I'm tired of playing a story mission on Nightmare/hard, get a "little" bit careless with popping potions and taking damage and then to suffer when I get to the boss. Fight bosses is actually the most unenjoyable part of this game. It's just straight frustrating having to run around and spam revival on party members. No, barrier and guard doesn't keep up. Party members love to die and stand in AoE.
I've had to reload two different missions before because of the lack of potions. You're locked into this hole of what I can't even call a boss because you can't run out of the room to restock. It's this kind of **** that has plagued Dragon Age 2 and sucks that it shows again here. It reminds me of the cave in DA2 Act 1 where you run into a blood mage right at the start. You realise your team comp isn't best for this, but screw that bro. You're **** out of luck. Better load that save you had so you can kill trash and talk to the templars all over again. Running out of the cave to redesign team comp would break the story-line. Forget being a tactical-RPG, shits gotta be on rails like Mass Effect bro.
Loading a previous save and re-clearing all the trash again, going through dialog for the sake of the role-play is nothing but pure frustration.
Minor issue in the retrospect of things, but I just had to vent. Good day. ![]()





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