreciate them even more, and made me appreciate the whole world of Game of throne overall as well. Whether you are a good guy or not, doesn't matter in his world, you aren't assured to prevail or live happily ever. I love that. 

 

Nobody is safe in his world, and that's why I am ridiculously happy when sometimes good things happen to my favourite characters, or even other characters. XD  

 

edt : Given the reactions from my friend wth the show, I am pretty sure that many people felt the same. 


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#453
wildannie

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I was pretty much responding to this statement: I'm someone who likes to feel like I've won a game, my character having their LI die or dump them really rains on that parade.    I think ME3 actually made me unwell - seriously, I really hated it.

 

I apologize if I misunderstood your reasoning behind not liking the ME3 ending - I thought you were implying that you didn't like it because Shepard dies in 2/3 options (and probably dies with the 3rd). Either way, Shep is either lost forever, or (if he/she survives) is utterly separated from his/her love interest by light years of space. 

 

ASOIAF does have quite a few jaw droppers that I didn't see coming. I remember reading

Spoiler
Also, not to compare the books to the show, but I'm pretty sure nobody saw the red wedding coming, or the death of Joffrey, or the first gut-punch - the death of Ned Stark. After Ned's death, I remember my b/f getting up and saying "F&@K that show!" and walking away. BTW I totally enjoyed being that smug person sitting on the couch while everybody freaked out.  B)

No worries,  my reasons for disliking ME3 are legion  :lol:  but it was the treatment of Thane and Jacob romances that upset me the most.  I'm not gonna lie,  I wanted an option to save Thane but was aware that it might not happen but to have him die so stupidly, and for the crew to ignore the fact was just too much.  I personally did not like Jacob, but to have him get another woman pregnant was outrageously bad and the whole thing left me really angry tbh - it was so obviously due to cost cutting.  With a living LI, the destroy ending would come under the 'happy' umbrella for me  :P.

 

re: asoiaf

Spoiler


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#454
wildannie

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snip

 

Personally, precisely because nobody is safe in his world, makes me very emotionally attached to the characters, makes me emotionally attached to their story, to what they feel, makes me emotionally attached to love relationships in the book, when it happens. And even when they are dead, I'm still fond of them. The fact that they lost or died showed me that they are human , could do mistakes, and it made me appreciate them even more, and made me appreciate the whole world of Game of throne overall as well. Whether you are a good guy or not, doesn't matter in his world, you aren't assured to prevail or live happily ever. I love that. 

 

Nobody is safe in his world, and that's why I am ridiculously happy when sometimes good things happen to my favourite characters, or even other characters. XD  

 

edt : Given the reactions from my friend wth the show, I am pretty sure that many people felt the same. 

Don't get me wrong,  I am emotionally attached to the characters, but in a nice healthy way, not in the irrational unhealthy way I am with Bioware Characters  :lol:  :lol:  :lol:  :lol:


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#455
In Exile

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Probably works the same for the majority that did not romance Morrigan in DA:O.

And as a totally OT aside: Years back when I was doing D&D games through NWN, one of the major NPCs used that portrait in your avatar. It's really tripping me up because I feel like I know you. I was your creator dammit! :lol:

But Morrigan wasn't race gated. Same with Alistair.

#456
SamanthaJ

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But Morrigan wasn't race gated. Same with Alistair.

Except Alistair was race gated. How many people who played non-humans or mage could become queen? Maybe Alistair isn't gated to the same degree as Solas, but there is precedent of including content only accessible to certain types of characters.



#457
RShara

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As someone who always plays straight female, I'm agreeing with so many posters and the thread I've made before about this subject.  I'd really appreciate not worrying about whether the LI I've chosen is going to dump me, die, or betray me horribly.  Recently, it's felt more like a crapshoot (always bet on black?) than anything else.  Guys don't always have it easy either, but please, just fewer gut punches for the ladies?

Or maybe I'm just still pissed about Alistair, Thane, Jacob and Anders....


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#458
Ryzaki

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are you serious?  he's pretty laid back.  Take him with you some times, he is pretty down to earth.  He jokes around with Sera a lot.  I think you are judging a book by it's cover on this.

 

I'm judging him on the conversations I had with him (since I have the banter bug). And he's not laid back in those conversations.



#459
Uirebhiril

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But Morrigan wasn't race gated. Same with Alistair.

 

Quite honestly, I would be surprised if it had THAT much of a major consequence in DLC/future games anyway. Solas was an add-on romance, and while it certainly seems that playing a female elf and romancing Solas gives the best immersion and feel for the story and his character, it's hard to see how this is going to really matter in the same way that Morrigan or Alistair did.

 

It would be kind of neat to be proven wrong though, and to have it make a difference for romanced female elves. There would likely be a lot of pissing and moaning about it, but if that's how the story would make sense for that particular circumstance and character, that's how the story should be written. I guess we'll see.



#460
Ryzaki

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Wait...are people seriously comparing Fenris leaving to Blackwall's?

