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Please Make Fewer Heartbreak Romances for Women - Possible Spoilers


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#951
Moirnelithe

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This is however not a thread just requesting a perfect ending for this particular Solas romance. It is a thread asking for acknowledgment of a certain trend in Bioware games.


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#952
BioWareMod03

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Hey everyone. Let's keep it civil and  on topic in here. Thank you.


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#953
TevinterSupremacist

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Are you a moderator?  If so, then you may tell me how and when to post on a forum.

 

When you tell her that it is patronising you are also attempting to speak for others because you, like the OP, did not caveat with "in my opinion".

 

I think neither of you meant to speak for the entirety of the world, but that's because I don't pretend that the normal flow of human conversation is always formal.

I have no idea what you're talking about. I never told the other poster how and when to post. I never even told her to stop being patronising. I just observed she was.

 

No, I am not attempting to speak for others. If I said your username was "Zobert" would I be speaking for others? No. Making factual observations isn't speaking for others, simply because my observation might not match yours. If you disagree with my observation, you can try explaining why you think it is incorrect.



#954
Zobert

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I have no idea what you're talking about. I never told the other poster how and when to post. I never even told her to stop being patronising. I just observed she was.

 

No, I am not attempting to speak for others. If I said your username was "Zobert" would I be speaking for others? No. Making factual observations isn't speaking for others, simply because my observation might not match yours. If you disagree with my observations, you can try explaining why you think it is incorre

 

You told me to read before I posted.  The moderator told people to get back on topic, which is fewer heartbreak romances.  What do you think of that?

 

Fewer are needed?

 

More are needed?

 

The number is just fine?



#955
wildannie

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See my above post where I say I may change my mind about Solas when I see what the DLC content is.  I am, as always, speaking within the context of the content I've seen thus far.  I can't speculate yet on how additional content will change or reinforce my opinions.  Again, my argument is that, as it stands now, I feel the ending I envision is better in my OPINION.  Of course I'd prefer MY idea.  It's my idea... I didn't call you bitter or selfish for wanting to ride off into the sunset with him...  I said I have a different OPINION and explained why. 

 

Solas being a character of huge importance leaves his story with less flexibility than, say, Iron Bull or Cullen, who have no direct relationship to the main storyline.

 

Again... my OPINION.  Not an attack on you or your OPINION.  Just a different OPINION.   No need to attack.  I'm fine with agreeing to disagree.

Apologies, I missed the final part of your post, but as I have already stated that I myself wouldn't change the tragic ending as it stands in DAI we're on the same page there.  I guess the difference is that I think there should be room for some choices when everything comes to light in the future, and of course it has to be believable and well written and fit the character.  I have no doubt that this is something that Patrick Weekes could pull off with ease.  If the only closure that we can get with Solas is even more heartbreak... its going to be pretty grim.


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#956
Lilacs

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Mass Effect should stay out of this thread because it is written by a different writing team and it has its own forums. Dragon Age has its own writers, so, let's stay with that.  I know it is ultimately Bioware. However, we should discuss only Dragon Age romances on this side of the forums. In DA II, apart from Sebastian (he was females exclusive) everyone had their equal share of either heartbreak or happiness. It was up to the player to choose whom to romance in DA II; it was also up to the player to either pursue a happy ending or to break up the romance.

 

In DA: O, it was also the player’s choice to either accept or reject the Dark Ritual. The player always has a choice in those romances (Bioware always give us choices).  It is either the player pursues said romances or don't in general. Happiness is purely subjective.  What is happy for one person might not be for another.  So, the phrase: Having a Happy Ending is subjective (or meaningful) only to the person involved.  A tragic ending might be a heartbreak for one person, it might be an accepted resolution for someone else. Regardless if one is happy or not, life indeed does go on. ™

 

I am still on my first playthrough in Dragon Age: Inquisition, and what I observed thus far is that Solas' story arc is integral to the main story, at least as far as I can tell in my current playthrough.  I had a conversation with him where he is hinting that something big might happen and thus attempting to say farewell to my heroine in advance. I really enjoy Solas in Dragon Age: Inquisition. His character has so much depth and life.  As I mentioned previously in this thread, Solas is a breath of fresh air.

