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What do you want to see in the Remastered Edition of the ME Trilogy?


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#276
EvilTyger

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I'd like to see, as a 'last hurrah', all MP characters unlocked and all weapons unlocked and upgraded to level 5.

 

This would, hopefully, induce some new players, or some to return that could never quite get the pack they wanted. (While still leaving packs worth something for consumables, level 6+ weapons, and cosmetics on the characters.)

 

Also, a 'bot' match for the multiplayer maps, so that when the game dies again, people can still use it to build 'Galactic Readiness', or just blow up a bunch of Geth as Krogan Battlemasters.



#277
Drone223

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Then there isn't really any reason for me to buy it, either.
 
Remastered editions of items I already own are superfluous goods.  They would have to provide something I deeply want for me to shell out money for it.  I am dissatisfied with the ending.  If they provided more alternate endings, I may be tempted to purchase.  If they do not, I will not.

There are a lot of things people want in a remaster but keep expectations realistic will help avoid a lot of disappointment.

#278
Jaquio

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There are a lot of things people want in a remaster but keep expectations realistic will help avoid a lot of disappointment.

 

If curtailing disappointment is your primary goal, I wouldn't expect anything other than graphical upgrades and reskins.



#279
Vendigo

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If redoing ME1 with ME3 combat mechanics is too much to ask, then asking for more variance than three different bases in UNC assignments, rearranged citadel with less wandering and elevator rides, have planetary assigments done so the mako would be involved only where it's actually fun and useful (make it a treat and not a tiring borefest) is DEFINITELY unrealistic proposition.

 

Let's see how ME1 combat mechanics suck:

 

Switching from gunfire to melee automatically when enemy gets near is death. Especially if it's a charging krogan. The only place where melee makes any sense is when Shepard returns to Zhu's Hope and runs out of gas grenades.

Automatic cover mechanism is death when you're at the wrong side of the cover.

There's a ton of different guns. Other than the speed on inflicting damage, they play like every other gun in their class. The only stat you need to pay attention to is Damage. There are two models for each weapon in each class (plus Geth assault rifle), making them visually useless also.

Inventory is a total flow killer.

Ammo powers are accessed through inventory panel.

Team AI is terrible. If they aren't shooting at walls they're running into the open to get shot. You can order them to stand back, they obey about five seconds.

 

If they were actually serious about remastering the game, they'd need to update most assets too. They're unwilling to use the existing ME3 groundwork for it. So, they're polishing a turd and doing a cash grab with it. And you're stroking your ego about it. There's nothing they want to change, and you too. I'm not going to bother with a remastered game that's the same stuff again.



#280
mrjack

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Let's see how ME1 combat mechanics suck:

 

While I think you're a little rude, I completely agree with you about ME1 combat. I hate it so much compared to 3 but some people prefer it so I doubt they'll do anything to change it. 



#281
Voodoo Dancer

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Remove the damn dreams .


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#282
Vendigo

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I didn't mean to be little rude. I meant to be totally rude. Subject Zero rude. I don't see the need to be polite or diplomatic, the foregone conclusion is my point of view of the matter will be ignored anyway. I'm just giving a piece of my mind here. There is one thing I want from a remastered version. That's to have the most refined and consistent gaming experience for all three titles.

 

I spent some weeks doing a full dual-playthrough on ME1 to regain a good character for export; I had a HD crash while working on ME2 for a second, more interesting character than I had in my first ME3 playthrough. That sucked the wind off my sails for years as I wasn't too thrilled about finishing ME1 again, twice. The only thing makes me stomach the very outdated game mechanics and from doing a savegame edit was the main storyline and certain integrity as a player. Now, I'm hearing there's a chance of a remastered edition, only to find out it's going to be some minor graphics polishing thing? How should I feel? Elated? "Yay I can finally see the stitching in Tali's hood, that's what ME1 always needed"? (not to say I don't already do), Nice, yeah, but not interested in buying a game, even on discount, with such a minor improvement. Give me something that tells the story of ME1 and plays like ME3 and I'd pay full price without blinking.

 

Here's something I read about it:

Mass Effect 3 combat mechanics in Mass Effect 1 comes up relatively often, but it’s not on my radar (again, speaking personally). First it would be a helluva lot of work.

