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List of free-of-charge DLC additions that MUST happen [possible spoilers]


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#151
sansuni

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My first issue is, main story is way too short.. But that cannot be helped with.. Second issue for me is the romance options..

 

"There are only two straight male romance options:

 

Cassandra Pentaghast and Josephine Montilyet.

 

But there is four straight female romance options:

 

Cullen Rutherford, Iron Bull, Blackwall and Solas.

 

It is really not fair...

 

But I have a simple solution, this can be fixed with the next patch. The solution is to make Sera romanceable with both genders. As some of you know, all diagolue, including male specific and female specific dialogue was recorded by both male and female voice actors. I have watched some videos on youtube and some people used genderswap bug to romance Sera as a male inquisitor. All dialogue is there (well, some dialogue doesn't play but thats probably because they are not adressed right) Come on Bioware, do this.. :D



#152
AppalachianApex

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My first issue is, main story is way too short.. But that cannot be helped with.. Second issue for me is the romance options..

 

"There are only two straight male romance options:

 

Cassandra Pentaghast and Josephine Montilyet.

 

But there is four straight female romance options:

 

Cullen Rutherford, Iron Bull, Blackwall and Solas.

 

It is really not fair...

 

But I have a simple solution, this can be fixed with the next patch. The solution is to make Sera romanceable with both genders. As some of you know, all diagolue, including male specific and female specific dialogue was recorded by both male and female voice actors. I have watched some videos on youtube and some people used genderswap bug to romance Sera as a male inquisitor. All dialogue is there (well, some dialogue doesn't play but thats probably because they are not adressed right) Come on Bioware, do this.. :D

 

After all the hell they've caught (and rightfully so) for suddenly changing a character's sexuality in past games, I think I can safely say this this is likely never going to happen.



#153
monicasubzero

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I would suggest to add more than 8 slots for tactics and to remove Mark of the Rift from the tactical slots, so that we can use an extra slot!


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#154
sansuni

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After all the hell they've caught (and rightfully so) for suddenly changing a character's sexuality in past games, I think I can safely say this this is likely never going to happen.

 

Apples and oranges mate, this is not quite the same with that incident... On that incident, they had chanced a previously established characters sexuality. In this one, it would not really matter or offend anyone if Sera was a lesbian or bisexual...

 

Another thing, wouldn't it be nice if they had ported Dragon Age Origins to Frostbite engine and sold it as a DLC? I am sure they wouldn't do it, but lets entertain the idea.. :D

 

Imagine the Dragon Age Origins maps getting the next gen treatment. (Its done before) All maps in one piece.. Imagine that..



#155
Octarin

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Interesting suggestions. Unfortunately all of them would require some major re-coding and re-programming, so I can't really add them to the list. Food for thought though. 



#156
areopi

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I'd settle for some kind of update or action plan for banter and other bugs...


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#157
Simmeh

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While I'd like all the combat bugs to be fixed first, I definitely could do with some more aesthetic things. More hairstyles, yes. Hair colours that aren't glossy, definitely. But I think my #1 request is more beard/moustache options. I used to have big ol' mutton chop sideburns which I unfortunately had to lose when I joined the military. I was extremely disappointed when I couldn't add that sort of thing to my avatar in this game.

 

Also, having normal lighting at character creation instead of the flickery Fade rift green we have now.


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#158
snackrat

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Add black hair that is actually black and you're golden.

 

All of my darkest characters are completely bald, including eyebrows, to counteract grey-blue monstrosities.

The bulk of the hair is bad, but the stubble/eyebrows are THE WORST.


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#159
Octarin

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Add black hair that is actually black and you're golden.

 

All of my darkest characters are completely bald, including eyebrows, to counteract grey-blue monstrosities.

The bulk of the hair is bad, but the stubble/eyebrows are THE WORST.

 

I'll addend #1 to include the black. Good point. 



#160
Octarin

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I have re-structured the list items according to function, as it seemed that many were inter-related. Let me know what you think :)



#161
Simmeh

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Add black hair that is actually black and you're golden.

 

All of my darkest characters are completely bald, including eyebrows, to counteract grey-blue monstrosities.

The bulk of the hair is bad, but the stubble/eyebrows are THE WORST.

 

Agreed. Most of the hair colours look like they are the result of too much product, but the 'black' is definitely the worst.



