Yet I'm getting **** for asking who he was on another thread lolI don't know how to answer to that...
You lay out your "balance" skills in your first post, then you judge something you have no experience with and are close minded. Looks to me you either lie about your "experience" or you're just bad, maybe both.
You realize how bad your comment looks. The more "hard hitter" you have on your side, the harder it is to get the kills. It doesn't mean the class is bad, it just means good players even out. On a 4 Arcane Warriors team, I don't expect any of them to reach 50 kills if everyone is playing well. Does that mean the class is bad because nobody got to 50 kills? No, it just mean they played well enough to cancel out each others character killing output. Same with Assassin.
13 posts and thinking they know everything about this game...
How I'd balance Multiplayer
#26
Posté 28 décembre 2014 - 05:55
#27
Posté 28 décembre 2014 - 07:10
Assassins are very useful for taking out priority targets, guardians and commanders due to their single-target burst DPS. And compared to the Reaver they don't need a Keeper/Ele to babysit them with Barrier. This makes them far from bottom tier.
You know what priority targets in non easy mode are? Archers. Can your sin kill a half dozen archers faster than a good (insert damage class here)
Of course not. Being able to solely kill single targets is very niche in this game.
Id rather have a necro, ele, alchemist, reaver, archer, etc as the damage dealer for a group. No one has time to watch you take a minute to ckear out four priority targets when other classes do it in seconds. Sins are better than Katari at least.
#28
Posté 28 décembre 2014 - 07:10
Charging animals
Dogs that destealth you walking near you
A single stray arrow
Random aoe splash damage
Any DoT status effect
Random damage shards Templar monsters puke
Enemies looking in your general direction
Mage Mine things
A gentle breeze
But hey they can kill single priority targets and do it slower than a half dizen classes and you can get "50 kills a round" if you have a party to babysit you without another damage dealer
#29
Posté 28 décembre 2014 - 07:57
Things that kill Assassins...
Charging animals
Dogs that destealth you walking near you
A single stray arrow
Random aoe splash damage
Any DoT status effect
Random damage shards Templar monsters puke
Enemies looking in your general direction
Mage Mine things
A gentle breeze
But hey they can kill single priority targets and do it slower than a half dizen classes and you can get "50 kills a round" if you have a party to babysit you without another damage dealer
Or in other words, things that kill any kit.....
#30
Posté 28 décembre 2014 - 08:29
You know what priority targets in non easy mode are? Archers. Can your sin kill a half dozen archers faster than a good (insert damage class here)
Of course not. Being able to solely kill single targets is very niche in this game.
Id rather have a necro, ele, alchemist, reaver, archer, etc as the damage dealer for a group. No one has time to watch you take a minute to ckear out four priority targets when other classes do it in seconds. Sins are better than Katari at least.
Despair demons and shadows are priority targets as well. But you seem to suck at playing Assassin, so it's safe to disregard your opinion on the character.
#31
Posté 28 décembre 2014 - 08:31
L2P!!!
(Disclaimer: I have no idea what I'm talking about.)
#32
Posté 28 décembre 2014 - 08:41
Things that kill Assassins...
Charging animals
Dogs that destealth you walking near you
A single stray arrow
Random aoe splash damage
Any DoT status effect
Random damage shards Templar monsters puke
Enemies looking in your general direction
Mage Mine things
A gentle breeze
But hey they can kill single priority targets and do it slower than a half dizen classes and you can get "50 kills a round" if you have a party to babysit you without another damage dealer
Things that prevent the assassin from being hit by any of these things:
- Stealth + I was Never Here
- Flanking, not tanking.
If you are failing to succeed as an assassin (which is top tier btw) then you are not doing one of the two things I listed and its back to routine for you until you learn.
- Cirvante aime ceci
#33
Posté 28 décembre 2014 - 08:48
You know what priority targets in non easy mode are? Archers. Can your sin kill a half dozen archers faster than a good (insert damage class here)
Of course not. Being able to solely kill single targets is very niche in this game.
Id rather have a necro, ele, alchemist, reaver, archer, etc as the damage dealer for a group. No one has time to watch you take a minute to ckear out four priority targets when other classes do it in seconds. Sins are better than Katari at least.
Well Duh? Archers are the biggest threat, lol at the revelation!
You have never seen a good Assassin obviously. As I play with one regularily I can tell you it it an absolute beastly killing machine. Two high damage daggers and this character takes down everything real fast.
IMO, Reaver is the best melee character, but slower than a good assassin, leaving them far more vulnerable to archers than the latter
#34
Posté 28 décembre 2014 - 08:51
You even admit you get carried by a support and tank heavy parties. Dont get mad at me that your class is low tier. Get mad at Bioware for making a bunch of better classes.
