I disagree wholeheartedly, but I really didn't like much about DA2.
- I like exploring, looking forward to where the game is going to take me next, so obviously DA:I was a dramatic improvement over DA:2 in this regard. Some of the zones seemed to be big for the sake of being big, but I still enjoy running around them. They may want to make them a tad smaller and add something to some of the caves to make them more like dungeons next time.
- Multiple race selection is also an improvement, I'm on my second playthrough and so far the way people react and talk to my dalish elf is different than how they talked and reacted to my noble human in the first game.
- Bioware is trying a little harder to make the world living, they still have work to do, but it's a great improvement over the stale, lifeless Kirkwall. This shortcoming was magnified in DA2 because of the limited amount of areas and the fact that you were in Kirkwall all game. I like how the world in DA:I lives as if you're not there. Going through the wilderness you see wolves chasing holla, bears attacking other people, etc. I'll never forget the time my whole party was dead aside from me, the last two enemy knights were chasing and I saw a bear. I used stealth and the bear attacked the knights giving me time to revive my party and mop everyone up lol.
- I love the crafting, you have choices in how you want to gear your characters. You can buy things or get gear from looting. You can use your perks to unlock rare armor and weapons at vendors. Or you can craft your gear. Then you have a choice when you craft, you can buy cloth and leather from vendors, or you can farm it. You can use your perks on shipments of rare materials and rare schematics and buy schematics from vendors.
- I like that BIoware dropped this iconic look for your companions and let you craft different looking gear for them.
- I feel like the Inquisitor is my character going through my story whereas is DA2 it just felt like I was listening to someone else's story. Almost like someone was reading a story to me and they stopped every so often to ask what I think the protagonist did. I gave an answer and the storyteller either said right, or this is what actually happened in the story. But everything seemed predetermined so making a choice on things didn't really count for anything.
I guess to me there are things I like about DA:I but I still think they could have been better in ways. DA:2 I just thought everything was implemented badly, combat, one city setting, they gave you a family but never made them more than pieces to be killed off to add darkness to the game. Like I said at the start I didn't like much about DA:2 personally. There;s a lot I like about DA:I, but also a lot I think could be improved.