Well, we don't expect a freebie. Work is something people get paid for. I know it's not a push-of-a-button type of deal to convert the assets from one engine to another and get them running right, which I believe many Black Mesa modders can attest to, BUT the majority of assets are there; scripts, voice acting as is, ME1-specific models and textures after a small brush up, and most of the common assets (characters etc) should be the latest version for visual continuity. It's not as if the update would be a start from nothing. Again, no peanuts either, but something a paying customer would expect instead of what at the release would be a derelict 8-9 year old game mechanics. Also,

Second, I hate the idea of us being accused of ‘retconning’ Mass Effect 1.

Such a gameplay change can be considered "retconning" only by the broadest, most vague sense of the word. The thermal clip issue, one they brought upon themselves, would even loosely fit the term, but then again, just doing something about the clip system hardly counts as "helluva lot of work"  If they want to keep the heat sink method, then by all means they should keep it. That's not what was wrong with the ME1 combat mechanics (and for that matter, the heat sink weapon does exist in ME3 code already). Then,

Third, and I bet everyone on NeoGAF knows this, there are those who prefer Mass Effect 1. So given that all that, it doesn’t feel like the right thing to do.

So, an issue that's brought up *relatively often* is dismissed for the benefit of "those who everyone on neogaf knows"? What's this? An exclusive club for "those people" known by some hardcore gamer forum audience? I bet many of "those people" would rather see no remastered version AT ALL and are even less inclined to pay for one. That's not a decision to rekindle waning interest, let alone bring new audience. To me all of that sounds like a lot of excuses for a quick and dirty PS4/XBone cash grab.

 

The problems with Priority: Earth issue I can understand, redoing it would require redoing a *lot* of new assets, new script, new younameit. Expensive, time consuming, and canon-changing. I wasn't too happy about the ending either, mostly because it discarded all previous foreshadowing (and made the Tali's crew's sacrifice pointless for the story; a very very cruel thing to do, writers...), had very little closure on the loose ends and honestly, didn't make much sense. Extended cut fixed the latter issues a lot (I heard, I haven't got around to actually see it yet, reasons above) so it'll make do. Changing the ending would make the original and the remastered versions a different story. I too would like something more substantial at the end of a great trilogy, but the problems with that one are this time actually overwhelming and even counterproductive in many senses.

 

Actually, there is a second thing I'd like in the remastered version. A Tali reveal that's not a photoshopped stock image. It's pointless though, because if the ME1 is left in all intents and purposes untouched because "some people" prefer it that way, I'll leave it to those people and keep my money. Besides, an extra scene, even a voiceless one, would be "helluva lot of work" for someone. And we know that's never going to fly.



#283
Orikon

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Alright,here's my updated "Mass Effect Trilogy Remastered Edition" ultimate wish list:

 

______________________________________________________________________________________________

 

Mass Effect 1

 

Major changes:

 

HD textures (for everything) -  2K Standard for PC with an optional 4K included in the files if the user's PC can handle it. For consoles,whichever texture resolution is the maximum limit. The textures are completely optional,so you may still use the old ones if you wish.

 

The fan-made "Mass Effect HD Retexture/Remake" is also included in the files if the player wants to use them instead.

 

 

New Assets - Brand new,HD assets (for interiors,exteriors,objects,buildings,etc.) made specifically for ME1 to fit in with the art style of ME3/ME2.

 

 

Improved lightning,shadows and shader

 

 

All of the DLC and promotional/pre-order items - The DLC is also fully integrated into the story.

 

 

More weapon and armor variety as well as improved design/art of the existing armor/weapons  - Shepard's iconic N7 armor from ME2/3 is also used as the default armor in ME1. Next to that,all existing weapons and armor get a sort of redesign so that they have more detail while keeping the spirit of the original armors.

 

 

Better Mako controls (even though imo they were always fine)

 

 

Mini-games On/Off - The option to disable all of the mini-games and replace them with a ME3's auto-success.

 

 

Improved AI

 

 

All remaining bugs fixed - There aren't many left though,but there are still some minor ones.

 

 

 

Sync the story with ME2 and 3 - Since there were a few major retcons in ME2/3 (the all-human council,the battle with sovereign,etc.) and some smaller ones,those story elements are now rewritten so that they are no longer incompatible.