 

First Fenris clearly waits for you to get up and tells you exactly why he's ending it. He doesn't leave you under any false pretences, he was vulnerable and he couldn't deal with it so he bailed. Full stop.

 

Fenris never lied about who he was or why he left.

 

Now him ditching and refusing to talk about it? Yeah that's messed up. But he lost his memory and got mere snippets of it after sleeping with Hawke. For someone who had remembered nothing of their past for years? Why on earth wouldn't that screw him up hard?

 

And **** he even calls himself out on his behavior once you get back together. He doesn't get all self righteous on you.

 

As for babies with Alistair thing. It wouldn't be as bad if the game didn't insist on screaming about my PC's infertility during the last segement. (What you can't become queen! You can't have babies! *this is completely ignored with male PC and Anora though. Yay consistency!*)And then go "haha by the way Morrigan has to have his kid for the two of you to survive." cause it was necessary to dig salt into the wound. That's what makes it repellent for me. Add to it that he utterly despises her and that makes it so much worse.


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#461
In Exile

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Except Alistair was race gated. How many people who played non-humans or mage could become queen? Maybe Alistair isn't gated to the same degree as Solas, but there is precedent of including content only accessible to certain types of characters.


There's a big difference between getting an ending you like (Queen) and being able to have the romance at all. IMO, the GWs toghether ending is better than the Queen ending.
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#462
Uirebhiril

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There's a big difference between getting an ending you like (Queen) and being able to have the romance at all. IMO, the GWs toghether ending is better than the Queen ending.

 

Until you get to Adamant... :pinched:


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#463
Thane4Ever

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I definitely agree with the OP, less heartbreak would be nice.  



#464
Thane4Ever

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Until you get to Adamant... :pinched:

Whatever, Hawke had a full life :).



#465
Grieving Natashina

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Whatever, Hawke had a full life :).

Hawke is about 35-37 at this point.  About my age.  Hopefully no one says I had a "full life" at such at young age.  ;)

 

Teasing.


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#466
Uirebhiril

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Whatever, Hawke had a full life :).

 

Alistair moreso. And he's got that pesky taint thing that will kill him in a few years anyway.

 

I couldn't kill Hawke on account of Fenris and Varric. So, welp, there's another sad end for another of my characters. :P


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#467
Ryzaki

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Yeah I just stick to my golden ending. Romanced Hardened Leliana, with Loghain doing the US and Alistair married to Anora.

 

I'm kind of wishing hardened Leli didn't go completely off the deep end though. I can just see my warden going I made a huge mistake. :unsure:



#468
Lilacs

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I am a heterosexual female. I remember prior to the release of DA II, I wrote several parodies, in which my femme Hawke (I nicknamed her: LadyHawke) had a tête-a-tête (a talk) with the Devs. One of the things she desired to know was about the love interests. She asked if she could have a date with her love interest, just the two of them under the stars.  This is a direct quote: “Some of my fans also desire to know if there is a scene where my love interest and I go on a date and afterwards bathe-tastefully done-under the stars.” This was not added in DA II, but I understand that it is in Dragon Age: Inquisition. My interest was Sebastian in Dragon Age II. Everything about him fascinated me. So, I planned my heroine to romance him and only him.

 

When the game was released, the way the romance was written by the writer, was not what I had in mind. Being a writer myself, I understood. Hence, I role-played Sebastian as intended by the writer. Did I wish that it could have been different? Yes. Nevertheless, this is not what roleplaying is about. Did I wish a DLC could have fixed this? Yes, I did, but I understood that was NOT a major issue to pursue right away. DA II had shortcomings as you all know. I wanted some of these shortcomings to be remedied instead. I wanted the world of Dragon Age to be filled with life. I wanted to be able to jump, to see wildlife roams about. I wanted to see the birds and hearing them as well. How Bioware, Creative Director: Mike Laidlaw, repaired this was to add the sound of nature and of wildlife in future DLC’s of Dragon Age II. I was contented with that (it was something), but what I truly desired was for Dragon Age to be what it is now: stunningly beautiful with the fundamentals in place… the fundamentals to be a beloved game in place.

 

Dragon Age Inquisition is monumental. The writing is excellent. The ‘wheel’ is improved tremendously from what it was in DA II. There are many nuances added into the wheel. I asked that our love interests (companions) to have the opportunity to interact with our heroes/heroines while they are adventuring in this immense world. They are doing so; it is so refreshing to see this.  Our playable characters even provide insights as to what’s happening in the environment; that could have taken the role-play element out of it, but in this case, it doesn’t. What our heroes/heroines do say, out of our (my) control, enhance rather than subtract because it is done right.  The writers did an excellent job. To me, Dragon Age: Inquisition is the background, the backdrop of what is to come... not another immediate installment in the Dragon Age universe, but future DLC’s, which will fill this breathtaking world that is Dragon Age: Inquisition—DLC’s that will fill this lush-ful, breathable world.

