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List of free-of-charge DLC additions that MUST happen [possible spoilers]


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#26
Octarin

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Edit add for #10.



#27
Moirnelithe

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Thank you for making this list :)

 

Some suggestions:

 

For the CC:

- Eyebrows please, it's not the just the hairstyles that look bad. 

- A toggle to stop the head in the CC from moving so we can take measurements and get the facial proportions right.

- A daylight option in the CC so the result looks more like what it looks like in 90% of the game.

 

Misc:

- A toggle to stop subtitling the chant of light / bard songs only, it overrides what other NPC's are saying, making it really difficult to follow the ambient conversations.

- A few more elven armours like the ancient elven robes that make the elves look less like spindly bugs. (this one is subjective, not sure if it should be added to the list)


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#28
Octarin

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Thank you for making this list :)

 

Some suggestions:

 

For the CC:

- Eyebrows please, it's not the just the hairstyles that look bad. 

- A toggle to stop the head in the CC from moving so we can take measurements and get the facial proportions right.

- A daylight option in the CC so the result looks more like what it looks like in 90% of the game.

 

Misc:

- A toggle to stop subtitling the chant of light / bard songs only, it overrides what other NPC's are saying, making it really difficult to follow the ambient conversations.

- A few more elven armours like the ancient elven robes that make the elves look less like spindly bugs. (this one is subjective, not sure if it should be added to the list)

 

Added the ones that don't imply extra coding. I would like to add several improvements as well, especially for Skyhold, like ACTUALLY hanging the dragon heads up, and Skyhold improvements being something more than two wooden stakes and a hay bale, for example, but I decided to leave out everything that implies new coding and programming. It would be nice though...


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#29
AppalachianApex

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This pretty much sums up my and many other players immediate problems with the game. All of these are issues that need to be addressed and the best way to make sure that happens is to make it known that our voices are heard.


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#30
Octarin

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This pretty much sums up my and many other players immediate problems with the game. All of these are issues that need to be addressed and the best way to make sure that happens is to make it known that our voices are heard.

 

Feel free to add anything, and I'll update the main post if applicable :)



#31
AppalachianApex

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Feel free to add anything, and I'll update the main post if applicable :)

 

Hmm, well you've got most everything. All I may add would be the suggestion of more diverse armors. I like the signature look of "The Inquisitor Coat" as much as anyone, but outside of that, we have maybe a dozen or so other armor options, almost all of which are very restricted based on race or class. Why on earth can we not have access to all the great armors we see people wearing around Skyhold? There is some rad barbarian-style Qunari armor, elves in slick looking temple robes, and humans in dashing adventurer gear. All of these look fantastic. Even some of the enemy type have some very cool looking armors. I can't tell you how long I held out hope that I'd be able to loot some fancy White Claw Raider armor off of the bandits of the same name in the Western Approach, only to be sadly disappointed.


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#32
Lady Mutare

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I really love having a Female Qunari to play in game. I dislike the hair, hands, walk, horns and CC of her.  I would like to be able to adjust chest, waist hip, legs and not sit like a guy as well.


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#33
SColtrane

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As a PC player who has played both the previous Dragon Age games, as well as the Mass Effect games (and a certain game from Bethesda that also involved a "sky" thing of some sort), the lack of storage space in the game (OP's item #3) is my #1 beef. It's frustrating to find an item that can be used by a slightly higher level character, and the only way to save that item is to carry it around, despite having a stronghold with an armoury.  
#6 - quick switch between weapon sets - would be very useful - rogues with bow/knife combinations; mages with "staff 1" and "staff 2" sets; warriors with one handed sword/shield option and a two handed option.
 
Adding to OP's list:
 
#14 - ME players may recall it was possible to equip the other members of the team by going to their "lockers" to set up their armour, weapons, accessories, etc., without having to "create a party" and go through them one by one in the field.
 
#15 - How is it that the Inquisitor can "rest" at any camp he establishes anywhere in the world, but cannot "rest" in his own bed at Skyhold? (Granted, upon entering Skyhold, his/her health is replenished, but sometimes I just want some time to pass for a mission at the war table to conclude.)
 
#16 - Who on earth thought it was a good idea to have to go through four doors to get from the main hall to the War Council chamber?  I suspect it's the same design team that mapped the strategic map room four rooms from the bridge on the Normandy II in ME3!

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#34
Brogan

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Good list.  Many of these things would have absolutely been included in the game already had Bioware still actually had people with experience in PC games working on it.

 

And unfortunately, if there are DLC's coming, and any of these things are planned for inclusion, you better believe we will be forced to buy them.



#35
LaughingBanana

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Uhhh............... the ability to choose eyebrows/beards and hair colors independently would be nice.


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#36
Octarin

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As a PC player who has played both the previous Dragon Age games, as well as the Mass Effect games (and a certain game from Bethesda that also involved a "sky" thing of some sort), the lack of storage space in the game (OP's item #3) is my #1 beef. It's frustrating to find an item that can be used by a slightly higher level character, and the only way to save that item is to carry it around, despite having a stronghold with an armoury.  
#6 - quick switch between weapon sets - would be very useful - rogues with bow/knife combinations; mages with "staff 1" and "staff 2" sets; warriors with one handed sword/shield option and a two handed option.
 
Adding to OP's list:
 
#14 - ME players may recall it was possible to equip the other members of the team by going to their "lockers" to set up their armour, weapons, accessories, etc., without having to "create a party" and go through them one by one in the field.
 