 

 

 

Mass Effect 2

 

Major changes:

 

HD textures (for everything) - 2K as a standard,with the optional 4K textures included in the files. As always,the textures are optional.

 

 

Improved lighting,shadows and shader.

 

 

An additional way to get minerals- Next to the tedious mining,there should be some new way to gain minerals. Or maybe just reduce the amount of minerals required for the upgrades?

 

 

Mini Games On/Off - The option to disable the mini-games and replace them with ME3's auto success.

 

 

Fix all the minor plot inconsistencies - That might have been overlooked or retconed in ME3.

 

 

All of the DLC and promotional/pre-order items - Overlord,LotSB,Kasumi/Zaeed and Arrival are all included in the story and "organically" integrated into the plot. Arrival and LotSB are now tied into the story with cutscenes rather then emails and play after the Suicide Mission,while Overlord happens whenever the developers think is best.

 

 

Minor changes:

 

- Make all recruitments available from the very beginning like it was originally intended.

 

 

 

Mass Effect 3

 

Major changes:

 

HD textures (for everything),shadow and lighting improvements - 2K texture resolution as a standard,4K as optional.

 

 

All DLC and all promotional/pre-order items that were ever released

 

 

DLC story integration - That means that for example Omega and Leviathan no longer open up after Mars. From Ashes,Leviathan,Omega and Citadel are now integrated into the main plot (cutscenes,Hackett's reports,etc.) and are a part of the story progression just like Tuchanka,Thessia or Rannoch,like they were there from the beginning.

 

All DLC names are also renamed to "Priority:" (i.e. "Priority:Omega,or "Priority: Shore Leave") instead of "Omega:" or "Leviathan:".

 

Recommended setup:
 

From Ashes - Opens up right after Mars. The mission is acquired by talking to Hackett who informs you about the Prothean dig site rather then through an email.

 

 

Omega - Aria now mentions she will be retaking Omega and that she will need your help when you first meet her on the Citadel. After enlisting the aid of the Blue Suns,Eclipse and Blood Pack mercs Shepard can mention he will be retaking Omega when talking to Hackett over the vid-com,to which Hackett offers his opinion.

 

After Omega,Shepard may tell Hackett the station is back under Aria's control which Hackett will confirm,saying that large amounts of Eezo are being transferred to the Alliance and thanks Shepard for liberating the station.

 

The Omega Nebula system is also available on the Galaxy Map throughout the entire game. The description changes upon completing the DLC,recognizing that the station has been liberated from Cerbeus.

 

 

Leviathan - Leviathan now starts after Rannoch and before Thessia. Hackett now tells you about Bryson's research through vidcom and the DLC plays out.

 

However,just before the final mission (Leviathan: Despiona),the Asari Councilor will contact you over the vidcom,schedule a meeting and Thessia will open up like in the vanilla game.

This gives the player a choice of either completing Leviathan first,and learning about the Crucible and the Catalyst from the Leviathans,or doing Thessia first and learning about the Crucible from the Prothean VI.

 

The dialogue on Thessia changes depending on which whether the player finishes Leviathan or Thessia first (unlike in the vanilla game).

 

 

Citadel - The DLC starts and plays out after Sanctuary.

 

Like in the vanilla game Hackett orders the Normandy into dry dock (through vidcom after Sanctuary and through an email),but this time,while the fleets are preparing to strike against Cerberus and retake Earth. The "She's seen a lot of battle and little TLC" reason is still present,but now Hackett tells Shepard he/she has earned a break and deserves some shore leave while the fleets prepare.

 

Of course,Cronos Station only becomes available after the party is over and the player returns to the Normandy. :P

 

 

Fix and improve the Journal

 

 

Fix all bugs and glitches - Especially in DLC like Omega.

 

 

War Asset Strength Rebalance - A lot of War Asset values make absolutely no sense. A lot of them are either overpowered or underpowered,and some "bad  consequences" of our previous actions in the trilogy are completely minor and don't have a big enough effect (e.g.  The Alliance fleets losing ships in ME1).

 

 

New War Assets,emails and N7 Missions - Mass Effect 3 had some pretty interesting missions that were unfortunately boiled down to mere planet scanning.

