Aller au contenu

Photo

Advice on tanking 1 hander


  • Veuillez vous connecter pour répondre
5 réponses à ce sujet

#1
SilentStability

SilentStability
  • Members
  • 2 messages

Thunderstrike or Dwarven Longsword? Debating investing a +25dmg rune and a half into the Thunderstrike but the +30 guard max and on hit: gain 3 guard may be to much to lose? Let me know what y'all thoughts are.

 

 

http://imgur.com/6zDM7nK

 



#2
Trickshaw

Trickshaw
  • Members
  • 494 messages
Thunderstrike, no contest.

Guard on hit is garbage for warriors. 3 guard on hit is, literally, a drop in the bucket. It's absolutely unnoticeable on Routine/Threatening and infinitesimal on Perilous. Thunderstrike however has a nice proc AND an upgrade slot. I mean if there were some way to generate 15 guard per hit I'd change my tune but realistically that's pretty much crap.
  • SilentStability aime ceci

#3
SilentStability

SilentStability
  • Members
  • 2 messages

Thanks!



#4
Chaz Darkbane

Chaz Darkbane
  • Members
  • 129 messages

As far as I can tell, "Guard on Hit" actually is a percentage. If I were simply gaining 3 guard (as in health) on hit with my Dwarven Longsword, then I wouldn't be seeing actual increases as I currently do. So from what I can surmise "3 guard on hit" is actually 3% maximum guard on hit. With this in mind the Dwarven Longsword looks a great deal nicer. However I would still stick with Thunderstrike. The passive proc, armor penetration and the fact it still has an upgrade slot make it more appealing overall.

 

What actually confuses me is why Thunderstrike has such high dps when it has lower base damage then the Dwarven longsword. Is it taking the armor pen and passive into account? Or is a maces move set actually that much faster than a swords?

 

Side note: Screw you for having a sword with 2 more damage than mine :'(

 

2FAtbZv.png



#5
Reginald Cousins

Reginald Cousins
  • Members
  • 119 messages

Swords are very slow compared to axes and maces.  If you use a sword, you should really consider animation canceling (pressing shift after each swing).



#6
Chaz Darkbane

Chaz Darkbane
  • Members
  • 129 messages

Swords are very slow compared to axes and maces.  If you use a sword, you should really consider animation canceling (pressing shift after each swing).

 

I already do for the most part, the initial thrust is great closing gaps so that is what I rely on to keep up. If there is a cluster of enemies though it seems be better to just attack normally for the aoe coverage.