 

To me, just like Flemeth in DA:O,  Solas has a big role to play in future installment(s)  or an expansion(s); hence, it is  not the last we'll see of Solas.  Again, according to the conversations I have had with him, he will be with us, just like Flemeth has been with us since DA: O. Even if Solas leaves right now, I believe it is temporary. There is a larger plan for him.  The World of Thedas is so large that we can expect to meet with him again.  Look how Inquisition woven DA II with DA: I and also with DA: O; characters from the previous installments make appearances in Inquisition (depending on the player’s  choices, of course; but, at times, even a dead character can be revived; Leliana is an example of that)…. This is continuity to me.  I am enjoying this very much, and I appreciate Bioware for giving us this continuity. 

 

I haven't completed the main story. Nonetheless, I have this instinctive inner feel, based on my conversations with Solas, and how the story is progressing along in my game, in Dragon Age: Inquisition, that we will see more of Solas. He’s character is too fleshed out for him to disappear permanently from Dragon Age with just one appearance.   

 

What I always advocate is to have faith in the writing team.  Do not crush their creativity. Being around since 2009, I've noticed that the writers do enjoy reading our feedbacks... the positive, encouraging ones are welcoming.  We can always offer our suggestions to the Devs, but let's not attempt to sway them to write exclusively for us.  When the writers sit down to write, I don't think their intentions are to write tragic stories for a specific demographic.  The story develops according to the vision the writers have in mind for an installment or for an expansion or a DLC, and also in accordance with the vision of the Creative Director as well as the Executive Producer.  The writers’ hope is that fans of the franchise will enjoy what they have written for them, and I strongly believe that they do strive to give variety because Bioware’s fanbase includes both genders:  male and female (transgender as well in DA: I).

 

Everyone is unique in life. Everyone has different tastes and the writers for Dragon Age provided something for everyone in Inquisition. 


Modifié par Lilacs, 05 janvier 2015 - 07:59 .

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#957
Zobert

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I think that was a well written post Lilacs and I appreciate your sentiment while I don't agree with it. 

 

The writers can write fanfiction, novels, or stories all for themselves if they like.  This is a game they want us to buy and this is one of the largest game developers today.  If they want to be indie game writers there is a market for that, but they are selling a $60 game to the public and as such we do have a voice we can use to say what we won't buy in the future if they continue to do x,y, or z.  Until Bioware puts money into my pocket instead of taking it out, they can't tell me that I'll buy their product and like it.

 

Bethesda is out there ready to offer what Bioware can't or won't.

 

Personally, I like Bioware games.  I still have my Antivan Crows tshirt.  I just don't think the developers can afford to have hurt feelings or the writers.  They don't work for a nonprofit.


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#958
Lilacs

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I think that was a well written post Lilacs and I appreciate your sentiment while I don't agree with it. 

 

The writers can write fanfiction, novels, or stories all for themselves if they like.  This is a game they want us to buy and this is one of the largest game developers today.  If they want to be indie game writers there is a market for that, but they are selling a $60 game to the public and as such we do have a voice we can use to say what we won't buy in the future if they continue to do x,y, or z.  Until Bioware puts money into my pocket instead of taking it out, they can't tell me that I'll buy their product and like it.

 

Bethesda is out there ready to offer what Bioware can't or won't.

 

Personally, I like Bioware games.  I still have my Antivan Crows tshirt.  I just don't think the developers can afford to have hurt feelings or the writers.  They don't work for a nonprofit.

 

Thanks Zobert.  I understand your view here; we can agree to disagree. I am a fan of the Elder Scrolls and I must say that Inquisition is similar to the Elder Scrolls, but not exactly.  It is its own game. Dragon Age: Inquisition has the fundamentals to be a great game... all is in place.  And it cannot be compared to Bethesda.  It is a different game. I play the Elder Scrolls Online. It does offer flexibility as to how one can roleplay a character.  However what Bethesda has always lacked is fleshed out romances that Bioware writers produce. It is what Bioware’s writers are known for: Character development.  It is Bioware's strong suit. Romances in Bethesda's games are underwhelming .