 

Why not actually go to Dekuuna and escort the Elcor civilians myself,seeing the Reaper devastation firsthand and maybe even seeing some Elcor Warriors in action?

 

Or why not free Barla Von's mercenaries myself instead of magically saving them by scanning the planet?

 

Regarding War Assets and emails: New War Assets are very easy to create even by the modding community,and since a bunch of new War Assets were added in all DLC with the exception of From Ashes and maybe Citadel,I don't see why we couldn't get some more in the Remastered Edition?

 

Basically,something similar to this mod.  Maybe even include the mod itself?

 

 

Priority:Earth Remake

 

And I don't mean the Catalyst. I mean the actual "battle".

Here's a link to one of my previous posts explaining in detail the potential changes and new content for the Remastered Edition.

 

To be honest I'd be pretty disappointed if the Remastered Edition didn't include any changes or new content for P:E,as everything listed there can fit into the budget. A new soundtrack,map,some story contradiction fixes,and a couple of new cutscenes are nothing special.

 

 

Of course,a complete remake from scratch with a Tuchanka-like treatment,a new,longer and more interesting story,and new cinematics/cutscenes reflecting our fleets and final forces would be even better lol,but that would be too much for a Remastered Edition (doesn't mean you don't have to try,of course). :P

 

 

 

General changes to the trilogy

 

Major changes:

 

Character Model Sync - All characters (such as Anderson ,Ashley or Liara) whose face has been changed in ME3 should have their face changed in ME1/2 to reflect the new models.

 

 

Improved and expanded character creator - It doesn't have to be like DA:I,but an improved character creator is a must for the Remastered Edition.

 

 

All three games tied together into a "single adventure" - This is something Aaron mentioned. It would be nice if all three games would be unified into a "single adventure" without having to launch each game separately and import the save files.

 

Class and face changes would be handled as usual.

 

 

ME3 Multiplayer for Next-Gen consoles - It would also be nice if we could carry over progress from current-gen or from our PC into the next-gen versions.

 

 

Minor changes:

 

 

Femshep's default ME3 face is now the default face in ME1/2 as well.

 

Quarian evirosuits in ME2 have been updated to reflect the new models from ME3.

 

_______________________________________________________________________________________________________

 

 

That's pretty much it.

Thoughts?


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#284
Mr GravyTrain

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On top of the usual stuff (All DLC included, Improved Graphics), how about adding new N7 missions using some of the DLC maps only available in multiplayer.
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#285
Morphone

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Just wanted to note that, had I been directly involved in the development of Mass Effect 1, 2, and 3, I'd be quite flattered to see so much discussion within these forums regarding the hopes and dreams (and wishlists) of all of us fans who are looking forward to seeing a remastered, streamlined, definitive (all DLC included) version of the trilogy being released on generation 8 consoles and PC.

 

Admittedly, at present I don't visit other video game developer forums, but when it comes to their previous generation (or legacy) products, I highly doubt any of them come close to containing the same amount of discussion centered around the demand for a remaster of the Mass Effect trilogy - CoD/BF/etc. included.

 

I apologize in advance for repeating myself, but once again, I continue to keep my fingers crossed that I, that we will be seeing such a demand yield an official response indicating a remaster has indeed been given the greenlight by EA.  That is all, good day :)


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#286
RawThunderHustle

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I just want the ME Trilogy for PS4.


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#287
Seishoujyo

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That's pretty much it.

Thoughts?

 

I think you re asking for way too much.



#288
Seishoujyo

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Just wanted to note that, had I been directly involved in the development of Mass Effect 1, 2, and 3, I'd be quite flattered to see so much discussion within these forums regarding the hopes and dreams (and wishlists) of all of us fans who are looking forward to seeing a remastered, streamlined, definitive (all DLC included) version of the trilogy being released on generation 8 consoles and PC.

 

Admittedly, at present I don't visit other video game developer forums, but when it comes to their previous generation (or legacy) products, I highly doubt any of them come close to containing the same amount of discussion centered around the demand for a remaster of the Mass Effect trilogy - CoD/BF/etc. included.