Stealth doesnt do much against splash damage or a charging animal. There are enemies that destealth just running by you.
See you think taking a minute to run around and killing *one* enemy is "omg sins too 1337" but the truth is you are about as useful as a level 1 afk.
#35
Guest_Mortiel_*
Posté 28 décembre 2014 - 08:52
Guest_Mortiel_*
Things that prevent the assassin from being hit by any of these things:
- Stealth + I was Never Here
- Flanking, not tanking.
If you are failing to succeed as an assassin (which is top tier btw) then you are not doing one of the two things I listed and its back to routine for you until you learn.
I lol'd at that.
I never use that perk, and find I never need it between how fast I am striking (Stealth variable cooldown) and Flank Attack.
That and it bugs me that I have to buy Fallback Plan to get I Was Never Here. Waste of a point with how I build it.
But your second point is spot bloody on. Anyone that doesn't know this needs some basic education on class roles...
I guarentee you my archer kills faster than your bottom tier class sin. Not just single targets but multiple enemies as well. I guarentee like four other damage dealers are better at it too.
You even admit you get carried by a support and tank heavy parties. Dont get mad at me that your class is low tier. Get mad at Bioware for making a bunch of better classes.
I also lol'd at this.
Someone has never seen a good Assassin, obviously. I make Archers rage-quit when they want to compete for kills.
#36
Posté 28 décembre 2014 - 08:56
#37
Guest_Mortiel_*
Posté 28 décembre 2014 - 09:03
Guest_Mortiel_*
If your saying your sin kills faster than an archer, I don't know what to say. Perhaps when you leave routine, youll see a good archer in action.
You make a lot of assumptions. As I said, you obviously have not seen a good Assassin in action.
If you are on PC, feel free to add me on Origin (AngelusDeMortiel) and we can get a few matches with a good tank that allows us to really go head-to-head on kills... Unless you want to solo Perilous and run off on your own. In which case, I'm not interested.
#38
Posté 28 décembre 2014 - 09:29
But are you saying you actually think your sin kills faster? Because basic math and common sense say otherwise. Mark and long shot are too good.
#39
Posté 28 décembre 2014 - 09:52
I'm starting a betting pool on who it's an alt of.
Shortest odds are on Ronnie Blastoff.
#40
Posté 28 décembre 2014 - 10:08
@Dante Krown
What I don't understand is how can you be so affirmative Assassin is horrible? You've got 2 pages of people telling you it's good, pretty great actually.
Why can't you see you might be wrong about it? Why go out of your way to attack people telling you you're wrong about Assassins? I'm tempted to ask "Are you 12?" or "Is your religion Apple?" because your attitude is pretty weird, borderline fanatic.
You know, those people that say Assassins are killing machines aren't doing it on Routine, they're clearing Perilous regularly, even with PUGs. We're not saying playing a good Assassin is easy, but it's pretty deadly in the hands of someone that knows how to use her.
Basing your idea on people not able to play it right is way misguided. Check videos, accept to play with peoples that offered to show you. Before I saw Shinnyshin's Hunter build and videos, I always thought Hunters were pretty crappy. After seeing the video, I can see it work. I wasn't looking at the right place at this time, I had preconceived ideas about him and they were limiting me on how I could play him. It's probably the same with you and the Assassin. A Hunter can be a pretty good build, it only needed someone to show the way. I'm telling you, Assassin are freaking deadly on the battle field, even for groups of enemies.
#41
Posté 28 décembre 2014 - 10:33
Some people here say assassin bottom tier, some people say top tier. Imo they are somewhere in the middle, and definitely above alchemist (lol).
There's some big issues with assassins, and melees in general. Just to list four major ones: player or enemy collision, needing to be close to melee enemies, needing to run to enemies, and needing to stray from keeper/elementalist barrier. Imo, all melees, even reavers and templar with combo, are either in the middle or lower ranks, because nothing is more survivable than a group that can always stay within range of barrier spam.
Doesn't change the fact that assassin is my favorite class tho
.
#42
Guest_Mortiel_*
Posté 28 décembre 2014 - 11:02
Guest_Mortiel_*
Im not on pc. Probably no one is.
But are you saying you actually think your sin kills faster? Because basic math and common sense say otherwise. Mark and long shot are too good.
Yup, and you now are just trying to be a troll. Good job on losing all credibility. But hey, at least you can be yet another archer that joins in PUG lobbies. Enjoy your iPhone and Starbucks while you are at it.
Some people here say assassin bottom tier, some people say top tier. Imo they are somewhere in the middle, and definitely above alchemist (lol).
There's some big issues with assassins, and melees in general. Just to list four major ones: player or enemy collision, needing to be close to melee enemies, needing to run to enemies, and needing to stray from keeper/elementalist barrier. Imo, all melees, even reavers and templar with combo, are either in the middle or lower ranks, because nothing is more survivable than a group that can always stay within range of barrier spam.