 

So, I don't think Bethesda can compete with Bioware in that sphere. It might provide other things that are more flexible than Bioware, but as far as the depth of the romances and characters development, Bethesda will never surpass Bioware... well unless they hire Bioware's writers. =)


Modifié par Lilacs, 05 janvier 2015 - 02:31 .

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#959
whitless256

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I think that was a well written post Lilacs and I appreciate your sentiment while I don't agree with it. 

 

The writers can write fanfiction, novels, or stories all for themselves if they like.  This is a game they want us to buy and this is one of the largest game developers today.  If they want to be indie game writers there is a market for that, but they are selling a $60 game to the public and as such we do have a voice we can use to say what we won't buy in the future if they continue to do x,y, or z.  Until Bioware puts money into my pocket instead of taking it out, they can't tell me that I'll buy their product and like it.

 

Bethesda is out there ready to offer what Bioware can't or won't.

 

Personally, I like Bioware games.  I still have my Antivan Crows tshirt.  I just don't think the developers can afford to have hurt feelings or the writers.  They don't work for a nonprofit.

 

I think you're exactly right.  As a business, they should always pay attention to what their consumers think.  That's why a lot of folks have come to this discussion with opposing points, because we wanted to let Bioware know where others stand on the issue. 

 

The thing about feedback forums is that they heavily slant towards negative feedback.  People that are generally satisfied don't tend to come post there because they're busy enjoying the game, or don't feel a need to post.  My original intention was not to argue or suggest that one opinion is more important or more correct than another, but just to provide my own feedback on the issue.   It's important to me that they have a concept of the full picture rather than just a single viewpoint.


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#960
Zobert

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Thanks Zobert.  I understand your view here; we can agree to disagree. I am a fan of the Elder Scrolls and I must say that Inquisition is similar to the Elder Scrolls, but not exactly.  It is its own game. Dragon Age: Inquisition has the fundamentals to be a great game... all is in place.  And it cannot be compared to Bethesda.  It is a different game. I play the Elder Scrolls Online. It does offer flexibility as to how one can roleplay a character.  However what Bethesda has always lacked is fleshed out romances that Bioware writers produce. It is what Bioware’s writers are known for: Character development.  It is Bioware's strong suit. Romances in Bethesda's games are underwhelming .

 

So, I don't think Bethesda can compete with Bioware in that sphere. It might provide other things that are more flexible than Bioware, but as far as the depth of the romances and characters development, Bethesda will never surpass Bioware... well unless they hire Bioware's writers. =)

 

Just like Bioware modeled its open world after Skyrim their next game will add romance.  I'm happy for the most part with the writing staff on Bioware, but I think that just like understand their strengths and what they do well, they should understand that they made a conscious choice to write to a particular audience which is more focused than say Bethesda.  When you do that, you need to then work with that audience.

 

People are fickle.


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#961
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Mass Effect should stay out of this thread because it is written by a different writing team and it has its own forums. Dragon Age has its own writers, so, let's stay with that.  I know it is ultimately Bioware. However, we should discuss only Dragon Age romances on this side of the forums. In DA II, apart from Sebastian (he was females exclusive) everyone had their equal share of either heartbreak or happiness. It was up to the player to choose whom to romance in DA II; it was also up to the player to either pursue a happy ending or to break up the romance.

 

In DA: O, it was also the player’s choice to either accept or reject the Dark Ritual. The player always has a choice in those romances (Bioware always give us choices).  It is either the player pursues said romances or don't in general. Happiness is purely subjective.  What is happy for one person might not be for another.  So, the phrase: Having a Happy Ending is subjective (or meaningful) only to the person involved.  A tragic ending might be a heartbreak for one person, it might be an accepted resolution for someone else. Regardless if one is happy or not, life indeed does go on. ™

 

I am still on my first playthrough in Dragon Age: Inquisition, and what I observed thus far is that Solas story arc is integral to the main story, at least as far as I can tell in my current playthrough.  I had a conversation with him where is hinting that something big might happen and thus attempting to say farewell to my heroine in advance. I really enjoy Solas in Dragon Age: Inquisition. His character has so much depth and life.  As I mentioned previously in this thread, Solas is a breath of fresh air.