 

I apologize in advance for repeating myself, but once again, I continue to keep my fingers crossed that I, that we will be seeing such a demand yield an official response indicating a remaster has indeed been given the greenlight by EA.  That is all, good day :)

 

ME1, 2, and 3 (I see them as one big game that I will call Mass Effect Trilogy) are one of my biggest experience in videogames, it's just so good, so interesting, so well made, so yeah of course I want to replay these games on my PS4, and when I want to replay an old game like that it really means it's something. Same goes for Metro, The Last of Us or even Resident Evil Rebirth, I enjoyed playing the remaster editions because I don't play on PC anymore and I don't have a PS3 or Game Cube anymore, and I will enjoy ME Trilogy even more on my PS4.

 

A remaster isn't a bad thing when the game is awesome, and I think EA can remaster Mass Effect but also Dead Space, I would love to replay it again.

 

I know some people are against the remasters idea, but they shouldn't, if you don't like it don't buy it and let the other people enjoy the games they love once again.


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#289
Morphone

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ME1, 2, and 3 (I see them as one big game that I will call Mass Effect Trilogy) are one of my biggest experience in videogames, it's just so good, so interesting, so well made, so yeah of course I want to replay these games on my PS4, and when I want to replay an old game like that it really means it's something. Same goes for Metro, The Last of Us or even Resident Evil Rebirth, I enjoyed playing the remaster editions because I don't play on PC anymore and I don't have a PS3 or Game Cube anymore, and I will enjoy ME Trilogy even more on my PS4.

 

A remaster isn't a bad thing when the game is awesome, and I think EA can remaster Mass Effect but also Dead Space, I would love to replay it again.

 

I know some people are against the remasters idea, but they shouldn't, if you don't like it don't buy it and let the other people enjoy the games they love once again.

 

I completely agree with you Seishoujyo - one hell of a memorable, outstanding experience in video gaming.  And a remaster with all the DLC would surely please countless gamers who love the trilogy.



#290
JohnDoe60

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I'd be happy just to get all the DLCs at a reasonable price on the PC.

 

A remaster - Full HD graphics and surround sound.

 

A remake - all the stuff most contributors to this thread are asking for, but I doubt that would be feasible until after the next few games in the series are successful.



#291
mrjack

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I don't think they'll ever be a true remake/reboot and I'm not sure I'd want one. I don't think that they ever need to retell (reboot) the Reaper story again. There is something that lies somewhere in between a remake and a remaster that I would like to see someday where it's the same game brought on to a new engine with new models/textures and maybe mechanics. The cinematics could be reshot, the music rescored and maybe even new smaller stories or characters added. I don't see this happening for a long time and maybe it never will.

 

What am I saying? It almost certainly never will because I can't see how that investment would pay off.



#292
BouncyFrag

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The ME3 multiplayer letting us import our unlocks from the old version.

My pie in the sky wish would be calling in the various aliies you've amassed in the game in that final push in London. Dragon Age: Origins did this and was excellent. Lets see how those banshees like me calling in an orbital drop of geth primes or Krogan forces led by Wrex and Grunt and the troops all yelling 'I AM KROGAN!' in unison.


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#293
UKStory135

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The only way I'd buy it is if I can upload my ME 3 characters and MP Manifest.



#294
We'll bang okay

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I believe this has been said but allow us to pick what face you want to import your mass effect 1 or 2 face or your mass effect 3 face , (the one you had to recreate) 



#295
Silver Souls

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There are a few things I would want added those things are:

 

1: better textures This is the first thing I can think of, if they could use the DAI engine I would love it.

 

2: Make the mako in me1 better, I absolutely hated the controls with it

 

3: the scanning could be made better in me2 and 3

 

4: why not just add nudity into the game like inquisition has? If you remove the gear then the characters will be naked. There could be a on/off option in the menu screen if you do not want it. 

 

5: More blood and gore, these games are brutal and some dismemberment is expected and like the nude thing this could also be toggled on or off. 



#296
Hirdas

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I realy would buy it if it included all the dlc's, this pretty important for me :).



#297
arathor_87

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I know that this won´t happen, but I want extended gameplay and more cutscenes (the war assets) during the Priority Earth. It just felt so rushed. But it will never happen.

But since this is a poterntial remaster and not a remake, they problably go with hd textures, fps and other graphic related fixes. They will problably include the complete soundtack and all the dlc packs. I would be nice if they added some more depth to the character creation (better hairstyles and so on).