#15 - How is it that the Inquisitor can "rest" at any camp he establishes anywhere in the world, but cannot "rest" in his own bed at Skyhold? (Granted, upon entering Skyhold, his/her health is replenished, but sometimes I just want some time to pass for a mission at the war table to conclude.)
 
#16 - Who on earth thought it was a good idea to have to go through four doors to get from the main hall to the War Council chamber?  I suspect it's the same design team that mapped the strategic map room four rooms from the bridge on the Normandy II in ME3!

 

 

Good points, but I'm afraid I can't add them, as they (like others we've discussed above) would require additional coding/programming. As for your #14, you can, when you're in Skyhold, you can equip everyone, without even needing to go to a  locker. 

 

I was actually very tempted to include a "Make Inquisitor's Quarters Useful" but I stopped myself for the reason I mentioned. 



#37
Octarin

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Uhhh............... the ability to choose eyebrows/beards and hair colors independently would be nice.

 

Good gods yes, how could I forget about that. Added.



#38
TeraBat

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I have said this so often I feel a bit like a broken record, but here's mine:

 

There's too much XP and Power in the game. I can understand being extra generous regarding these awards on Normal and Easy modes. But I like playing on Nightmare and Hard, because I like the struggle. And that struggle shouldn't just come from extra-hard fights. I want to claw my way to each XP and each Power Point, and feel like I've worked hard to earn them. 

 

So I would like a patch that would reduce the XP & *especially* power awards for Hard & Nightmare modes. I understand that calibrating such things are really difficult, but just cutting Power by 1/2 or 1/3 would do a lot to make me feel in the later game like I really do have to struggle to unlock late-game story. 



#39
Octarin

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Good list.  Many of these things would have absolutely been included in the game already had Bioware still actually had people with experience in PC games working on it.

 

And unfortunately, if there are DLC's coming, and any of these things are planned for inclusion, you better believe we will be forced to buy them.

 

Not necessarily. The Black Emporium was a free DLC in DA2 (contained some minor rares and the mirror and handy crafting material you might have missed in previous acts)



#40
Octarin

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I have said this so often I feel a bit like a broken record, but here's mine:

 

There's too much XP and Power in the game. I can understand being extra generous regarding these awards on Normal and Easy modes. But I like playing on Nightmare and Hard, because I like the struggle. And that struggle shouldn't just come from extra-hard fights. I want to claw my way to each XP and each Power Point, and feel like I've worked hard to earn them. 

 

So I would like a patch that would reduce the XP & *especially* power awards for Hard & Nightmare modes. I understand that calibrating such things are really difficult, but just cutting Power by 1/2 or 1/3 would do a lot to make me feel in the later game like I really do have to struggle to unlock late-game story. 

 

Good point, but this isn't a list about combat, tactics or strategy. It's about minor aesthetic, cosmetic, environmental and functional improvements. For what you say, you might want to refer to the Combat Fixes compilation here: http://forum.bioware...rk-compilation/



#41
GMLP

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The man speaks the truth Bioware. And please issue more frequent patches :(



#42
AlanC9

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Good list.  Many of these things would have absolutely been included in the game already had Bioware still actually had people with experience in PC games working on it.

 

Huh? What does the platform have to do with anything on the list? I know it's your personal mission to complain about this being a console game, but this is a bit silly.



#43
Tashash

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Pretty much everything in here gets my approval.

 

Especially the hair, Maker, the HAIR urgh.

 

*Thumbs up emoji*


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#44
Octarin

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Huh? What does the platform have to do with anything on the list? I know it's your personal mission to complain about this being a console game, but this is a bit silly.

 

Let's not stray please :) Irregardless of platform, these are some issues need addressing, and let's leave it at that. 



#45
Octarin

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Updated for additions #11 - 15. 



#46
Krim

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Please add the option to turn off unnecessary VFX / graphical effects as it is too much now. It's not additional coding and it could boost performance. The issue was discussed here:

 

http://forum.bioware...pecial-effects/


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#47
Gaesesagai

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Nice list, I think I agree with everything on it lol.

I'm sure someone else mentioned this before me, and it's an esthetic change, me thinks... 

If no new armor/clothing models are to be added, at least unlock the ones existing in the game. Plenty of robes I've seen on npc that would be a nice addition to a mage. Armors too. For example the Venatori warriors in the Western Approach? With the metal bikinis (aka skimpy male outfits/armor lol)? I would gladly pay to get that for my male PC   ^_^

 

Oh yea and it doesn't really matter to me if they add these changes (any or all) as free or paid dlc. Nor do I care to debate how they "should / shouldn't" do it either. It's beside the point. I'm interested in the stuff  :lol:


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#48
Krim

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Oh, and the loot system has a problem: The RNG chest-only system for schematics is a bummer. They should add schematic-loot to mops and have vendors sell more recipes if you invest a perk or something. (Just expand the RNG system somehow that schematic loot becomes more satisfactory!) 

 

Discussed here: http://forum.bioware...hematic-system/

and here: http://forum.bioware...c-loot-to-mobs/

 

(I personally don't understand why the loot system (and i mean the schematic loot via chests) gets so little attention since it truely is flawed)



#49
Octarin

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Please add the option to turn off unnecessary VFX / graphical effects as it is too much now. It's not additional coding and it could boost performance. The issue was discussed here:

 

http://forum.bioware...pecial-effects/

 

Adding, #16. 



#50
Lux

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I disagree on all of those options having to be free of charge. The OP could at least have a separation of essential must-be-free items and others less essential.