 

To me, just like Flemeth in DA:O,  Solas has a big role to play in future installment(s)  or an expansion(s); hence, it is  not the last we'll see of Solas.  Again, according to the conversations I have had with him, he will be with us, just like Flemeth has been with us since DA: O. Even if Solas leaves right now, I believe it is temporary. There is a larger plan for him.  The World of Thedas is so large that we can expect to meet with him again.  Look how Inquisition woven DA II with DA: I and also with DA: O; characters from the previous installments make appearances in Inquisition (depending on the player’s  choices, of course; but, at times, even a dead character can be revived; Leliana is an example of that)…. This is continuity to me.  I am enjoying this very much, and I appreciate Bioware for giving us this continuity. 

 

I haven't completed the main story. Nonetheless, I have this instinctive inner feel, based on my conversations with Solas, and how the story is progressing along in my game, in Dragon Age: Inquisition, that we will see more of Solas. He’s character is too fleshed out for him to disappear permanently from Dragon Age with just one appearance.   

 

What I always advocate is to have faith in the writing team.  Do not crush their creativity. Being around since 2009, I've noticed that the writers do enjoy reading our feedbacks... the positive, encouraging ones are welcoming.  We can always offer our suggestions to the Devs, but let's not attempt to sway them to write exclusively for us.  When the writers sit down to write, I don't think their intentions are to write tragic stories for a specific demographic.  The story develops according to the vision the writers have in mind for an installment or for an expansion or a DLC, and also in accordance with the vision of the Creative Director as well as the Executive Producer.  The writers’ hope is that fans of the franchise will enjoy what they have written for them, and I strongly believe that they do strive to give variety because Bioware’s fanbase includes both genders:  male and female (transgender as well in DA: I).

 

Everyone is unique in life. Everyone has different tastes and the writers for Dragon Age provided something for everyone in Inquisition.

 

@ Lilacs

 

Kudos! Thank you Lilacs :)

 

Finally someone who speaks sense!

 

I personally think the whole debate is counterproductive for the the writers! And it is somewhat disrespectul to the really beautiful story and heartbreakingly beautiful love-story of Solas :unsure:

 

I like the tragedy and the drama in this particular scenes and it is just that more beautiful because of them! The game would IMOO be poorer for it, if the writers had gone another route ...

 

I am about to show something here, which you should only look at if you have finished the game!

I repeat: Do not open this link if you have not seen it for yourself already!

 

Lilacs - stay away :D

 

... I love this scene:

Spoiler

 

This scene sums up for me the whole greatness and genius of the writing that Bioware delivered!

This scene is something that makes the game for me!

And it also sums up why I think this specific discussion about Solas is WRONG!

 

 

So, closure for romances and LI really is not what I see when I read the discussion in this thread! I see distruction and maybe a tiny bit of lack of imagination. I mean, you could always ask for other romances. Other, new characters. But to destroy the ending and one of the greatest and most intense scenes (arguably) of the whole plot ... I am not really cool whith that.

 

But hey, do what you must. I just think, for every problem there is a workaround! And we don't have to destroy everything just to get what we imagined that would be there, but isn't!

 

Take care, folks!


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#962
Zobert

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I think you're exactly right.  As a business, they should always pay attention to what their consumers think.  That's why a lot of folks have come to this discussion with opposing points, because we wanted to let Bioware know where others stand on the issue. 

 

The thing about feedback forums is that they heavily slant towards negative feedback.  People that are generally satisfied don't tend to come post there because they're busy enjoying the game, or don't feel a need to post.  My original intention was not to argue or suggest that one opinion is more important or more correct than another, but just to provide my own feedback on the issue.   It's important to me that they have a concept of the full picture rather than just a single viewpoint.