#162
SkyKing

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OP post is a perfect example of why this game was allowed to become the crapshoot it is. Dumb console gamers only care about outfits, hack and slash methods, etc. As long as they are button mashing story, quality, choices, immersion, etc don't matter.  Not a single mention of better story, of integrating all the zones into the main plot like was done in DAO so they have a point, of having many more choices and different outcomes, etc.etc.etc.  



#163
Moirnelithe

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OP post is a perfect example of why this game was allowed to become the crapshoot it is. Dumb console gamers only care about outfits, hack and slash methods, etc. As long as they are button mashing story, quality, choices, immersion, etc don't matter.  Not a single mention of better story, of integrating all the zones into the main plot like was done in DAO so they have a point, of having many more choices and different outcomes, etc.etc.etc.  

Did you notice this was a thread about minor cosmetic changes? Please read the first post completely. Oh and PC player here.


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#164
Felya87

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OP post is a perfect example of why this game was allowed to become the crapshoot it is. Dumb console gamers only care about outfits, hack and slash methods, etc. As long as they are button mashing story, quality, choices, immersion, etc don't matter.  Not a single mention of better story, of integrating all the zones into the main plot like was done in DAO so they have a point, of having many more choices and different outcomes, etc.etc.etc.  

 

yeeeeeees...because are console players those that makes all those hair/dress/tatoo mods... :whistle:

 

Please. The most obsessed with aestetical things are the PC players. Get down from your useless podium, and read the title before writing in a tread. :rolleyes:


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#165
duckley

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Love your list. I would actually pay for some of those changes - LOL

 

As for the pc and ps3/xbox players I really feel badly for you. I too bought the a ps4 because I really felt the quality would not be the same on old generation consoles. I think they wanted the game accessible to everyone (can you image the outcry had it not been made available to xbox and ps3 players????)

 

Unfortunately I think in retrospect they should have taken the flack and concentrated on the new gen stuff. I am not sure how well multiplayer is being received or being used, but they really stretched themselves way too thin I think....


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#166
Octarin

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OP post is a perfect example of why this game was allowed to become the crapshoot it is. Dumb console gamers only care about outfits, hack and slash methods, etc. As long as they are button mashing story, quality, choices, immersion, etc don't matter.  Not a single mention of better story, of integrating all the zones into the main plot like was done in DAO so they have a point, of having many more choices and different outcomes, etc.etc.etc.  

 

Poster is the perfect example of why this game was allowed to become the crapshoot it is. Dumb fucks who don't think before they speak, never read what other people have to say and just open their craphole and spew out hatred, segregation and bitterness towards the world. 

 

Suggestion: psychotherapist, asap. 

 

Oh, and, btw, welcome to the Ignore list.



#167
Octarin

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Love your list. I would actually pay for some of those changes - LOL

 

As for the pc and ps3/xbox players I really feel badly for you. I too bought the a ps4 because I really felt the quality would not be the same on old generation consoles. I think they wanted the game accessible to everyone (can you image the outcry had it not been made available to xbox and ps3 players????)

 

Unfortunately I think in retrospect they should have taken the flack and concentrated on the new gen stuff. I am not sure how well multiplayer is being received or being used, but they really stretched themselves way too thin I think....

 

Thanks and thanks. And to point 2, no, to be honest with you, I don't think there would have been such an immense outcry if it hadn't been released for old gens. Other games are new gen only and we're getting used to the idea that not all games are optimized for our consoles. The outcry is bigger because of the unbelievable deception on Bioware/EA's part about how the game would be. No, nobody expected the same graphics or performance, but we did expect something similar to DA2. We ALL agree, believe it or not, come to the thread and browse through it, you'll see, I'm not wanking you off, that the game should have never been released for old gens. It would have been more fair to new gens and PC people, and more decent to us. As it is, we are cheated, even having paid the exact same money for a horribly substandard game, which we weren't told was going to be as substandard, and we're also universally blamed by PC people and new gens for their own issues coming from "bad porting" whatever the **** that means. Personally I am still waiting for some money to come in, and if they do I can maybe buy an xbone and get this properly. Till then, I'm not even touching it, it's in its box sitting there. :/



#168
TheZaeron

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I absolutely agree on the hairstyles issue. With such an expansive character creator, it seems ridiculous to have so few actual options. Even if long hair doesn't make much sense thematically for warriors, mages don't have to worry about helmets and so on. Further, what is it with every afro-style hairdo in video games being cropped so damn short? If Fifa can do it, so can DA. I'm not asking for a Fellaini, even though that's what my hair usually looks like, but I'd rather that afro hairstyles didn't look painted on, as I always find myself using caucasian styles and if EA/BioWare are going for diversity then that's not cool is it?