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#298
Cameron Star

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Hello, I'm new to the forums but here are some things that are on my wishlist:

 

  • All DLC (no-brainer)
  • All the exclusive content
  • Remastered graphics (also a no-brainer)
  • Consistent visuals between games
  • Consistent character creator between games
  • The ability to use ME3's default femshep in ME1 and 2 (she's so pretty!)
  • The ability to transfer progress from last-gen to current-gen (including multiplayer)
  • Keep ME3's multiplayer
  • Decent price to make it worth buying (not that I wouldn't buy it anyway)
  • And lastly, some official statement about whether or not it's coming, not just teasing and speculating


#299
KennethAFTopp

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Muuuuch less autodialogue in Mass Effect 3



#300
Damdil

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I think it's in general really unrealistic that Bioware would do much more than a texture overhaul for all games and some compatibility fixes for ME 1. Take a look at the "Enhanced Edition" of Baldur's Gate 2. The only real content added is a DLC-like sidequest and some companions and they still charge 20€ for a game 15 years old (!!), while the technial fixes can be applied to the original by the player himself (thanks to modders). Bioware now belongs to the favorite cash cows of EA and I highly doubt that they'll do anything as a fan service but purely for taking money again from the customers who already bought those games, even if it's more or less the same old game they already have. While I always liked Bioware and their games, after Dragon Age: Inquisition I don't take anything they say serious anymore. They basically promised the fans a "Dragon Age: Origins 2" while we got a really mediocre hack&slay with a lot of totally boring grinding quests. I also would like to remind you about the promises Bioware made about the ME 3 ending, where after all none of your decisions mattered and you always have to choose between the same three options.

 

Nevertheless, my wishlist for a remake (while I highly doubt anything apart from a texure overhaul will happen):

 

ME 1:

  • Make the game run better on modern PCs. While my original playthrough of ME was free from problems, I had a lot of problems (sound, texture, low FPS) on a newer PC years later.
  • "Take cover"-button like in ME 2+3.
  • Better AI in combat. It's not really great that everyone charges right on top your squad.
  • No hacking mini games.
  • Higher range of variety coming to weapon look and sounds
  • Make the colour of armour changeable.
  • Graphical overhaul
  • Skip the boring Mako planet exploration

 

ME 2:

 

  • Bring some of the abilities from ME 1 back. There aren't enough in ME 2.
  • Give the player an ability to crouch manually.
  • Longer sprint duration.
  • More dialogue with squadmates. It's really boring that Garrus has to calibrate the Normandy's main battery for 60% of the game.
  • Bring back the scars to the character creator.
  • Technical overhaul.
  • No mineral scanning
  • No hacking minigames.
  • Bring back the charm/intimidate skills and make dialogue options less dependant on your paragon/renegade status.

 

ME 3:

 

  • Remove most of the non-cinematical dialogs and replace with the "normal" cinematical dialogs (these are much better). ME 3 delivers more dialogue with squad mates, but a lot of the dialogue are presented as non-cinematical autodialogues.
  • Bring back neutral answers to dialogues.
  • Bring back class specific weapons (like Assault Rifles for Soldiers)
  • "Crouch" button
  • "Holster weapon" button
  • Bring back the running animation from ME 1 or 2. The ME 3 animation looks a lot more stiff and "tired".
  • Cutscenes which show the War Assets the player acquired in action.
  • Let the player fight alongside his new allies. It's really a shame that 99% of all friendly soldiers die from "invisible bullets" as soon as Shepard appears.
  • Please improve Priority:Earth. I don't really mean the ending, but the mission itself. 
  • Bring back the charm/intimidate skills and make dialogue options less dependant on your paragon/renegade status.
  • Technical overhaul

 

For all three games together:

 

  • All DLCs included.
  • Complete overhaul of the character creator and "import characters" system.
  • Allow the player to map all controls manually.
  • The dialogue wheel is lackluster in general. In my opinion, it's really boring that for example all paragon options are at the top right position respectively the "blue" persuade options. Maybe shuffle the dialogue options so the player actutally has to think about which line he chooses are go back to the good ol' list form.
  • I would like to see the combat brought in line with ME 3.
  • Would be nice to see unmasked Quarians.
  • Edit: Ultra-insanity difficulty

 

I would be willing to pay around 30-50€ for this.