 

Bioware forums have the more rabid fanbase so when they are negative it's the real deal.  Go to other forums that discuss this game and people are more honest about what is negative and fair to a certain extent.

 

The people here on this forum feel they are part of some family where they want to be nice to the developers and not hurt their feelings even if they're unhappy.  Those people will buy the next games no matter what.  Bioware knows this.

 

It's the people who aren't active posters, people on other forums who they need to listen to if they want to expand the business.  How much money they put into the development of any software is dependent on the "new" customers and potential.  So its best to let them see what the non-rabid fans think over the regulars.



#963
Zobert

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It's nice to care about the writer's feelings, but their family probably would rather focus on their future employment earnings and that doesn't always mean the writer for a game writes what he or she wants.  There are novels for that.

 

Never in my life would I think to not say that Indiana Jones and the Kingdom of the Crystal Skulls didn't suck out of respect to Spielberg or Ford and that didn't cost me nearly as much as this game.

 

I love the writers.  They gave me Alistair, Flemeth, Varric, and Sandal.  At the same time I don't think that I should feel that the only type of critique to give is positive.


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#964
Seraphim24

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It would seem from this and all the agreement that Bioware doesn't really understand women all that well...



#965
whitless256

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Bioware forums have the more rabid fanbase so when they are negative it's the real deal.  Go to other forums that discuss this game and people are more honest about what is negative and fair to a certain extent.

 

The people here on this forum feel they are part of some family where they want to be nice to the developers and not hurt their feelings even if they're unhappy.  Those people will buy the next games no matter what.  Bioware knows this.

 

It's the people who aren't active posters, people on other forums who they need to listen to if they want to expand the business.  How much money they put into the development of any software is dependent on the "new" customers and potential.  So its best to let them see what the non-rabid fans think over the regulars.

 

I'm sure you didn't mean it to sound like this, but this comment almost suggests that those of us disagreeing with the OP are the rabid fanbase that just wants to be nice to the devs.    I've certainly got several complaints about the game, but this isn't one of them.  Now, when it comes to the bears in the Hinterlands... ;)


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#966
Guest_La Petite Fille de la Mer_*

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It would seem from this and all the agreement that Bioware doesn't really understand women all that well...

The Garrus and female Shepard relationship was very well done especially in ME3. I was just playing ME1 and looked up at the cars flying by on the Presidium and had a flashback to Garrus and Shepard kissing and making an official commitment to each other at the top of the Presidium. But that relationship took time to develop, there were options, conflicts, and a very big payoff in the end when he confesses he loves her and ultimately loses her (I believe they will reunite though). 



#967
wildannie

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@ Lilacs

 

Kudos! Thank you Lilacs :)

 

Finally someone who speaks sense!

 

I personally think the whole debate is counterproductive for the the writers! And it is somewhat disrespectul to the really beautiful story and heartbreakingly beautiful love-story of Solas :unsure:

 

I like the tragedy and the drama in this particular scenes and it is just that more beautiful because of them! The game would IMOO be poorer for it, if the writers had gone another route ...

 

I am about to show something here, which you should only look at if you have finished the game!

I repeat: Do not open this link if you have not seen it for yourself already!

 

Lilacs - stay away :D

 

... I love this scene:

Spoiler

 

This scene sums up for me the whole greatness and genius of the writing that Bioware delivered!

This scene is something that makes the game for me!

And it also sums up why I think this specific discussion about Solas is WRONG!

 

 

So, closure for romances and LI really is not what I see when I read the discussion in this thread! I see distruction and maybe a tiny bit of lack of imagination. I mean, you could always ask for other romances. Other, new characters. But to destroy the ending and one of the greatest and most intense scenes (arguably) of the whole plot ... I am not really cool whith that.

 

But hey, do what you must. I just think, for every problem there is a workaround! And we don't have to destroy everything just to get what we imagined that would be there, but isn't!

 

Take care, folks!