 

Dragon Age Inquisition needs people and towns. It needs more schematics for the crafting system in place. It needs storage space; it needs to rally the keeps to make them what was initially divulged to us.  It needs to tweak the bugs, the glitches and the AI/UI.  So many DLC’s can be made for Dragon Age: Inquisition because the fundamentals are all in place.  Can a DLC for the companions and Advisers be part of what is to come? Certainly! We can only hope that Bioware will capitalize on this stunning game. What needs to occur is to reevaluate the mechanics of what made Dragon Age: Origins and Dragon Age II worked.  I enjoy the combat in Dragon Age II; they are some great elements in place in that installment. To me, Creative Director: Mike Laidlaw should have continued on with those cool mechanics that were already there in Dragon II. He should have just adapted the new elements that were inspired by Bethesda (and also Bioware’s own development team) into Dragon Age: Inquisition (all gaming companies implement some elements of other games into theirs, but adapting them for their own games; that’s what occurred with Dragon Age: Inquisition. It is a game of its own to me).

 

The romances in Dragon Age inquisitions are a breath of fresh air to me. There is something for everyone—for everyone!  It might not be what everyone wants, but it is there.  There is variety.  I enjoy that.  That’s great writing.  Hence, as far as the writing in Dragon Age: Inquisition goes, we, as players, can truly role-play our heroes and heroines quite well; this goes for the romances as well.  Yes, a few of the love interests must make hard choices; if we go with realism, Dragon Age: Inquisition delivers there—big time!  Nonetheless, not all of those decisions that must be made are in your face types; we must role-play those characters as intended by the writers. We can only hope to meet with them at a later time—in future DLC’s perhaps (I would hope not immediately. Bioware must concentrate on the mechanics that make the game work first and foremost)? Or in future installments?

 

Let’s us give the writers the freedom of creation. To me, how Solas is written is a breath of fresh air. I enjoy his worldviews. I hadn’t had so much fun or pleasure interacting with a character, outside of reading a great novel. And I find it in a video game. Great job Bioware!


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#469
Elsariel

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Alistair moreso. And he's got that pesky taint thing that will kill him in a few years anyway.

 

But it sounds like they're looking into a cure so I'm not discounting him and my mage warden getting to have their happily ever after.  For that reason, Hawke had to go.  She romanced Anders and, even though she let him live, she disproved of his actions so things are a bit turbulent with those two.  I'm hoping that a DLC will help us rescue whoever we left in the fade since the terminology used in the game is "Hawke MAY die", not "Hawke will die".  Fingers crossed!



#470
Lilacs

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The romance is optional in all Bioware games.  But when you do pursue it, it does enhance the game overall. I understand that we get invested into a relationship and we want it to end happily. If Dragon Age is adapting realism in the Dragon Age universe, some of these types of relationship must occur. If Dragon Age is going by medieval time, we women had it badly.  However, the way it happens with Solas and Blackwall, you must understand it from those characters points of view and we must role-play them as intended by the writers. Let’s not crush the writers’ creativity.  It is why choices are provided.  It is why there is variety. The problem here is that some players preferred a certain love interests and thus wish it to be how they want. 

 

Great writing allows a reader to become attached to the character (characters) written, where one will feel all of the character’s heartaches; one will be in that character’s world. So, the result is that the reader (or player in this case) becomes so involved that he/she desires a certain outcome.  We shouldn’t want the writer to bend to our will; we should appreciate the character(s) as he/she is written. If Bioware decides to pursue a less punch-line type of romances, I would hope it is from the writers’ desire to do so. If Bioware is writing for the time, medieval, we must accept how the character is portrayed or written. We are having this debate here because of the writing. It is excellent in Dragon Age: Inquisition.


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#471
Ryzaki

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Eh no one's asking BW stop writing tragic romances.

 

We're just asking they spread it around more to all groups.


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#472
LadyJaneGrey

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Hawke is about 35-37 at this point.  About my age.  Hopefully no one says I had a "full life" at such at young age.  ;)
 
Teasing.


Tangentially related: I was really bummed by Fiona and Vivienne going on about how old Fiona is and implying she's too old to do anything useful. Not. Impressed. My grandmothers are in their late seventies and stay active and involved in things they love and causes they believe in.
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#473
MelissaGT

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No worries,  my reasons for disliking ME3 are legion  :lol:  but it was the treatment of Thane and Jacob romances that upset me the most.  I'm not gonna lie,  I wanted an option to save Thane but was aware that it might not happen but to have him die so stupidly, and for the crew to ignore the fact was just too much.  I personally did not like Jacob, but to have him get another woman pregnant was outrageously bad and the whole thing left me really angry tbh - it was so obviously due to cost cutting.  With a living LI, the destroy ending would come under the 'happy' umbrella for me  :P.

*snip*

 

Having my Garrus-boo more than made up for any other bad romances in the ME world!  :wub:


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#474
In Exile

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Until you get to Adamant... :pinched:


Yes, but I was talking just about DAO.

#475
Efvie

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Want emotions and drama in a relationship? How about building it so that characters are actually worried that either of them could die at any time because they’re in a ridiculously dangerous war? Close calls? Partner takes a few days longer returning from somewhere than expected? There’s a lot that doesn’t require the end to be bad.


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