Doesn't change the fact that assassin is my favorite class tho
.
One of my favourite too! Alchemist can be amazing too, though...
Honestly, I noticed I am inclined to dislike classes that require less intelligence or strategy to play efficiently. Not that the Archer does not benefit immensely from playing him smart, but the penalty for playing him dumb is a lot less severe, so the learning curve is far easier.
#43
Posté 28 décembre 2014 - 11:06
L2P!!!
(Disclaimer: I have no idea what I'm talking about.)
I think you're trying to become the account on BSN that is on the most ignore lists. Quite the prize I admit, but how would you even know? Are the mods gonna tell you?
#44
Posté 28 décembre 2014 - 11:16
I think you're trying to become the account on BSN that is on the most ignore lists. Quite the prize I admit, but how would you even know? Are the mods gonna tell you?
Spamming PMs would be the only way.
#45
Posté 29 décembre 2014 - 12:47
When me and my buddy duo perilous, are his friends level 1 kataris good because we carry them? No. Same with assasin. You cant claim a class is close to top tier when it can only do ONE job and multiple other classes do it better.
#46
Posté 29 décembre 2014 - 12:55
Um... how does one do this in multiplayer? In single-player, speed bonuses (Lightening Flask and Haste) are not actually speed buffs, but enemy speed debuffs. I assume this is because Bioware saw my Reaver+Champion dual-wielding warrior in Origins with the Warden Blood perk that increased attack speed mixed with a mage that cast Haste. It was a little silly.
Lightening Flask decreases the speed of everyone except the Tempest, meaning in multiplayer, you'd slow down your allies. That sounds like a potentially spiteful skill to run off an solo and leave your team to collect gold... or go off and die on your own.
Actually, it changes depending on your perspective for the flask in singleplayer. If Sera uses it, you just see her going crazy fast. The slowdown happens from your point of view, to make the effect more controllable I assume.
#47
Posté 29 décembre 2014 - 12:59
Hopefully bioware reads this input, but since the mp has had game vreaking bugs for months, I won't hold my breath.
The game has been out for moths? I had no idea...
#48
Posté 30 décembre 2014 - 05:54
With Mark archers can not only kill single targets within seconds, but they kill multiple enemies before a sin even runs over to the first enemy. The archer has piercing multi hit moves and insanely low cooldowns, the sin has to stealth run kill stealth run kill stealth etc one at a time.
When me and my buddy duo perilous, are his friends level 1 kataris good because we carry them? No. Same with assasin. You cant claim a class is close to top tier when it can only do ONE job and multiple other classes do it better.
I am not sure how many people have to say "you're wrong" before it occurs to you that your opinion might be full proof. But allow me to add myself to the list of people saying that you are wrong. Stealth + Hidden Blade is one of the best single target damage moves in the game and here are some reasons why
- Stealth + Hidden Blade will proc Knife in the Shadows on every single hit from Hidden Blade. Meaning you have a six hit move that hits for 300% base damage with each hit.
- First Blood makes the assassin deal 15% more damage to enemies who are above 80% life
- Cull the Herd makes you deal 50% more damage to isolated targets (big enemies usually hang away from the group)
- Ambush gives you 50% armor penetration when attacking from stealth.
- Cheap Shot sunders armor on any critical hit, which you get instantly.
This gives the sin a ridiculous amount of burst on a single target, allowing them to easily pick out Stalkers, Shadows, and other high priority targets before the party even engages. Can the Archer do similar or even higher damage with Mark of Death? Of course, but comparing a class with one of the best dps classes in the game, and saying he is garbage is ridiculous. Sins, nearly never need to worry about getting hit, and can pull off extremely high damage when assassinating targets. I wouldn't say they are bottom tier or even close to it.
#49
Posté 30 décembre 2014 - 06:04
Most of the people are trying to convince this ignorant kid on how assassins are not bottom tier and that the class has the potential to be very strong when played correctly with the right gear. And yet all he can respond is with "Archer is stronger." Should we respond with AW is stronger than Archer and so by his ignorant logic archer is bottom tier? My head hurts from the stupidity. One day you'll have more perspective. Until then, keep trolling.
#50
Posté 30 décembre 2014 - 07:19
My reaver gets like 97 kills a game if everyine else is drawing aggro, slows an debuffs everything, buffs me, and lets me do most of the killing.
Assassins are bottom tier.
Total nonsense. I could rewrite that post and just change assassin for reaver and that would be my opinion and experience.
No idea how to quote within a quote. But yea this is a pretty ridiculous statement. I can get all kills if other players just don't kill minions, and just draw aggro, debuff minions, and buff me. I can be top with every single class doing this! lol





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