 

Walk/run toggle should be in the game. I'm not nearly as bothered by this as the hairstyles issue, but there is a sprint button in single player key mapping, so I would expect pressing it to make a difference. Perhaps in single player that button could be a walk/run toggle?

 

Crafting item comparison tooltips? Oh maker please! I can live without it but why isn't it in there?

 

Storage chest not existing actually offends me. BioWare DLC'd it in to Origins, and implemented it since, so where did it go? I assumed they'd learned the lesson. The Inquisitor has Haven at the start, and I'm pretty sure that place has at least a locker in the dungeon. But with Skyhold at his/her disposal? There seriously isn't a chest, let alone a vault to keep stuff in? Hammerspace is silly, but necessary. By all means limit how much the Inquisitor can lug around, but give us a storage system as you have done before.

 

Building on the whole Skyhold thing, what's up with the whole manual farming thing? That's an archaic principle, and it doesn't make sense here. The Inquisition becomes a sprawling thing which is clearly supplying itself with resources in abundance for supplying its troops and so on. It doesn't ask you to gather those resources, because you'd spend hours at the computer gathering 1000 iron so that your new recruits have swords and armour, and then you'd quit the game and do something meaningful. The Inquisition does this stuff on its own. And yet we have these War Table missions where we do that ourselves, giving us a pittance, supplying the already supplied Inquisition and forcing us to go out and grind it up if we want to craft anything or whatever. It makes sense at Haven. We're a non-entity, reviled by the Chantry and in an awkward place to be supplied. At Skyhold it's a different story, and the Inquisition should itself provide the Inquisitor with at least an income.

 

Perhaps less important since it would be harder to implement, but it does chafe me - the grind of collecting resources could easily have been sorted out by following the logging stand idea. When you find a concentration of iron, you set up a small mine, and you get 4-6 iron per mine per hour in game. You've got an excess of iron? You can sell iron in batches of 500 to Ferelden or whatever for influence and gold. Or you could outfit your troops with superior weapons and armour for more power. Oh look, you're behaving like an entity with political and economic influence. Maybe it doesn't fit BioWare's vision of how Dragon Age should be, but it would add that much more depth to the game.

 

Anyway, that's what I'd like to see. I'm actually really enjoying this game, despite a number of shortfalls, some of which are pretty surprising considering that this is the third in the series (looking at you, combat). It's nice to see that this thread has some support, but I wonder how much effort BioWare will expend to bring these changes to bear.


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#169
TheZaeron

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Love your list. I would actually pay for some of those changes - LOL

Don't say that - EA are listening!  :lol:


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#170
Octarin

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I absolutely agree on the hairstyles issue. With such an expansive character creator, it seems ridiculous to have so few actual options. Even if long hair doesn't make much sense thematically for warriors, mages don't have to worry about helmets and so on. Further, what is it with every afro-style hairdo in video games being cropped so damn short? If Fifa can do it, so can DA. I'm not asking for a Fellaini, even though that's what my hair usually looks like, but I'd rather that afro hairstyles didn't look painted on, as I always find myself using caucasian styles and if EA/BioWare are going for diversity then that's not cool is it?

 

Walk/run toggle should be in the game. I'm not nearly as bothered by this as the hairstyles issue, but there is a sprint button in single player key mapping, so I would expect pressing it to make a difference. Perhaps in single player that button could be a walk/run toggle?

 

Crafting item comparison tooltips? Oh maker please! I can live without it but why isn't it in there?

 

Storage chest not existing actually offends me. BioWare DLC'd it in to Origins, and implemented it since, so where did it go? I assumed they'd learned the lesson. The Inquisitor has Haven at the start, and I'm pretty sure that place has at least a locker in the dungeon. But with Skyhold at his/her disposal? There seriously isn't a chest, let alone a vault to keep stuff in? Hammerspace is silly, but necessary. By all means limit how much the Inquisitor can lug around, but give us a storage system as you have done before.

 

Building on the whole Skyhold thing, what's up with the whole manual farming thing? That's an archaic principle, and it doesn't make sense here. The Inquisition becomes a sprawling thing which is clearly supplying itself with resources in abundance for supplying its troops and so on. It doesn't ask you to gather those resources, because you'd spend hours at the computer gathering 1000 iron so that your new recruits have swords and armour, and then you'd quit the game and do something meaningful. The Inquisition does this stuff on its own. And yet we have these War Table missions where we do that ourselves, giving us a pittance, supplying the already supplied Inquisition and forcing us to go out and grind it up if we want to craft anything or whatever. It makes sense at Haven. We're a non-entity, reviled by the Chantry and in an awkward place to be supplied. At Skyhold it's a different story, and the Inquisition should itself provide the Inquisitor with at least an income.

