Another idea I like by the user above me.
(Cannot quote with IE, the only browser I have access to now.)
Another idea I like by the user above me.
(Cannot quote with IE, the only browser I have access to now.)
I would also like to see an offline mode added to the MP so that you don't need internet to play it (maybe have the cpu control the other three characters)
What's the point? Just play Armax Arena
What's the point? Just play Armax Arena
I'd be much more likely to bother with Armax Arena, if they added the MP maps to it.
To me, Armax Arena does not seem as rewarding as the MP does. I'd rather play it offline, by myself than play Armax Arena.
It's the same horde mode and you can actually get some meaningful squadmates instead of AI-controlled arbitrary characters.
Gameplay wise it's weaker due to easier opponents, more available powers, only three waves and few small maps. But the concept is the same. Add a few more maps and custom difficulty modifier that raises the number of waves and it'll be quite similar.
I'm not opposed to the idea, just think that there is not much point to spend resources on making something that is meant to be played online into an offline experience, especially since Armax Arena is already present.
have the memorial wall fit all names
not sure if there was cut content having a scene with Samantha on the Citadel, but if there is, include it
not sure how hard this would be to fit in the remastered version, but have all squadmates able to die with high ems
get rid of Anderson in the flashback and put space hamster in the flashback instead
have the memorial wall fit all names
not sure if there was cut content having a scene with Samantha on the Citadel, but if there is, include it
not sure how hard this would be to fit in the remastered version, but have all squadmates able to die with high ems
get rid of Anderson in the flashback and put space hamster in the flashback instead
Agreed with everything except hamster
Some players might not have bought it. Instead, put the squadmate that was taken on the most missions.
I want them to make it so whichever squad mate I select first, they get the most dialogue during missions and whatnot.
Instead, put the squadmate that was taken on the most missions.
If its your LI that goes with you on the most missions, he/she is automatically in the 3rd flashback
If its your LI that goes with you on the most missions, he/she is automatically in the 3rd flashback
If it's your LI take the second most used squadmate ![]()
A new ending. If not, I aint' buying it.
Guest_john_sheparrd_*
I really hope they will announce a remaster soon I'm hoping for more than better graphics + DLC's but even then I would buy it in a heartbeat
Bioware said several times that the EC is the only ending related stuff they'll do so it's not going to happen.A new ending. If not, I aint' buying it.
Bioware said several times that the EC is the only ending related stuff they'll do so it's not going to happen.
What's the point? Just play Armax Arena
If I could use MP characters and play on MP maps in the AA, I would.
If they could add all of the MP content to the Armax Arena as well as getting galactic readiness via it, then I would be fine with that and I won't need my offline MP idea
He'd simply like an eight millionth opportunity to respond to such with "well then no money from me," most likely.
Remember kids, using hyperbole like this makes you look like an ass.
Bioware said several times that the EC is the only ending related stuff they'll do so it's not going to happen.
Bioware also said the endings to Mass Effect 3 wouldn't just be a matter of A, B or C. Huh.
Consistent visuals. I.e. Ashley from ME1 looks vastly different from ME3 ash. So update the ME1/ME2 variants of squadmates to be consistent with ME3. Tali as well.
Also may seem random, but it would be cool if they were to update the face model behind Tali's visor to reflect the photo they put in ME3. It wouldn't be difficult at all, and it would add some consistency as well as make sense given the current face is purple/looks nothing like the photo.
Same for Liara's armor/face - use the ME3 versions.
OK, OK.Remember kids, using hyperbole like this makes you look like an ass.
A decent ending. Without that there's no point in going further down the list. But that's kinda on the nose.
Ashley not in a tinfoil miniskirt and thigh high boots as a "uniform" in ME3 but in a real Alliance outfit.
More clues in ME2 leading to the Crucible design being found in ME3
Better explanation for the Lazarus Project besides "Science! Resources!"
Let Saren have a real arm until he's "upgraded" by Sovereign Then let him have the geth arm
Adjust the coloring of Phoenix armor so it's white and red, rather than pink.
OK, OK.
Seven millionth? Sixth?
Fifth. My final offer.
Look, I try not to use hyperbole, but I do find the belief that there is any chance of an ending modification utterly incredulous.
Oh you are just a sardonic little man aren't you? Why is it so unbelievable? Because they said they wouldn't? We all know how good their word is at this juncture.
They actually never said that, the whole "16 endings" was from IGN.Bioware also said the endings to Mass Effect 3 wouldn't just be a matter of A, B or C. Huh.
Oh you are just a sardonic little man aren't you? Why is it so unbelievable? Because they said they wouldn't? We all know how good their word is at this juncture.
A. Because it's been three years this March.
B. Because it is more likely an outside studio will be contracted to do the remaster than Bioware themselves.
C. Because historically virtually no remaster (after all, this is NOT a full-blown ages-later remake) has ever added cutscene content.
D. The average allotted budget for such projects in the industry is far beneath the cost required to tap back into the game engine and construct entirely new material. These are designed to turn quick bucks at minimal overhead.
E. Making an exception to this industry rule of thumb "because it'll sell like hotcakes" is invalid logic. History is filled with proof that for every fan who will eagerly repurchase a game, there are in fact three more who will shrug and not care, "because they already played it." These projects don't sell nearly as well as the originals, and their budgets are appropriately slim. They're designed to increase visibility and grab some extra cash from the uber-fans in the process.
F. A new ending would mean an incredible amount of work and that would, again, cost a great deal of money. Even if for whatever reason BioWare itself handled it retooling the endgame is like going back into production at large. It is not a feasible request.
G. ...and lastly, distantly, because they said so.
^This basically.
They actually never said that, the whole "16 endings" was from IGN.