Did anyone argue that that scene should have not happened?? :huh:


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#968
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Did anyone argue that that scene should have not happened?? :huh:

 

The state of Solas not being able to fully fall in love with someone in a "less complicated" romance and especially the emotional state of Solas in general is importatnt in this scene. If Solas would romance ANYONE - any INQ - and fully give his heart away to someone else prior to this scene ...

... this scene would have no weight at all it would be utterly hollow! It would be ruined!

 

His heart is bound by commitment, duty and destiny!

 

This scene is in many ways the key to understand Solas! Because his destiny, his past and his future is presented here, quite openly.

 

To change this would be like saying: "Oh I don't mind if I have to alter Solas whole personality - if it means I can date him easier then!"

 

 

I know this may be subjective ... but it is my opinion, nevertheless.


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#969
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I respect BioWare and its writing team greatly because I think ME series and DA series are best games that there is. The story and the romances have improved greatly in DAI. But it doesn't mean that they could be even better. So I think this thread is very important. People have told why they haven't liked and why they have liked certain aspects of romances. I think there are also hidden reasons why people don't like certain aspects of games such as dealing with the drama and tragedy. The DR could have been better fo more people if there had been a scene where you can discuss about it with your LI. Some people might have wanted one choice more like you could have recruited Loghain while Alistair would have stayed. I think these are important aspects to notice. So people are providing feedback in this thread and the devs can decide should they do something about it or not.

 

I agree that the characters should be what they are and it's very important that they are developed to be what they are before deciding who will be LIs and I don't want that characters are changed so that there will be less drama and tragedy and that we'll always get a happy ending. But usually there are ways to offer people choices to get a happy a happy ending with their LI while there can still be drama and tragedy in that romance.

 

There is also the thing with Blackwall and IB. They were originally the choices for female PCs. Why was Blackwall picked to be LI? Why not Cullen? They had candidates for male LIs and they still decided to choose Blackwall to be female only.


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#970
esper

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This is a difficult subject and I was not sure that I wanted to post because it has so many different nuances, but let's give it a try,

 

First I want to say that I think bioware's dragon age team is one of the better when it comes to write romances for women, I play enough indie games that I know that romances can be written very, very wrong and I don't think the dragon age team does that in general.  The ME-team... yeah, ME3 left a bad taste in that regard.

 

For the specific dragon age... I am all right with Alistairs romance, misstress and sex ritual is not heartbreak for all wardens and I don't even mind hoops jumping for the 'happy' ending, - it's a game and all.

I do dislike the way it have to be done, since for the misstress/marriage thing you have to pick a line that is flat out jerk-ish to him and I can't romance him personally because I cannot see a way to make a warden that he would fall in love with (without metagaming) that would pick that line. Some without doubt can, but personally I dislike that execution of the hardning idea for Alistar in da:o.

 

 

I also don't see Anders romance as heartbreak. My Hawke seemed happy with him in da:I, and honestly, couldn't even claim to be betrayed (she did manage to get him to say it wasn't a potion and it was for the mage rebellion after all, she was not stupid, she knew it would involve death) nor get on the high horse in regards to the death of innocent (She did kill a dalish clan after all).

 

As for Solas that is different because it is unfinished. I cannot see it ending different in da:I than it did, but I also cannot see that any inqusitor is finished with him. Even for the inqusitors that didn't care that he left, the fact that he is so involved in the orb busniness and he is an elven 'god' means something in regards to the inqusition and the question about faith, desinty and chosen one that the game talks about the whole time, so I expect a 'wolf hunt' dlc of some sort - because there is something there that need to be dealt with before we can change protagonist. and it is not just romantic.

 

As for how the Solas romance should end, I don't know, but for all the people that talk about staying true to the character, I would like to point out that there is two character involved in this romance, and just as many don't want to see Solas character decay I would not want to see the protagonist decay either. Even if Solas becomes a antagonist he is not a puppy kicking villain. He has a goal  and a plan and it is a goal that any dalish (which the herald is if she is in an romance with Solas) might want to support or kill him for, because it is likely going to change something for elves and maybe mages. I'm not saying that all of the dalish herald will support whatever it is, but no inqusitor should be railroaded here. It is their story after all. So we need different reactions and outcomes to whatever it is Solas will do. I know we can't have all possible reactions, but what we do get should cover a wide enough spectrum.