 

Perhaps less important since it would be harder to implement, but it does chafe me - the grind of collecting resources could easily have been sorted out by following the logging stand idea. When you find a concentration of iron, you set up a small mine, and you get 4-6 iron per mine per hour in game. You've got an excess of iron? You can sell iron in batches of 500 to Ferelden or whatever for influence and gold. Or you could outfit your troops with superior weapons and armour for more power. Oh look, you're behaving like an entity with political and economic influence. Maybe it doesn't fit BioWare's vision of how Dragon Age should be, but it would add that much more depth to the game.

 

Anyway, that's what I'd like to see. I'm actually really enjoying this game, despite a number of shortfalls, some of which are pretty surprising considering that this is the third in the series (looking at you, combat). It's nice to see that this thread has some support, but I wonder how much effort BioWare will expend to bring these changes to bear.

 

I'm just... I'm just liking this, and leaving that like here cause if I get to actually commenting on all the awesomeness in this post it'll take me hours :)

 

One comment only though, I think it's an AMAZING idea to have the gathering-point/stand/mine thing instead of this running around flowerpicking. That is one more of those amazing additions that other people have also suggested that I can't put on the list based on the extra-coding premise. 


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#171
Keitaro57

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I'm just... I'm just liking this, and leaving that like here cause if I get to actually commenting on all the awesomeness in this post it'll take me hours :)

 

One comment only though, I think it's an AMAZING idea to have the gathering-point/stand/mine thing instead of this running around flowerpicking. That is one more of those amazing additions that other people have also suggested that I can't put on the list based on the extra-coding premise. 

Well, I said something like that before and you said to me it needed too much coding...

 

It was about the fact that the advance camp in the maps can be used as source of ressource. Like, a camp near a cave bring some ore and a camp near a field give herbs. It'll give meanings to create some camps at the same time and the camps may COST power. After all, this way they will bring an income and they need an primary investissement.


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#172
TheZaeron

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I'm just... I'm just liking this, and leaving that like here cause if I get to actually commenting on all the awesomeness in this post it'll take me hours :)

 

One comment only though, I think it's an AMAZING idea to have the gathering-point/stand/mine thing instead of this running around flowerpicking. That is one more of those amazing additions that other people have also suggested that I can't put on the list based on the extra-coding premise. 

 

Lol, thanks, that's quite the commendation  :D

 

And yeah, I get the coding thing, just thought I'd throw it in there. Might look into another thread about that.

 

Well, I said something like that before and you said to me it needed too much coding...

 

It was about the fact that the advance camp in the maps can be used as source of ressource. Like, a camp near a cave bring some ore and a camp near a field give herbs. It'll give meanings to create some camps at the same time and the camps may COST power. After all, this way they will bring an income and they need an primary investissement.

 

Brought the coding thing up with me too - it's on the original post. But yeah, that's another way of doing the same thing. The whole power thing is a bit of a gimmick at the moment, because it literally exists just to force you to do side missions. That's why I brought up the international trade/requisitions point, to try and balance that out. Using up power to supply extra footholds makes far more sense that what happens now. It should drain power but give influence and resources as you suggest.


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#173
TMA LIVE

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Has bioware gave any hints on when we might see the first single player DLC? I really want my item box.

 

2664559-itembox.jpg



#174
Octarin

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Lol, thanks, that's quite the commendation  :D

 

And yeah, I get the coding thing, just thought I'd throw it in there. Might look into another thread about that.

 

 

Brought the coding thing up with me too - it's on the original post. But yeah, that's another way of doing the same thing. The whole power thing is a bit of a gimmick at the moment, because it literally exists just to force you to do side missions. That's why I brought up the international trade/requisitions point, to try and balance that out. Using up power to supply extra footholds makes far more sense that what happens now. It should drain power but give influence and resources as you suggest.

 

You can actually buy power for money at Skyhold, but that's provided you do the War Table mission with Josephine for a specific outfitter/supplier, can't remember his name.


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#175
TheZaeron

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You can actually buy power for money at Skyhold, but that's provided you do the War Table mission with Josephine for a specific outfitter/supplier, can't remember his name.

 

Well at least there's a way around it then. I just feel like the power/influence system is underutilised.