 

That was the specific. I liked all those romances, but male LI have a bigger tendency to lie about who they are and less options for a feel good outcome. Bioware is better than that compared to so many other forms entertainment, but it is still a tendency that needs pointing out and I find it disturbing that Blackwall and not Cullen was the go to for female heralds. And I have hated Cullen with a burning passion since da2.

 

There is also another tendency I really hate: The male LI's have a tendency to take agency from the PC. and sometimes they double it up by having the gall to tell us that is is for the best. 

 

Anders does this, Blackwall does this, Solas does this. I am still sore about Anders "worse what if you wanted to help". I mean I get why Anders not telling no matter the circumstances is the easiest solution to make sure the chantry goes boom, but I wish that bioware had not taken the easiest way out there. Espically because of the "what if you wanted to help" -thing,

 

and then we have Blackwall, who decided, that it is best for the PC to never discover the truth - that is after he has sex with her and leave her naked in a barn. 

 

Solas pulls the "Distracting you from your responsibilities"-card, but to be fair that is a desperate lie and I will hold off my judgment of player agency untill we have all the dlcs. 


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#971
wildannie

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The state of Solas not being able to fully fall in love with someone in a "less complicated" romance and especially the emotional state of Solas in general is importatnt in this scene. If Solas would romance ANYONE - any INQ - and fully give his heart away to someone else prior to this scene ...

... this scene would have no weight at all it would be utterly hollow! It would be ruined!

 

His heart is bound by commitment, duty and destiny!

 

This scene is in many ways the key to understand Solas! Because his destiny, his past and his future is presented here, quite openly.

 

To change this would be like saying: "Oh I don't mind if I have to alter Solas whole personality - if it means I can date him easier then!"

 

 

I know this may be subjective ... but it is my opinion, nevertheless.

Still not sure what you are trying to say here.  Are you saying that in post ending DLC there should be no choices re: Solas or do you agree with the idea that the current content with Solas including epilogue stinger is brilliant, but unfinished.  



#972
Felya87

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What I find quite annoyng about how it end Solas's romance (IF really end this way...I still hope for a Wolf Hunt DLC, or the next DA. His story is not finished, after all) is that finally we have a "different" male LI fo straight female.

Someone acculturated, with great knowledge...and of course he have to dump our character and be something that can potentially be one of the worst thing ever happen to the world. (or meybe no, but we still don't know yet)

 

Looking at all the DA straight male LI:

Alistair: cute, funny, romantic, but trained to be a mage hunter. He probably know a lot about fighting tecnique and all. And about the Chantry, but he rarely talk about it, or seem very interested in it. And even about the Gray Warden is not so informed.

 

Zevran: oh, he love tell about his work with the Crow. But he is surely not much for history and stuff. But at least he give enought and interesting informations about Antiva.

 

Anders: maybe if he just stop talking about only "mage freeeeeedom!!!" maybe he know something interesting, but he never talked to us about it.

 

Sebastian: probably he can teach us all about the chant of light, but I doubt he will ever speak about history of the Chantry, expecially if it means telling about past events where the chantry didn't shyne. Somehow, maybe is better this way.

 

Fenris: he doesn't know how to read. Is cute and touching the fact that Hawke can propose to help him and teach him. And is quite great that he, who is the one with the less "acculturated" background (all the others know at least how to write and read, and some pieces of history and all) give us more informations and talk more about stuff. Like the war between the Qunari and the Tevinter, he even know a good deal about the Qunari's culture (he even talk sometimes in Qunlat)

 

Now, in DAI, to me seem Iron Bull (even if he doesn't ring me much as a "let's talk about the last book you have read yesterday while we cuddle") and Solas are the only ones who really are interesting to talk with (in a non romantic way, and beside their characters) since Blackwall doesn't have much lore wise to say, since even about the Wardens he really know little, and more he can't probably say for his "situation".

Cullen nothing new, we had our dose of templar and company from the previous games and books, even if it is interesting know more about the lyrium dipendence.

 

Surely is a little baffling if you look at the female LIs: Leliana have some interesting stories about Orlais, an elven song, a bard life to talk about and legends.

 

Morrigan have quite a bit to talk about her particular kind of magic, the eretic life and she studied her griomoire. She has a lot of knowlenge, and in DAI surely have her own part of interesting lore to talk about with the Elluvian.

 

Merrill have a lot of interesting things to say about elven lore, and she is a Dalish First. She surely have quite a lot knowlenge on her own.

 

Isabela: maybe the only female character with not so much cultural baggage, but she sometimes have some little piece of information about the Rivaini culture.

 

In DAI, both Cassandra, with her being a Seeker, and Josephine are quite acculturated and have quite a bit of interesting lore and stuff to talk about, and gave interesting point of view.

 

I must admit I am quite sad that when for once we have a male romance for straight females with a good amount of culture who can really give the impression our character can talk with and learn more from, and discuss about the strange and incredible things they find on the way, someone who is both intelligent and with a good amount of cultural baggage, his romance is doomed (at least for now...)

 

Maybe I just have this little craving for a different kind of romance, a more "nerdy" one. But I'd reallly like in future someone like Solas or Varric (basing myself on the character of Bianca. I cannot like her, but she is quite an intelligent girl).

a male character that would like the female PC for her mind too, and with whom the female PC can have a relationship based on common ground, and not only passion (not that there shouldn't be any...Seb was incredibly boring! Solas's kisses scenes where great!) and possibly end in a good note for once!

 

I don't know if I have made my point clear. just food for thought, one thing I have noticed looking at all the past DA male LI. (well, for female character at least...Dorian is already the right balance. Lucky me I have no problem in creating a male for him  ;) )

 

But yeah, I hope for the future more choice based end of relationships... :( I'm tired of always being nervous about piking the male romance.



#973
Guest_StreetMagic_*

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I wouldn't want tragedy for anyone, male or female. I wonder why anyone would (Not that I'm against their choice. Just curious what the thrill is there. Is it like enjoying horror movies?).



#974
Kulyok

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This has probably been brought up a few times already, but: switching the protagonist for another if you're not romancing. That's not exactly tragedy, but that's kind of... diminishes the romance? I mean, you're supposed to have this grand passion, one true love and everything. The protagonist chasing Morrigan and so on.

 

Instead, take Blackwall, who falls hard and fast for Josephine if the protagonist isn't romancing him(or says "okay" when he says "this won't work, my lady!" But flowers for Josie work, apparently). Take Iron Bull, who keeps banging everything that moves, including cooks, Chantry sisters and probably some of the Chargers when we aren't looking. I mean, his relationship with Dorian may be the healthiest thing that could've happened to him, but still.

 

And yeah, there's Fenris/Isabella, OGB Alistair/Morrigan, Alistair/Leliana in Darkspawn Chronicles, and in DAI, guess what Warden Alistair says as he's about to depart? "Tell Morrigan [about my exploits in the Fade]..." Facepalm. 

 

And Iron Bull and Blackwall were supposed to be our ONLY male romance interests for female protagonists. And BOTH of them replace the Inquisitor with another person as soon as the Inquisitor says "no". Within _hours_.

 

Thank the Bioware for Solas and Cullen, that's all I can say. 

(Though I still headcanon Cullen/Mage Warden, myself).


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#975
Bioware-Critic

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Still not sure what you are trying to say here.  Are you saying that in post ending DLC there should be no choices re: Solas or do you agree with the idea that the current content with Solas including epilogue stinger is brilliant, but unfinished.  

 

wildannie, I have no clue what will happen. I don't know if and how Bioware will connect to this teaser like epilogue.

Spoiler

But I would be happy to play a DLC which is dedicated to this. But I would also be happy be learn that Bioware will continue this in other ways.

For example in several years in DA:4 who knows.

 

Take care!